Liruliniel
Liruliniel
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- Liruliniel
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/697724#Comment_697724
That's when I picked it up... but I only actually played this year, in july... 😅
I've been playing non stop since the psplus version. I had this back when it was released on PC played a bit with friends, but ended up migrating to ps4 due to bloodborne. Came back probably January of this year and play PS4 survivor and PC killer. With a little intermingling for both.
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@Raidoku said:
https://forum.deadbydaylight.com/en/discussion/comment/698212#Comment_698212
Only trashbags use ruin
That's not even close to true.
@PotatoChips said:
Any tips then on finding survivors faster at the start of a match? I feel like if I go to an empty area first I pay for it.
I remember an out of ohtufu video where he said the survivors spawn in corners of maps. Anyone know if that's true?
Usually I find them if I head to the opposite side towards the right.
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/698212#Comment_698212
I get your point at the risk there. It can work without ruin sometimes, sure. But what do you do against optimal survivors that rushed one gen before you even got to them? And what do you do if all of them are good loopers too?
You loose mate. I'm red ranks too and i know why i use ruin on most killers.
I dont lose till people are out of the gates man people seem to think that you lose when the gens are done this is not true. I dont mind losing some gens it's all about pathing and rotation as your red rank you already know that though. If 4 survivors spawn and do one gen then effectively 1 person wasted there time since the 4th person on 1 gen slows it down and takes longer then 3. Not to mention I know where all 4 people are.
Ruin used to be good when keeping people away from 2 gens being done now that hatch spawns regardless it's just better to find alternative ways anymore. I mean most survivors can hit ruin skill checks because of how popular it became. What's the point of a perk that serves no purpose other then to be great sometimes and meh most of the time.
Just because I think Ruins a wasted slot and can 4k against survivors even optimal ones without it. Dont think I dont understand why people use it. I have nothing against it. I typically use it when I just want to have a relaxing game and farm.
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@snowflake102 said:
https://forum.deadbydaylight.com/en/discussion/comment/699163#Comment_699163
Same:) I try to learn as best I can but it's not fun if I keep getting paired with high level players.
Good luck man you may lose now, but you learn new tricks. My best advice would look up some killer guides on YouTube and attempt to learn some advanced mind games and better way to counter loop. Put these into actions and learn against red ranks it's a rare opportunity to improve quickly.
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My person code goes as this
- I dont enjoy being camped or tunneled so I wont do it.
- Slug with a purpose not just to be a dick. Use it as a way to apply pressure as a second objective. I wont slug for the 4k.
- If the unsafe hook is done down the unhooked and then chase the unhooker. Denying bloodpoints and a emblem point to the unhooker.
- If I wouldn't like it done to me as a survivor attempt to avoid it.
- If the unhooked survivor is found I will chase you and if I find someone else change targets.
- If I feel the last survivor deserves hatch I'll take them on a trip to find it. If you wiggle I'll M1 once to get you to understand. If you continue to wiggle I'll hook you.
- If I see a survivor purposely start body blocking, AFK, Farming others. I will hook you and proceed to kill you ASAP.
- If you dont ready up in my lobby expect a mori. If I happen to be out of Ivory Mori I'll bring a Ebony for you.
- Toxic behavior will usually get you and your team to be taken seriously. Those games are boring and end too fast. I dont get good BP.
- My skins thicker then yours. My ego wont be bruised by your remarks. More importantly I find your salt the best thing ever. Original comments are usually the best ones as i never see them.
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@snowflake102 said:
match making is so broken right now:( cant even get 1k or 2k im facing like high level skill players so un fair heck im a good killer player that can get 1k or even 3k but since this update i been facing more skilled survivors more. I also have not even got a single hook and gens are done way to fast. so i dont know if its because im still learning to play as demogorgon or its higher skill players now so i dont know.
is this going to get fixed? cause at the moment its getting unplayable for me due to high level players like ranks 1 or 2 im rank 16 i was at rank 13 now i depip to rank 16:(
im going to guess this is just due to the rank reset or is it just the bad match making? if its bad match making devs plz fix this like come on fix your servers.
dont release any more killers/survivors until you fix this problem thx
p.s i always play for fun but its getting to the point were its getting out of hand due to dcing and higher skill level players:( plz fix your game i love your game.
I'm red ranks right now, my friends close to red ranks and were getting paired with rank 20 to rank 12 constantly it's not fun. Me and my friend are toning down how we play, but reality is this is unfortunate. Least I can lure killers into new counter loops to hope they can better play against the more try hard players hopefully if they learn something.
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@Steve0333 said:
Huntress doesn't have any other ultra rares so they are very common in her bloodweb.
Yep they are. Kinda amusing there gonna be removed soon. Curious to see how it goes from the strongest addon in the game to what level of trash appears.
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@Xboned said:
https://forum.deadbydaylight.com/en/discussion/comment/698406#Comment_698406
Glad I'm not the only one who feels this way. Dude seems so bored and unhappy when he streams.
I used to enjoy watching him. Now it feels painful to watch. I feel bad for him.
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/698341#Comment_698341
Yeah, especially if truetalent says the EXACT OPPOSITE
That man is good, but not nearly as good as everyone says he is. You can tell he no longer actually enjoys this game as much anymore. He even tried to stream other games and started to lose viewers. He used to be much much better compaired to what he does now.
He's a god in his own mind and that of his fans. Anyone ever watch him live? He legit complains about everything that goes wrong then edits it out for his YT videos. Still he has played for a long time and a lot of the information he has is legitimately worth looking into.
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@Darkskies said:
https://forum.deadbydaylight.com/en/discussion/comment/697260#Comment_697260
My question is why have not other killers been brought in line why is just pig? Maybe they have and that might be a stupid question.. I am sure spirit can apply exposed while coming out of phase but sorry if I'm confused here.
I think it's more of a case us piggy mains feel alittle upset it is alot of changes to her and I will always completely understand even though I don't understand or think it's needed.
But I do shake my head at how some people choose to play her in all honestly. That's why pig can't have nice things always some that will abuse things to just be unfair or unfun.
🐷❤️
I think that's because Wraith, Nurse, and Spirits attacks are all M1 attacks. They just give additional bonus and scores for Blood Points because of using the killer power. Whereas Pigs Ambush Attack is literally a separate button. I do think Pigs Ambush should still apply status effects like exposed, sloppy, blindness, mangled, etc though.
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/698369#Comment_698369
Run Distressing and just BP builds, that'd be great, Spirit doesn't really need perks for me for how good she is alone.
I recently started using no addons with her as I leveled my p3 lvl 50 Spirit up for all perks before the recent bloodweb changes.
I felt a little uncomfortable without addons at first and then realized just how powerful she really is. I ways knew she was S tier, but wow I had no idea. Personally I dont think I'm ready for the no perk version without addons yet. I still need to improve with her basics.
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@artist said:
https://forum.deadbydaylight.com/en/discussion/comment/698345#Comment_698345
I think it's bugged right now, even within 8 meters I don't hear it, and it's not always as easy as turning my camera around to look at the window. what if I'm running to the left or right and don't have LoS on it?
Let's assume your looping him at a jungle gym. You happen to miss said sound and didnt see the visuals at first. You should be able to notice it prior to running at the window and be able to drop the pallet, abandon the loop, or back to a second window.
As I vault I know the direction I'm going so I flick my camera back to watch there actions. I would suggest starting to do that.
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/698200#Comment_698200
Play as you wish but I don't play Killer so Survivors can win.
Oh they dont win. I just got good enough with Spirit to realize she's an incredibly efficient killer to farm BP quickly. I average about 60k BP for a few minutes of work. So roughly 20 or so games I get about 1 million BP.
The other day I was farming with Spirit with no addons and they popped my ruin pretty quickly and they decided to be toxic and clicky clicky on the pale rose map thinking that without Ruin I would lose since I purposely miss and let the chase drag on when farming.
Turns out when I finally had enough of the behavior they were doing I decided to play serious and crushed them within a couple minutes. Had so much hate mail from them it was sad.
Lesson here at rank reset for rank 10 is best for farming. Do realize your killer was probably rank 1 and dont try to bully the person who clearly is farming.
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@THEghostface said:
https://forum.deadbydaylight.com/en/discussion/comment/693856#Comment_693856
I love it when people call killer perks that counter what a survivor can do is referred to as a perk for "bad killer players".
In all Honesty Bamboozle, Spirit Fury + Enduring Combo, and Hex: No One Escapes Death are all bad perks that shouldn't exist in the current state yet I see a ton of terrible to mediocre killers use them. Whys that?
Back on topic though.
If your worried about the sound of the vault being blocked you have 2 choices. Pay attention and turn your camera around or turn up your headset and pay attention. Either of these will help you in multiple fronts.
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@Leonardo1ita said:
Finally, after decades, people are finally realizing how strong the perk is, and (Surprise) is stronger than balanced landing.
Actually It's been 2 weeks since I haven't played dbd, and I want to know:
Main killers, how are things with Dead Hard (at rank 1?) ?
I prefer using no exhaustion perks. When I do it's either BL or Head On. Sad part is whenever I consider using DH and decline I always end up facing against a great Nurse.
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You need 3 Gold and 1 Iridescent to pip up in red ranks unfortunately. If either side is bad or too good it usually is a safety or depip. Red rank is honestly the most foolish ranking system ever.
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@Peanits said:
It's all equal.
Survivors have cakes, killers have puddings.
Survivors have WGLF, killers have BBQ.
Both have party streamers and gateaus.
Mind if I ask why we dont have more universal offerings that happen to award BP to both Killers and Survivors? Party Streamers and Gateaus are a small selection especially since Gateaus were a limited event.
@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/698223#Comment_698223
Why is WGLF useless and BBQ amazing then?
It's not actually useless they both award you for technically playing the game and doing what your supposed to do each trial. The issue is BBQ is easier to stack because your not competing with 3 other people while trying to do gens.
So other then the obvious difference of BBQ has a second effect which some use and others dont. That's how I feel the difference is.
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Were gonna live forever is the perk your looking for.
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@PotatoChips said:
Without Ruin I feel like killers are asking to lose in a big way. Are there server statistics to support this theory?
Can we slow Gen progression to balance things out a little?
On paper and in practice Ruin is a 50/50 on how it works. When it works its fantastic and does its job well. Sadly the kinda survivors you want it against are also the ones who are not really affected by it at all.
I personally believe Ruin is a choice we all have, but I personally believe it teaches bad form as a killer. It encourages continuing the chase over the gen priority. Use it enough and suddenly your lost without Ruin. What Ruin does in my head is make you weaker in the long run and instead of sharpening your skills dulls them instead. Many people will disagree with me and straight up say I'm wrong or I don't play at high ranks. I'm a red rank on both sides. I play almost every killer without Ruin or BBQ anymore.
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@OMagic_ManO said:
I played her with no headphones, I won't be in PS4 parties when I play Killer cause I did not want to hear background noise.
I play Spirit when I farm tbh anymore. I usually throw ruin on and take addons off. Less pressure for me and I play mehish so everyone has a fair chance. Around the 8 to 10 minute mark a change gears and play seriously so I can get 30k plus bp before BBQ stacks.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/697992#Comment_697992
How do I play without a monitor/tv? :P
Your Spirit mate you win by standing still and having headphones. We forgot to pass you the memo in the email sorry.
@ABannedCat said:
I actually play Spirit better with speakers than headphones. Speakers give me a more accurate location of the sounds than headphones could ever do. Downside is that my neighbours keep calling the police, because they hear horrible screaming at my house every night. It starts to get annoying.
My sides hurt from the amount of laughter thank you for this.
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@AntiJelly said:
This. Upvote.
Adam has so much possibility for clothing and all he has is "college student", "70s disco man", and "college student but with a camera".
Pretty much every other Survivor and Killer (barring the licensed ones) have more cosmetics than him.
No he has the second least outside licensed content with clown being 1 cosmetic less due to Adam's xmas sweater.
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/697917#Comment_697917
Time to make you happy
She is getting a gamer outfit with headphones on her head
I saw it before. Sadly this was not a great outfit. I really like the idea tho. Feng probably has the best cosmetics you can pair together in the game.
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@Alice_pbg said:
The thing about spirit counterplay, is that 80% of it is not about the spirit herself, but whoever is playing her.
You need to predict what the player would do.
Unlike other killers where you counter the character way more than the player
This explains why I'm good with and against her tbh. XD
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@Kasaki said:
So I see swf is always being complained about on here , people want the killers buffed to be equivalent of the best survivors of the game but doing so will kill solo play, randoms are already bad enough about DC and giving up on first hook so how would this help? If anything you would lose half the player base and end up facing swf in every game instead of occasionally because believe it or not more than half the base do just play casual and if the game gets any harder for them what's gonna be the point in playing? I feel like there has to be a better way to balance this game without totally throwing solo play out the window I know I don't want to face a try hard SWF in EVERY game I play.
I actually at this point would just prefer bug fixes, new generic perks added for each side to adjust the meta to a more balanced state, and small tweaks to weaker killers making them at least viable at every rank not just a chore outside of certain ranks.
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I want more Feng Min outfits. She screams new outfit and I'm like "dont worry I got ya" *passes wallet*
My friend would love more Adam cosmetics though
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@AntiJelly said:
Dying Light in and of itself is a fine perk. Possibly even meta. However, the fact that Sloppy Butcher and Thanataphobia already exist is what creates the problem.
Just thinking about it here, if you have everyone injured and 6 stacks of Dying Light (i.e. you've two-hooked every non obsession) then that means there's a 34% debuff to everyone besides the obsession.
Okay. Okay. So, what's the problem you ask? Survivors should have longer generator times, what's the big deal?
Assuming you know the math for how charges work, this is what a full Thanat and 6 stack Dying Light looks like on a generator:
80 / ( (1-0.16) * (1-0.18) ) = 116.14
116 seconds to complete a gen. 36 additional seconds.
At that point it becomes nearly pointless. Survivors have to spend so much time on a generator that it's braindead for a Killer to win. The Killer has A LOT more time. Unless the Survivors have multiple toolboxes, they aren't going anywhere.
This is just one of many examples, but there are very many cases, all different than this, but along the lines of "massive debuff".
Given this, what should happen? Should we nerf the perks? Should we put a cap on how slow interactions can be? Should we increase base interaction time to allow for larger debuffs?
Feel free to comment what you think, criticize me, or call me an idiot.
So assuming you have all the stacks and the obession alive chances are your already in a winning position with killer in this scenario as everyone should be on death hook provided the killer didnt tunnel people down.
This also means by the time 6 stacks are active you should in theory have 2 to 4 gens done unless your team is full on potatoes with 5 gens remaining. If that's the case gonna be honest it wouldn't matter if Dying light was in the match or not.
The scenario you have presented us is in similar to a god nurse, Spirit, or Billy with Ruin. It's just there to guarentee the 4k. Yet it takes way to many perk slots to be effective.
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@Xboned said:
https://forum.deadbydaylight.com/en/discussion/comment/697827#Comment_697827
Oh, Infectious Fright! I forgot about that one.
The thought of investing enough into Plague to unlock makes me a little queasy, but it seems amazing for those big murder rampages that Myers excels at. I've seen streamers use it to down an entire team in under 60 seconds.
You dont need to play her to level her either plus Infectious Fright is in the shrine this week.
Honestly despite Plague being the one killer in this game I both hate to play and play against. She has 2 useful perks. Infectious Fright and Corrupt Intervention are amazing on certain killers.
Corrupt Intervention is my personal favorite perk for Trapper and Hag. It let's me have a guaranteed set up time.
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I run with my Myers. I feel confident in my ability to win without BBQ and Chili or Ruin.
- Monitor and Abuse
Hide your TR better and makes your FoV slightly better for extra stealth and stalking.
- Brutal Strength
Breaking through pallets faster in evil within 3 makes it last slightly longer. No need to waste evil within 3 looping. Just break the pallet and be on your way. Has the added benefit of kicking gens faster.
- Infectious Fright
Chain downs in evil within 3 like a madman this perk is honestly amazing on him.
- Pop Goes the Weasel
Some Gen defense pairs well with brutal strength. I'm not a big fan of ruin at high ranks it wont last long enough against the survivors you need it for anyways.
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I have got it before if I recall correctly, but hatch is slightly buggy with trophies so you'll generally have to try a few times. Safer to just use the door honestly.
Please note that I have adept trophies busy day 1 or 2 of the dlc. So been awhile.
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@FireHazard said:
Its common that people do this because they got downed first, or downed in-general.
They're expecting to not be hit once the entire Trial, that's some high standards...
I'm good at ending chases because I use LoS blockers as a survivor. I'm also as my friends tell me "way to effective at being stealthy even though I dont try to actually hide" I can hide right next to a killer and never be found *Feng Main btw*. I use to think not getting hit in a trial was near impossible. Yet I get clear streaks where I haven't been seen or found so I just do gens.
Then again I've also had days I can't loop and am found and die first xD
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@Fab said:
tbh, I’ve never been upset that my totem was removed from a match... unless, it gets cleansed right in front of me, but it’s not like i will tunnel the guy. Some people just overreact, that’s all.
This exactly. Hexs are high risk high reward you should expect them to be cleansed quickly. If a killer is actively ruining your game because you are the person broke it or they assumed you did. They are just a little immature and bad sports. I promise you in 2-10 mintues you wont even care in a new game.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/697629#Comment_697629
It means that someone like me, Boss, Elk, TwistedMonkey, or NMCKE commented on your thread.
I never even noticed people had red pictures. I just look at the comments xD.
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@emil224 said:
I will keep it short
I make people disconect from the game,because i play spirit.The problem with this is that when a survivor disconects,the game doesn't give u the remaining hooks respectively with the remaining hits and the chase,it gives u a 600 bp bonus and that is all.When this happens at red ranks,u must 9 hook the other else to get a ruthless at most,From 10 games ,atleast 8 of them a survivor disconects,so i just get brutal killer because either someone gives up on hook or just disconects as well.I don't understand the problem behind making people disconect,The game treast me as if i don't deserve the progress,I LITERALLY MAKE PEOPLE DISCONECT
You need 3 Golds and 1 Iridescent to pip at red ranks getting exactly 13 points. Yes this includes using a Ebony Mori. If you hook each survivor twice then mori them you'll get a Gold Emblem. Personally have tested this.
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I did both the upstairs gen personally and the one in the room where the Demogorgan broke free yesterday I got the trophy. Remember going through the hatch sometimes wont count towards the achievement.
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@Ihatelife said:
So I've played Freddy yesterday and there was a situation when Claudette that was unhooked run straight to the Kate and unhooked her as well. So I down the Claud and slug her, because she might have a DS, and I decided to down a Kate to slug her as well. Kate had Borrowed time effect, HOWEVER since she was in the Dream World the timer just runs out even when I was chase her. So Kate just simply goes down. My question is, it is intentional? Because this reminds a little bit the old Legion situation.
You gain oblivious in the dream world if I read the news correct. The way BT applies is from the unhooker not the unhooked. So Claudette wouldn't be in the dream world when she unhooked Kate so BT would proc.
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/697396#Comment_697396
They gave away the game for free on ps+ the year before last?
Ya they did that's when a lot of people picked it up.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696894#Comment_696894
Either way, these points would help her very much...
Tbh, ANY buff would help a lot...
Honestly having her buffed a bit would make me ecstatic, but reality is I would like most weaker killers at least brought up to a more balanced and healthy state. It bums me out a lot of killers fall off around upper green to lower purple ranks.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696869#Comment_696869
I agree with all these points, especially Rules set #2. It should be base kit honestly, since the add-on is terrible WHEN it takes up a slot. If it was base-kit the ability to not see the boxes auras would be far better for Pig.
And the rest of the points would be great for her, the roar should honestly be at 80% though, because I feel people would get hit easily if you did it crouch attacks daily. 80% is a fair time to have the sound effect happen, while still having room to hit them.
The difference between 80 and 90 sounds super significant, but really isn't I just wanted it to be a bit later since you still have to attempt the mind game part with her actual dash. I agree 80 or 85 would probably be more reasonable though.
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I asked a question about it in the Q&A for stranger things thread, but I'm sure the dev's skipped over it. Here was the post I had.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696836#Comment_696836
We'll hopefully get justice for Pig soon though...
These are the changes I would like to see happen to her. It's funny how much I like her when I prefer more aggressive killers like Nurse, Spirit, Huntress, and Hag. Even though Nurse dropped from my Mains long ago replaced by Spirit then later Pig was added.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696777#Comment_696777
I love stealth Killers, its fun to get a reaction out of Survivors when you grab them off generators.
Especially when its a streamer, I see their reaction on stream and its priceless. Stealth Killers overall are fun, and can even be dangerous... I'm always paranoid when i'm a Survivor facing a Myers or Ghostface, I haven't been pulled of a generator yet though!
I've been pulled off a gen a couple times over the years. Usually it's the latency from the lag on consoles though since I haven't had it happen on pc.
Pig is probably my favorite stealth killer. Shes unique AF for this game. Sadly shes had some serious nerfs that no one has asked for.
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@JoyfulLeader said:
I've played against this guy before on Xbox, he usually treats almost everybody he wins against like crap, I've seen him do it to me. Not cool man, not cool smh. This discussion should be closed now that I'm looking at the replies, which is good because this all should be forgotten and buried
Ouch.
@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/696734#Comment_696734
Call it what you want, I didn’t make Eboni Mori’s but I sure as hell will use them. New players or not
Ok
@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696734#Comment_696734
True, its very disgusting behavior...
The evidence that backs this up leads me to believe this is true, and unfortunately i'm also disgusted with said behavior... Maybe the overwhelming negativity will help him realize that it isn't just you who has to have fun in the game, it can also be fun to get a challenge in a Trial and overall make the experience equal for anyone, new or old...
Honestly I doubt it from his reactions, but hey if people continue like this then in the end DBD will die. This is the sole reason I wish that anyone who didnt have at least a single devotion level won't be paired with people who do have devotion. Anyone who hasn't reached that milestone is in my book still new to the game. Not because they cant be good, but because I feel that milestone is the gap for people who have like devotion 7 lvl 80 clearly playing with someone who might be devotion 0 lvl 10.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696739#Comment_696739
I can agree with that, both have their own rolls, but they're both fun to play overall!
And yeah, that other thread... oh man... jeez...
Ya that thread is just out there.
Least we found a middle ground. Tbh I like Myers more.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696617#Comment_696617
A counter to thine statement.
- He doesn't need M&A, the point was it helps increase his stealth. Hes still pretty hard to detect at 16 Meters, and the distance between that is very small.
- Ghostface can 99 people yes, but if they intentionally block hits on someone you're chasing than 99ing them is pointless. Even if you take the time to than put the exposed on the blocker, how would you know they're about to block the hit if its literally out of nowhere...
- He won't get broken out if you know what to do yeah, but the fact you can be broken out of it at all is worse than Myers constant stealth.
- The ability to turn the tide of the match by downing 3 people at once for example, its huge...
- And yeah, his lunge is really scary, and the faster vault speeds make it worse to run from. I'll agree though that Ghostface can hide better because of his character model.
I can agree though, that depending on the player, they can be better than Myers or vice versa. Its ultimately on the players skill honestly to make that happen. If we're talking basekit vs basekit, I have to say Myers has a bit more pros than Ghostface, but not many.
Overall, they're both scary to face and that's why I love using them lmao.
Thing is both are good for the same thing, but for different reasons. Like I said it's like the difference between MYC and Haunted Grounds.
XD I just realized who u were in the other thread.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696674#Comment_696674
Oof, digging in on him!
I dislike people who do this even if we can believe this was a bug he is clearly a rank 1 who is bringing ebony moris. We have enough toxicity in this game. Why add to this with a new influx of players who could potentially give this game more life and variety. This is truely some horrendous behavior picking on new players who clearly can't play well.
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/696681#Comment_696681
Yeah, I’m not gonna question it. If that’s what “really happened” then so be it. I’m only saying my rank was reset below what it would usually have been.
Lol it's the 3rd or 4th day of reset. Really think it was hard not to do this every single rank reset. I dont believe you its oddly never been heard of until everyone got mad at you.
Fyi I'm red rank again O:
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/696674#Comment_696674
Please explain the 25 levels of devotion difference. If you’re gonna lie, at least be smart about it lmao
I played games with friends or played as killer like any normal person. Between whenever I took the rank 1 pictures and today.
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/696492#Comment_696492
It reset to Rank 14, I can see you don’t play red ranks. Either of you 😂
Lmao learn your game before ya start bluffing. Judging from your devotion and player level. You either deranked prior to rank reset or let the reset happen and then deranked. Either way knowing this DLC was dropping and bringing newer players into the game your actions are actually really scummy regardless and you are well aware of this.
This is me currently as of a few minutes ago.
This was me before rank reset
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696499#Comment_696499
Myers is better trust me, here's why.
- Constant stealth, he doesn't need to re-activate it every time its broken or gone.
- Pocket Tier lll, it can be stored to use at any time and gives the exposed status effect to ALL survivors, not just one specific Survivor.
- Chain-downing, he can easily down several Survivors in one swoop with Tier lll.
- Being at 8 Terror Radius with M&A is still undetectable until its too late, it doesn't matter if its not at 0 or not. Even base Tier lls 16 Terror Radius is still easy to stealth with.
- Tier lll improves lunge length and vaulting, making it easier to insta-down Survivors.
Should I continue? I don't deny that Ghost Face can also be good in his own way, and I P3-50'ed him 2 days after his release and had a blast. He is in no way bad, hes really fun and can be very deadly.
Is he better than Myers though? No.
So you listed a few things cool story problem is.
- A good Ghostface wont get broken out except rarely if at all. I'm not talking about the mediocre ones either that get broken out constantly.
- Ghostface can 99 everyone and unlike Myers even if he's looped and loses exposed he can apply it infinite times. He can even apply it faster. Also from a survivor perspective having not seen Myers all game then get instadowned is honestly the worst experience. Can you blame them?
- Ghostface can also chain downs. He's just not as efficient at this. Yet he can knock people down faster as he snowballs not chains.
- Monitor and Abuse is cool, but Ghostface does not need to use a perk slot to get the same effect. So he can further compliment his build with a free slot which is well worth the investment.
- Ghostface can't compete with the fast and longer lunge, but he does have the ability to hide better then Myers ever could thanks to his character model being shorter and being able to crouch.
Need I say more? Ghostface is more like "Make your Choice" while Myers is more like "Hex: Haunted Grounds" the difference between them is minimal yet to me because Myers has less chance to proc his instadown and takes longer. He's inferior to Ghostface.
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@FireHazard said:
Did you seriously put Myers below GhostFace?... @Sinner
Ya Myers is inferior to Ghotface on several levels. What Myers excels at is the fact he wont get broken out by survivors. Yet a good Ghostface wont be broken out.









