Kalec84
Kalec84
About
- Username
- Kalec84
- Joined
- Visits
- 2,463
- Last Active
Comments
-
@fengsad said:
https://us.v-cdn.net/6030815/uploads/723/HOBRMQEMMC47.png
Took me several days, playing 12+ hours every day, but we got there.
Now I couldn't have done this alone so I'd like to thank the BHVR team for changing DC penalties from a percentage basis to the number of instances during a 24 hour period.
And of course if you play all day and crash once? Well then your penalty never resets. I mean that stroke of genius I have to tip my hat to. I would be stuck thinking logically, trying to apply penalties in a fair and balanced way, but BHVR is thinking outside the box. Play a little? DC all you want. Play a lot? Never crash, not even once in a 24 hour window or you're blocked from playing the game you paid for. Damn, why didn't I think of that.
And last but not least, to the loving community who assures me that I'm a liar because DBD doesn't crash or even have bugs! Wow! Now that kind of programming talent you want to hold on to!
Thank you.
Thank you from the bottom of my heart.
you know DC penalityes are up only from yesterday right? not even 24 hrs have passed since theyr implementation and your topic...
You should call a tecnic for your pc, that many crashes are not ok...
also chill down your play time, is not healty unless you are a streamer and playing dbd is your job... and even that way 12hrs is a bit too much u_:u
-
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1091050#Comment_1091050
The solution to that is adding a self-kill option if you stay slugged for too long.
i agree... i'd say about 4 minutes... ^_-
-
is not pinhead
-
The only thing i can accept as not punished is the pregame crash, sometime is someone DCing, sometime is really the game freezing, if devs menage to "whitelist" that particular instance of dc, i'd have no problem with that (since sometime i get that 2 or 3 time in the same session) u_u
-
I crashed one time yesterday... it was terrible... the 1 minute ban during the 2 minutes it took to restart the computer... it really triggered me... i dont know what to do... this dc penality are horrible!!!
-
Quote
You wanna tunnel off hook, bye. Mori of hook, bye you wanna camp, bye wanna bring an obnoxious build, bye what killer is this?, bye. [BAD WORD] teammates, bye. Sandbagging, bye. I just don’t have time for it.
End quote
Well, if you dont have much time i suggest you to stop dc-ing from now on :) it seem ban time can get pretty long pretty fast
-
It seem worse cause the ones affected by ruin change were killers main, now the most affected are survivors :)
-
@dbizzle said:
i'm gonna miss that disconnect sound as a killer. so satisfying.
I still have them... when i play killer and when i play survivor, is just less frequent.
-
quite difficult, i cant control when the server boot me out during the loading screen :D
-
My only problem is for "DC" caused by the game crashing during the loading screen, those should not be counted, since some ppl can have more than 1 or 2 for game session
-
If you DC cause you have to close the game than the penality is not a problem, go to sleep and tomorrow you will be fine :)
-
Oni for the win!
Followed by freddy
-
Well, killer just will have another locker to ceck in... could be cool
-
Me oni, oni slug!
Bambam!!!
-
Me oni, oni slug!
Bambam!!!
-
What do you think about Scott junds idea of a "trial warm up"?
Will it be tecnically easy do make? Do you think it can be a solution to some of the problems of the game?
-
track gen speet, start a timer at the beginning of the game, stop it when all gens are done and take note for each gen done
-
sure i'll play switch a hellalot more
-
I dont think we are going to see dc penalty before june... they will probably be on the new year schedule.
And i'm being optimistic :)
-
And also... when is tome 2 coming out?
-
Survivor
make ds a real anti tunnel perk, add one variant, if another survivor grt hooked your ds timer reach zero (unless tou are downed already)
WAGLF: you get stacks for doing gens or totem on top of saving and getting protection hits.
Killer:
Ruin, last 60 seconds after being destroyed
Spies from the shadow, add survivors aura for 3 sec after the sound notification
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1058415#Comment_1058415
No the game is very unfair and discouraging, your opinion doesn't matter /s
Guys, do you even read what i'm writing? This topic ia not about ruin nerf ffs!
-
Cool, but it should be a perk, not a power, if you dont kill survivora in the first place, it is useless, will be worst than legion o_o
-
No, my problem is not the matchmaking right now, if my rank 16gf get paired with rank 9 survivors and get deatroyed, she ia ok with that, but if she face other rank 16 who are OBVIOUSLY red rank whi deranked (1500hrs with p3 dull perk) and get bullied, thats bad and is not a matchmaking, is a ranking problem
-
Still a bully with no perks, better than nothing, everithing have a workaround, but doing nothing is worst
-
I mean... in kne year we are around 200€ per player... devs should think about the possibility...
-
@Mikeasaurus said:
Easily abusable. People would just create new accounts with 0 hours to bully newbies. There will always be a work around for people who just want to be toxic as possible.
Yes, buying a new game every time, 20€ to bully a killer without perks, still better than now and every month you have to redo it, fine by me.
-
Cant wait for it...
-
What he is saying is right, accept it or not, survivors have the priority, but devs really need to focus on killers fun, we all keep hearing about perks and stuff that ar fun/not fun, boring/not boring, stressfull/not stressfull, all for survivors and nothing for killers, and when fixed, if is a "nerf" to survivors it is usualli balanced in sone way, if is to killer, is usually a direct cut and killer need to adapt... thats my impression...
-
@Leachy_Jr said:
I made another comment a while ago but ill sum it up here:
Moris are not the same strength as keys, moris are much stronger. Moris are used against SWF groups due to how horribly unbalanced it is for some killers at that level. Yes keys are annoying and broken but you should not nerf them with moris.
If you want to nerf moris, you should address the main reason they are used, to beat SWF. Nerfing keys in change for nerfing moris is a horrible unbalanced trade off that just nerfs killers even more. If they do nerf moris, we will have nothing to deal with any good SWF team.
I usually wipe out swf without mori, and when i use it, i only need the green one to "turn the table"
Maibe we can leave the green mori as it is, but red mori are onestly too powerfull if you tunnel the hooked surv every time.
-
Onestly, i would remove completely the mori and make them always usable as replacementnfor the last hook, you get hooked 2 times 3rd time killer can kill you.
For keys, i would only make that you cant reopen the hatch if the killer close it.
-
@Fibijean said:
Although it has been suggested that one strategy is just to let the furthest generators go if you know you can't defend them effectively, map size has also been acknowledged by the developers as an issue and the map design team have confirmed plans to shrink larger maps in the future.
yeah.... in the """""future"""""
Sorry for the sarchasm but the only map srinked since the beginnin of this game was the swamp.
I'd love to know how much time they think it will take...
-
@Leyoyo said:
hello handsome people in the fog
Me and a bunch of friends have successfully made a custom patch about sounds;
This is FAR from perfect, but this is something right?
FOR NOW WE WILL KEEP IT PRIVATE BUT WANT TO KNOW IF CHANGING OURS CLIENT IS ALLOWED.
This can be seen as a tool that can give us an unfair advantage compared to other killer that's why we are asking.
We just want to fix the game problem by yourself if BHVR take THAT much of the time (Not a criticism there are already working on a lot of patches ; keep up guys ! )
Much love and nice day
PS.(Sorry for the poor english , did the best i could )
why don't you send your solution to the devs so they can apply it for everyone, maibe you can help them in fixing the problem instead risking the ban... just saying
-
@ReallyBigShoe said:
https://forum.deadbydaylight.com/en/discussion/125361/devs-are-you-really-asking-that-question
Agreed. As I said before, and @Peanits can back this up, i want cross progression so I can buy the Switch version and loop while I poop.
But if the killer is pig... will you boop the snoot when loop while you poop?
-
I also considered it a nerf, and on paper it is, but after playing him i can say, it is not a nerf or a buf, if you dont consider addons, right now doc addonlless is slightly better than before, but not too much but with addons... well prepare yourself for a lot af screaming...
-
Cant wait to see the sprint burst nerf...
-
Than i repeat, play for a wile with only the free perks, not the dlc ones, than tell us onestly how it feel.
-
And still2ith sales we are, right now at a price of 120€ for all the dlc, plus 20€ of game...
I bought them in time so i'm not affected, but if i were a new player i'll probably avoid this game seeing how much i have to spent in it to just have it "full"
-
Want ruin? 7€ for hag, want bbq? 5€ leatherface, want surveliance? 7€ for pig.
Oh, ruin is nerf3d, better use sonething 3lse, 5-7€ for a killer who has that perk you need... is quite easy to spend more m9ney to get the perks tou want than the game cost itself.
And yes, you dont need them, please from now.on play both Survivor and killer with only base perks, no dlc perks, is jot going to be fun i assure you. :)
-
@Hunkulese said:
You don't think it costs them money to develop original characters?
Would you rather there was paid DLC or a monthly subscription? The developers need to eat too.
They can just crank up the price a jit and give to new players the game with all non licensed killers, i mean if a new player want the "full game" now is going to cost him a leg...
-
Ur so cute and full of hope :)
-
@Peanits Same question, is the new tome/patch tomorrow or later?
-
@LetsPlayTogether said:
Killers "wanting" to win are called tryhards cause they mostly do this by playing in the most cheap ways possible. Survivors do not have that possibility to play cheap. I myself do not care if I win on both sides, I just wanna have decent games, where both sides had enough satisfaction. I dont even care for my rank or my pips anymore.
So were do you get the fun from... i mean, you like holding w as killer or m1 as survivor....
I'm not trying to get to you, just... if the ibjective of the killer is to kill survovors and the survivor is to escape (the tutorial said literally that), id you dont care about doing that... what is that make you find the game fun? For surv and killer role, i'm curious
-
@VincentRedfield said:
PLEASE PLEASE PLEASE PLAY SURVIVOR, KILLER MAINS. You need to get face camped to death repeatedly, it's "a legit strategy."
As you wish :) just waiting for the patch to come.
-
Lobby dont seem that long to me, maibe cause im killer main?
-
@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/975503#Comment_975503
Yes, quite frequently. I even stream myself playing it.
And how many time ruin, or lullaby, or any other "active" hex survive past the first 3 minutes?
-
@Stanley12363 said:
https://forum.deadbydaylight.com/en/discussion/117845/just-my-2-cents-as-main-killer
Nurse wants to have a word with you.
Dont name sally please, i didnt calmed down from that yet...
-
I cant wait to see the next round of " Why survivor queue take 15 minutes? devs fix this!!"
-
In sostanza in nuovo matchmaking fa si che un swf composto da un rank 2 e 3 rank 20 si ritrovi ad affrontare un killer rank 2, quindi ad alti livelli ci sono 3 o 4 volte piu survivor, quindi anrank alti trovare partite da survivor richiede secoli, da killer invecene quasi istantaneo.
Al contrario a rank bassi i survivor trovano partite quasi instant mentre i liller aspettano ore