Hannacia
Hannacia
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- Hannacia
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3463132#Comment_3463132
Oh yeah, killers are so innocent. We have terrible solo-q matches because of teammates. Sure! It's never about killers and their unhealthy strategies, just noob survivors!
Everything you said is just so wrong (for me) but it's okey, we just don't agree on this.
But i can tell this. I always seeing you are complaining about survivors but i never saw you mentioned about survivor issues. I will wait prove if i am wrong.
I am talking about killer issues as well. So don't come to me with " Both sides have issues, but soloQ isnt as bad as people make it to be. ". Because i know killers have some issues too and i am talking about them as well. But the second part you said just makes me believe you are not playing solo-q so much.
Because solo-q is just bad how people making it. It's the worst playable mod atm.
There is no op survivor perks btw. I don't know what perks you are talking about.
I play mostly survivor nowdays. I see the soloQ as it is and to me personally biggest issue is teammates that are too scared to help people on hooks, open doors run out with 0 hook on them. Self care in a corner for who knows how long. Drops every single pallet with windows leaving 0 to other survivors. Should i continue? I see this every day.
I know there are issues, but im still big believer that if survivors play well the matches are better.
Turbo tunneling at 5 gens its an issue but it doesnt happen in every match. I'm talking about the tunneling that happens when killers are running out of time in a match and they have to tunnel person out to put some pressure back into the game.
Face camping is a Bubba thing mostly and new killer tactic. I don't see 3000 hour killer doing this usually. Face camping is getting a fix.
What do you want soloQ survivors to get. Kindred? That would be too powerful. You can't also just give perks after perk as basekit to survivors.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3462822#Comment_3462822
When it's survivor issue, don't take this game so serious and go to next.
When it's killer issue: Please nerf this survivor perk, please buff killers, gens are so fast, survivors are so op...
What about no? Tunnelling is issue and needs to be addressed.
Tunneling is also a cause to too fast gen speeds and overpowered survivor perks. Not all is black and white. Learn to see the game from both sides. Both sides have issues, but soloQ isnt as bad as people make it to be.
Biggest issue is other survivors and how well they play the game.
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Had two matches today where gens went so fast i couldnt keep up.
First match 4 toolboxes 2 brand new parts...3 minutes game was over. i had few hooks survivors were saying EZ at the endgame.
Second match gens were again flying. I had 2 hooks when i had 1 gen left. Keep in mind i like to play fair, but i had no choice but to turbo tunnel the next survivor i caught and the second survivor. I won the game due to that but was it fun for the survivors ... dunno probably not. I just hope they werent too salty. Probably but meh..what can i do.
I also play spirit and im not too bad of a spirit but even i can't always keep up with gens. (no i didnt have motherdaughter ring. I dont play with that addon usually )
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I haven't seen proper slugging in months. Sure i've seen killer slug the last person for 4k once in a blue moon and sometimes slug a person if they see someone near the downed person, but i havent seen 4 survivors on the ground at the same time and killer never hooking them.. well maybe 2 times in 2 years.
Tunneling happens quite often, but its also result of many things. People also take this game tiny bit too serious. I say move to the next GG if you get tunneled. Not a big deal take few minutes to queue up to another. Newer killers might use this tactic a lot. I've noticed looking at the hours that killers with less than 300 hours tend to tunnel quite heavily.
Camping. Sure happens sometimes. Quite often when i get bubba against me first thing i do is check where the basement is so i stay away from it. Literal facecamping doesn't happen that often in my games though. Proxy camping is more common. End game camping to secure 1 kill not sure why people get upset about it. Some survivors think killers should just admit they lost and let everyone go. In my opinion face camping ( if its not bubba) is quite commonly used by newer killers.) Experienced killers know its a horrible tactic to win a game.
Biggest issue in this game is unbalanced maps (some perks) and OTHER SURVIVORS!
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@BasementDweller said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3461996#Comment_3461996
I still let them go since I know they need to escape for masks
Actually they don't, all they need is for either exit gate/hatch to be open with one charge for the masks.
But you can still let them go if you want.
Yeah im trying to play little nicely at least few first days. Also letting them open the gates pretty much means you are letting them go unless you slug them and open the gates yourself...but thats too much of a hassle.
Tomorrow i will probably play normally again since most people have gotten some masks already.
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I would love this to become a thing in DBD. Maybe even separate gamemode.
I love the fact i can't see my perks before loading into the game. Been using the random perk websites, but it's not as fun as going in completely blind.
Not sure it would work in the normal gamemode, but if everyone had to play with RNG builds it might be fun.
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I was friendly killer today due to the event. I want survivors to enjoy themselfs and get masks so i didnt go too hard on them.
Personally i don't like farming killers as a survivor nor do i like to farm as a killer but today was an exception.
Playing spirit people Dced against me when i got first down so i didnt even feel like just stomping on the last remaining ones at 5 gens. I just find farming boring.
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I had most survivors not bring any cakes today. I still let them go since i know they need to escape for masks.
Would be nice to get bloodpoints but what can you do.
Dcing because of not getting 5 cakes is kinda silly. Especially with survivors since you can't expect the killer to play nice. ( im assuming this person was playing survivor)
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I had some rough matches today, but i have to say Weskers and ghostfaces are the most chill killers out there. I had so much fun with you guys today <3 (even if i died)
Spirits made my heart sad today and clowns were at the hooks throwing bottles to peoples faces.
Happy anniversary to everyone and try to have fun! <3
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My only problem in soloQ is other teammates. When i see someone hiding in a corner opposite of the killer i know it's going to be fun times.
I don't mind which killer i go against i think other survivors are the killers in this game most of the time.
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Not sure which server you guys play on but in EU its very popular atm. Paired with hope and resilience. Its having quite the impact.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3456730#Comment_3456730
First read and then write. Maybe stop laughing, so you can see posts more clear.
I said survivors are not getting good new perks and when they get, people are complaining about them. Non of perks you wrote are new.
Try again.
I read the whole post and the comments, and there was some talk about survivors having less good perks and less pickrates on certain perks than killers have, which is the thing that made me laugh.
Survivors are getting good perks all the time, are they meta probably not but only way you can get meta perks is to have a busted perk like adrealine right. Is this what we want? Survivors want perks that make the game easier for them like old CoH? Heck even the new CoH is still good. Getting a good perk is ok but getting a busted perk like made for this is not ok. It's ok for killers to complain about a perk thats making chases last too long or even catching feel impossible.
I'd also say that Renatos perks are pretty good. Background player is really good perk for altruistic survivors that like to help out people. Bloodrush is good if you can use it in endgame. Fogwise is a really handy perk especially for PC players that can hit great skillchecks easier. So i'd say multiple "newer" perks are usable and very good, but are they meta no. Meta perks tend to the the strongest and the most unhealthiest for the game.
Survivors have complained about killers perks and most of them have gotten nuked down so much no ones using them. Killers havent gotten any good new perks eather. I'd say the last good one was Nowhere to Hide and distorsion being in every game nowdays even that perk seems pointless.
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I'm laughing here reading that survivors can't ever have good perks. All i see in my survivor games are GOOD or GREAT perks.
Adrealine. Great perk.
We'll make it Great perk
Resilience Great perk
Prove Thyself Great perk
Off the Record Great Perk
Do i need to continue? Survivors have multiple great perks. That is a small list i named. Made for this has broken the game for many killers. I've seen it personally destroy multiple killers in endgame when my teammates (soloQ btw) have ran the killer minutes because they just couldn't catch them. Haste stacking is a massive issue and i don't think 3% haste should come that easily. Oh you are injured here you go small speed hacks for you.
Killers have good and great perks too, but i'd argue they have less variety than survivors. Killers can't go around and have fun with off meta silly niche perks since they most likely will get destroyed. Survivors can do this more easily since there are 4 of them and 16 perks all together so it doesnt impact the game as much if 1 person has 1-2 silly perks on.
Again im nowdays a survivor main. I tried playing few killer matches when singularity came out shrugged and wen't back to survivor. Its more chiller and i can enjoy my games more.
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She shouldnt have 4 drones eather. That's whats making her such a good 3 genner. Constant info on everything. My simple solution against her atm is ..not to play against her.
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What i've seen this perk do paired with hope in endgame something needs to be done. Even 115 killers are having issues of catching these survivors.
I don't think the haste effects should stack and i really think made for this should lose the endurance effect completely.
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Beautiful map, very colorful. That being said it's way too busy for my eyes. A lot of sounds too which sucks for the killer side.
I think what ive seen so far its more survivor sided map.
Behaviour knows how to make beautiful maps, but they are making them too busy and cluttered.
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Very easy to play against. Pre drop pallets and always have a sailor moon wand with you. Without its pods the killer is just M1 killer without a power.
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Was going to get my adept yesterday as well on the new killer, but Adam dced out of spite in the end. Couldnt wait the 2 second so i hook him..nope dced. I gave up on the adept on that point.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3451810#Comment_3451810
The sentiment appears to be widespread.
I enjoyed her. I enjoyed playing her like a normal Killer and using her power as intended (“OMG she’s only good for 3jenning what are you talking about lol” as some like to say). Much like Twins, she’s garnered a massive reputation for being extremely boring to face. Fair enough, it’s not the first time some people have found a Killer they really enjoy, only to have the experience ruined by DC’ers because of that same Killers reputation.
I literally cannot consistently play her anymore because of her reputation. It hasn’t been this bad since Legion, but I sympathised with Legions ######### balance before because it was literally game breaking. Guaranteed downs should never be a thing like they were with Legion.
I’m all for the rework (removal will never happen and the joke got tired after the first few times), as long as she ends up enjoyable to play and face, to an extent. We all know not everyone will be happy and she will continue to carry that reputation until the day the game shuts down. Twins were given measures to limit slugging but they still carry that tag of “sluggers”. You just don’t hear it much because no one plays them.
Problem is that even if people say they play her "normally" they still put 3 drones on 3 gens, and instatly gets info if someone goes on a gen and comes back to defend. I've not seen a skully that doesnt do that yet. They might chase for a bit but if they are losing they will go back to the im the defender of gens playstyle.
She simply has too many drones and too much info. Too long exposed period and stupid haste so you can't even run away from her now. I don't know any other killer that has so much info as she does. Survivors cannot do anything without her knowing it.
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Only good rework is to remove her or completely change her. She needs to lose some drones and her exposed period should go lower. I don't think the haste she gets was a good idea eather.
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3451397#Comment_3451397
Thats why pairing it with a perk that gives you Endurance is a good idea, or something that can pick you off the ground (mainly Unbreakable) this allows you to go for a few more protection hits
Sincerely, some one who throws games using Mettle of Man
I was running it with adrealine, so end game i can possible tank a hit and maybe even an extra hit for someone.
Off the record. For protection hits of course.
Inner healing so i can heal myself after the protection hits ( but i got killed every time i took one) :D
Lithe. Might switch this to DH though
I dont see much slugging so i dont think id get value out of unbreakable. My biggest issue has been that when i take that hit for someone else killer turns on me and NO ONE will help me so ill be dangling in the hook.
Might just skip this tome task.. not a big issue since i've been skipping 3 tomes of killer tasks now :D
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My biggest problem with it is the fact that if you try to take protection hit for anyone the killer quite usually turns and chases you instead and you are the one in the hook next.
I don't blame the killers i would do the same but its hard to survive the match with 3 protection hits since i'm usually already dead while having only 2.
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I have P 100 Meg, and i will always be a Meg main. Now i'm leveling Ada who is...P28 i'd like to say can't remember exactly.
Killer is Spirit but i stopped playing killer 3+ months ago. Got burned out, and i'm not sure when im going to go back to that side so she is only P 21... ( i think )
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I'd want the Meg cosmetics. They are more feminine than the actual DBD cosmetics are and i can't wait for her to look nice once in a while.
Would love to get the spirit outfit as well, sadly we won't be getting the new moris but hopefully someday Behaviour starts selling other moris for killers.
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Flip Flop, Unbreakable, Tenacity and Power struggle has worked for me sometimes. Sometimes i replace Unbreakable with Boil over, but yeah doing these in soloQ is hard.
I tried all day yesterday to do the take 3 protection hits and escape as Ashley...well didn't go so well. If i took protection hits i got tunneled ( i dont blame the killers i'd do the same) Or i was first in hook and died first :D
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Red forest. Badham. Haddonfield.
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Favorite is Meg. Only survivor i've P100 so far. Ada is next.
Least favorite.. Feng. Can't stand her voice. Also i think the fact that she's so favored gets me not liking her even more.
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@CorvusCorax86 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3449589#Comment_3449589
No, this happened a couple of minutes in with a Merchant actively chasing everybody. As mentioned I see a changed playstyle more and more which begs the question what the next reason for hatred will be for her if the "3-gen" isn't viable anymore.
Sorry to say but maybe they just wanted to get out of the game?
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I personally absolutely hate her design and the chase music hurts my brain.
Gameplay wise I don't like the fact that she has 4 drones that gives her information all the time. No matter what she gets info where you are or which gen are people on. You can't do anything about that fact.
Also i really think with spammable drones she shouldnt have that long of an exposed period.
Hate to say it but she is my only GG go next killer. No hate to the players i just don't want to waste my time.
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Twins, Hag, Artist, Pig, Myers, Trickster, Dredge, Trapper, Freddy.
Mostly see Weskers..A lot of Weskers with the springle of blights.
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Gen rushing is being used when gens go by so fast killer can't keep up and yes it happens. The term gen rushing is silly since like others have said survivors really don't have other objective. I would love the idea for survivors to get secondary objective.
Game is designed so killers usually lose 1 gen in the first chase, with toolboxes 2 sometimes even 3 all depending on perks and items. Survivors also spawn straight at gens. I think this should be fixed. Survivors should spawn edge of the map and always together. Map sizes and gen placements are also an issue, because 1 killer usually can't do many things at the same time. Chase survivor, protect gens and even maybe protect person in a hook. You have to usually choose 1.
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There are problems on both sides. I stopped playing killer months ago due to the stress and frustration i felt. Gen speeds are silly with survivors that know what they are doing and on bigger maps.
Survivor side my biggest issue is the teammates. These past 2 days i've been left to hooks to die while people hide doing nothing. Or people just run out of the exit gates with 0 hooks giving 0 f...s about others. Then there is the Dcs.. people get caught first DC. Peoples map offering was refused.. DC.. its a trapper.. DC ( i'm not kidding ) When its not DC its hook suicide.
5-4 gen tunneling killers are an issue too, but fair killers usually end up losing. So in a way i understand it, but it hate it. Especially when the killer is Blight or Nurse. I've noticed blights tunnel instantly 1 person out.. everytime.
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I think the major point of this topic is survivors should not get ANY gen speed up perks atm. Prove thyself is and will continue to be a major problem and yes I do see BNPs used quite heavily as well as SYRINGES. Survivors that have more than 200 hours in this game have iri addons to use in their toolboxes and medkits so its not rare thing to see.
Question is why is behaviour so keen to push more and more gen speed up perks while maps + other stuff is still a problem for majority of the killers. I've had multiple matches as a survivor lately being so fast that the killer gets 1-3 hooks. Is this what you really want?
I stopped playing killer around 3 months ago and im not going back with these changes
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If really good SWF teams struggle a 40-45 minute match against this lady something is clearly wrong with her. I just say GG next when i see one. I won't waste my time anymore with her.
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Megladons : If you see a basic Meg with a mask expect them to be new. Cosmetic Megladons are usually quite good and helpful to the team.
Nea: Entity, and quite often toxic
Claudette: Loves that selfcare with spine chill. Usually wastes the whole match in a corner.
Dwight: Good Boi
Jeff: I love them no matter what. Usually the least toxic teammates.
Feng: In my eyes the worst teammates you can have. Usually new players and just play the character for the cosmetics. Unhelpful and waits at the gates instead of helping the team in endgame. Hides often and doesnt do gens.
Ace: Can be comp Ace or not. Usually Ace players are quite good and are rocking that comp outfit.
Mikaela: Sigh.. Mix between Claudette and Feng for me. Doesnt really know what to do instead of boons.
Bill: Again mix of new players and really good ones. You never know which one you get.
Vittorio: Well lets just say i dont mind watching him walk away from me. *Wink wink*
Steve: Scoops Ahoy Steve hands down eather hacker or juicer.
Nancy: Usually toxic. Loves flashlights.
Kate: Again mixed bag of whateverness. Never know which you get.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415513#Comment_3415513
Why not?
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415514#Comment_3415514
Like i said, you have a lot problems in this game. And you can't get perks for fix every problem you have. It's not that simple. You limited with 4 perk slots.
If i bring perks you mentioned, i can't counter slugging and tunnelling. If i bring perks for counter this strats, then i have to deal with slow heals or some other problems.
Tunnelling and slugging are very popular strats btw, i don't know how you can say you won't see this type killers in every game. I almost seeing this type killers 70% of my time.
Perks can not be fix for all DbD problems. That's why we need to talk and make them change game.
And ofcourse, like i said if you open topic for killers i will support it as well if your points makes sense to me. I am not one-sided player.
Honest i dont see slugging much. Maybe we play on different servers so games are different i don't know, but slugging isnt used much or at least i personally do not see it.
Tunneling sure it happens but what can you do. Tunneling also comes from core problems that needs to be fixed in the game. Ask yourself sometimes why do killers tunnel. Is it because its an easy win or is it because gens go too fast and maps are too imbalanced? You will never get rid of tunneling, but i'm sure some killers would start playing more "fair" if maps + some of the survivor perks and items were adjusted.
I also don't believe you are getting tunneled, camped and slugged every single game you play.
Lets say slobby gets nerfed...killers start using gift of pain. How long would it take for you to make another post for gift of pain to get nerfed? See my point here? You will never be happy unless you win 100% of your games?
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415500#Comment_3415500
First SB is boring perk for sure. I never loved this perk. I want to run any time i want, this perk takes this from me.
Adrenaline is fine. I am using it time to time. We'll Make It is another boring perk, you need hook save for it. I prefer Botany even it is 50% but all time.
Reassurance is fine perk but forced to bring perk sadly. I don't wanna run a perk which will counter campers. I wanna be free with my builds. But sadly i can't.
And here, i am talking about survivor issue, this post was about Sloppy. I did not say all survivor perks or stuffs are fine. I would agree for nerfing toolboxes, PT and removing BNP. And you did not say but some maps needs serious survivor nerfs: Coldwind, The Game, Garden of Joy etc.
So don't villainize me please. I am not that type. Just because you and your bf have great time while playing survivor, this does not mean everyone have similar experience.
Oh my well there it is.. You refuse to use good perks that counter issues.
Because you think something is boring to use is not a legit reason to nerf a killer perk that is very much needed at the moment in this game.
Killers have to adjust to new perks. Survivors can do the same.
I adjusted to sprint burst, i was a 100% DH user. I never used we'll make it. I adjusted and learned to enjoy the perk. I save a lot of people so it works for me.
Also im not trying to make villain out of you i'm simply pointing out the fact that you yourself don't want to change your perks or your build or so it sounds like at least. I can understand not liking to use sprint burst there are plenty of option, but botany will kill your medkit usage which makes your self caring harder, otherwise good perk
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@Hawk81584 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415486#Comment_3415486
you heard it here folks.......no one should use self care....take it out of the game because he said so
Why would you use a perk that heals you in what...60+ seconds? more if with slobby? Why would you want to destroy your team with 1 minute healing in a corner while you can have a medkit with 2 heals + adrealine? Are you that afraid of staying injured?
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415486#Comment_3415486
Oh yes, i really like this mind: Bring perks bro
I am solo
Killers are tunnelling us. Use DS (even it is garbage atm) or OTR (meh perk).
But they are also slugging us. Bring UB bro, it works.
How about campers? Reassurance and Kindred are your answer my pal, i have more good advices for you.
But killers are using these strats for free. They are also bringing perks which helps them. How i will counter them? You also have perks to counter their perks!
But how? I only have 4 perk slots. Which perks i will bring? Counter perks for killer meta perks? Or counter perks for Slugging, Tunnelling and Camping which is free strats for killers?
Can i recommend a good build? Adrealine, Sprint burst, reassurance and we'll make it. Sure it has no anti tunneling, but i doubt you are getting tunneled and camped and slugged in every single match. ( i play soloQ too or with my boyfriend, and we do fine with this build. We counter the campers and we heal fast.
DS is not garbage if you make a build around it. Otherwise good survivors wouldn't use it.
It happens sure killers tunnel and camp and do all them nasties, but you know killers need perks to counter survivors as well. Survivors demanding nerfs to every single perk starts getting a bit tiredsome after a while. You just got 2 of the strongest gen perks destroyed, Pain ress is..well it is what it is. Healing was slowed to counter this loss for the killers. Slobby helps to slow down the games when survivors bring 4 prove thyself, toolboxes and brand new parts.
You never think the game from both sides do you?
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415473#Comment_3415473
How about we stop nerfing every perk that makes it little bit harder for killers? No? But we did that, don't we? We nerfed perks from both sides because of complains.
If perks are creating unfair scenarios, they needs to go. Simple. It does not matter which side has it, it should not be in the game.
Survivors have multiple perks to counter slower healing. Only perk that gets hit hard this patch was self-care which is a perk that NO ONE should be running the first place.
Change your perk load out. Stop using the same old same old. Put a healing perk in there, remove the windows of opportunity and add we'll make it. Adrealine is a good choice too. I use it. I always stay injured the last gen because i know i have a perk that will heal me automatically.
Why is it that everytime something gets little bit harder it needs to be nerfed to the ground?
Also CoH nerf was needed. That perk was trouble from the beginning and if im honest its still very strong and troublesome perk.
DH nerf.. is it really a nerf? You can still use it 2 times. Its not un usable like Overcharge and brine are right now.
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Healing nerfs on survivors werent all that bad. How about we stop nerfing every perk that makes it little bit harder for survivors?
I still heal myself fine 2 times per match and most people are now using we'll make it or botany to balance the few extra seconds.
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Wesker, Ghosty and Spirit. Spirit for being my main killer and wesker and ghosty because well..do i need a reason? 😍
I could take trickster to the mix too just because he's ok looking. Might be fun at parties. Knows how to dance at least
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People are recommending deadlock, but i've been seeing in my survivor games people learning to counter deadlock. Ive even done this multiple times in SOLOQ mind you. People 99 gens. Then pop as many as possible so deadlock doesnt counter as much. To me this perk is worthless
Only advice i can give at this moment is, play for hooks or play for fun. Don't try to win your games it will raise your bloodpressure.
Use slobby /scourge gift of pain to make the healing even little bit more slower ( i agree with the OP that healing nerfs dont really seem much. I play survivor only atm and healing is a joke still)
Use the new scourge hook pain, try to get value out of the 4 stacks but use them wisely. Double this up with pop goes the weasel.
My personal favorite perk is nowhere to hide. works well with pop.
Goodluck out there and remember if you get too annoyed just take a break. Game isnt worth getting upset over <3
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My soloQ games have been pretty good too. Of course im not getting out of every match but i really can't complain.
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Been VPNing to the Uk servers lately. Games are much nicer there. Less 5 gen tunneling and less toxicity. At least it feels like it.
Usually i play in the central EU servers.
Might actually give NA servers a go too. Ping might be terrible though.
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Nothing changed for me. Adrealine, Sprint Burst, We'll Make it and Reassurance
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I feel like i've been escaping more after the patch. I really don't see the "nerfs" hurting survivor much.
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@AGM said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3406791#Comment_3406791
The real problem is that (almost) everyone agrees her power is obnoxious and unfun, but nobody really agrees on any ideas how to fix her without making her literally the weakest killer in the game.
What if...
- Her drones now have a vertical height in which they can expose survivors, from the top of the drone to the floor.
- She now starts with 6 drones, but loses 1 drone for every generator completed
This way, breaking 3 gens will still take some teamwork but won't be as much of a nightmare...
I think her drones should disappear and go back to her if they been idle for a while. The fact that they will forever float on top of gens until survivor takes the trap is silly. She gets info all the time from survivors being on gens and that is what i find annoying. She just keeps returning to the gen where the drone was disabled .
I will not play her and i will not play against her. Sorry skullies.
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3406600#Comment_3406600
You agree new BK is a nerf from the old one?
Sure its a nerf to balance the old medkits.
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3406581#Comment_3406581
Time is relative, behind killers' back, survivor can get healed in 1min after escaping a chase. To killer, they think that survivor do Gen for 1min and get healed at the same time, but reality, its that survivor running around finding for a teammate to heal them, which also take time from another survivor.
The only thing you acknowledge is that survivor gets healed.
Beside, Medkits used to have alot of charges, buffing BK and taking away 20% is 'understandable' (the buff from 33% to 50% doesnt make up the nerf of taking away 20% charge)
Now Medkits dont have alot of charge, use BK is pretty much pointless to bring a Medkit. Im fine if BK goes back to 33% and remove the 20% charge penalty.
I play both sides and im having it way easier on the survivor side. Also i mostly play soloQ. I don't think survivors need anymore buffs atm. 2 heals from medkit + adrealine at the end. We'll make it to heal fast after unhooking someone. I really dont see the issue. Gens go by fast at least in most of my games.