Mew
Mew
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- Mew
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he legit only has 2 good maps for that build, if he gets legit any other map thats not Lerys or Hawkins he cannot sneak up on you
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i mean to be fair... if yall are really loathing this game, then just don’t play. nobodys forcing you to playz
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definitely when they added legion. going against a moonwalking franks mixtape legion was the most boring thing in existence, my god
for the killer side though, there really hasnt been an extremely boring update, but ig id count the Oni chapter as one? he’s extremely clunky on console imo so ive never touched him
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@DWolfAlpha said:
https://forum.deadbydaylight.com/en/discussion/comment/1109820#Comment_1109820
From the developer update.
Hangman’s Trick:
- Gain a notification when a hook sabotage starts.
- While carrying a Survivor, see the auras of any Survivors within a set range of a hook.
@TKTK said:
https://forum.deadbydaylight.com/en/discussion/comment/1109820#Comment_1109820
Gives a notification when someone is saboing a hook and it lets you see auras of other survivors near any hook on the map.
Only when you are holding a survivor do you get these effects.
oh, thats it? i doubt itd be nerfed, it doesnt really sound all that good imo. could be wrong though
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what does it do? i cant find what it does anywhere
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bro same, im also happy that this cosmetic doesnt look generic at all. i love it a lot
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i used to play the meta for a while, but i started realizing how much i crutched on my perks so i stopped using them to get better.
current build is either: quick and quiet, head on, lucky break & iron will OR iron will, spine chill, resilience, and quick & quiet/sprint burst (depends on my mood for that last perk)
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no, you cant. it was given to people who bought Deathgarden, which was a pc only game.
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i mean... to be fair, legit almost every meta survivor perk is a crutch, so lol.
run whatever you want.
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@Reaper_xx said:
It does keep away from the experienced plays away from the newbies
but with this rank reset there will eventually be a surplus of red rank players and legit no brown rank players, meaning the newbies will face extremely long queue times
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only nerf to doctor i want is to have an option for his chase music to be changed, my god do i really hate it
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its not the survivors fault that matchmaking is dogshit... they already had to wait in a 5 min queue for the match
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yes and no. i used it on certain killers (like hag and trapper) so i could actually have time to arm my traps, but i didnt use it on anyone else as i found Corrupt intervention to be much more useful.
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tbh, i feel like Rancor was just supposed to be a small bandaid fix to old ds. if you didnt wanna get dsed by the obsession, just ignore them all game and mori them at the end
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@Cronk said:
https://forum.deadbydaylight.com/en/discussion/comment/1056106#Comment_1056106
You can't ask for a nerf and not expect to put out a nerf equal to it for another side.
okay but, you cant go around saying “X should be nerfed? well, Y needs to be nerfed too then or else its unfair!!” cause thats legit how nothing gets done
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he isnt op, just insanely boring to go against
doesnt mean he needs a nerf tho
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strongest: nurse
weakest: clown
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i mean, if how things were made in this game were based on how it is in real life then this game wouldnt exist. literally every single thing in this game is far fetched cause its, well, a game.
i do agree that DH is annoying tho
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uhhh id say im a little above average, but it took me around 2 years to fully understand a lot of the games mechanics and be good at killer.
still ######### up sometimes but, thats normal
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got called an exploiter because i used mad grit, was heavily confused...
called a hacker because i had Nurses calling and a meghead healed outside of the exit, phased to her and then downed her (she dced.)
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@xEcoLog1cDuk3Xx said:
Adrenaline, Borrowed Time & Decisive Strike nerf when???
Can't wait for survivors having to play with a brain, rather than being rewarded for being bad but it doesn't matter because you're using 1 of these 3 perks
survivors: dont tunnel its boring
killers:....nah, we’re gonna tunnel
survivors: *bring perks to counter tunneling*
killers: >:( PlAy FaIr OmG
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“huh, ive been getting a lot of wraiths, lemme equip Inner Strength.”
next game: *the killer is Plague*
me: well #########
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@Umbrae_pk said:
https://forum.deadbydaylight.com/en/discussion/comment/1037705#Comment_1037705
It could be given to LITERALLY anyone and not JUST Adam because he’s, you know... has a darker complexion.
what, the reason why i said Adam is because he shares physical traits to Kobe (not just cause hes black...) and, he hasnt gotten literally any cosmetics since his release.
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/124566/holy-queue-times
Wdym lately? This has been a thing.
lately as in like, the last 5 months 🗿
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@SnakeSound222 said:
No. I get why you're suggesting this, but it would be terrible in-game, unless you want to give Killers a similar buff. A Kobe-themed cosmetic would probably end up being a better idea.
kobe bryant Adam?
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gotta go to claudettes with p3 head and purple pants, god theyre scary
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they mean that his stun after frenzy is the equivalent to a ds stun, which it really is tbh
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only use it on legion for those super fast vaults
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/998108#Comment_998108
Nurse is like clown in her current state. Strong in a 1vs1 and weak in 4vs1. She lost her ability to navigate the map, which is super important to be a good killer in DBD. Sure a good nurse can absolutely wreck a survivor, but so many things hard counter her now. Iron will, Sprint Burst, Stealth, Large Maps. A good nurse is about as good as a good clown. Playable at red ranks but only if you've mastered them. Nurse may just be the weakest killer in Dead by Daylight
i disagree with that, Nurse still excels in 1v1s which is what makes her strength the same as before. getting really quick downs gives you pressure, which helps slow the game down a lot. also she can still navigate the map fairly quickly, just not as fast as before her nerf.
with Clown, hes good at 1v1s, but he doesnt excel at them. most of the time his bottles can just be countered by dropping the pallet early, and not being greedy at really unsafe loops anyway.
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im guessing theyre trying to do themes with each map rework, and we know that the next killers for add on revisions should be the chainsaw bros so my guess is on either the farm maps or the swamp map that came with leatherface
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no, she can still be screwed over by rng and certain structures can be actual infinites against her (house of pain on lampkin lane and badham)
imo, nurse is still the best killer in the game. she still ignores everything a survivor has to use in a chase so a lot becomes moot.
edit: also by rng i meant like the house structures and many maps, shes very map dependent.
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@cipherbay_ said:
https://forum.deadbydaylight.com/en/discussion/comment/997638#Comment_997638
Then why waste your time commenting?Clearly other people care and are sharing their point of view, so your statement is egregious.
like you said, im sharing my pov on it. just doesnt make sense to me to comment that you’re going to use noed, which is a completely fair perk to use.
not saying you cant make a post about it, just kinda pointless to do so
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right now ive been playing killer 100% of the time, cause survivor queue times have been extremely bad, and its not even worth the wait most of the time anyway
i still find killer fun but i like playing like a little more than half my games killer and the rest survivor, so it doesnt get stale extremely quickly
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probably sweatier matches. more slugging, more tunneling, more disconnects.
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then do it. sorry but i dont see the need to post that you’ll be using a specific perk bc of the ruin nerf, nobody cares...
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ghostface doesnt need to be nerfed at all, he needs to be fixed because his reveal mechanic is so buggy.
though tbh if they do fix it he’ll probably need a buff cause he’ll most likely become weaker from it, oddly
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rank 1, dont really care about the change anymore
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survivor: head on, quick and quiet, iron will, resilience
killer: i never really stray away from the meta, but i usually use stbfl
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by the games logic, a win would be to pip up in the ranking system (kills dont really matter, depending on the rank.)
but winning should be defined by you, set your own goals so you dont become fixated on winning every game.
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hes in a good place, just kinda boring to face.
and a lot of the time the dream world makes me extremely dizzy when playing survivor, which sucks a lot
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a lot of people are either entitled and think that they deserve to get 4ks every game or to escape every game. also, if anything mildly upsets anyone in this game its always the games fault and never their own skill.
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yes, extremely good on killers like Pig and Demo
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@Nobsyde said:
https://forum.deadbydaylight.com/en/discussion/comment/985527#Comment_985527
https://forum.deadbydaylight.com/en/discussion/comment/985544#Comment_985544
What killer are you using?
Do you 4K even against good swf teams?
every map?
care to share a link to your streams?
i use a variety of killers, though mostly been playing Pig, wraith, legion, and sometimes spirit recently.
i dont know. cant tell which teams are swf or not, but a majority of my games do end in either 4ks or 3ks, rarely less
yes, usually get 4ks on every map. though it’s definitely a lot harder on big maps like Red Forest, coldwind, etc.
and i dont stream, but i could record a couple games if youd like.
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been playing rank 1 without ruin for forever, wanna know the outcome?
still 4k, its rlly not that hard
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ngl, i haven’t seen much thats bad with them on the killer side (other than janky grabs)
but survivor? oh boy, i had a random gigantic lagspike that teleported me halfway across the map after getting hit by nothing... that was with green ping to the server, btw
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@PigMainBigBrain said:
Saw this thread before checking out the hex ruin change.....
THIS IS LITERALLY THE MOST USELESS PERK IN THE GAME GET OUT....
Why? Because gen tapping exists. Kicking gens dude....just no. The amount of time you spend is negated by a single click, and in order to regress a gen you have to spend time away from tracking your targets to kick it. I don't even kick gens on my killers anymore its a waste of time, and I still get 4k's because I didn't waste time BSing with a gen and instead just kept the chases up non stop. Ain't nobody got time for this new ruin unless you're completely oblivious to how pop goes the weasel works, which is far superior in every way. And its a hex.....get out....
the generators regress automatically when new ruin is up
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/967648#Comment_967648
Is the intent of the Survivor to be aggravating or toxic?
both in a way, it just depends on how you take it.
getting extremely frustrated and mad at their tbagging is giving them what they want, as they WANT the killer to be thinking less clearly and make rash decisions (like tunneling that survivor endlessly or not focussing on other things in the match)
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/967170#Comment_967170
Why do people generally tbag the Killer?
if a survivor teabags then they want the killer to chase them, so they do it to taunt the killer into chasing them over their teammates
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same thing could be said about killer head nodding and smacking on the hook. those aren’t bannable either.
besides, teabagging and flashlight clicking mostly helps you as killer... they lose distance from teabagging after a pallet stun/drop and you also have an extra survivor off of gens so they can spam their flashlight.
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no, playing freddy isnt toxic, hell playing any killer/offering/item/add on isn’t inherently toxic either. if its in the game its fair play.
my guess is that a lot of people just dont find Freddy fun to go against, which i can understand why because he’s basically just clown on steroids.