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Hannacia

Hannacia

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Hannacia
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  • @Rovend said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3380920#Comment_3380920

    But again, one thing is the nerf of COH which i was honestly expecting already, but the nerf on medkits and the base healing should have been tested separately, not just hammer 3 huge nerfs to healing all at once and expect survivors to somehow "manage it".

    If you play mostly survivor(unless you are always 4man SWF) you must already know how hard it is to coordinate heals with your teammates.

    Combine that with the fact that 90% of killers will spam sloppy for 36sec heals and you can expect a slaughter fest for anyone except heavy rushing teams.

    Anything that causes hemorrage and mangled will be op after this patch

    I play usually 2 man or solo. I'm not afraid to play injured. I know when its time to heal and when it isnt. I'm not begging for heals everytime i get injured. I think survivors will need to adapt not being always healthy and i think its good. The amount of times i see people waste time healing instead of doing gens when its needed is the reason why survivors also lose.

    Personally i find medkits too powerful and CoH is...something the game never needed. The amount of times i've gotten out due to my powerful medkit i can't even count.

    Also you arent thinking of the perks that help survivors heal faster. You will still have we'll make it, which is very powerful. Youll have botany to help faster heals. Theres many perks to help survivors to heal faster, but you don't think of these.

    These nerfs are to CHANGE the stale meta both killers and survivors have. For us to use and try DIFFERENT builds and perks.

  • You arent really supposed to heal against legion... I always find it silly since in 2 seconds you are in mending again.

    You waste a lot of time healing and then mending and healing again. Learn to play injured. Its not as scary as it sounds. Some killers like plague and legion being injured is your best shot.

  • @Rovend said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3380043#Comment_3380043

    The problem is that the community has asked multiple times BHVR not to start adding general killer buffs because it will overpower the strongest killers once again and then you see this healing changes...

    I understand that COH was strong yes (personally it was not broken enough to nerf it), but one thing is gutting COH and another is gutting the perk while nerfing strongly all medikits on top of increasing healing times by 50%.

    which killers do you think will get the most benefit out of this? Trapper? Ghostface? No, it will be the strongest high-mobility killers (nurse, blight, wesker, spirit) who are going to stomp all those that struggle with the new mechanic.

    Thank god at least nurse can't use sloppy anymore.

    Again. You can't nerf killers only and expect nothing to happen to survivors. If you look at that update most killer gen regression perks got gutted. So survivors are slowed down on healing.

    Sure good killers will still be good killers but i personally think it was time to attack the healing survivors had. I play mostly survivor but im not biased thinking oh woe my poor medkit which healed me 4 times in a match and CoH that gave me unlimited heals. Those were broken and needed fixing.

    Survivor have gotten good updates lately, so now something had to be taken away for killers to lose 3 MAJOR perks. Like i said. you can't just give give give and expect never to lose anything.

    It will still be fine. You can heal yourself 2 times. You can still use CoH to heal eachother. People can still heal you.

  • I wish people could see this game from both sides. You can't just take and take from 1 side expecting never to lose anything from other side.

    Healing nerfs are needed, medkits and CoH are big issue at the moment in this game.

    Gen kicking perks..sure i can understand the nerfs especially due to Knight and SM using them to 3 gen.

    They can't just nerf killers gen perks without doing something to survivor side and maybe the healing nerfs are to balance the lost time killers are now going to lose due to these nerfs.

    Only nerf i really dont get is the Hillbilly one. He's a good boi and didnt need this.

    Its going to be ok even if you can't heal yourself 5 times per match anymore, and its going to be ok even though your 3 gen perks arent as good anymore.

  • They mostly nerfed killers gen defense perks without touching ANY survivor gen perks or toolboxes.

    Healing has been a major issue in this game for a long time and with these perk nerfs killers need to slow down the game somehow. So healing nerfs will hopefully balance the time lost from the perks.

    Also i really don't understand why people are so scared of being injured in this game. You know how much time you waste everytime you beg for heals or self care in a corner?

  • Im glad about the CoH and DH nerf... even though im DH user i know that perk can be frustrating. One thing im not very happy about is that they went and nerfed a lot of the gen defense perks but did absolutely nothing to prove thyself which i see commonly 2-3 in my games or toolboxes.

    They should have balanced those as well.

  • So far i havent had any issues on steam, but yeah big content creators do have some DDOS issues.

    I've heard people get ddossed even while being small streamers and people in streamers lobbies get ddosed, but so far it hasnt happened to me ( knocks on wood )

  • I've had these matches lately too a lot and after the HUD update i feel the game shifted to harder stage.

    I play spirit so i have speed on my side. ( No idont play with the naughtiest addons all the time ) , but i had a match few days ago where i went against a team so good i got 1 hook. I chased Ace first who seemed to know every loop to a perfection. While i chased him for a bit i knew it was time to leave him, and i found a Rebecca.

    Yet again perfect run for her but i got a hit in and zoom 2 gens were lost. I chased her for a while and lost 3rd gen. At this point i was broken. I knew i lost the match but i still tried. I got one of them hooked and all gens were done. The match didnt last more than 5-6 minutes.

    Survivors if they are effective well..Its GG in my books at that point. This game is survivor sided when you are good survivor.

    One thing ive noticed is that people hate being injured. So i abuse that fact. I bring slobby butcher to make things slower and complicated. I sometimes use Scourge hook, gift of pain too to make things slow. If you see medkits you could bring franklins. Sometimes attacking their healing hurts more than gens, but like i said earlier, good survivors will be good even while injured. They will not hide and self care in a corner they will be sitting on gens.

    My build usually is Nowhere to hide, Call of brine, Slobby Butcher and scourge hook, gift of pain, or lethal.

  • They should buff weaker perks instead of nerfing. Also i see alot of people here complaining about overcharge and brine ( which i was expecting after you all getting your wish with eruption) , but you guys completely forget that they are also used due to the heavy usage of prove thyself + brand new parts and toolboxes inthe matches.

    You can't just go and nerf every single gen defense perk out there, without balancing other stuff first.

  • My build on all survivors. Adrealine, Aftercare, DH and Reassurance. Adrealine i can change to we'll make it sometimes but mostly its these 4 or 5 perks i change between in. Aftercare will never leave my perk slot. I love that perk and its given me so much value.

  • As a killer spirit. I love her design and i love how chase oriented she is. To me nothing is best than a good chase in this game. If i lose or win i will lose/win by chasing people and not by 3 genning or camping.

    Survivor. Meg. First i picked Yun JIn Lee, but i don't know i guess watching Samination parodies made me gravitate more towards Meg. Now im a proud P100 Megladon mainer, and i wouldnt change for a thing.

  • @TigerSnake said:

    Most likely:

    Buff her chase power in exchange for weakening her 3 gen power.

    Nerfs to Call of Brine and Overcharge.

    Although in all honesty, I must ask how Skull Merchant’s 3 gen power compares to other killers. Is she the strongest killer when it comes to locking down an area, or is the community way overblowing it since she’s new?

    Can't nerf call of brine and overcharge just because theres a killer that camps gens now. This would hurt other killers that use those perks to slow the game down which is sometimes very needed.

    SM is worse than knight in my opinion. Her drones wont leave the gens unless you disable them. So she can just stay at the area of the 3 gen get free info of people who try to enter her realm and chase them away + kick gens.

    Most SM players ive met wont chase outside her set 3 gens. They sit there like bubba with hooks. This killer is just badly designed but luckily i only tend to see 1 here and there so dealing with 1 frustrating match is ok.

    I do see that this killer will start causing people to quit the match early and Dcs arent something we needed more into this game.

  • Nurse, Ghostface, Hag and SM would like to have a word. Their chase music is so loud and repeatable it causes headache.

  • Nobody likes to play against a 3 gen killer and this is what she is. This is why knight was and probably still is heavily disliked.

    I havent played her but i do have her, but i'm not interested of playing her since i hate camping an area and dragging a game that was supposed to end 20 minutes ago. Yesterday i noticed thats all she's good for. Her chase is horrible and most of the times she gave up and went back to her 3 gen...fun

  • It's only broken when it affects survivors. Killers have had issues with audio for long time but now that something affects survivors its end of the world.

  • @Sava18 said:

    I actually can't imagine playing for a 3 gen perma and dropping chase if 15 feet away from any gen in the 3 gen. A bot could pull of that game play and it's just as boring as playing vs bots.

    Yet they just released a killer who is only good at that gameplay. Is it the other killers fault when behaviour itself keeps releasing killers that work the best for that tactic? I hate 3 genning and patrolling only those, but if all gen defense perks are nerfed you might as well say bye bye to killers at that point.

    Maybe if behaviour stopped releasing these faulty killers instead..

  • I've gotten 2 so far. BOTH put drones on 3 gens and tried to 3 gen us. One succeeded due to survivors being too scared.

    Just another boring 3 gen killer...sigh

  • @Doomzilla said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3363355#Comment_3363355

    Oh yea, I agree Knight is just better overall. she really isn’t anything like the knight though, outside of a broad strategy they may share (which I don’t think she could even do as well considering she is super basic m1).

    the reason I also don’t like the comparison is because Knight is misattributed as “just a 3 gen killer” when that’s the crayon muncher play style of Knights. There are much better 3 gen killers than Knight who also don’t identify by that single strat.

    Knights best tactic was to 3 gen the survivors and patrol between them before he got his buff. Even now it works, but eruption made it even worse and eruption being nerfed knight can't rely on that perk anymore. Now i think knights can play a little bit more "normally", but that is the reason i compared her to the knight.

    For sure knight has more going for him and in my books is at least somewhat original character with his helpers and power. This new lady is very disappointing.

    She feels rushed to me and kinda like an afterthought. Maybe they just really ran out of ideas and needed to put something together and we got this.

  • @Doomzilla said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3363351#Comment_3363351

    This killer is not a comparison to knight, you people do this every chapter “X is another Y!” You don’t even play X. If the new killer is bad, just say that.

    She has the power to patrol 3 gens just like knight does. That is why she is similar to me. She doesnt have chase power. At least knight has a little bit more going for him. Also looks cooler, and doesnt have stolen mori from Freddy.

  • I don't like how the new killer look like. Too Fortnitey for me. The 2 survivors MEH.. i'll buy them all with iri shards and only because im perfectionist and want to own all characters. Won't play any of them though. Not the killer or the survivors.

    Updated maps look ok but fact remains red forest is one of the most unbalanced maps in this game due to the size and it should be fixed so..whatever.. we get pretty maps which are still pain in the backside for slower killers or M1 killers.

    Killer is going to be another knight who is 3 gen killer thats about it. Survivor perks are all kinda not interesting except the blood rush, which is going to make killers tunnel survivors from death hook. I wont be using it, but i see some SWFS giving it ago. I guess that is something DBD needed.

    ONLY thing im interested is the new eruption. I love using info perks and now having an info perk with gen defense is making me very happy.

  • I'll give it a week maybe less and we start seeing survivors demanding overcharge and Call of Brine nerfs.

    I didnt use eruption but the new eruption i will. I love aura reading perks <3

  • Lucky you. I havent seen one in few weeks. I enjoy going against spirit.

  • @Aven_Fallen said:

    Probably because she is not broken enough. But yeah, it is really annoying, so many people are currently playing her because she is bugged.

    Havent seen one in weeks. Who are playing her exactly? In europe she isnt that popular.

  • She's a ghost..she shouldnt be easy to tell where she's coming from. Yet another post from someone who lost to a random spirit.

    I don't even see her as often as i see weskers, nurses and blights. I even see Bubbas more often than spirits.

    Maybe just maybe we could leave her like that.

  • Well she's my main killer so i play her with or without sound bugs. Nothing changed for me except she now has a really pretty new outfit.

  • I mean she's not the easiest and she's not the hardest but she sure brings the salt out of people.

    You need to mindgame and learn to rely on your hearing more with spirit than with other killers, but hillbilly will always be hardest killer in my eyes.

    Still love my Rin girl <3

  • This perk cant be allowed to work in endgame it's like more powerful old DS.

    So whoever ends up in the dead hook and has sprint burst i'll have to tunnel down. Sorry no offense its just i can't take the chance of you escaping with this broken perk.

  • I will buy it ( with shards ) since im a person that wants to own every character, but i wont touch the killer nor the survivors more than level them to P3.

    Sorry not my thing behaviour.

  • Sorry but Claudettes and Fengs are worse than Megs.

    Most Claudettes i have. Self care.. won't stay injured is found in corners most of the maps self caring even with slobby.

    Most Fengs. We have pretty cosmetics. Wont look behind them and goes down fast. Sounds like dogs squeaky toy

  • I mean i had a Jill who gave up at 5 gens but stayed at the game until the end ( which btw i took chill after that and gave the last one a hatch ) just to tell me she or he didnt like spirits...

    You give up at 5 gens but still wait the whole match to tell the killer you dont like them? Come on now. You ruined the game for other 3 people and yet you have the time to be salty after all that time.

    I just told the Jill that she or he will never improve against spirit if they always ragequit when they get caught.

    To that Rebecca who i gave hatch to, you were nice and chill thank you for the game <3

  • @Nazzzak said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347416#Comment_3347416

    I don't think this perk works with Overcome though? Once Overcome activates, you're no longer healthy so can't use this perk. You have to be healthy, running, and exhausted to activate it.

    I just listed most of the exhaust perks that i see in my games, ( minus DH since it wont work with this perk ) but im sure sprint burst is the biggest problem so i just concentrate on them. Unless this perk gets changed which im hoping it does since i hate tunneling but ..yeah this perk in endgame would be horrible.

  • I mean im not going to lie..I will probably tunnel anyone with balanced landing, lithe, overcome or sprint burst off the hook when they hit dead hook.

    Sorry but that's the only counter for this perk. I dont want a person with this perk active in the endgame.

  • I see someone has been hurt by a spirit or don't know how to play against her. I hope this stays since i find it very dumb you can hear where the ghost is coming all the time.

  • I think adrealine should not work off the hook anymore. I have games where i minimun see 2 of them usually so getting off the hook healthy is a little overkill. Now with the new survivor hud survivors have learned to time it well.

  • I've had more "gamebreaking" bugs lately than this and none of them were killswitched. Thats not worth killswitching a killer completely that many of us enjoy playing.

    I lost almost all sounds playing doctor not too long ago. everyone sounded like they were under water or really far away. Couldnt hear screams anything, Should the whole game be killswitched?

    Had audio issues a lot lately in the game.

    Besides sneaky legion with oblivious status is more scary nowdays than spirit who's supposed to be a ghost but yet you can always tell where she is.

  • I'm not saying the perk didn't have problems but this is too much. You took away what the perk was for. Slowing gens down. Now its like pop..who uses pop anymore?

    You should have replaced the 25 seconds with something else than aura reading. In my soloQs gens are already going so fast with the new hud that i didn't even blame the killer for using eruption.

    I was already taking a break from killer side but i guess i'll continue it until the next perk update.

  • Had that happen to me multiple times. I just camped them to dead next to them. It's not scummy. If you can't hook them and they keep getting up with possible boon and unbreakable and other teammates helping them and yet running back to the spot again and again what else can you do?

  • @legacycolt said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3340302#Comment_3340302

    That’s interesting. Spirit is top 3 for a reason my guy

    And you are most welcomed to your own opinion. In my books Wesker is stronger and has more going for him than spirit so spirit for me does not go to top 3. She's strong but not unbeatable.

    Her addons do the same thing with different wording. She has few strong addons that make people go googoo over gaagaa. I wish they would give her addons that would do more than just..give her more phasing or lessen the time to get her power back..or make her faster.. Furin is now poopoo too and its an addon i started using not too long ago..welp back to MDR for me ;)

  • Don't camp pallets. Most of the times it doesn't work. Crouch if you can it silences your voices and sometimes confuses the spirit. Unless they have an addon that gives you away.

    Spirit is very audio based killer so not having audio is already making it so much harder for you to counter her since you cannot tell which side she's coming from or how far is she.

    W gaming and prepalleting works against her if you really cant rely on audio, but remember if you are running out in the open she will catch you fast. Iron will is still a handy tool against her even if it doesnt silence you 100%.

    When i play spirit i play with my headset at 80-100 volume because some survivors are so damn quiet. Ace is one of them.

    People who say she isnt counterable here just want everyone to be trappers :)

  • @legacycolt said:

    There’s not much you can do against spirit. Try to not get injured at all cost and if you’re injured, camp pallets if she’s phasing towards you. If you have no headset/ bad ears you don’t have a chance.

    Spirit needs a nerf imo

    She's not unbeatable. My hot take for the day Wesker is stronger than spirit in my opinion. She doesnt need a nerf.

  • I've noticed after the Hud update that gens started going faster. I've had multiple matches as survivor and as killer where gens went so fast the killer had 0 chance. Also adrealine plays have become more normal.

    Also doors are 99d faster since people can see when the last gen is about to pop and they are already waiting at the gates to open them.

    Sure hud wont improve the bad survivors, but i think this update made the game stronger for survivors that do more than hide in a bush and run away every time spine chill goes active. I'd personally even say it made killing miserable on higher mmr. Saying this as survivor and a killer. I'm not enjoying having 5 minute matches where gens are going so fast i'm not even properly chased.

  • I had a match today where the gens were done in less than 5 minutes. I got 1 hook in it. They had 2 windows players which sadly i was chasing both and they just ran from pallet to pallet. Map was pale rose...grah..

    Lately ive seen survivors just do gens as fast as possible, had many games as survivor as well where the gens were done so fast the killer got 0-2 hooks in the whole game. I don't find this fun as a survivor when i play one and i find it even less funny when i play killer.

    Game has issues on both sides right now. I'm agreeining eruption is little overtuned, but so are gen speedup perks like prove thyself. Its very common to see multiple prove thyselfs in one game. Survivors spawning in different places + huge maps are also a big problem for many killers. Lately..the new maps..do i even have to say anything?

    I play more survivor nowdays since im burned out from killer, and after today..i dont miss being a killer.

  • I guess its time to use my map offers when these player chosen maps come to pass. I don't normally use map offers but ill make an exception in this case.

    • I voted for Sheltered woods, Thompson House and Groaning storehouse.


  • @Aven_Fallen said:

    The thing about Reassurance is that it is really bad against the one thing it should be good at - Anti-Camping. Since they changed the PTB-version, the Perk might only be valuable for 4 man SWFs. And there are better Perks to use out there.

    The only time I see Reassurance being used is when I am just about to be unhooked so with 0 value.

    When it comes to tunneling overall, it is without a doubt easier. Every Anti-Tunnel measurement resolves around Endurance, one hit and everything is gone. DS is worthless, it grants 7 meters of distance. It was already a Joke against strong Killers, now it is a Joke against basically every Killer (except maybe for someone like Trapper or Myers).

    And when it comes to comp - Comp cannot be compared to Public Matches. It is a different game.

    I have gotten so much value out of reassurance against camping killers. Bubbas end up with their 1 kill and less than 10k bloodpoints usually too. Had a match ( SoloQ) where 3 of us had reassurance. Bubba literally stood at the hook all 5 gens and rest of us 3 got out. Was it fun for the person in the hook, probably not but that person understood that buying us that time secured a 3 man out and bubba got nothing.

    Its by no means a useless perk and can work in soloQ as well.

  • Oh my..i got into otzdarva video... I played that game like butt cheeks, but he played it so nicely and fair.. If he tunneled even little he would have beaten us 100%. Also we were not a 4 man SWF. I was playing only with my boyfriend Joltie in that match.

    Playing nicely makes you lose games that is given.

  • Just give killers shattered hope as basekit and Coh and other boons are solved. Survivors will actually have to look for other totems instead of booning the same over and over. Also they have to be careful not to overboon.

    I just want to break them without using a perk that should have been basekit from the beginning.

  • I don't use eruption since i know it can be quite the annoying perk, but heres one thing i don't understand. Behaviour seems to be keen to nerf / destroy killer perks pretty fast they come into the game, but they leave broken survivor perks for years in the game.

    I get that eruption can be annoying in soloQ, but there are some survivor perks out there still causing quite the havoc for killer side as well. Not naming any i'm sure most of you know them.

    I do hope this new perk update will be healthy for both sides and not lets nerf all the killer gen perks, and lets just update the survivor perks to be still good but different.

    what i'm hoping is that they look into prove thyself. That perk needs a heavy nerf.

  • Feng better not get an outfit for at least 6 months... Feng is honest passing the original characters in unique outfits if she hasnt already. Originals have multiple recolors but feng tends to get unique also decent looking outfits while rest gets pooped on.

    What about Haddie and Jeff. These 2 need all the love they can get

  • It is. Its also way too i guess i could call heavy for her. Nurse is a ghost right ( i think ) You guys need to make her haunting chase music not this ear jarring war music.

  • People mention Otz and other streamers here, but if you actually watch him play his challenges he plays as nasty as possible to make the win happen. Also i'm not sure but when i watch streamer from NA i feel like the survivors are way more casual there than in EU. A lot of them are from console ( not sure if that matters ) but a lot of them don't watch behind them when they run. A lot of them run from pallet to pallet drop run. in EU i feel like i see more comp minded people. So yeah maybe NA killers have it easier who knows its just something i've noticed :).

    Sure killers can win by turbo tunneling 1 out of the game instant, make it 3vs1. Just always tunnel the injured person and yeah games are easy. Proxy camp so people can't get hook saves easily.

    This isnt something survivors enjoy though, and some of us don't enjoy playing like that when we are killer. Playing fairly can cost you the game quite easily if survivors are decent.

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