Horus
Horus
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- Horus
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Comments
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Beetle juice
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@CrazyMage said:
I cant wait even if the demo is gonna be a bit dookie, I might stop playing Jake for the first time in years for Steve.
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The real mr beast would just buy the company
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Its a spaghetti meaning
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/689209#Comment_689209
https://us.v-cdn.net/6030815/uploads/037/DC7WPUWXBQUC.jpeg
Cranky Kong is cranky and demands you listen!
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/689199#Comment_689199
I counter your git gud with this git gud!
https://us.v-cdn.net/6030815/uploads/274/0I1L1Z52XRAZ.png
So now you’re the one who must git gud! So ha!
I counter your counter with my other counter
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3 years and they dont balance in higher ranks
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Cause crappy blendettes and the devs wont brighten her base or prestige clothes
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Default fortnite dance
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No didn't you quit dbd
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No let it die
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Insidious i just dont like it
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Desert map pls
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Should just be a full rework in my opinion
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Just make it to not stack
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@Awakey said:
Fire up says hello.
From the dumpster
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/683730#Comment_683730
If his mori isn't the mouth inside his mouth destroying someones head I'll be disappointed
Devs cant do nothin that involves body destruction to much work for them
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It would be something more lame like an downed survivor has a bright red balloon and is floated to the hook
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Original killers
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Reduce his cooldown
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I thought we were wanting a swole clown
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@Shad03 said:
https://forum.deadbydaylight.com/en/discussion/comment/682149#Comment_682149
For one, those add ons are pretty lazy by design. And second, add ons are meant to aid a killer, if the Devs aren't careful then the Nurse will just come out even stronger then she is now with add ons. Especially since her add ons might come on line with other killers, like not having any downside to using them.
So people wanted here nerfed which caused the revisions in the first place so just give her crappy addons and she will balanced
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@not_Queen said:
@Aztreonam78 We do have something in our roadmap for Legion. Right now, the live design team is concentrating on the Nurse addon rehaul (among other stuff).
We are too early in the development process on the Legion changes to communicate about an ETA or even the changes themselves but be sure that when we are ready, we will communicate about it.
How hard is it to give her addons hemorrhage or blindness and other useless status effects like you gave freddy
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@Kycer said:
The 1v1 is very fair. Whoever finds the hatch first should win. If the killer finds the hatch first then he should get his last kill for free. Just as simple as that.
And there making a perk to find hatch across a map so even easier now
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Pgtw
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Anything higher than 10 bucks is gonna be a no from me dog
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0%
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1 mil cap needs to be increased to 2 mil bloodweb perks need to be 6 available and 4 to be bought and bloodweb prices are 50% off permanently
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@TheGorgon said:
https://forum.deadbydaylight.com/en/discussion/85976/new-infinite-on-hawkins
It's because of the use of Balanced Landing. It creates so much distance it's amazing. Listen, for example, a survivor normally takes a while to recover from a fall, Balanced fixes that letting the survivor to jump down even when it is on cooldown. In short, Balance Landing is great at creating loops but, it can be easily countered by Bamboozle.
I saw that balanced was supposed to receive a small nerf that when exhausted the stagger comes back when falling off again
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@Almo said:
We are very careful with anything that results in slower generator repair. We've found that when the Killer can permanently slow gen progress by a noticable amount, it results (rightfully) in a lot of Survivor frustration. Dying Light was problematic for two reasons. It encouraged tunnelling and killing the Obsession as soon as possible, and the gen-slowing was heavy and permanent afterward. From a risk/reward perspective, it functioned well, but from a "is the fun" perspective, it did not.
Of course the idea of being a Killer is to... kill the Survivors. But effects that make it positively unfun to play Survivor aren't good for the game; same for effects that make it unfun to play Killer. Hence the alteration to Decisive Strike.
The new Dying Light loses its tokens to prevent it becoming too oppressive.
We'll watch what happens in the data over the next few weeks to see if it needs some adjustments to its values.
Its a shame when you need weeks of data to tell how bad a perk is when everyone in thread saying how garbage it is
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Upstairs looks garbage
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Pretty good needs more hooks upstairs
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/669777#Comment_669777
What humans are you talking about? Last I checked, the developers aren't one of them! :)
You dont know them personally or there skeletons in there closet
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@NMCKE said:
BHVR won't do anything without reasoning, so the developers do try to give us a great game whether you believe it or not.
Give the developers a chance, they are also human too. :)
And humans can be monsters without reason too
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@Peanits if you can pass along that the lunge is good but the portals are lackluster and need some help that be great
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@Peasant said:
https://forum.deadbydaylight.com/en/discussion/85099/what-do-you-think-about-demogorgon-mori
I believe the problem is China, apparently having the head get removed would violate some rule over there or something like that.
Knowing the models the head removed could just be a knub for all i care
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@thisrandomguy said:
https://forum.deadbydaylight.com/en/discussion/85099/what-do-you-think-about-demogorgon-mori
I think i remember devs saying in a dev stream no decapitation because that is a highly sensitive thing in some cultures and religions.
Well monsters and killers can give two flips about your culture or religion we need decapitation
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What does left behind do
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Hitboxes are a mess perk balance is survivor sided and yeah why not
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Could have at least rip the head off
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@Mtom912 said:
Good, it removes bming, and potentially the cool down if you hit them by accident instead of another survivor, technically a small buff for killers
Ghost and pig teabag INTENSIFIES
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@n2njauwu said:
https://forum.deadbydaylight.com/en/discussion/comment/666430#Comment_666430
so what there are like few small maps and tons of huge maps . atleast it could help with map pressure . . or you could make it with the killer TR scaling , synergies with distressing
Puttin distressing does no changes surge radius its a fixed radius
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@TheGorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/667327#Comment_667327
Apparently they did some work on the characters and their hair on the PTB or the upcoming one, don't take this for granted though.
You mean the hair the keeps disappearing when hooked
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@Peanits better submit this perk to change again
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Yeah this seems to be no point in using this perk
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Wow buffs surv perks but nerf killer perks there biased is showing
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/666769#Comment_666769
It's only been four hours since the update went live, and the perk isn't even available in public matches yet. We're going to wait a bit before pulling the trigger.
Pull the trigger like its a semi automatic weapon





