KillermainBTWm8
KillermainBTWm8
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- KillermainBTWm8
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Comments
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@Acromio said:
It does have a downside: you have to play a mediocre killer in order to use it.
Let me guess you're the kind of guy that thinks you track people with scratch marks while phase walking.
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Hag, Nurse for me personally is easy to juke and predict.
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Dead Hard if you actually know how to use it correctly.
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You realize this would just make things worse because people doing totems= longer game = more time for killer to kill. I don't even use the perk and I get use out of it because survivors still cleanse. This would just reward killers that failed miserably.
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Hey your supposed to make the survivors look like the bad guy by saying survivors need buffs not the killers wrong side!
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I like this idea it's very annoying the worst part is they got rid of this before I should be able to dodge if I am not getting people paired correctly with my rank.
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Hmm it's not like cleansing can get rid of any game changing perks amiright?
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Ds is fine. Any buff too Dead Hard is a bad idea if you actually know how to use it hell it's so good currently that it is always in slot and there is a reason when I am playing with friends in SWF we always meme and say if the killer is going to catch you on a loop hit E to win.
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@My_Farewell said:
https://forum.deadbydaylight.com/en/discussion/comment/570733#Comment_570733
Then do the same as the other ones who don't want to git gud either, ask for nerfs till you don't need to git gud anymore :)
hmm I guess your right!
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what if I don't want to git gud?
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It's currently way to easy to wake up.
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I actually agree with this thread many of the content creators are super biased and I will admit some of those "godly" content creators are just mediocre players I won't name anyone because people will get triggered
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People getting burnt out is natural plus it's nice for people to expand their audience
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Don't run Self Care it's more of a detriment to you then a benefit the way to override it is to move while dropping a pallet.
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Hitting a survivor makes them mangled for one second.
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@TheEndOfSolace said:
https://forum.deadbydaylight.com/en/discussion/comment/569390#Comment_569390
Your first bit was right but the rest was trash. Its literally us vs them that's the point ofthegame and they are survivor biased. Look at how long it takes them to ever nerf a survivor vs killers getting nerfed every other day. MoM was literally the new DS bc survivors got a second chance for the killer doing well. Point being they care more about survivors getting an easy win than true balance. I play both sides so I'm pretty unbiased.
This makes me lol imagine wanting a us vs them mentality balance ain't perfect but if you think that they are still buffing survivors then that is funny they just suck at coding and it nerfs both sides. The "I play both sides" was the biggest meme I have seen recently. Especially after stating you support a us vs them mentality lul.
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No they aren't biased but the problem is most players haven't even reached below rank 10 this means that most survivors think Killers are OP because they aren't skilled as people in red ranks which makes it hard for the Devs to balance the game. The game is way more balanced for killers then it used to be though nobody can deny that.
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They were prolly saying I don't want to farm
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At this point I would like Moderately difficult skill checks on mending even though that would barely do anything but at least it would do something :/
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@Peanits Is this intended or just a mistake/glitch on BHVR's end?
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If im rocking the same skin as my friend I crouch behind the hooked person you would be surprised at the results.
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I'd recommend just buying a mouse it's way better you can even buy a cheap af one it don't need to be $300 it's almost impossible to play optimally without one sadly.
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Great, another possible licensed DLC devs make sure to make this one weak like all the others thank you just means I won't have to spend money if it's hopefully trash.
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I heard it accelerates the rate at which gens get done.
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I hoped this would have talked about how overpriced the cosmetics are and how unfriendly the game is to new players since every DLC costs money or an exorbitant amount of game time especially for a new player. It drives them away I had friends that looked at the game during the game pass and said nope because of how many killers and survivors you have to buy.
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Sometimes people just aren't on their game and are playing horribly we all have bad days as killer/survivor.
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The scariest thing is when I see someone run Self Care and use it every time they get hit especially with sloppy.
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Best way is to start meming in your games or learn nurse or spirit memeing in your games is pretty fun it's how I keep my sanity at rank one at least. Also turn off post-chat if that's a problem.
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Gens get done too fast without a gen stopper perk it is in no way OP especially since you can literally get rid of it.
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I mean if you need prayer beads to get kills then sorry to say it you suck at Spirit.
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Eh BHVR read is the only thing that matters now and even that is pointless 😂
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/564386#Comment_564386
Its pretty even actually.
People that say "one side crys more than the other" usually have a biased view for one of those sides...
One side does cry more than the other, but the reason for this is because of the crap killers currently have to deal with. Although I will admit I see some very biased killer threads here as well but that's only a very select few
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@Andreyu44 said:
Ironically,on these forums ,killers cry way more than survivors.
oh no what have you done! inb4 the angry comments.
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Usually just browsing the forum
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My problem is if the Freddy is good with his snares/fake pallets then the survivors will just wake up to avoid them since it is so easy. Hell you can even do it in the middle of a chase if you see fit.
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No they aren't any faster but it depends on the how long they were moving faster and what time in the game it was. If it was endgame it could be something like Hope.
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Have you thought about reducing the cooldown of his teleport to like 30-40 seconds?
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Hopefully they reduce the cool down 45 seconds is a looong time with current game.
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The problem is the want to make fun killers not viable ones they care about the game but they obviously don't want to balance around high ranks for some reason.
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Honestly I think the secret strat to making it so the devs don't nerf a killer when they are released is to say that the killer still needs buffs :/
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/563162#Comment_563162
Because WoW is such a powerful and meta perk
/s
True but my point still stands.
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/563128#Comment_563128
At this point,it is confirmed.
Dead By Daylight is an fbi experiment that makes people become deaf quickly.
Really? I thought it was a mind control experiment cause nobody can seem to quit this game.
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A perk should never counter a part of a killers power.
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While this doesn't effect too many killers except billy, nurse it would be nice if console players could turn the sensitivity up a lot higher.
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@Acromio said:
https://forum.deadbydaylight.com/en/discussion/comment/562275#Comment_562275
No, it doesn't. That survivor was terribad, yet they were able to keep the killer at bay for 5 gens. Try again :^D
The killer was terribad as well Try again :D
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He is better now nobody understands how to play him sadly :/ this will make him worse rip current freddy mains.
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I'd say just make her 115% movement speed to make up for how many maps she can be considered unplayable on.
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@ClogWench said:
If y'all hate this game so much why keep playing
It's an addiction, a curse.
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I like 4th of July more videos of idiots that screw up with fireworks :D
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Because the just like the devs never learn with nerfing a killer as soon as they come out we don't learn as well.