MegsAreEvil
MegsAreEvil
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- MegsAreEvil
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Sounds like somebody doesnt have any feeling for balance and just wants to cry out loud.
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Help killers pip. Help killers get bbq stacks. Stick it to nasty salty survivors who don’t have the stones to get hooked.
Half the killer dont even deserve that particular hook, cause they played toxic. Thats the problem, which can only be solved by removing the possibility of toxic gameplay. Then you can compensate killers where halfassed survs dc because of nothing.
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You Do not pip anymore. Even if you ve had a decent match, the games says ######### you.
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@NuclearBurrito said:
Actually people DC against killers without anything against loops such as Plague too. So it's really just "If I see a killer I DC"
And Killers Do it if their ruin goes off too fast, they get looped too long, the map doesnt fit or - my favorite - they just dodge the lobby infinitely til there are only solo survs on low ranks with low gameplay hours.
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To get survivor character meta? Surely not.
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There are no redrank survivors cause the depipping is still in progress.
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If you are being camped in a very close proximity points from the killer will be given directly to the hooked/camped survivor as compensation for being unfair and desperate for the kill.
That doesnt solve anything, cause they dont camp you for bloodpoints or kills, they camp you cause you cant do anything against it. Its just their "fun". The solution is to counter the camping right off the bat, like stopping the timer while in certain range (+prerequisite against abuse) and compensating surv in BP and emblempoints.
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I'm sorry, what? So you give one more perk for a second chance for survivors, but do you spit on the killers? Of course, I'm talking about MoM.
So no uses Thana? Hmm, cant verify this. Every third game i run into a killer with Thana. You run into guys 3-4 survs with MOM? Cant verify this. Even DS. Cant very that so many survs use it. Seems like your "arguments" only exist in your dreamworld.
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@tt_ivi_99 said:
https://forum.deadbydaylight.com/en/discussion/comment/401363#Comment_401363
So you havent even read the post... Im not crying, Im just bringing up facts. I dont want anything to be done for me (unlike most survivors relying on crutch perks and stuff like that). I just want some information about the current problems of the game.
I bet you dont even play killer... and if you do you havent faced competent survivors...
No its just another cry thread from Killers. Thats just annoyin.
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Yeah just let survivors run around pathetically. Just stop this theories of "if A happens and B happens, C happens and with D its OP". Get real guys. How often will that happen? Not even half that often you wanna make it.
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Cause killer Mains arent interested in how survivor Things work, they just want to 4k easily.
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@DingDongs said:
SWF with all Mettle of Man are unfair if you ask me
Killers with mori are unfair if you ask me.
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@Peanits said:
This was actually tested quite a while ago. The issue is that it could be abused by people who rush the hook or by people who intentionally sprint over to the hook when they get chased. If the killer tries to prevent them from unhooking each other right in front of them, the timer stops. While it does punish someone for camping, it also punishes people who don't camp.
And you didnt think of an additional restriction that while being in a chase the timer doesnt stop, to prevent abuse?
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This perk is just broken. I'm hearing the entire community saying how broken it is. Are you planning to fix it soon? It's hell for M1 killers.
Pls tell me more abouts those lies!
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First fix his chainsaw hitboxes.
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@Peanits said:
The perk was changed because in the right hands, it was far too powerful and incredibly frustrating to play against. The goal with the changes was to keep the powerful effect of the perk while allowing the killer to have some counterplay against it. This was done by adding a prerequisite to the perk where it only becomes active after being unhooked. With that change, the perk can no longer activate in the early game and prevents the momentum of the entire match from being shifted wildly against the killer.
More details can be found here: https://forum.deadbydaylight.com/en/discussion/48381/
It's important to note that any perks, add-ons, offerings, killers, etc. can be tweaked at any point if it's deemed necessary.
Then change it so that tunneling get seriously punished. Now it only delays the tunneling for some seconds. Just a another screwed up perk on surviver side.
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@Kagrenac said:
It got reworked into being a perk that punishes tunnelers
It does not.
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Stop complaing about every survivor perk thats new. Its ridicouless.
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Ehm ... no?!
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Just hide in closet when you hear killer when you see him about to open it get out of it he wont be able to grab you
So you never used the perk, do you? Because thats not how it actually works.
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I've decided not to play 50/50, due to the obvious, recent bias towards survivors from the devs' side, so here I am - a mighty survivor main, with my MoM, DS, BT/DH, SC build.
So whats your message? Or do you just want to be funny? Oh, no. It was just a poorly bait for nuts.
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MOM is like "doesnt matter if you have it". Only killer mains try to preach its OP.
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Another dumb try to preach MOM would be OP. Stop complaining and start thinking.
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Oh well, another killer main who thinks survs are OP ... well ... must be sad in your little wonderworld.
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Of course its useless. How many useful perks do survs have? Half a dozen? And yeah the perk wont work if killer use their powers before their hit. But dont tell this to killer mains, they say its OP!!!
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There is no genrushing, just killer mains complaining that the game isnt easy enough for them.
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@Hoodied said:
@MegsAreEvil I want to know if the perk actually affected it more than before, which it does, you get time to run away from the killer after using it, Enduring or not
It doesnt affected tunneling at all before.
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@Hoodied said:
@MegsAreEvil But does it counter it more than it did before?
What do you want as an answer? It doesnt do anything better than before. Its trash as it is. just extending the timer for one second doesnt mean anything to counter tunneling.
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No i wanna have a chance to flame those teammates who are too dumb to play a normal game and just think of yolosaving me every time or not commit their objectives, or to bully those killers who are just able to tunnel and camp or use noed on t1 killers. those ones deserve to get flamed !
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And still it doesnt counter tunneling. Still trash.
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Same as every killer main thread. No one will accept that mobility Killers are op, and on surviver side its only swf squads. Must be sad to be so narrow minded.
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Mobility Killers need to be nerfed, theyre far to powerful and its totally unfun to play every third game against a Billy, another third against nurse and rest as people like. That would be a first step to netter gameplay.
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Camping is always meant to ######### up the surviver. The depip is just a bonus to them.
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Before the change you would have also depiped. So nothing new .
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Survivers only have two objectives: First: Gens. Second: Exitgates. Totems are not their objective. So now again: NOED punishes survs for doing their objective. Get it? Not? Your fault. Dont complain.
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Linking it with TR is the worst idea ive ever heard.
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Noed is just a free win for people being too stupid doing their objective properly and a punishment for survs who just did their only objective in a proper way. But killer Mains wouldnt ever admit that cause they only care for ez wins.
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Bad bait.
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Just remove Legion until fix. All problems solved.
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I hadnt any problems finding lobbies with either System. So you probably live in a bad region to play.
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You know those who Do cosmetics are not the same who Do Bug fixes. Wouldnt change anything if they stop making cosmetics.
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Killer is easier to win than surv. Thats how they Balance the game, as surv youre just a playtoy.
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I ranked from 1 to 5. Lately most cause of having newbies as teammates. No fun at all.
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Whether there is enduring or not it doesnt counter tunneling. You use it after your first u hook and get tunneled again afterwards, so nothing to Do against it.
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No one heals you. All just running away after unhook. All stupid survs out there.
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... why dont you just cleanse all the totems? Surely you could cleanse and then the Killer not have NOED after all, but then don't complain when he does.
Then why dont you search your balls? Feels like bad bait.
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If it were that broken more people would run it. I never saw anyone running it besides doing achievement.
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I do tried to cleanse all totems during last days. But literally every game i did that my "Team" lost quite badly. So its just wasting time for survs doing that by all alone.
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Its just fundamentally wrong to tell players have they have to play to pip. So if youre not doing what they want, you derank, even if youre a decent player. Well done. Not.
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@Eveline said:
https://forum.deadbydaylight.com/en/discussion/comment/377653#Comment_377653
Which is:
Being downed
Being found first
Being so bad that you play only against the killers that are easy to loop for years
Here we go again. Wanna get your cookie? You wont get it!