LethalPugy
LethalPugy
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- LethalPugy
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I have a total of 5 cakes after getting Claire from level 1 to 23. thank god i have 6 feckin glowy toolboxes 7 confetti flashlights and 6 medkits. yay.
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I’ve made a couple of friends off of dbd. But they’re usually on different platforms so we can’t actually communicate. Just last game i became friends with a 3 man SWF cause i saved 2 of them with head-on and another with flash bang.
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I still believe counterforce is a bad perk that actively hinders the survivors. They’re going from one side of the map to another, and going the least efficient way about it. Detectives hunch can show you multiple in an area and is just, all around a lot better.
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Yeah, but it’s tactical. It’s the best thing you can do for yourself and at the end of the day you’re a killer. You’re supposed to kill.
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When survivors move 😡😡😡😡😡
Make it so all survivors start in bear traps that they CANT get out of. I repeat, CANT get out of.
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Just think tall lady. That usually fixes most problems in life.
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Yeah, i just remember the halloween events, with the lobby and the music. Playing as feng. With limited cosmetics.
I just miss the whole, casual vibes, most people are just so sweaty now in practically all ranks.
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The people who leave you are the people you’re becoming. It’s a never ending cycle of toxicity that is down to the individual to end it.
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I’d say the forums are slightly killer sided, yet you see more extreme survivors. As it’s so easy to be an entitled survivor main compared to an entitled killer main.
I mean just think about sluzzy. Is there a killer version of them? I genuinely don’t know but basically most people have heard of the legend of sluzzy.
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Update : Getting hit inside lockers by nurses. And i mean i was in there for a full second when she hit and i slammed through the doors.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2311224#Comment_2311224
Run a totem finding perk. Problem solved
For a chance to possibly counter a perk that might not even be there? And decrease the whole teams survivability by not doing gens or saves?
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The counter hurts survivors more. Having to cleanse. every single totem. to even make sure there’s no chance of noed slows the game down immensely.
And it’s hurting your team if you don’t have inner strength or the killer doesn’t have noed.
Trying to do it as a solo survivor is practically impossible, especially on indoor maps.
You can get all 4 totems and leave 1 that’s hidden in a corner and boom everyone dies.
My change would be:
All dull totems when 5 generators are done turn into hex:noed. each totem you have is 1/2/3 tokens. you use a token every time you attack.
This would make it more manageable for survivors to deal with. And not give the killer an insta win if they only have one totem left.
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Update: Crows now cause me immense lag. Gonna start bringing calm spirit.
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I ran a head on build so i wasn’t actively doing nothing when someone else was getting chased. And it actually works when the loop the killer around your locker.
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@_NIGHTMARE_ said:
Hate to be the one to point this out; but you do all realise that we're not entitled to new updates and regular content, right?
Just saying...
They did promise after the abysmal halloween event and the lacklustre winter event that they’d focus on making events better.
I mean the past chapters have all had considerable issues. Optimisation is at its worst of all time. And then we get like 3 new charms and 2 new outfits that are the default outfits with gold lines on.
And the entity crowns. Don’t get me started on them. I’ve worn them like 3 times cause they look god awful. Yet they’ve made more of them! With 3 new lines. Even though it’s the 5th anniversary?
Yeah they don’t owe us anything. But they did promise us something better. And it doesn’t seem like we’re getting better. Seems like we’re getting mediocrity. Again.
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Im dedicated to get her P3 With all perks.
Got her to P2 today. I love claire and i need to complete her.
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Make it so when people crouch under a trap they disable for the 30 seconds or so.
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Pretty sure they made it worse. Just played on a game and we couldn’t finish the last gen. It got to 100 and was unable to be worked on.
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The other day when i was running an unhooking build with second wind, borrowed time, kindred and desperate measures. I spawned next to the killer. (The pig)
She left me. And no one saved me. It was 3 really immersed players, i think it was a meg nea and a dwight. All in the corner of the map.
The pig sent me a message after the game saying how they were bad teammates. So in conclusion killer mains are usually nicer than survivor mains.
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How is this thing 43 pages and we haven’t had an official response?
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Claire looks like she got in a lift with someone and they just farted and she’s trying to smell it, while she’s on meth.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2268335#Comment_2268335
Damn,the actually have people working on optimization?
And they STILL can't even find the cause behind those FPS drops/screen freeze trigger that we already mentioned 2 years ago?
I'm quite impressed
The person they had working on it was an 85 year old woman with out arms. Good old betty. She’s getting somewhere. She just finished the title.
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I couldn’t agree more, i don’t want to have a f*ckin wild dance with Quentin.
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@Pulsar said:
This video is a little harsh but it contains everything I remember hearing about back when I had under 500 hours on the game.
I wanna know, where they genuinely working on optimisation? Or were they lying to our faces the whole time.
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@Sadsnacks said:
Idk i played on xbox for probably two devotion levels (got all teachables unlocked on every survivor and killer) and the only problem i had was playing killer with a joystick made you easy bait for 360s.
Idk what people are talking about when they say optimize for console?
Is just about better graphics?
Optimisation is making it so it can run smoothly on all platforms. And recently it’s gotten considerably worse on everything especially on consoles.
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@Mazoobi said:
I've been hoping for console optimization :(
Playing on console sometimes feels like a chore
Sometimes i will literally just stay in the lobby cause it’s just not terrible.
I mean like i need to prepare myself to go into literal hell for both me, and my survivor.
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@TruEternity said:
I mean, what could they say that they haven’t already? They’re aware of the concerns and looking into it is as much as you can usually hope for from game devs/publishers. If they say something that doesn’t come true there will be people grabbing their pitchforks and torches.
That’s the thing though, they’ve virtually said nothing, not one dev has commented on the either of the mega threads. And the complaints have been since the start of consoles.
They made one tweet about a year ago and we haven’t heard anything since
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@[Deleted User] said:
I sometimes wonder why even make a forum if you barely see any dev active here. I miss the days when we had almost weekly streams telling us their future plans for the game.
I haven’t seen a dev on a negative post EVER. They’re always on “What’s your happiest memory of dead by daylight” and then they pin it, as if the game is going swell.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2268252#Comment_2268252
I assume they just wait for a tiny reason to close the whole thread like the last one
Literally, like 2 people bumped it and ALL of it had to be closed.
Like we all know they just did it cause they don’t like it when people all come together and we all realise, hey this sucks.
I now know why they made the forums. So newer players don’t see all the complaints and they think it’s x10 better than it is.
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2268269#Comment_2268269
Can we also have it activate twice? So if youre getting tunneled off both hooks (which tends to happen) you have a chance?
Yeah I agree it should happen when ever you’re unhooked. Because then it’s not really an anti tunnel perk. It’s a one time get out of jail card. If the killer wants you.
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@Wuzzu said:
Increase the stun timer to 10 seconds, and keep it active when on the ground.
Or just revert it back to how it used to be, along with adding these buffs I stated above.
With these changes I made, it should be perfectly balanced.
10 seconds? Yeah they would be way too much time. It would just lead to more slugging.
If you wanted a change just make decisive not deactivate when doing an objective, just lose its timer twice as quick instead.
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@OniWantsYourMacaroni said:
Don't worry.
Our feedback is totally heard and appreciated 🤡
This company doesn't give a single damn about its playerbase in that regard,simply because they know they can afford it.
People leaving because of poor optimization,balance etc. ?
No problem,they buy another license to get some more new players to buy the game,DLCs amd cosmetics 👍
I am surprised they haven’t closed it yet. They probably want us to get all our rage out before the resident evil chapter?
So then we’re more inclined to buy it cause WOAH JILL HAS A CLAIR LEGENDARY SKIN
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@Pulsar said:
Not to be rude or mean, but it's actually 36 pages now and has 1.1K comments :D
I feel honoured that you saw this. You’re really leading the rebellion. Can’t wait till i’m added to your collection!
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@[Deleted User] said:
yeah i hope they come out with a statement. Everyone should have a great experience with the game regardless of platform
I played on mobile the other day, and i know they have less graphics. But it genuinely. Runs better than both my PC and Xbox one. Like what. In what world does this happen. If i played on my samsung smart fridge would it just ascend me into the entities real itself?
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@WishingUponDeath said:
At this point i feel like their in an entirely different room, and they’re reading it upside down.
And they have their eyes closed.
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Ah yes, that’s why survive with friends is an option in the lobby. It’s actually connected to an auto banner.
Is this the killer equivalent of sluzzy?
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It’s laughable. And sad.
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I feel like, it’s a good idea to spice things up but it would totally mess with survivors.
Newer survivors would have so much more to learn about killers.
And more experienced survivors wouldn’t know exactly what power they’re facing against so they couldn’t prepare.
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My first head on save. It literally won us the match, cause the killer had blood warden and we definitely would’ve all died from noed.
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It has to be Stranger Things
The first time we got two surviours, brought a bunch load of new people to the game. Survivors got 4 Valid perks that can work in different builds.
And demo is the first non human killer,
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What’s the counter play to lethal pursuer?
The only counter play to it is distortion.
Whats the counter play to premonition?
There is none.
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@Lusiem9 said:
https://forum.deadbydaylight.com/en/discussion/comment/2265964#Comment_2265964
Why you just mentioned to me that he got a tentacle. Now i've got a flashbacks of some octopus disgusting things on the deviantart.
Thanks for reminding me of my almost forgoten trauma.
If i have to remember so does everyone else.
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@Lusiem9 said:
https://forum.deadbydaylight.com/en/discussion/comment/2265955#Comment_2265955
Papa Chris is coming for you Leon. Now you can finally continue the Redfield bloodline...
CHRIS WHAT IS THAT TENTACLE?
WHAT IS THAT TENTACLE CHRIS?
CHRIS
CHRIS
GET THAT AWAY FROM ME
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@Lusiem9 said:
https://us.v-cdn.net/6030815/uploads/7YJPE7ALZC7Q/you-need-to-continue-the-redfield-bloodline.jpg
And i want this legendary skin for the Nemesis.
I’d see that and i’d cry, i’d just give up.
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@Beelzeboop said:
Make the colors vibrant enough for it to be actually seen and we have a deal.
How about this for a charm?
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Honestly i’m really hungry. Can’t wait to eat a Jill Sandwich. That better be a charm or something.
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It’s hard to rank up if you’re not actively trying to be sweaty. I float around rank 3-4 and i only use non mega builds cause it’s 10x more fun.
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I stole this from a concept i made. But hey hoh. They were kinda based on me i guess?
Connection
Your boosted health from the entity has given you more strength than before.
When you pallet stun the killer the stun lasts 2/3/4 seconds longer.
Revealing your aura to the killer for 20/15/10 seconds.
Connection has a cool down of 60/50/40
Easy Target
People usually underestimate you and you use it to your advantage to get ahead
Easy target makes killers missed attacks when in a chase with you take twice as long to recover from.
When hit, you gain an injured speed boost for 1/2/3 more seconds than usual.
Your scratch marks last 6/5/4 seconds longer than usual.
Trapped
You know how to use the environment to your advantage. After fast vaulting a pallet. You deem it unbreakable for 10/15/20 seconds.
While the pallet is blocked you suffer from the exposed status effect, as well as your aura being revealed.
Trapped has a cool down of 60/50/40
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Saw the title and instantly thought, gotta be sluzzy. Look who it is!
Sluzzy, you’re getting sluzzier my freind.
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Nancy with light weight, to make scratch mark hikes easier.
Hag with Thrill, mega totem build.
