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Kumnut768

Kumnut768

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Kumnut768
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  • pc players dont, all other platforms do, its why i dc against doc because he just makes the game lag, which is why if they dont optimise the new graphics this year im quitting it will look horrible

  • in the trash can

  • @Leachy_Jr said:

    https://forum.deadbydaylight.com/en/discussion/171331/scott-details-the-issues-people-have-with-boring-killers

    I'm fine with most things he said about spirit, but he doesn't seem know how to verse Deathslinger. If he did he wouldn't be saying it's a guess and some of his other complaints just don't make sense about him (like skill doesn't matter against him).

    how did you just manage to guess the shot really well? sO mUcH SkIlL JuSt NeEd tO OutPlAy LuCK, what part of versing cowboy man takes any skill give me an example that isnt just "juking the shot"

  • hillbilly, a fun killer to verse cant be bullied if the person playing him isnt a brainlet, survivors bring up fun because they want to have fun playing the game and not verse stridor spirit or freddy with 4 gen regress perks you just dont want to play the same way killers dont like to verse toxic swfs or keys because theres no input you can make to change the outcome, and sorry deathslinger does not take skill it takes 1 frame for him to ads player reading is fairly easy, just wack some tape in the middle of your screen and pop shotting is easy.

  • 10.) hooking a survivor going and downing someone else hook them find another guy he vaults into a locker gets defensive striked,

  • @Seiko300 said:

    To be fair, people have been complaining about Leatherface for just as long a time, and the only reason they touched hillbilly was because they were reworking leatherface at the time, as chainsaw bros they are kindred spirits.

    Everybody is complaining about the changes made to his base kit (that we have yet to test out), but nobody is applauding the fact his add-ons are finally getting the overhaul they needed and he is finally getting his own ultra-rare add-ons.

    well the nerfed him into the ground his iri add ons are hot garbage most purples and greens just try to synergise with his perks that arent that great, like lopro chains is literally and iridescent speed limiter, chainsawing through pallets will never work at all plus you can no longer instadown

  • @dspaceman20 said:

    Ok i have seen different post on the forum complaining about "2nd chance perks". Im a survivor main but i want to see killers perspective on things. So people who play killer what is your problem with perks like DS, BT Unbreakable ect and how would you change it to make it more balanced for you guys but not ultimately making it a useless perk. I really am willing to listen.

    most are fine on their own but the small pp build is anything that includes ds and unbreakable, this could be easily fixed but meh, dh can be irritating but you could say the same about noed, devour and other killer perks so i think its fair

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438012#Comment_1438012

    1. Just playing immersed. Sorry your loopy loops wont have much effect on a good Spirit.
    2. If you pay attention she has tells when she begins her phase. Her animation resets its extremely easy to spot if youre paying close attention to her
    3. Have basic map awareness and know where to run and when.
    4. Always keep an eye out for vaulting windows this is her BIGGEST counter as most windows she will always have a difficult time keeping up with.

    hahahahah wow how much fun am i gonna have in this game hiding for 3 minutes then sitting on a gen for 80 secs wow so much fun!!, it doesnt matter if shes phasing then your #########, you cant go to loop you cant hide because of stridor people are gonna quit this game if killers like spirit keep getting put out, vaulting windows just wont work cus she will hear you on the other side of the tile so she just backs round. this is why people dc against spirit, I T S B O R I N G . . .

  • @SupaSlay3r20 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1425576#Comment_1425576

    Ah yes I see.

    If your a billy main who disagrees with the nerfs, then you're just whinning about you're main getting nerfed.

    If you don't main billy, then your're just hopping on the bandwagon.

    how about this, billy is everything a killer should be, good map mobility and good chase potential, i dont play him but i still already hate the changes billy is the most fun killer to play against, it was so dumb they nerfed him and not spirit or freddy or PH or any of the other killers with little chase interaction

  • dont use ruin to get use of it you need map pressure you dont have that early game, and then the totem breaks 3 mins in, its just not worth it run pop/corrupt

  • the only part of him that needed changing were his addons, the cooldown ######### is just dumb they just turned im into a c tier m1 killer so yayy more killers that have to wait 4 years to use their power...

  • cant believe im actually about to say this but git gud, its not that difficult to juke crack billy if you dont make that many mistakes he just turns into 50/50 mindgames pretty much

  • @Valor188917 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1425574#Comment_1425574

    No it's not, if he has no clue about billy then he's literally bandwagoning most likely for views as many streamers and youtubers will milk the ######### out of this.

    its because he is the most fun killer to verse and/or play as, the problem is matchmaking, survivors that have 50 hours going up against a billy with 7k hours is the problem, crackbilly is the only part of him i think should be changed. base kit billy is another m1 killer on loops

  • this is the dumbest thing that could be done not to mention stupidly op

  • @Hoodied said:

    Jesus can we wait till the PTB, we have absolutely NO clue on how the new changes will work with him besides some words and a video. We have no clue what the basekit overheat is and we don’t know all the add-ons that were changed

    we saw the ptb and hes an c tier killer now

  • you delay his power, drop pallets early and dont take risks the longer he doesnt have his power the less snowball potential he has

  • @LetsPlayTogether said:

    A cooldown which pretty much does nothing. Complaining about some minor adjustments is really hilarious.

    waiting 15s just to use a chainsaw is what has killed billy no one will play him, survivors with 20 hours on survivor complain about him being op after versing a player with 1000 hours in billy

  • ds needs to deactivate once another survivor is hooked the timer should not go down in chases and it should last 30 seconds, Ds F I X E D

  • I mean, not really it just means you your forces to play killers that down people quickly to force others off gens

  • @Reinami said:

    https://forum.deadbydaylight.com/en/discussion/comment/1364295#Comment_1364295

    They did it with DC penalties, and i'm tired of hearing this argument.

    Name a single other multiplayer game that allows you to sucide/remove yourself from the game while playing ranked.

    DotA

    LoL

    CS:GO

    Rainbow 6

    Every MMO

    All of these games have punishments for leaving games early or intentionally "feeding" (killing yourself on purpose) some of these penalties are extremely hefty. DotA/LoL/CS:GO will actually ban you for several days for doing it, and if you keep doing it your ban eventually escalates to permanent.

    The moment you queued up, you signed up to play a game of Dead by Daylight. If you don't like the game or can't finish it, don't queue up. If you don't like how solo survivors play, play with friends. When you queued up for a solo queue game, you signed up for it.

    dude this is not a ranked game the ranking system is just a way to match you with players of similar skill, this is a casual game it is not competitive with the amount of rng and luck in the game name a casual game should not have a dc penalty, the dc penalty on its own is a bad idea because of the amount of bugs in this game if i get glitched in a pallet and the survivors dont leave im forced to dc not because i wanted to but because of a bug, and if you say "well devs should just fix the bugs" new bugs and exploits will always come up every patch

  • @supersonic853 said:

    Thought this might be a fun general discussion and might help people find builds for characters they havent played yet. So any and all builds are welcomed and of course some of these builds might already be used by other people or arent very unique. But everyone is different.

    Since im a freddy main ill do my freddy build.

    Ruin,survelliance,discordance,bbq (gonna replace discordance with pgtw when i get it). Good luck doing a gen though with the current one.

    Survivor i have meg.

    BT,Deliverance,Ds,Unbreakable. Bt into deliverance get unhooked killer slugs i get back up killer chases me i jump into a locker and ds him. Go ahead do something.

    Thank you and hope to see some good suggestions. See you all in the fog!

    this aint even about the post but eww freddy, i dont get how people have fun playing freddy all he does is m1 and teleport what part of that is gratifying to the killer or survivor why not play nurse or huntress or someone who doesnt just press m1 and down people

  • @Johnny_XMan said:

    Imagine slugging everyone because the game allows you to abuse it, but complain about DS after you immediately went back to the hook as soon as someone became unhooked.

    That clip is hilarious.

    how are you so ignorant, if a survivor runs infront of you, should you just let him go?? its not an abuse of game mechanics to slug it punishes survivors for bad positioning dont be so entitled

  • @Maelstrom10 said:

    Add anything you believe in, but know a lot of people would either disagree with or don't like. so long as its not toxic to any particular player group (survivor/killer.) or derogatory towards anyone else in this thread!

    I'll start :

    I am of the firm belief that keys of purple and pink variety should only be found in chests whilst running plunderers instinct. They shouldn't be a baseline chest item due to their incredible power to turn the tide of a match in a favour. i've been on both sides of the coin and it just feels... odd finding a free escape route due to random luck.

    I also think there should be more chests by default on maps :P

    the new map is the most poorly designed map in the game with how long it takes to reach the gens because of the lack of staircases and it gives me the haddonfield longwall fence vibes, it also performs at lower fps than other maps making it super laggy, there are more than a few extremely safe windows and pallets and has extremely poor hitboxes on loops making huntress unplayable. basically its lerys, haddonfield, and ormond rolled into one

  • @Blendette_will_Evade said:

    Okay so like, as killer I can get looped for say, 15 seconds and by then 1 to 2 gens can pop, I seriously think this sucks and survivors need a second objective that doesn't involve holding m1 for a short amount of time.

    gen speeds are fine no survivor wants to be sat on a gen for 80 seconds it is the most boring part of a survivors game the problem is just having to find the first survivor and down them wuickly because after you down the first guy they have to send someone to rescue him then you intercept him they have to send another one and before you know it no ones on gens, the solution is a egc sort of mechanic where until you find a survivor all gen speeds are slowed by 50%, this would incentivise survivors to do other things like totems chests ect.

  • @EmpireWinner said:

    Urban, self care and slippery meat,

    Killer, noed

    slippery meat is actually very good because it synergizes with up the ante extremely well

    https://www.youtube.com/watch?v=8qtnfRsstrs&t=31s


  • @Destroyer242420 said:

    I'm sorry, but after facing my 5th game in a row with an Iridescent camping Huntress it gets old. Something seriously need to be done because it's extremely toxic and OP to run that with Infantry Belt. It's extremely ridiculous that it's a thing. Any survivor will agree with me, killer you think it's okay (which I understand) but come on, we all already hate each other enough.

    well im tired of going against ds, unbreakable, bt and adrenaline for my 148th game in a row

  • @Orionbash said:

    Finally. A much needed survivor buff. No more camping killers with Ruin or other perks, no more slugging, no more NoED. This was a much needed addition, BHVR. Nice to see survivors finally getting some recognition.

    do you know how painful it is to play killer, stuff like camping, ruin ect doesnt need anymore recognition noed still needs to be looked at imo but apart from solo queue matches survivors dont really any buffs but there are so, so many issues with killer from the god loops that are still present on maps like saloon and the bus tile on autohaven or the maps like ormond which chain strong tiles together as well as being extremely large

  • make it so that you can mori people on death hook, hatch shuts right after you open it letting only you escape if you shut the hatch it cant be reopened 10s charge to open the hatch

  • @KingFrost said:

    Trying to do the dumb challenge, but I can't hit the broad side of a barn and its frustrating the heck out of me. And of course the survivors have to teabag on their way out after an easy match with 0 hooks. I cannot play Huntress. I just want to complete this stupid rift challenge.

    huntresses skill cap is through the roof, she is a very high risk high reward killer my advice for hitting short to medium range shots is to charge the hatchet and keep your screen in one spot a lot of survivors will try to juke your hatchet so they will turn one way then release when they turn back into the middle of your screen.

    watch ScottJunds guide to huntress

    https://www.youtube.com/watch?v=IQRDijaX5Io&t=765s


  • dont rely on hex perks then

  • @WRussoW said:

    https://forum.deadbydaylight.com/en/discussion/comment/1286222#Comment_1286222

    But then what's the point of the hatch? To stroll a failed match for survivors??

    its just a small chance but if he had killed 3 survivors then found hatch and shut it he deserves the 4k

  • @Ascended4Head said:

    https://forum.deadbydaylight.com/en/discussion/comment/1241513#Comment_1241513

    Just make sure to leave out the quote where I state they released escape ratios 4-5 months ago that showed all killers had above a 50 percent kill rate at red ranks. 3-4 killers had around a 74 percent kill rate at red ranks. https://steamcommunity.com/app/381210/discussions/0/1658943116244837815/

    How would you interpret that data? If you are going by kill rates, you have to come to conclusion that this game, regarding escape/kill rates, is killer favored. If you don't come to that conclusion, you can't interpret data.

    OmG ThE KilLEr PlAyed WelL aNd BeaT mE KillErS ArE so FavOrEd

  • @arslaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/1234711#Comment_1234711

    It only increases the vertical FOV, you can only see more from the top and bottom of the screen. You can't see more from the sides. Which is what's important really.

    https://forum.deadbydaylight.com/en/discussion/comment/1234708#Comment_1234708

    Exploit? It's literally just changing your resolution.

    I don't need to see the pictures, I also play with stretched res. Yes, it does give a bit of an advantage on certain loops but it's really not that big of a deal. You can run the killer around just as well with the regular res.

    And seriously, where do you draw the line with this? Increasing your brightness and sharpness through Nvidia Freestyle or Reshade also give you an advantage, should those not be allowed as well then?

    Bruh are you joking the vertical fov allows you to see over loops which removes the chance of mindgaming with moonwalking and the killer cant even tell, its straight up cheating

  • @CosmicParagon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1226248#Comment_1226248

    "I don't like running WGLF"

    "Bro why are Killers getting more BP this game sucks man"

    people dont like WGLF because theres no game use and is least impactful perk in the game and its also way harder to get 4 stacks on WGLF than bbq and bbq allows you to instantly find another survivor after hooking someone and keep survivors off gens

  • @ad19970 said:

    My tier list would look something like this:

    https://us.v-cdn.net/6030815/uploads/008/N7H409G3J7E7.png

    my-image.png

    no one can convince me that hag is on level with huntress and oni and better than myers,

  • @Aven_Fallen said:

    SWF is not that bad. But its easier to blame SWF then just admitting that you are not good enough. Even if the Survivors were all Solo, just say they were a 4 man SWF and you feel better, because you can blame the game and not your lacking abilities.

    the thing is if you play perfectly ending chases within 30s a coordinated team will just stay on gens and you will feel hopeless

  • you shouldnt have to dedicate perks to counter one specific killer

  • @MigrantTheGreat said:

    https://forum.deadbydaylight.com/en/discussion/144343/spirit-rework

    https://forum.deadbydaylight.com/en/discussion/comment/1214297#Comment_1214297

    Guessing is one of the purposes of Spirit! Even when playing here she has very little information to go off of to find and down a survivor and she's one of the few killer's that if she makes a mistake she deserves to suffer for it. Nerfing Spirit even further will literally make her like Nurse, unfun to play as.

    https://forum.deadbydaylight.com/en/discussion/comment/1214302#Comment_1214302

    As a Spirit main I can confirm these weaknesses (except you have to legit be skin on skin contact touching her for her shards to light up.) I've learned to play around Iron Will, but Spine Chill is a super kryptonite for her, depending on if the survivor is still running or not, since running footsteps are audible

    she can hear breathing, moans,grass moving,scratch marks and footsteps that is literally all you need too determine where a survivor is too get a free hit and everyone that says run iron will most spirits use stridor anyway to counter it an iron will dont stop your scratch marks, your actual breathing when in healthy state or footsteps or grass so that just dont work

  • am i scared when i play against a really good huntress yes, am i scared going against a good nurse yes, am i scared going against a crackbilly ######### yes, the chase interaction is what counts so when you add a killer who has almost no counterplay apart from just guessing

  • @Rin_is_my_waifu said:

    SWF seal teams 6 are unfun to go against

    people dont like playing against spirit because of her lack of counterplay, its the same with slinger theres no visual indication when hes going to shoot you have no time to react and its just guessing when he decides to shoot which just makes it boring, it just feels to cheap

  • @matchmakingworksfine said:

    Dont fix something that's not broken

    its not broken but could be tweaked so that survivors have more chance than just guessing

  • @ZoneDymo said:

    copy paste from other thread:

    Ermm I think you are missing the point of rank or ranking up, its not some achievement, its just there to match up people of equal skill with eachother for the most fair/balanced matches.

    Granted it does not work hence they are reworking it, but that is the entire point.

    the thing is there is no incentive to rank up. the only thing you get when you rank up is just terrible queue times and thats the only thing awarded from that, it would be better if the devs just added a reward it could be as simple as 5,000 shards or 500k bp so that players feel as though they can get something out of it

  • gens get done too quick and survivors just stick to the infinite loops always using the same crutch perks DS,BT,SB and unbreakable it just means that survivors can easily escape chases using the things like the infinites on ironworks and wretched shop which is why i am so glad because it means that killer mains can play more killers and not be pressured to keep just playing killers like billy,nurse,huntress,spirit and occasionally doctor

  • the sheer amount of your entitlement is too much for one man to take.

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