LuthirFontaine
LuthirFontaine
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- LuthirFontaine
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Car yard ones... They are just ugly. Also suck cause it's hard to do call outs in them .. killer is by umm I don't a pile of trash?
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@RainehDaze said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3323158#Comment_3323158
And there are four survivors. Who aren't being pressured if the Killer's busy dealing with a boon.
Ok it pulls you off the gen pressure, killer has a lot of stuff to pull survivors off gens? Legion for example makes me jump off gen to mend. So why shouldnt killers have to be pulled off their job
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@sanees said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3323075#Comment_3323075
no, the killer takes longer to extinguish the totem than you place it, the animation takes 2 seconds + the time to move in and out
if the killer spends 4 seconds then the survivors have already won themselves free time, so whatever you do coh absolutely always wins
Sorry little confused here I thought bless takes like 14 seconds ?
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Don't you guys already have noed and a couple lock out the exit gates ones? Why do killers always say they never have any second chance perks?
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@Seanzu said:
I would have agreed with you a few months ago - but seeing as the majority of killers are using a 3-gen strat and succeeding even on maps like Eerie (2 gens can spawn each side of main building and one in main building) it's becoming (at least for me) harder to agree with changing all the maps and making them 20 - 30% smaller, which I would have absolutely agreed with only a few months ago.
Yeah killers this, tired of 3 gen no way do I want smaller maps for them to cover
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3322355#Comment_3322355
I mean, yea that sucks but why should the killer throw the game when some players were babies and refused to accept the game wasn't going their way and quit? Sure, legit DCs happen, but there is a way to tell a legit DC from a "Leave Match" and a lot of the time, I get people who just left the match because they made a mistake on a loop or something. So, as killer, what I need to be like "Ope, someone disconnected, time for me to stop playing the game."
I mean, why not turn it around? The killer is stuck with sweat hog survivors that won't allow the killer a chance for even one kill after two survivors dced denying them that chance.
No, the fact is, no matter how many disconnects happen, the killer does not owe the remaining survivors an escape any more than the survivors owe the killer a kill.
No one is saying survivors are owed the escape but usually it's a courtesy thing. Sort of like yeah buddy I know this game is unwinnable now go ahead and get out quick better luck next time solo.
It's the nice thing to do?
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@Blinckx said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3321723#Comment_3321723
I never understand this thing really
On steam, you'll know who's going to be the killer during the loading screen because of the tooltip you'll see
"Face the mastermind" ""face the trapper", the same killer receive during the loading time so..even before the game has begun you'll know who's is the killer. Isn't like that for every other platform ?
Only for the first like 3 times facing the killer then it just stops telling you.. I get it, I don't killers much but I imagine ghostface needs to have a little time in the beginning where he isn't instantly hit
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I listen to history podcasts/ Warhammer lore in the car🤓
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Why would a killer choose swfs? In addition being in a swf doesn't make you seal team 6. I play with my brothers sometimes and my guy we aren't great.
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I would love it! But I'm sure the killer mains would burn down the forum if that came over.
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@Marik1987 said:
I am done with this. I dont care anymore. If u play at the daytime (right now), you have literally no chance of winning against these squads I get. They do 5 gens in under 5mins while Teabagging mid-chase and Bodyblocking. Always 2 guys at the gens, tunneling them asap, ignoring everything else. Prove Thyself, Commodious Toolbox, Boon Circle of Healing and the most broken sht I have even seen... new Deadhard.
Its time to move on to Nurse every fckin game, cant wait for this Midchapter and her 7-Blinks.
If I want to play something outside of Nurse, I should wait for the evening, when all the noobs come online.
Deadhard BROKEN as fck, 3rd health-state for everyone. In these lobbies, they almost never miss the timing. Adrenaline at the end = Free Escape, because the others have already 99% the gate till this chased survivor is there. Dont forget the Free Escape off hook with 10sec Basekit-BT and Bodyblocks, Reassurance to coordinate perfectly. Its absolutely impossible for killers to do sht then.
I can really understand why EVERYONE is tunneling hardcore and says, without Tunneling its absolutely impossible to win. I just need to watch "Comp.DBD" to see this one playstyle in every single game to get at least a 2K.
Now, with Basekit Unbreakable incoming, this will become absolute garbage. One "Killer-Patch 6.1.0", while survivors gets a buffed Deadhard, a 10sec Basekit-BT, still sick gen-speeds with their OP-Toolboxes, hell no. This game - for killers - has become way more worse than it was before.
"But Marik, the killrates have increased, so killers needs nerfs, not buffs". Yes, they increased because Noobs cannot handle Eruption etc., because they dont know when to "let the gen go". In my lobbies, you have that little things called Voice-Call: "Im going down, let go". Boom!
Tunneling, Camping, Tunneling, Camping, NOED. Thats it nowadays. You did a splendid job BHVR, but unfortunately, BOTH Sides are pissed now. But hey, soon even Solo-Survivors, which granted killers better stats, will become more efficient with your Icon-System. While all that happens, most of the killers are totally useless against these squads I encounter. I have 2.200 hours in this game, why the hell do I get guys with 9.000 hours, 6.000 hours, playing like Comp.-Teams, tunneling Gens asap.
Cant wait for that Basekit Unbreabakle. "But think about the new players and the casuels u would like to say?"
I dont go against these survivors, so why should I care?
Hex-Builds are garbage, because the totems are in front of a roof, so everybody can see them. Oh dont forget that awesome Totem in Shack everyone literally spawns at it.
You wonder why killers bring 3 Gen-Regression-Perks every single match. I will lift the secret: "BECAUSE THEY HAVE TO!" We dont have anything left besides Pain Resonance and the Call of Brine/Eruption-Combo. Nothing. Playing without Gen-Regression? Sure, I can do that, but I know the outcome by default.
@Survivors: Dont blame the killer for tunneling every game. This game is created to do it. Tunnel one out before the 4th gen is done. Tunnel the 2nd out before the exit gates are opened. Use the Altruism survivors love to do to grab someone off the hook and go for the last person. Thats the way. Mixing hooks? Dont tunnel? Yea, if u play against noobs who fail skillchecks, yes. Besides that, mixe them if u want to lose.
Hell, give us a fckin break, please!!!
Makes you feel any better I'm stuck with sweat hog killers that go for blood even when I got two survivors dced so I guess grass always greener
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3321762#Comment_3321762
Maybe a little? I guess it depends. I'm sure people wouldn't bring a medkit if they saw a Plague. I guess it would depend on what sorts of perks/items get nullified by a particular killer.
O God yeah, no medic kit vs plague. Got a trapper better bring a map, o wrath hello flashlight... The list goes on yeah it would definitely help my game haha
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3321723#Comment_3321723
Won't you know that within the first minute of the game?
Yeah probably but knowing in the lobby would be a lot better haha
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@Sonzaishinai said:
Imagine if this happened in person with a boardgame.
You gather everybody up, set up the boardgame and a couple of minutes later one of your friends who isn't winning at that moment just says "yeah this isn't fun, i'm leaving"
I think you would be lucky if you could still call those people friends if you pulled that off against them. Especially if you have the gal to invite yourself again for the next boardgame
But because this is a video game, that single simple courtesy doesn't exist anymore apperently
I don't agree with dcers but that's a great example. While playing board games with friends if I see someone having a bad game and not enjoying the night everyone kinda lowers the throttle . My victory in a boardgame doesn't mean anything compared to people enjoyment. People here don't care if you had two dcers they will sweat like it's the game of their lives.
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@WesCravenFan said:
The only thing that needs to be done about SWFs is they should show who is grouped with who in the lobby.
That's it.
No one should be mechanically punished for playing with their friends.
Can we see the killer too so I know how much effort to put in?
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@Crowman said:
Killers bring strong stuff into a match.
Survivor quits making the match easier for the killer.
Survivors somehow think this will get killers to stop bringing strong stuff into games.
At some point, you just have to accept that playing a pvp game means that people will use things you don't personally like playing against.
Alright killers then stop complaining up a storm a out dead hard or whatever survivor perk you guys hate
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@Sava18 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3320479#Comment_3320479
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3320480#Comment_3320480
Shouldn't be before 2 min that the button to give up appears. Before 2 min there are scenarios where survivors can come back after a long chain of events. Anything that could possibly mess up the end game is very finicky, especially when that is the best part of the game at times. For example if I am going against a 3 man swf with one solo and I am having the godlike of experience of everyone gets out or no one does, it would be ashame if the solo threw because they got board in such a cluch scenario. 2 min is enough to make sure that people are being slugged to death on purpose. It's why the idea of base kit UB was a heinous act in itself for me.
I disagree I hate a timer telling me when it's good I can read a room and know it's not worth it just let me get to the next match.
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3320477#Comment_3320477
I think there is a separate argument to be had between whether or not Survivors should be allowed to suicide on floor and if Killers should be allowed to slug for the 4K.
I do think there is literally nothing wrong with slugging. That implies the Killer is REQUIRED to pick you up.
But I also think if you want a "LOSE THE WILL TO LIVE" button that should be permitted as well, as long as it counted as a full kill/sacrifice and it cannot be used to screw Killers out of points/challenges/adepts.
I'm fine with that get your kill you won you deserve it I just don't want to be bleed out for 4 minutes
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3320413#Comment_3320413
There would be a REASON that 84% of people were running Slippery Meat. You cannot just create that example and not expound on it.
And no, you cannot compare a perk to slugging. Apples and automobiles.
Slugging isn't "overused" because there isn't a limit we decided that is being exceeded. Survivors do all 5 gens, no questions this. Killers want to kill all 4 Survivors and people lose their minds. Hell, you are going to literally HAVE to do this to get future Adepts.
I think the difference is survivors can't just stop a killer, yeah you can eat pallet after pallet but at least you can still play the game. Slugged means I can't do anything why can't I just leave
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@SmolBlob said:
Why do killers slug for the 4K? Because it’s strategically stupid to not if you’re trying to ensure the highest odds possible of the fourth kill. If you don’t want killers to slug for the 4K, rework the hatch to not make the smartest strategy to get a 4K being slugging for the 4K.
Ok you won do I have to lay on the ground for 4 minutes now?
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@RainehDaze said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3320064#Comment_3320064
"The counter to this specific perk is your opponent being a gullible idiot" is not a good balance.
Isn't that what killers tell survivors on how to counter damn near everything hah
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@Rovend said:
They should at least consider a Give up button after a certain time has passed while you are being slugged.
Yeah I would be happy with this
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@SmolBlob said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3319798#Comment_3319798
If you want out of a game early, DC and take the penalty you deserve.
Ok question why do you care one bit? You are stilling getting your kill why does me not wanting to waste 4 minutes bleeding out make you killers just see red?
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@Ayodam said:
Lightborn? Franklin’s? Literally looking at the ground, sky, or a wall.
Yeah I was... Hmm I can think of a few ways to counter flashlights. As killer you can even see who has them before the game even starts
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3319502#Comment_3319502
You have no idea what you are talking about. In Evil Dead I was once left for 17 minutes straight as a dead soul while the Pablo circled the map. Nothing to do but spectate.
Your "no other game" claim is objectively false. Just take your L now and walk away.
Take your l and walk away? Man you are stuck in wins and loses. Go touch some grass man it isn't healthy being in the mind frame about everything.
Back on subject maybe a suicide button would be a nice compromise for all parties.
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3319502#Comment_3319502
You have no idea what you are talking about. In Evil Dead I was once left for 17 minutes straight as a dead soul while the Pablo circled the map. Nothing to do but spectate.
Your "no other game" claim is objectively false. Just take your L now and walk away.
Jesus friend is everything wins and loses to you we having a discussion and youre here claiming wins and loses, anyway back on subject don't you think that time spent on the ground should be spent on something better?
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3319325#Comment_3319325
Oh, I can think of one right now: Evil Dead The Game.
Your argument is still a logical fallacy called "Moving the Goalposts". Feel free to google it.
I wasn't moving the goal posts I'm trying to demonstrate that it's not healthy to leave a player with no impact on the game with nothing to do for 4 minutes and that no other game does this. Even evil dead, which isn't doing the hottest.
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@Stabby_Widdershins said:
Really? Hook grabs?
Sure, just let Survivors get a safe unhook because they're Healthy. No danger at all because the Killer literally cannot stop them. 🤣
If hook grabs turned into a 4K, then the Survivors ROYALLY screwed up and went for the most unsafe unhooks to ever exist. Why should they be given them for free?
I think it would help with camping if I could just unhook with our instant grab
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@RavenBirb said:
How many times does not_queen have to say, you have BLEED OUT TIMER take it or leave it. You get to sprint infinitely already
Would it hurt to get a suicide button so I can go play something else or does the killer need more of his ego stroked?
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3318860#Comment_3318860
Moving the goalposts.
So you can't think of one either haha
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@kingcarl2012 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3319129#Comment_3319129
That may be the intent, but it isnt the actuality.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3319072#Comment_3319072
Hatch is technically fair over time, resulting in a 50/50 chance at escape for survivors.
However that by definition isnt fair to killers who have killed 3 of 4 survivors, especially considering in a single game scenario it can spawn right next to the survivor guaranteeing a 100% chance of escape, that the killer cant counter.
Even if the killer does win the hatch 50/50 and closes hatch the survivor then gets another 50/50 shot at getting a door open.
In reality a killer should still hold a signifigant advantage in a 1v1 endgame scenario, personally I could live with it if it was more like a 25-33% chance of losing the last survivor, however as long as the current endgame exists as it stands now slugging for the 4k will as well because it punishes the killer for playing well.
I'm not asking to punish anyone, fine you got me can I just suicide and move on ?
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Can we also lower amount of hooks I swear there is one every 5 feet?
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3318807#Comment_3318807
Have you seriously never played an FPS where once you die you get to do nothing more than spectate and wait for your teammates to finish?
... What game forces you to spectate and give you dc if you leave? Not trying to be a dick I honestly can't think of one
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@sanees said:
let's remove the hooks, because while the survivor on the hook, he cannot move and repair generators,
camping is not allowed, tunneling is not allowed, just knocking down a survivor is also not allowed, I have a question, where are these rules in relation to the surv?
where the rule is that if all 4 escape 1 survivor must kill himself, survivors cannot make 5 generators at 100% they must make 8 generators at 90% etc
I'm waiting for the topic that the killer should not kill the survivors
Respectfully it's not the same as on hook I can just suicide and move on slug I can not
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3318786#Comment_3318786
What is unreasonable is thinking being on the floor because you lost somehow needs to be entertaining. It's like listening to someone complain that there's no fun factor in being shot in the head during a first person shooter.
For a wait time that is realistically two minutes.
Still don't understand the logic, getting shot in the head in a fps means I'm dead and can go about my business. Getting slugged means I'm laying g the ground not doing anything. It would be like a 4 minutes of camera stuck on your dead body before you were allowed to respawn or find a new game.. that's would be boring as hell .
Can I at least get a suicide button ?
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3318786#Comment_3318786
What is unreasonable is thinking being on the floor because you lost somehow needs to be entertaining. It's like listening to someone complain that there's no fun factor in being shot in the head during a first person shooter.
For a wait time that is realistically two minutes.
Still I don't understand the logic, getting shot in the head in a fps means I'm dead and can go about my business. Being slugged means I can't do anything, can I at least get a suicide button or something?
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3318602#Comment_3318602
So if you have three people near the open exit gates and one dude across the map hooked, you always just leave right?
You never go back for that person for the 4 man out?
I'm sorry I don't understand? Even in your scenario both the killer and survivor are contributing. Killer fighting of the 3 and survivors getting the hook. In a slug for 4k I'm just laying there, or at best slowly crawling in a direction I can't effect the game at all so it's boring .
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I haven't read them all but you could have saved time saying buff every perk :-p
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I hate those maps cause it's hard to call out stuff... Hey killer by.. idk a pile of trash?
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I like it, gives me a chance to credit the killer of he's on PC and Im on console
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I would like a survivor decoy I think it would be good for mind games
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Pinhead... I hate playing against Pinhead
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@StarLost said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3310279#Comment_3310279
Nope.
It's really easy to pip on killer and almost impossible to depip unless you're getting completely flattened, at least before Iri.
There does seem to be some mild MMR decay, but I think it takes longer than 3 months. The recent change, though, makes it so that after a long break your MMR is more volatile, so if you win it'll go up faster and if you lose it'll fall faster.
SWF is a problem, because...I think I've said this in another thread.
Survivors can choose to play in a SWF or play solo. Factoring in how many suicides and DCs there are in solo queue, SWF has...I'd wager about a 20% higher chance of escaping.
Killers cannot choose not to face SWF. Therefore this game can't be balanced around solos, it has to be balanced around SWF versus killer. And that makes solo needlessly frustrating, which in turn leads to a lot of forum QQ.
I don't think this is an issue that can really be solved...unless BHVR literally remove the ability to solo queue from the game. Which would probably be a worse outcome.
Idk I play swf my with brother on a rare time and we rarely get out.. you want the game balanced with seal team six vs noob killer haha
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@Pulsar said:
Idk.
Had a string of absolutely ######### games tonight. Only one that we won was against a really bad Pig player.
Game 1. Huntress, 3-gen on Father Campbell's. 4K.
Game 2. Deathslinger on Aazarovs. Facecamps and tunnels Mikaela and me the entire game. Has NOED, gets a 2K.
Game 3. Pig on Ironworks. Couldn't get a hit until 5 gens were done. Has NOED, somehow loses a hook while camping with NOED. 4 man out.
Game 4. Spirit on Haddonfield. 2K after teammates did nothing and I had to get tunneled for them to feel safe enough to do a gen.
I think I'm done with Survivor. I'll stick to Killer.
I feel you brother but look at the bright part some one got out hell I'll be happy for that...
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@tippy2k2 said:
I'm standing right here!
Good to see you man, we need to start a "eh okay at DBD " club
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@NekoGamerX said:
all I get are try hard survivors who get the gens done before I get my 2nd hook in so I don't know what your on about.....
Hey I hope you get survivors your lv man good luck
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To be fair don't killers get a lot of extra chance perks? NOED and No way out for example?
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Makes you feel better, I'm the same way with survivor.... Last 10 games I've haven't gotten out once :-(
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@Toaster427 said:
wow there are a lot of killer mains on this forum lmao
If you just read boards you would think 4e happened every game haha
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2 things
One I don't know why killer mains always respond with "Unbreakable!" guys that only works once so lets say you got knocked down already then you are once again waiting forever for bleed out.
Two most of the time its not the survivor dragging time its the sweaty killer trying to get a 4k or the bming killer trying to make everyone feel miserable
So yeah we need either a give up option or a chance to get back up
O and I hate survivor bming too I wish I could tell them to stop with voice chat or something but alas I cant, but even then if its annoying the killer he can just chase them out. If I'm slugged I cant do anything to end the game.