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Justa335i

Justa335i

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Justa335i
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  • I didn't know there was a fantastic group of Amanda Young connoisseurs on here!

    @bm33 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515501#Comment_3515501

    I do all the boops even if it kills me 😂

    I'm going to guess they are piggies that just don't know how to enjoy a good head pop. Or they're just angry piggies. 😂

    Ahh yes, the danger boops. If I'm playing survivor I never take off the trap and dance with piggy until it pops 🤩

  • I HAVE FOUND MY PEOPLE!


    Boop.

  • The Pig is the only killer we need.


    Boop.

  • I mean, all of the people with Xbox Game Pass will play it for free when it comes out and not play DBD.

    I wouldn't be surprised if DBD has some some of surprise event with FOLO free cosmetics to keep people hooked.

  • Iridescent Killer Addons should light a hex totem, and are removed once destroyed. Tombstone Myers, Pinky Finger Clown, All Seeing Wraith, etc. are more powerful than most Hex perks, and should have the same treatment.

    The Shrine of Secrets should be deleted and reworked so it is a place to "cash out" bad items/add-ons for better ones. Like 3 brown medkits for 1 yellow medkit, 3 green keys for 1 purple key, etc. Maybe have 3-5 trades that change weekly for both killer and survivor.

    The exit gates should automatically be powered 45 minutes into the game. The entity is disappointed in you for guarding a 3 gen and not sacrificing the survivors to them.

    P100 Killer / Survivor should get the base skin with an crimson or deep rift blue colors incorporated.

    Hex totems should be blocked for 2 minutes from the start of the game so they cant be insta-cleansed by survivors.

    Survivors should have an in game chat. "That will make solo queue too strong". Really? Its better that we all invite each other to a party in the pregame lobby? Same thing, just stupid.

    Killers should see the hook states of each survivor. There is no point to making them "remember". Is it easy? Yeah, but when im playing nice and just going for 8 hooks; i feel bad when accidentally i sacrifice a survivor that i thought wasnt hooked yet or only hooked once. "This will be abused!!!" Yeah, so its abusive when people count?


    Thats all i got. Now rip me apart :)

  • Bump. This is an amazing change idea. Hopefully its easy to implement!

  • All we need is a killer repetition block so you don't play the same killer back to back.

  • @Merudo said:

    Is the whole challenge bugged? Or is it only the description that is wrong?

    Just the description. I did it on Haddie with only 1 group heal with other injured survivors.

  • Wraiths break pallets while cloaked...

    Want me to break your mind? They can also kick gens and destroy breakable walls.

  • @rha said:

    Healing 100 health states in a single trial doesn’t sound too unrealistic versus a 3 gen Chess Merchant.

    I laughed for a solid 20 seconds at this lol

  • @Coordi said:

    This will be fixed in an upcoming patch - I can confirm it is 1 health state. We appreciate you bringing this to the forums.

    Thanks!

  • I think Ruin is in a good place.

    Killers can cause a gen to start regressing just because they chase a survivor off it it. Pretty valuable, especially on Legion.

  • Resilience.

    Everyone was so angry about survivors healing, and it caused major nerfs to healing perks, medkits, and healing speed.

    Survivors go ok, fine I wont heal and ill just use a gen build.


    Well, now gens are going to fast according to killers. I wouldn't be surprised if there is a gen repair "disability" added if you are injured, and then resilience just negates that.

  • The game has been so optimized at this point that its just how most people play.

    Unless there is a split mode between comp and quickplay, i dont see it ever changing.

  • I used to go back and forth between DBD and Overwatch.

    I have been playing Overwatch since 2016 and started playing DBD in 2020. I have been trying to play DBD more, but now its starting to get old. I have been playing Overwatch for a few years longer, however it took longer to get stales due many modes and things to do. From quickplay, comp, arcade modes, and limited time missions; it felt like there was something to always do! If you get bored in DBD of queuing for the ONE game mode offered...you're out of luck,

    I think i need to find a SWF. Solo wouldn't be as bad if there was in game comms like most multiplayer games. I love the teamwork aspect, but being dead silent working with a team I cant speak with doesn't work for me. A find a group option within the game would be cool too.

    Why do i keep coming back? I have a P100 Haddie and I'm working on getting my Pig to P100. I'm just holding on waiting for something to actually hook me back into the game. The rifts and challenges help because there is a sense of accomplishment. I already have every achievement, and get the new achievements every time a chapter is released. Personally, I think if another game mode was offered this games popularity would skyrocket. 2v8, comp mode, Prop Hunt, etc would be a fun!

    Maybe i am wrong and the game is on an inevitable decline. I hope I'm wrong, I really love DBD.

  • Deadlock, Huntress Lullaby, Pain Res, and Lightborn.

    You should never have to leave the hook, and its an easy 3 to 4k on bubba if they don't find your hex.

  • @biggybiggybiggens said:

    Technically yeah.. Space Billy returns in spirit.. xD

    See him floating in space since he got launched from dead dawg lol.

    That could be a fun easter egg!

  • What are you trying to say in this incoherent rambling?

    The devs are doing a great job. Don't understand why you made an account JUST to make this post.

  • I mean, i main pig.

    If a bad survivor has MFT (or not) ill catch them.

    If a great survivor has MFT (or not), they could run me for 5 gens.

    Find the weakest link, target them, and move on.


    I am trash. This is a video game for casuals. If killer is too frustrating, go survivor since they have "OP Perks".

  • The game is 7 years old. Same objective and goal with nothing else to do.

    If early on they feel like its an L, they just leave.


    Im hoping new game modes revive the player base. That, or a ranked mode. Rank penalties would make players hesitant to kill themselves on hook or DC.

  • All stealth killers. I like getting a jump scare.

    That unnerving feeling of not knowing if the killer is across the map or next to you is one of the aspects I like about the game.

    I exclusively play so queue or killer.

  • @Pulsar said:

    Indeed, I've brought this up in the past.

    Every level is about 300 Shards. To gain a level, it takes about 7 games.

    9000 Shards / 300 Shards Per Level = 30 levels

    30 Levels * 7 Games Per Level = 210 games for a single character.

    I seem to remember PC doesn't get Huntress, Hag, Doctor or Nurse for free.

    So, if you play on PC you'd need about 8000 games to unlock everyone.

    210 Games Per Level * 38 Unlockable Shard Characters = 7980 Games

    For Console:

    210 Games Per Level * 30 Unlockable Shard Characters = 6500 Games

    So, on Console where there are less characters we'll do the math first.

    6500 Games * 13 minutes (Average Trial Time) = 84500 Minutes Of Gameplay.

    84,500 Minutes / 60 Minutes Per Hour = 1408 Hours of Gameplay

    For PC:

    7980 Games * 13 minutes (Average Trial Time) = 103,740 Minutes of Gameplay

    103,740 Minutes / 60 Minutes Per Hour = 1729 Hours of Gameplay

    So, yeah, Shard gain is rough and it's not realistic anymore. It was fine when there were 12 Killers, but we've got too many now. You are forced to fork over hundreds of dollars in DLC costs.

    I love you for doing the math on this lol

  • Should just be set to the killers terror radius (outside of stealth).

  • @Pulsar said:

    Generally speaking, SWF=Killer.

    Most DBD players are bad and refuse to even consider that THEY might be the issue, not the game.

    I'm awful.


    That was easy!

  • I'm mainly worried about the effect it will have on the game. Players can be extremely toxic, and I can see survivors getting tunneled out just for playing an LGBT character.

    I understand David is gay, however that was revealed years after his release. Most players aren't on the forums reading posts, checking socials, etc like we all are.

    I feel if they release an LGBT character and make a big announcement / posts / tome focusing on only their sexuality, it will have negative effects to the Survivors that play them.


    I really like the ambiguous approach Dead By Daylight has.

    You look at a character and have no clue what their sexual orientation is, AND THATS THE POINT.

    All of us are unique in our own ways and don't need labels to identify who we are. If a "insert any sexual orientation" person plays Haddie and feels a bond, let them. Once you announce a sexuality, you may break the bond between the character and those who no longer seem themselves in.


    I will say if they were going to release an LGBT Character, a killer would probably be the best way. Unless your a SWF, its going to be hard to "bully" a murderer.

  • This seems pretty awesome!

    Myers is a stealth killer in the movies. I'm surprised stealth isn't involved in his kit like ghostface.

  • I honestly just thought it was my internet. I have 1gb internet and streaming / everything else is fine, but i randomly teleport in DBD.

  • @Ariel_Starshine said:

    I don't mind him and he's easy to kite, but after having 10,yes 10 matches with him in a row I had to walk away from the game today, so did my friends I was playing with.

    We really need a system that doesn't let you face the same killer twice in a row, unless its a new killer the week of a chapter release.

  • I hope not. The arguments are repetitive, yet entertaining.

  • I have all 220 Achievements. The adepts are a joke.

    Go on Dead Dog Saloon and tunnel the survivors off hook while spreading pressure.

    When its down to 2 survivors, slug one and find the other.


    The hardest achievement by far is the Huntress Hatchet Achievement, but that can be farmed by sniping survivors who farm with you.

  • 1 - Competitive Mode is extremely important and should be implemented. If your goal is to increase your rank, killing yourself on hook / DCing would hurt you.

    2 - Blight needs all of his exploits removed and an add-on rework.

    3 - Spirits attack for 3-5 seconds after phasing should be a special attack and not a basic M1, similar to the nurse change.

    4 - Survivors should have to be on a generator for 10+ seconds to stop it from regressing.

    5 - The Killer should see the final survivors aura for 10 seconds once the hatch opens. If the survivor is in a locker, the killer should get killer instinct.

  • Because it would be all nose boops, reverse bear traps, and Shawnee Smith everywhere.

    Amandasawiii1s.jpg


  • Trapper - Increase traps held to 3

    Legion - Lower Killer Instinct Range

    Blight - Addons completely overhauled

    Skull Merchant - Longer Drone Cooldown

  • So you get downed and the latch onto the killers leg?

    That's hilarious.


    I love stupid not serious perk ideas. They would be rare to see, but hilarious.

  • @Spare_Them_Mori_Me said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3467021#Comment_3467021

    Same. Wesker, Blight, Nurse and a good Pyramid head are my favs. Not weak, not unfair, and satisfying when they just cant get ya lol.

    I wish there was a pig only game mode.

  • I have a P100 Haddie and I am pallet camping hot garbage. Prestige means nothing.

    in Rant Comment by Justa335i
  • Sounds like a bug or a hacker.

  • Are you sure they weren't orange?

    Event Gens.

  • @jeffkillsyou96 said:

    What I heard about rewards for p100 when I asked about it is that they’re not coming anytime soon

    So, you're saying they are coming 😎

  • @BlightedDolphin said:

    Don’t know about survivors, but giving killers an iridescent weapon for reaching P100 would be a cool way to show it off.

    I love that idea, as it seems pretty simple. Base weapon, but iridescent colored.

    For survivors, maybe their items are then iridescent (excluding event items)?

  • I'm having the same issue. Hopefully they can fix this before the event tome ends!

  • @GolbezGarlandGabrant said:

    I like the swirling orbs that currently circle characters with invitation powers. Gives me Maplestory vibes. Cosmetics that are merely a giant "look at me." Maybe something more grandiose.

    There are so many amazing ideas for this, but realistically it would have to be something simple to implement.

    If we suggest anything too crazy, it could be years before its implemented.

    I think it would be nice to have something simple, yet "easy" for the devs to implement.


    Making full skins for every character may take too long, but what about another option? We have the Year 5 prestige crowns that were recently re-released, but i have not seen other designs like that. Maybe a standard head, with an iridescent king/queen crown? Later down the road they can always add some more complex ideas, but this is just a suggestion so we may see it within a year.

  • @nars said:

    I'd like a special effect on my items. Like a rosegold tinted flashlight beam, some little red fireworks on using all of my toolbox. that kind of stuff.

    I like it. Would probably be simpler to implement since it isn't character specific.

  • @Dinoraptus said:

    During the event, I have seen some killers tunnel out people who dont bring cakes.

    How would they know who it is?

  • Typically, Killers want to win but don't want to play super sweaty all game. Its much easier to make the game a 3v1 early on, then play chill the rest of the game. If I have a rough game, typically ill do this my following game.

    I'll tunnel one out, then 2 hook each other survivor before killing anyone. This isn't going to change with the anticamp mechanics, as I go straight to hook after they are unhooked, but far enough away that I get a devour stack (if I have it on).

    I also play survivor and know how horrible this is to play against. Its an extremely efficient strategy that works almost every time. I have a better outcome with this strategy then having 2 hooks on each survivor before I start death hooking.

    Note: I mainly play M1 killers like Pig, Plague, or Ghostface.

  • So you are cheating yourself and the other survivors out of bonus blood points?

    I've run into farming pigs and bubbas more than anything lol.

  • It already exists. I watch DBD League every week when it airs. Not live but I catch up on the games and see how the teams are doing, just like I used to watch Overreach League before it was 5v5.


    I really like it and its fun to see how high level killers / survivors optimize their play. Is it the "boring stuff", yeah. But the chases still exist and the crazy plays survivors / killers come up with.

  • Wraith has bing-bong, what more do you need? S-Tier killer.

    /sarcasm


    Hes an m1 killer with high mobility, which he cant use in chase (unlike nurse, wesker, spirit, or blight).

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