Jay_Whyask
Jay_Whyask
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- Jay_Whyask
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Sunday Driver (Killer)
Sunday Driver activates at the beginning of the trial.
- While Sunday Driver is active you lose the ability to lunge
- You no longer gain Bloodlust
- If a Survivor you are currently chasing gains the Haste status effect you will gain Haste equal to theirs for 10 seconds
- After gaining Haste your Terror Radius will increase in size equal to Haste gained
- Changes in Terror Radius size are permanent until the Haste status effect is reapplied
- The Hindered status effect resets Terror Radius size to default
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I'm not sure why my last post is using the Bulleted List format but okay. π€
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- Top three Killers: Clown, Dracula, Freddy
- Top three Survivors: Haddie, Trevor, Taurie
- Favorite perk: Object of Obsession, Spies From the Shadows
- Favorite map: R.P.D
- Least favorite map: Nostromo
- Favorite mori: GhostFace
- Licensed chapter I'd like: Dementium preferably with two killers. The Neurosurgeon & The Gnaw.
- Original chapter I'd like: An addendum to that bizarre spider story BHVR was cooking a couple years ago, because what even was that?
- Killer I don't like: Nurse because if they're good the game is already over & if they're bad, you guessed it, the game is already over.
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I recall the Developers saying if the game were to become unsupported they'd make the code open source.
So yes hypothetically a fan made server could host a "final battle" of sorts.
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- Bamboozle
- Predator
- Enduring
- Hex: Blood Favor
- Hex: Crowd Control
- Zanshin Tactics
- Unforseen
- Superior Anatomy
- Hex: Devour Hope
That's all the good ones I can think of right now.
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A Diver would go well with that ocean map they were talking about.
They could give them one of those old timey diving suits that look like leathery skin pulled over a anthropomorphic watermelon.
And the red stain could make the inside of the helmet glow red.
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Freezing stuff with the snowballs is really cool though.
I forgot to mention that.
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I just booted up the game & yes the FSR option is still bugged.
Furthermore, the Post Processing page is still blank.
Even worse, the event offering is personalπ€’ meaning we're going have to tough it through another event where at least 1 person has to use Party Streamers while everyone else uses the event offerings.π
Two different offerings just to emulate one, off to a great start.
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Are the Post Processing options fixed? I'm not seeing anything about it on here.
The FSR option didn't function at all last patch & the rest of the Post Processing page is blank.
We were supposed to get a bunch of optimization options right?
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I wouldn't mind if BHVR extended the Ormond Lake Mine queue for the entire duration of Bone Chill.
I genuinely can't get enough of the map, it might be my new favorite. π€ποΈπͺ
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@Starrseed said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034908#Comment_4034908
the big question is how do you stop that survivor from doing whatever he wants then?
Conspicuous actions are already in the game.
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I don't think it's worth it.
The skin is far too expensive to justify locking the one & only Snug skin HoundMaster has behind it.
Personally I'd just wait until BHVR makes Snug their own cosmetic slot.
That way the skin is 7000 shards instead of... whatever it is currently.
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That would be nice but I think the game being as buggy as it is would cause people to get banned for things out of their control.
And as far as I'm aware BHVR is completely nuclear when it comes to bans, everything is permanent & nobody gets a second chance.
All it would take is 1 bug where Blight inexplicably retains his rushing M/S because an add-on is broken & hundreds of people lose their accounts. π¨
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Are you putting the dashes in? That's something I always forget about.
You gotta do xxxx-xxxx-xxxx-xxxxxx
Like that.
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Didn't they already make it so the bubble doesn't obscure auras?
I had a match yesterday where a hooked survivor had Kindred & I could see the killer's aura through the bubble clearly.
Alright guys, call it πͺ. Heads the bubble is bugged, tails auras are bugged.
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I understand your frustration & I agree Human Greed should have a score event tied to it.
That being said, removing the BP bonus from AMN obviously isn't the play.
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Looks like moss.
Maybe it belongs on the railings & a bug reset their position.
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BHVR already knows this
You have to show your enthusiasm to the license holders for Buffy & Supernatural.
Because they probably don't know, and or, don't receive word about fans waiting for a crossover.
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Oh, I forgot the name.
Refulgence
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The killer is blinded whenever they hit you?
So if you take a hit when the killer is carrying someone the killer will drop that person & get stunned?
You can use that 3 times as well.
That sounds obnoxiously powerful.
Maybe have it be exclusive to non-protection hits.
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@SoGo said:
The PTB Furtive Chase could be reused for Shadowborn.
I use Shadowborn sometimes :(
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What kind of cosmetics they getting over there? π π€
Gun camos?
Or is it like full outfits for your operators?
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@Zuiphrode said:
These sorts of changes heavily incentivize slugging for reasons which should be extremely obvious.
?
Slugging is already heavily incentivized.
Also it's unlikely these changes would come without the 2 minute Unbreakable.
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Yeah, I'm pretty sure the only shroud that does anything is the shroud of separation.
I suppose it's possible that Vigo's shroud spawns everybody as far away as possible, but you'll only be able to test that on maps like Azarov's resting place or R.P.D.
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You wanna keep the camera jerkβ½
You gotta be the first person I've seen who likes it. π€―
I still think the best change she can get is removing the movement penalty after teleporting.
Having to stand still after teleporting to somebody is so clunky & frustrating.
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I think BHVR's idea was pretty good.
You can't hook the same person twice, and you can't sacrifice somebody before getting 4 hooks.
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Students killing each other sounds right up The Entity's alley.
I don't watch the show, but I'm rooting for you bud. π π₯³
Here's hoping the Dang rope pals aren't bottom tier.
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@Skeleton23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034642#Comment_4034642
Well when I was thinking of this. I was thinking people would love a Challenge mainly the Competitive Player base. A Mode like this would test ur Skills as a Killer and Survivor by pushing there limits to reach the Ranks.
And when The Devs speak Chaos Shuffle this was what I thought of
Ah I see.
It's supposed to be a test of skill.
Because newer players aren't going to know what all the perks in Chaos Shuffle do.
And they're going to get completely lost in Lights Out.
Something high ranking players won't even consider an issue.
That's a good idea actually π
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@Skeleton23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034639#Comment_4034639
Yep thats exactly what I mean. So your not sure what ur gonna get.
I like where your head's at.
That doesn't sound like a ranked mode though.
DBD is already a pretty random game, adding more variables to a potentially high stakes mode doesn't strike me as something people would enjoy.
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@[Deleted User] said:
image broke but imagine the flowing pipe chugging fat man and thin man drinking frops
guy on right is behaviour with the latest sable ward skin revenue
guy on left is the non cash-cow player and the advent calendar
You explaining the image was honestly more amusing than if the image worked.
The words "pipe chugging fat man" got giggling & kicking my feet in bed π€
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What do you mean by random gamemode?
Like one match is Lights Out, then the next one is Chaos Shuffle?
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That's how it used to work, BHVR removed it without giving a reason.
When everyone asked for it back we got the silent treatment.
π€ Wouldn't mind if they decided to bring it back without giving us 6 months of "we're collecting feedback" & "we're looking into it".
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034630#Comment_4034630
I didn't see them tease it, I'll have to go watch it again. Sounds good from a killer perspective but would it mean survivors will be staring at a close up of a gen for potentially up to 90s? That sounds really boring lol
The teaser was a 4 second clip of The Wraith walking around in third person.
It wasn't a teaser teaser. It was an actual teasing teaser.
They didn't show any survivor gameplay but I'm assuming you'll be able to look around while doing things.
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The Inverse mode was teased during the anniversary event.
That's the one where survivors are first person & killers are third person.
Maybe we'll get that soon, the teaser did show Mt. Ormond.
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Do you think God stays in heaven because he too lives in fear of what he has created?
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Nobody
They don't even listen to Otz when he's literally in a voice call with them.
Do you remember the Walking Dead live stream they did?
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I understand them not wanting to give Iridescent Shards.
But c'mon man, what are those blood point rewards? 50K? That's one killer game worth of points.
Also no rift fragments?
Here's hoping the Bone Chill event has more rewards than the Halloween event, because the login rewards are definitely not gonna get people to login.
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@Lexilogo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034530#Comment_4034530
IDK if it could be buffed, the premise of reducing your TR only in chase (or in other words; you are stealthier when you're being observed???) was kinda unsalvageable. The only way to bring back a balanced version of the original Furtive Chase would essentially be making a new Perk.
Anyway though, your idea is still great, salvaging these old Perks would be a good way to bulk up the General Perk pool without waiting for a license to expire. As others have said, the first reworked version of Furtive Chase was awesome, I'd love to see it back, and the BBQ rework was also a good Perk concept.
If you made the terror radius reduction larger & increased the time a chased lingered while using the perk it could be good for sneaking up on nearby survivors.
Maybe -16 meters & survivors remain in chase for 10 seconds after a chase ends.
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@jesterkind said:
I like the idea for the two PTB-only iterations, but to be fair original Furtive Chase was so terrible that nobody ever used it, there's not really much point to making it a universal perk.
I'd be super down to see the other two, though, I liked both of those perks and I'd definitely use both in some builds.
Yeah, original Furtive Chase is going to need a large buff if it ever gets reintroduced.
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Ok, apparently the FSR option is bugged & doesn't actually do anything right now.
Which means we're at -1 in terms of optimization options. π
So low spec & console players get to run the game at a crisp 30/40 FPS. π₯π»π₯
This reminds me of when the Badges & Banners were released. New content but the "content" part has an asterisk next to it.
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I still can't believe Clown doesn't get points for hitting a survivor while Invigorated.
It's such an important score event to have & it just doesn't exist. π
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That sounds serious.
I guess they'll have to Killswitch Nostromo. π
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What maps are you guys playing on that don't have 5 loops connected to shack? I'm being serious.
I keep hearing about all of the unsafe pallets but I never see them. πΊοΈ π€
For reference I've played Gas Heaven, Ormond Resort, Crotus Prenn Asylum, Coal Tower, & Hawkins.
Not once did I drop a pallet without another resource being immediately available.
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Hey wait a minute βπ
We have the Shape update
We have the slugging, tunneling, camping update.
Where was the high priority killer issues update.
Is that referring to the visible hook states? Is that it? π€ Was that all of the high priority killer issues?
Surely there's more.
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No Pain Resonance, no Sprint Burst, no Conviction? π€
β¨Exquisiteβ¨
I'll play that all day.
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I prefer being casual & friendly, but if I see even 1 person 99% their Sprint Burst...
It's over dog, gloves off.
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There's this really cool trick to get the killer to kill you faster if you're not having fun.
Do the gens.
The faster you do them, the more the killer is going to want you out of the match.
Make sure to have Unbreakable equipped too. So if they get wise to your scheme you can recover & keep doing gens. ππ
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Survivors can't stand back up in the void?
I'm pretty sure they could last time, am I misremembering?
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4022147#Comment_4022147
The deadbydaylight.com one is specifically for Dead by Daylight advertising. Anyone can sign up for it on the site, even if they don't own the game. A BHVR account encompasses their entire library (so not just Dead by Daylight) and allows you to connect your games and platforms, get cross game rewards, Twitch drops, etc. So it's more personal, hence why they'd be sending freebies, like the charm, to those with BHVR accounts.
If you log into your BHVR account, click the lines in the upper right corner, and go down to Communication Preferences, that's where the boxes need to be checked so you get the emails. I think that's the distinction (for future reference) between the two newsletters.
Enlightening, thank you π
It's disappointing that this is the first actual explanation I've seen regarding this bizarre Email situation.
Now all that needs to be done is telegraph this information to all of the people who are still in the dark as to why they haven't received their Emails.
Hopefully a certain community management team can drum up some pinned posts, tweets, & in-game mail elaborating on the need to hit those check boxes for your Halloween mail.
& then, y'know, re-send the Email so people can actually get it.
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4021973#Comment_4021973
that's the deadbydaylight.com email. The charm etc was sent to those signed up via the BHVR Account - it's a very different thing.
Oh, I see! So it wasn't a matter of reconnecting your account. All of this happened because there are two different newsletters to subscribe to.
That makes the whole situation much less complicated.
A completely different subscription nobody was informed of.
What a very normal thing to do.
What's even the point of making a second one when you guys were already handing out personalized codes on the first one?