GrootDude
GrootDude
About
- Username
- GrootDude
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Comments
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@No_Mither_No_Problem said:
https://forum.deadbydaylight.com/en/discussion/comment/593827#Comment_593827
It only works at short loops=Might as well never use it since you can just mindgame that normally
Most loops are also very open and not mindgamable since you can literally always see the killer.
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@Jallybwan said:
Mither, he's baiting you.
Baiting=\= disagreeing
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@No_Mither_No_Problem said:
https://forum.deadbydaylight.com/en/discussion/comment/593813#Comment_593813
"The change is a buff because you can dash to avoid losing STBFL stacks"
"By the way her dash sucks"
Should have guessed it sooner tbh
I never said her dash sucked.
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Bruh, I’ve legit got four iridescent everything double pips in a row with her buff.
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@No_Mither_No_Problem said:
https://forum.deadbydaylight.com/en/discussion/comment/593765#Comment_593765
Eh, I'll continue to trust my experience actually playing Pig and discussion with people who are high-tier Pig players (including the OP of this thread).
Trust me, Pig's dash single-handedly puts her at the top of upper-tier Killers; if she had map pressure or mobility, she would easily be a top-tier Killer. That dash is an extremely valuable and useful ability.
Whatever you say, I’ll just keep dominating with her buffed form. Gg stbfl. <3
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@No_Mither_No_Problem said:
https://forum.deadbydaylight.com/en/discussion/comment/593758#Comment_593758
On the contrary; if you can't effectively use your power at longer loops, then it's YOU who needs to improve at Killer.
I could easily say the same about your survivor performance or the survivors you face. I can counter this.
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@No_Mither_No_Problem said:
https://forum.deadbydaylight.com/en/discussion/comment/593748#Comment_593748
Ah, someone who doesn't know how to play Pig, I see.
I guess you can’t counter piggy? If you’re hit with her ambush a thread long loops then you really need to improve.
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@No_Mither_No_Problem said:
https://forum.deadbydaylight.com/en/discussion/comment/593660#Comment_593660
Have you ever heard of, I dunno, dash mindgames?
Yes, it only works at short loops.
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It feels op using STBFL with eight tokens. :P
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@Jallybwan said:
https://forum.deadbydaylight.com/en/discussion/comment/593623#Comment_593623
And in exchange, you can no longer:
- Gain STBFL tokens
- Gain Remember Me tokens
- Apply Mangled with Sloppy Butcher
- Down Exposed survivors in one hit
- Apply Blindness with The Third Seal
One upside, five downsides. The Exposed downside could also be expanded to count once for every Exposed perk. If I did that, then there would be eight downsides.
You don’t have to use the ambush and generally un-crouching for the hit was a better strategy.
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@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/comment/593615#Comment_593615
I think it isnt a bug, but I think the devs doesnt realize this mechanic.
But dude, MAD GRID!
I LOVE THIS
Spirit fury,enduring and STBFL= can’t stop this piggy! 😍
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This isn’t a nerf, you can now hit the obsession without losing STBFL tokens. :D (actually gives me a reason to ambush people)
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I don’t think he’ll get a nerf, also imo the pallets aren’t good and snares are better.
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@Boosted_Dwight said:
@GrootDude Pig mains unite! 🐷
Piggy mains UNITE!
I’ll probably buy both. XD This is something I’ve always wanted, not ignoring the obsession but still keeping stacks! (Please tell me this isn’t a bug, I’ll cry if you do.😭)
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Time to become a piggy main again 😈
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I can hardly read this now.😅
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/593514#Comment_593514
Darn we just found the new meta
We must be the smartest gamers around.
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/593505#Comment_593505
Haunted ground. Purrfect bildz
NO MITHER!
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/593499#Comment_593499
Ok then.. a little bit of third seal sauce on top of it sir ? ( +_+ )
Small game! >:v
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/593495#Comment_593495
Better not talk about Knockout in that equation :0
Empathy counters knockout. ;0
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Billy+infectious fright+calm spirit=LUL :D
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Dream pallets aren’t even that good imo. He hasn’t even been out for a full day so I’d recommend playing against him more. :)
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@pemberley said:
https://forum.deadbydaylight.com/en/discussion/comment/593461#Comment_593461
Grooty, thanks dude!
You’re welcome:)
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@ArecBalrin said:
https://forum.deadbydaylight.com/en/discussion/comment/593438#Comment_593438
This would be reassuring only if standards were consistent all across the board in DbD.
Worst-case scenario I'm fearing here is that Ambush will count when STBFL tokens are deducted on attacking the Obsession but won't when building tokens from anyone else.
I'm still in the dark about how the Obsession mechanics work in regards Dying Light specifically, when the Obsession is killed but is then changed to someone else by Decisive Strike.
I believe dying light deactivates since your obsession isn’t dead anymore, you should bring myc with dying light to avoid DS, this way you’ll have a built in timer. :)
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I am offended
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STBFL and sloppy work on chainsaws so the same rule should apply here.
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I got one today because the survivor was scared of running through snares.
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I also have Trypophobia, it is the fear of holes. Luckily only holes on the skin bothers me.
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Oh god. Trypophobia, good thing people hate Plague.
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@gantes said:
He's badass now. Freddy's my favorite horror movie villain ever, and I can finally play him without feeling like a joke or merely a nuisance designed to bore everyone into oblivion.
Freddy just required a different play style, the hit and run play style made him effective.
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@Ark_the_Bonsai said:
Did they fix the snares so that they're actually placeable in chase? They'd always clip into a pebble and vanish for me
I can place them in a chase.
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@Mushwin said:
@GrootDude U No!!
U NO!!!
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@Mushwin said:
@GrootDude Git Good. XD
No U!
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Snares>pallets
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I hate playing against him, he is fun to play though.
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@Bithard said:
@GrootDude I will remember that, similar to the trappers trap hit box?
Don’t listen to me about sidestepping,I’m still fully learning his snares.
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@DuckApproved said:
Also to anyone still reading this thread. This isn't about what exploit was worse or not. An exploit is an exploit and should be treated as such. We can all agree that no one side should have an advantage through the use of an unintetional bug. So please stop bickering about the killer v survivor bugs, we could stop any use of this if we just work together and stop bickering like fools. Not everything needs to end in an arguement.
I personally would like to see exploiting punished, I’d also like them to put a warning up every time a new exploit is out so that people would be informed of it and know if they abuse it, punishment can be served.
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@CoffengMin said:
https://forum.deadbydaylight.com/en/discussion/comment/593008#Comment_593008
thanks, howd that even happen
I don’t even know, I’ve only seen it on YT.
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@CoffengMin survivors could reach a point that no killer could (iirc) which caused hostage situations.
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@Loit said:
https://forum.deadbydaylight.com/en/discussion/comment/592932#Comment_592932
Yes, let's ignore the blatant abuse by Survivors. BAN TEH KILLAHS though!
Seriously, it's this attitude that drives me nuts. Why the double standard? If there was a Killer bug that let them suddenly rush forward for 3 seconds whenever they wanted, you'd be DAMN sure they'd hotfix that and ban players using it.
But if I Survivor abuses bugs... nono, don't look, move on, we don't really need to discuss it any further. No penalties, we only ruined the gameplay for 20% of our playerbase, it's fine.
Nobody got perma-banned for using the (original) legion blades bug, it was treated almost the same as the Asylum bug with soft bans. (Iirc) the Asylum got disabled but the legion blades didn’t. The double standard doesn’t exist and we have no point discussing a fixed bug.
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Because they’re his perks, unless you mean your other survivors can’t use them?
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It is fixed. We don’t really need to discuss it any further. :)
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@[Deleted User] said:
Oh and on the part of selfish, did you know that nurse is already garbage on consoles? I bet you didn't think about that at all but who cares as long as survivor on pc are happy when they face off a god nurse or somebody that plays like a scumbag.
I’m a PS4 player, I’ve played a mean nurse before and I’ve seen good nurse players. She isn’t trash.
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Don’t be scared of the snares, you can sometimes sidestep around the snares, if blood starts spewing from your gen, run.
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I see this in kyf
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It is useful for giving feedback and reporting bugs. :)
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@LordGlint said:
@GrootDude Of course. He sucked in normal changes but he was great at juggling between multiple survivors for hit and runs. Ppl just had a tendency of getting tunnel vision on 1 person at a time and complained that he was weak because of it. Afew QoL tweeks was all old Freddy needed, but lets see how this version goes.
Agreed
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@KaoMinerva said:
https://forum.deadbydaylight.com/en/discussion/comment/592786#Comment_592786
Let me guess, they didn't change em from that STUPID hemorrhage NONSENSE?!
You’re correct.
@LordGlint said:
@GrootDude using Freddy's base 50% action speed penalty as well as ppls willingness to fail skillchecks to slow down the game instead of relying on ruin was...nice
Paired with the hit and run play style.
