Ihatelife
Ihatelife
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- Ihatelife
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Comments
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😏😏😏
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I found him a lot easier to play against than earlier. Idk why. He feels more smoother and predictable now.
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/1036591#Comment_1036591
It's a combination of factors. Self-Care being so highly used isn't a big deal, because it's not breaking anything. But Ruin being so highly used was more of an issue because of its warping effect on the entire game experience.
Can you guys make a statics later with kill rates for every killer in game after the ruin nerf? Please :)
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They're cute.
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Can you guys stop talking about nerfs for at least one day? 🥰
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People and... 😂
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Happy Birthday Mushwin <3 Make this year better then 2019! <3 😈😏😍
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Surge, pretty good on Legion, since their power cannot down survivors 🥰🥰🥰....heh
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I still miss the old ruin, but it's so good to use other perks though
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1033789#Comment_1033789
No, not really, all killers are kept in separate spaces between trials without anyone or anything to do.
Even Legion? That's sad
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@FilledPizza said:
From the lore, they probably don't even know the other exists.
But they're both in the entity's realm, so they must know something about each other 😏
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I wish it could be a narrator from the spotlights :)
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Also toolboxes shouldn't grant speed bonus. Only toolboxes should give you a more bonus to a great skill checks :)
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Jane sounds so cool when she gets hit 😉
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@TAG said:
She should do a backflip through it, complete with jazz hands. That would fit.
YES!
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None. I am actually more frustrated at work.
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Use your power against injured survivors ONLY if they're close together.
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What do you guys want from the dying light? This perk is amazing <3
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From what I see now, devs only listen the survivor side mainly so... Your last line answered you.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/1031661#Comment_1031661
Any reasoning for why you disagree with my nerf suggestion? And keep in mind I do understand that it's too early to nerf Doctor right away, this is just about what change I believe the Doc will still need, based on my observations on how effective his shock therapy works at loops, which I explained in my thread.
Maybe because it's too early to say if he needs a nerf or buff now?
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I can only say...
*ekhm*
NO.
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@DBD78 said:
I played new doctor once but felt pretty boring just like old doctor? How many meters does static blast cover?
Depends from how large your terror radius is. Mainly 32 meters by default.
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But overly yeah, he feels fun to play now.
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His shock therapy power feels much harder to use.
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Nah, it just seems like they allow people to use their rights from 2020 xd
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I remember when @not_Queen said to me: ''And I hope you're okay''
In current situation, nope I'm not okay 😂
Like that's exactly the point of my nick name 😍
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/1025406#Comment_1025406
With the amount of moris currently, I disagree. Both sides still have more of a skill cap then they’re given credit for, you don’t just start out knowing how to perfectly loop,stealth,hit great skill checks and how to predict certain killers movement.
If you have experience like for example noob3 or ayrun or even tru3talent, there is really no problem to survive now from any killer. Like all killers now has barely any pressure.
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Way too easy. Playing as solo feels way less frustrating now, but still it is really no challenging though. And playing the killer now? Yikes.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/1025381#Comment_1025381
That’s like someone who’s only played survivor for three years saying killer is too easy.
https://forum.deadbydaylight.com/en/discussion/comment/1025384#Comment_1025384
I’m currently R2 on both sides, certain situations killers face (toolboxes primarily) are the main thing that makes survivor stronger imo.
Nah, playing the killer was hard before the ruin got nerfed, but now this is a real NIGHTMARE. But since now playing as survivor feels just way too easy and not really challenging. I miss ruin.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/1025110#Comment_1025110
Don’t you rarely ever play survivor? You can’t really call something easy without experiencing that thing enough.
Perhaps you play the game for 3 years...
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For me this game is too ez as survivor now.
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With the upcoming ruin change we are going back to 2016
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@GodDamn_Angela said:
Most people who are complaining about losing its slow down potential are complaining because it, at times, gave them a little bit of a buffer in the beginning of the game to get things rolling. It gave them a little extra time to find the first survivor before the first gen popped. Now they don't feel like they have that (though Corrupt Intervention can kind of do the same thing. 🤷)
I never play with Ruin as Killer. I rarely play Killer at all. But at least I'm willing to listen to those who are upset about the loss without calling them names and dismissing their concerns.
Corrupt is nothing compared to the Ruin 😉
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Eh, without ruin the game will be much more easier for me,....as solo survivor XD
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@Peanits said:
I could probably give you some suggestions. What do you like about Legion and Doctor? Is it the way they slow the gens down, or the tracking, etc.? If it's the slowdown you're after, the Pig is a pretty decent choice. Her traps can waste quite a bit of time.
Pig traps are pretty RNG. so nope.
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@Umbrae_pk said:
https://forum.deadbydaylight.com/en/discussion/comment/1004051#Comment_1004051
Buff demo? Nerf Inner Strength? Nerf Steve? You’re so vague.
It's not so hard to guess my bae 😏❤
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@Mandy said:
I use Inner Strength a lot - and I see a lot of Steve's in my matches...even a few Demo's the last couple of days. Would love to see more Demo's in game!
Then you guys know what you need to do 😏
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@Hoodied said:
Nobody wants to work on a gen for more than 80 seconds at base, also wraith isn't weak he is pretty strong in the right hands
Wraith is pretty average tbh
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I main her.
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Meh, he's fine. Very ez to escape against him.
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Killers are not allowed to have fun. That's why they're victims of the Entity.
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@Peanits said:
If you factor in the time taken to charge the shred, it's not any faster than kicking it. The real benefit comes from forcing the survivor to drop the pallet sooner to avoid the hit (breaking it in the process).
Nah, wrong. The benefit from that is to make the survivor to respect pallet and avoid dropping it, so you can bait the shred attack and normally hit them.
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What was the motivation to having a cooldown after hitting survivor with shock therapy? In the PTB it feeled like a poor and annoying feature.
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@Almo said:
You know what really makes them happy? Play a Killer with an insta-down and run NOED. They love that.
Nah, if you're gonna changed it XD
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He's just quite a challenge in dbd mobile, but overly he is completely okay 🥰🥰🥰
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@Peanits said:
There's no date yet, but it'll typically be at least two weeks after the start of the PTB (so I wouldn't get your hopes up for next week).
Oh that's good. It can be delayed, there is no problem guys 🥰🥰🥰
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Nope
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It's all about money... BHVR only makes cosmetics for popular characters... Notice how many cosmetics Nancy and Steve gets! Plus Susie is getting an awesome cosmetic, which I'm proudly surprised <3
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Make it so the ruin is no longer a hex. Buff the regression speed for that... maybe like 200/300 and 400%. Making great skill checks success zones shorter when this perk is active. :)