LethalPugy
LethalPugy
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- LethalPugy
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Inner Strength
Head on
Quick and Quiet
Decisive Strike
You can usually heal mid chase if the killer isn’t paying attention, and if they’re going to the locker you got head on.
And head on is great for saving when you know the hook layouts.
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Leon, cause i love myself some locker builds, and flash bang will really help with the ds head on combo.
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I got plague? I guess i’m the most ethical killer?
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@Mr_K said:
Well it's going to have to wait in line to do it.
This is such an underrated comment. and i audibly laughed at it.
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Don’t worry i’m dyslexic too! Sometimes i miss spell nancy like that. :)
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I remember being in a chase with a legion that clearly hadn’t played at lot as i was looping them pretty good, and there was a claudette and a nea constantly by me with flashlights, oh and only one david on the gen.
When i did get down, neither of them actually knew how to use the flashlight. Their timing was 100% off.
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Favourite is Feng and Jake.
I don’t like david cause he looks. I don’t know. He looks very like posh boy american, and he’s rugged british.
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He looks less british. More cookie cutter standard. It’s eh from me
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If anything people ranting on the forums are making it even more of a shltshow
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Make him a faster boi in general, but still slow while aiming and throwing. Maybe make him carry more knifes. And less recoil. That with a slightly increased terror radius could be balanced.
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A fun one. That would be new for dbd!
Uh no erm. Maybe no gens but a timer and the surviours ger revealed with killer instinct every 30 seconds.
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Can we turn this into a negative thread so the devs will actually read this one? I mean they probably won’t do anything about it but hey ho. There’s only like 100 console optimisation threads arhat are ignored.
But yeah what that guy said, the music. The music is pretty good. Apart for the twins and trickster they’re kinda meh
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Honestly i think billy would be a good addition.
Side note; I don’t think we’re gonna get robin cause most of the nancy steve skins are what they were wearing together.
You couldn’t have robin in her scoops with steve in his after credit scene outfit. I mean they could both be in that. But if i lm getting robin i want scoop troop.
I feel like nancy might get a joyce skin.
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Dwights are either new to the game or actual gods.
Mega are usually pretty unaware of what’s happening.
Claudette is either extremely aggressive or extremely immersed
Jake is probably off in a corner being a Jen jockey
Nea is either super immersed or toxic as hell
Ace is probably painfully average maybe meme worthy
Feng is either a chase god or a gen jockey (who misses like 20% of skill checks)
Bill is either super altruistic or gens before friends.
Laurie is probably a noob.
David is either a little kid who has no idea how to play, or like the supreme gay who just knows everything.
Quentin is just odd.
Tapps are usually balanced, good with flashlights.
Kate runs from every noise.
Adam is also just odd.
Jeff is average.
Jane is probably making a tiktok edit in any chase where they get a stun, probably to nicki.
Zarina is only a good if she has the penguin onezie.
Nancy is fluid. A nancy player one game can be a god, next game they can just suck.
Steve is either a saviour of everyone or a Nancy simp.
Yui is a god in chases, doesn’t do gens.
Ash is just odd
Cherly is either a newbie or the best player ever.
Felix is either a simp or a super altruistic player.
Elodie is usually doing gens, but will save if needed to. Pretty clever.
Yun-Jin runs around injured the whole game and doesn’t even care.
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@OnryosTapeRentals said:
I saw a Huntress walk through two walls ealier today, I'm literally not even kidding.
I thought they were hacking at first but after seeing a few people talk about server issues I'm thinking it's probably that.
A pig ambushed through me today, didn’t hit me when she went through me no. She hit me at the end of the animation that was about 8 metres away. And she was obviously confused cause it seemed like i had just teleported.
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I feel like they could do a quiet place paragraph. With Evelyn as a survivor.
Alien as a full chapter. Ripley and the Zenomorph.
Maybe until dawn? My guess for surviour would be either sam or jess. And the wendigo’s power be climbing or something. (yun-jin would get a emily legendary skin)
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What a sluzzy (derogatory)
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I play solo queue and i don’t think it needs a buff. I just need teammates who don’t self care on the corner, and leave me to die on my first hook.
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As far as you can say Dbd is a horror game, the lore just frankly doesn’t care. The entity will take people who have extreme emotions, like hate, tenacity, and sadness.
Its has been confirmed basically in the lore. The entity could take someone in love. And you might say ew i don’t want that.
It could be any character to get that.
You might say ooh no character has a sexuality. Ok what about nurse. Or felix?
I mean they’re doing a better job adding a pride flag in, that’s SOMETHING to express yourself with.
At the end of they day, i’m not clawing for a gay character. I just think it’d be neat for representation.
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@Laluzi said:
That's incredible. I love that moment of realization. Oni starts after the girl with the temerity to rob him of his prey, only to realize Nancy did his job for him.
The way they look at each other in the end. "I won't tell the cops if you don't."
Imagine being an 8ft Samurai that has to put people onto meat books to kill people, and then this 5’1 teenage girl knocks you over and kills a man you took so long to incapacitate.
Honestly i’d be scared of her at that point and call a truce.
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I still think the whole, removing of ds if you accidentally heal someone else is stupid, why not lose it at double the rate?
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- When it first released on console (first day)
- Was feng, now nancy
- Was hag, now demo. Guess i really like teleporty people.
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I feel like they’d do something slightly different than a crown? Maybe a shirt? Cause it was supposed to be restricted.
I could see the cooler licenses allowing for some anniversary stuff like stranger things and silent hill.
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It’s cause of all the drugs blight is on.
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2117642#Comment_2117642
harvester is the same. Killers are able to jump on a hay in live servers without swinging. It's just more obvious now. Thompson house got another window on first floor with breakable wall and survivors can just jump off the roof which is not possible in live
Nah, the vault on the right side. You can no longer turn left from there. Meaning you can get extra distance from the killer.
And the vault on the left. If you fast vault you go all the way down and don’t land on any of the hay bales.
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They could’ve been using vigil. Plus i think it stacks? If you had two vigil people then yes it’s possible to get it back in 30 seconds.
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I think the coldwind is staying roughly the same? They’ve nerfed the harvester heavily. But made loops bigger.
But they’ve also gotten better hiding spots for totems. So that’s kinda a small buff to killers.
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survivors are separate entities. bhvr pls nerf.
make them all control a limb of a body.
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There’s definitely an issue. I’ve gotten rainbow maps and both the good keys. So many times.
I can’t remember the last time i got a brown medkit or toolbox.
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There should definitely be an option to turn it off.
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thats what the ptb is for. it’s literally testing it out. nothing is set in stone. but yeah it does seem to be kinda op.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2099386#Comment_2099386
So long as we buff solo and killer at the same time. A lot of people suggest buff solo and conveniently forget to buff killer. Or the devs buff one and the 3 months it takes for them to buff the other side, it's a bad time to play. Like when they reworked ruin and before they reworked tool boxes.
Yeah they need to do it all at the same time or else one would destroy the other. Kindred right now basekit would be just a bit too much information.
And if killers suddenly had larger map presence with solo survivors having no information they’d be stomped.
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Red herring can kill a team. and i’d be lying if i said i hadn’t done it before.
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It’s so make you take longer to heal, you need to mend before you can heal. It also blocks adrenaline from going to full health.
And they can’t balance they game just for what happens at high ranks.
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I feel like instead of nerfing swf, buffing solo queue and then buffing killers would be a more healthy way to go.
As the idea of a 3 man swf creating a fifth perk slot for the person who is solo is just unfair.
And solo queue really could use with some minor tweaks to make it more fun.
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/2096412#Comment_2096412
I think you clearly missed my point. The hatch goes, but you still have the gates active and can use them to escape as the last guy. However, now you have a limited amount of time and it is no longer a gamble of who finds the hatch first.
Gates still don’t give the gratification or the hope the hatch does.
It literally sings to you.
Basically the ONE nice sound in the game is the hatch.
And like, the new flush animation is just too funny to remove.
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#savealex we NEED more animal representation in this game, horses, dead cows, alive cows (jane) crows , rats and quentin just isn’t enough
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This would literally ruin the fun of killer games for me. I usually kill everyone before all gens are done.
It would just mean someone would is stealthing around a gen until they prolong their deaths.
No thanks.
Oh also it’d make some survivors give up when they know they can’t do all gens. Hatch is a needed mechanic as it also checks the survivors thoughts.
Save the other the survivor on struggle or get hatch?
It adds such depth to the game and removing it would take lots of depth with it. Hard pass.
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Pretty sure if you block them you won’t get them again? Unless it’s a useless feature, this is bhvr then again.
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@Alice_pbg said:
I say this unironically...
https://pm1.narvii.com/6326/543e84d37adca94a3f728ea31ebec268d9fafb4c_hq.jpg
Honestly hoopa is scarily powerful
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Chapter name : Love and Hate
Their lore :
Jamie and Alec had always been close, since childhood as best friends, eventually the friendship turned to more of a love. As they fell for each other. Jamie followed his dreams of being an internet star, and Alec backed him up thoroughly by getting a job at the local iron works.
When Jamie went to surprise Alec at his work a terrible accident happened, as a container of steel poles were dropped and impaled Jamie. As many of the other works started on horror Alec ran to Jamie, as he got down a thick fog warped around them. Bystanders in shock.
The entity made a deal with Alec, for aslong as he would do its bidding Jamie would get to live. He agreed and kills out of fear for what’ll happen to his love.
Survivor
Jamie Wood
Connection
Your boosted health from the entity has given you more strength than before.
When you pallet stun the killer the stun lasts 2/3/4 seconds longer.
Revealing your aura to the killer for 20/15/10 seconds.
Connection has a cool down of 60/50/40
Easy Target
People usually underestimate you and you use it to your advantage to get ahead
Easy target makes killers missed attacks when in a chase with you take twice as long to recover from.
When hit, you gain an injured speed boost for 1/2/3 more seconds than usual.
Your scratch marks last 6/5/4 seconds longer than usual.
Trapped
You know how to use the environment to your advantage. After fast vaulting a pallet. You deem it unbreakable for 10/15/20 seconds.
While the pallet is blocked you suffer from the exposed status effect, as well as your aura being revealed.
Trapped has a cool down of 60/50/40
Killer
Alec Hansen
The scrapper
Power : Trusty Hammer
Start the trail with 30 scraps.
Use 10 scraps to block a generator, and force the survivors to dismantle.
Use 5 scraps to block a totem.
Use 5 scraps on windows to create spikes,if fast vaulting before broken, the survivor become injured, if already injured deep wounds is applied.
Use 5 scraps on an upright pallet to block it from being dropped, requiring the scraps to be broken first.
Gain 5 Scraps by breaking pallets
Heartbroken
You get angry at what your life could’ve been, and break the entity’s rules.
After getting stunned by a pallet all other other survivors have their aura revealed to you for 4/5/6 seconds and suffer from the exposed status effect for 20/30/40 seconds.
Heartbroken has a cool down of 80/70/60 seconds.
True sight
You notice small details others are too careless to notice.
When picking up a survivor, see all scratch marks in a 46/52/58 metres.
All survivors in the radius are slowed by 3/5/7%.
True sight is active for as long as the survivor is being carried.
True sight has a cool down for 60/50/40 seconds.
Repressed anger
Your previous life was filled with stress you couldn’t release. Now seems like the perfect time.
When survivors escape from a chase with you. They suffer from exhaustion for 20/30/40 seconds.
Repressed anger’s exhaustion stacks with exhaustion from exhaustion perks.
-Mori
Alec stabs the survivor in the back with a steel pole similar to the ones used on Jamie. Lift them up. As they slide down the pole. Look him in the eye. And he then hits them with his hammer. Alec then takes the pole all the way from their body and puts it back where it was before.
-Lil details
•If the tech was there Alecs mori on Jamie would be different. Maybe a hit to the head first so he doesn’t feel anything. Or a touch on the forehead after he’s dead. Something to show the humanity of Alec.
•Alec would do a bit of a laugh after hooking a survivor, if it was Jamie though, he’d just sigh.
•Jamie’s campfire sitting animation. Could be feeling his wounds. Or looking of into the trees to see try and see Alec.
Tell me what you think i guess.
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This gives me flashbacks to the moonlight offerings that made it impossible to see if people stacked them. Please i’m getting nightmares.
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This is awesome! You put so much work into this and i could honestly see this being in the game.
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@zombitehdeath said:
Easy target and connection are a bit too good with no downside to it unless I read them wrong.
Trapped can be op on safe loop while it good on mindgameable loop which I like and I hope we get to see this perk in the game when the maps and loops are balances.
True sight can be good if the requirement wasn't carrying the survivors. I think downing a survivor would activate the perk for 20 secondas and has a cool down for 40 second would make it a good perk to use
Heartbroken seem like a great perk that could synergize with different perks which is good. It is fine on it own with in fine with so good work.
Depressed anger is a nice perk that could go well with other perks and killers like play with your food and wraith. Hope they do more of ending chase perks so there more stratagies for killer and survivors.
I Do like the killer ability but I wouldn't know how good it is till I see it in action and play with it myself but it a creative ability and I do think it should have a second ability to help the killer on it own or to synergize with the main ability.
It a good concept with a lot of potential and I hope with the criticism I gave, can help improve on the concept and future concept.
Thank you for reading
Thanks for the feedback!
I balanced a few perks cause i thought about them realistically and they do need to have a down side.
I couldn’t think of a secondary ability so I added the ability to block upright pallets, from being thrown down.
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Oh and I forgot to say the killer would be average everything else like height speed and terror radius.
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I think about 3 times. And honestly. I respect the ds users now. It’s not an eye roll moment. It’s a ah ok.
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I really don’t understand why we’ve stopped getting maps. Sure map reworks are nice. But like new maps are a lot more fun, and half the rework maps are just 90% breakable wall that no one uses.
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The horse is already dead. ITS ALREADY DEAD. OH GOD STOP BEATING THE HORSE. OH GOD THAT POOR HORSE.
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It is nice for them to not make perfect people, before the worst person was david cause he got in fights sometimes. This icon literally don’t give one.
I feel like it shows more about the entity and how it selects people. In a way, she kinda deserves it. Even if it is eternal damnation.
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I’ve seen it, and i feel kinda disappointed. It doesn’t feel like a horror game at this point. But i’m sure it’ll hopefully get better. And the new survivor is just basically Asian Jane. She has a perk to stop scratch marks, and an exhaustion stun perks.
I really hope it’ll start to fit on more with the game.
And one other thing. The lobby doesn’t fit at all. It doesn’t feel like set dressing it feels like we have a whole new set.