Jago
Jago
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Comments
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@Snowbawlzzz said:
https://forum.deadbydaylight.com/en/discussion/comment/2538690#Comment_2538690
What could they possibly rework about the healing system that's not "Heal guy until bar is full"?
Speed and percentage speed with capping just like you mentionned. Kind of an Iron will treatment.
4 medkits in a lobby in incredibly strong. If thats a green with addons, that nulifies a lot of pressure a killer could build.
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Really feels like medkits are too powerful, I think the whole healing system will be looked at.
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DarkHood just released a very cool animation video !
Link : https://youtu.be/g7lVE0zcidI
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Boring to play if survivors know how to run.
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I think devs have no vision how the game is played / balanced.
When players habe discovered looping, the devs have started develop around it.
Perks are bandaid for a non fixable problem. Statistics are used a lot because theu want new players to have high retention. Sbmm is a tool for that, it will improve in game sellings.
They create graphical content only. Survivors are just skins, and killers are slightly different between each other.
They just adapt to what player do with their game. Thats it.
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Hard to believe there is a QA team.
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Or strong killers with fun potential, you know, Billy, Nurse...
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The "do bones" prophecy is finally coming
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Because flashlight is the only item that promotes an interaction with the killer.
Flashlight dont necessarily means bully intentions, it just means people want to have interaction with the killer, more than slamming gens or Hold W.
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@Bangarang said:
This thread is just another example of how childish / ######### annoying the majority of the DBD community is.
Oh wow, someone wants to meme and have fun, put them under arrest, Mr. Cowboy.
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Gonna be nerfed on release, and nerfed on next patch.
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LilithOmen if you like Blight and some quality pokos.
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@HaunterofShadows said:
I have a feeling that boon totems are going to be nerfed. I just have this sixth sense.......
https://us.v-cdn.net/6030815/uploads/P3YMT3INMOFK/image.png
https://us.v-cdn.net/6030815/uploads/PDZYDX1YBILI/image.png
https://us.v-cdn.net/6030815/uploads/KFFOTTEZH63Z/image.png
https://us.v-cdn.net/6030815/uploads/UB63C0WB41P6/image.png
https://us.v-cdn.net/6030815/uploads/LALGAKA7C58M/image.png
https://us.v-cdn.net/6030815/uploads/WYGDZ8IVGPA0/image.png
https://us.v-cdn.net/6030815/uploads/82VJKVVORW1I/image.png
https://us.v-cdn.net/6030815/uploads/44XES35HM2G6/image.png
https://us.v-cdn.net/6030815/uploads/QZJ47GZGNWKN/image.png
I've got pages of these I could go on
Are they wrong, tho ?
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Bubba facecamp is a good medicine.
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It doesnt.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2528659#Comment_2528659
I can as in concept its a strong perk, just like about 80% of all of dbd's perks
Just because a perk is OP on paper doesn't mean its OP in gameplay, because I can pull alot more perks out that seem OP on paper, but are only usable with other perks
But this one FTP is not OP. I dont know what we're talking about anymore.
Mettle of Man was OP. So are some boon totem perks already #GazOnFire
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2528057#Comment_2528057
Most perks are OP on paper and release to become this
https://us.v-cdn.net/6030815/uploads/VQKWBXJPTUFN/image.png
On paper is different from gameplay
You can anticipate its not that good due to the negative effect bind with it. But you can also tell its situationally very good on a SWF to save a tunelled mate.
Or can't you ?
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If its OP on the paper, then it's OP.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2526780#Comment_2526780
Even so, people will find ways to criticize and try to get her nerfed more.
Big brain strat to get her nerfed on next patch ;(
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RCPD map rework.
I'm from the future tho, the year is 2027.
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You guys think it will be OP ? If the nurse misses, hold W and win.
If the nurse didnt have recharge time, I'd agree. But these days are over. The only players that play Nurse regularly are too high MMR for 90% of the playerbase.
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@Malkhrim said:
https://forum.deadbydaylight.com/en/discussion/comment/2524373#Comment_2524373
That already exists... kinda. They are called Hex perks. Survivors won't be able to bless hex totems.
Sorry to disappoint but you can bless a Hex totem. It deletes the Hex effects and transforms it into a boon totem. If you snuff out the blessing, the totems becomes dull.
Enjoy
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The boon totem power will be strong. Bhvr got to be sure people will buy their new survivor.
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Dont worry mate, next killer will have a perk that will make dull totems un'blessable as a typical band aid fix 🕵🤡
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I'm sad for Haunted grounds since Boon totems are a direct safe counter.
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Bless a totems in a dead area where gens have been done.
StRaTeGy.
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I dont know if there is a priority or something ... But I guess the best play should be to snuff out the boon right before doors are alimented.
Which will never happen.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2523256#Comment_2523256
This is correct.
But this just increases my suspicion that the Perks will be really mediocre at best. Because the argument for Hex-Perks "They can be strong because they can be removed" cannot be used anymore for Boon-Perks, which speaks against strong Perks.
I guess we'll see. Its hard to picture for me. That's weird to think survivors have perks and items to get rid of totems, to now wanting to keep them.
What if a killer use 3 hex + haunted ground ? No boon at all ?
The game will be in its final state of "definitely not balanceable", imo.
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@Aven_Fallen said:
Nothing states that they can light it up again.
But being a Dull Totem again does not remove it for NOED or as Side Objective after removing the Blessing.
Now its stated.
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I think it's too much aswell. Being able to see all the ressources that remains is clearly broken.
Also comparing it to Zanshin makes no sense.
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Deathslinger was already trash (even more on console), I guess nobody will play him anymore !
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Yep its true, zombies are trash and its sad.
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Jane's face rework
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I swear, the queen Jane now has the face of a pepega.
Like literally, she looks like a frog or something.
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Never trust an AI. Especially the Bhvr ones.
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@hiken said:
to me twins.
Power : Trapper. Just boring for both sides.
Design : Nemesis because he is too smol
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Hacking is about the message sent. Embrace the philosophy.
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Silence you had, silence you'll have.
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Lol. Don't worry, you soon will have killers played by bots.
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Enjoy all the other games around ! Cheers <3
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Its a metric that shows if you play a lot, or not, and determiner the reward you ll have each month.
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His "buff" wont change anything.
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Usually 100 !
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Thats the only medium Bhvr is actually transparent with its audience : teasers.
Thanks bhvr, very cool.
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2517191#Comment_2517191
i mean if you're into that ig
Who's not :0
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Big toots goth
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Wraith.
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@Apexgnifrums said:
https://forum.deadbydaylight.com/en/discussion/comment/2516261#Comment_2516261
Apex is crossplatform and has not only stretched res in the settings but also FOV slider. You are in denial of reality. Go outside of your bubble and try out some other games.
Yes, there is a FoV slider for EVERYONE which make it balanced. But thats about it.
Apex is a balanced symetrical competitive game. Both team are 1st person and have the same options to compete.
Dbd is asymetrical party game. Killer and survivors have different FoV for the horror aesthetical reason.
You're comparing things that cant be compared.
Stretched is an unintended and unfair advantage.
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Give bread to the hungry, they will eat it.
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Oh no you started a trend.