Gravewalker200
Gravewalker200
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- Gravewalker200
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@Talmeer said:
https://forum.deadbydaylight.com/en/discussion/comment/1591968#Comment_1591968
Hey, you have ask, I have answer.
What swfs matters, so I don't know a answer by myself. I just would dislike it if they would be somehow nerfed. Instead other parts of the game should be buffed. That is my opinion to that matter.
I wasn’t shooting down your opinion. I was just putting my opinion on the matter and/or putting fixes on viable options
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@MrLimonka said:
Excluding keys and moris, because they obviously take first place.
Survivors: Experienced SWF with an Object of Obsession
Killers: Tunneling weaker survivors to get them out of the game as quickly as possible
Thank you for your feedback.
SWF and object can be a problem if the right person is using it.
The tunneling the weakest link is low, but it is understandable. It is known that once one surv dies, the killer now has a tremendous foothold and great snowball from there. That is why I understand it to be a viable strat as unfun as it may be for the victim.
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@pseudechis said:
We all have that one person we know, who we don't want at board game night because they are sore losers and bad winners. Making it negative overall. With random online gaming that choice is made for you, so you get to play with the people you wouldn't normally game with at any other time.
The forums are a little similar just look at all the "I had a bad game", "I overreact to game mechanics or outcomes" rant posts.
We all need to just chill out and play the game, killers and survivors alike. A fun game where everyone has a laugh at the end regardless of outcome is the best game.
The rant posts on here are understandable, I haven't made one(yet) but the intent is fine. Some people have their ways of blowing off steam. Some will mori or bully killers, others come on here to share their experience. The rant one is healthier as it prevents toxic play and has the added bonus of people with good heart, though that may be rare, coming to support the affected.
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@Talmeer said:
Killer: Moris
Survivor: SWF's
That said, I like the mori animations and would dislike it, if they would take them out. What swf's matters so I understand it that the people like to play together. That is just normal, but still it sucks sometimes if you are on the other side.
I have shared my opinion on moris in a response in here but swf is a bit more difficult to fix and fixing it could break a lot more. You would have to buff solo queue, but oh, not too much now. Then, you have to buff certain killers just the right way and one slight mistake could mean the world.
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@MrDardon said:
In terms of Unfairness:
Surv: Skeleton Key, Dull Key
Killer: Ebony Mori, Ivory Mori
In terms of Strength:
Surv: DS, Unbreakable combo. Maybe put Soul Guard in there.
Killer: Noed, Thrill of the Hunt with Camping. They'll never get all gens done, save the dude from the hook while also doing all Totems slower at the same time.
I actually don't mind moris that much. I mean, if I had to pick what mori was most unbalanced, ebony would do it cause it can cause some really short games, but ivory I'd say is fine and cypress should be basekit cause I believe the killer kinda earned that right.
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@EntitledMyersMain said:
Because people like to make good clips and upload them to their 3 subscriber youtube channel.
If they don't win, they don't have good clips.
If they have no good clips, they get dislikes.
If they have dislikes, people stop subbing.
If people stop subbing, their motivation to make content diminishes.
If their motivation to make content diminishes, they stop making videos.
If they stop making videos, they lose subs.
If they lose subs, they lose viewers.
If they lose viewers, nobody watches their videos.
If nobody watches their videos, they have to quit youtube.
If they quit youtube, they start streaming on Twitch.
If they start streaming on Twitch, their gameplay fails will be on showcase.
If their gameplay fails are on showcase, nobody will watch them.
If nobody will watch them, they have to quit Twitch.
If they have to quit Twitch, they do Facebook gaming.
If they do Facebook gaming, they don't do Facebook Gaming.
If they don't do Facebook Gaming, they do TikTok.
If they do TikTok, they vomit.
If they vomit, they get sad.
If they get sad, they decide to stop trying to do gaming.
If they decide to stop trying to do gaming, they turn to other ways to get followers.
If they turn to other ways to get followers, they do stupid "challenges".
If they do stupid "challenges", they overdose on pain relievers.
If they overdose on pain relievers, they die.
If they die, they're dead.
If they're dead, why are you still reading this?
Two things 1. This was hilarious to read. 2. I personally don't like people who upload only their best games. This just makes other people feel bad about themselves when in reality, the person uploading probably sucks more than the viewer could dream of. imho the best content creators show their bad games too and can laugh it off. This is also my goal to grow when I start uploading content when I get a pc.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1591572#Comment_1591572
I played Apex solo during its first six months of release. Nope, nope, nope. I thought the general Overwatch population has poor game sense? Ha! I had to uninstall Apex. Solo there is almost the hell of Solo Survivor here.
Now, don't get me wrong. I've been in Overwatch since late beta, but I am no top player. I'm about to hit 48 years old, and when it comes to twitch-reflexes, my best days are long behind me. I main Tank and Support over there for a reason. Though I can play DPS and can main Soldier 76 or Ashe in Plat rank when I played competitive, I'm well aware that I will not hit Masters or above . . . ever.
But when my random teammates with hundreds of account levels play so poorly that they make me look like a GM player? Good grief.
I had to step away from that game for a few months. Nowadays, I only play if the Friends & Family group is on, and stay the hell out of Ranked. We just relax in Quick Play, Quick Play Classic, and Mystery Heroes anymore.
I’m still on apex PS4 and do solo frequently. The people I get are half and half in skill and I get a lot of good plays in my best games to push the team forward. I swear that game is trying to train me to be a leader. We should cut this conversation for the sake of being on topic
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1591520#Comment_1591520
I understand that.
For me, DbD has no clear and concise win-loss indicator, so I take this game extremely casually. They all escaped but the match went long enough with enough chases and destruction that I got a decent amount of BP? Cool, good game.
But in Overwatch, when I see DEFEAT after defeat because my teammates feed enemy ults, can't track enemy ult charges, don't know how to turn their camera, and pick someone like McCree but couldn't hit someone five feet in front of them emoting? Yeah, I get a bit irritated.
Yeah the fps games I play, the level of irritated i get is dictated by my general skill in the game, so in CoD or R6 I'm not that good so it is cool. But Apex, ohh Apex, yeah that gets me.
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I don't play toxic in dbd but I am one of those people in fps games that 7/10 times will get pissed upon death and maybe 1/10 in dbd
The fps part is largely due to the fact that gaming is what I spend most of my time doing, thus why I am very competitive about those kinds of games.
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Before I got the game, I would watch No0b3 so you can probably guess my main. I did secondly main Claudette, but then I dropped her after p2 and kept focus on Nea and now I have almost all the perks on her, I think I'm missing 10-12
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@ZaKzan said:
gen speeds aren't too quick, it's just that the game is incredibly unbalanced in the survivor's favor. It has improved somewhat over the years, but it's still god awful. Maps are too big and tiles are too safe.
As a surv main I agree that tiles are too safe. I don’t get the adrenaline rush that I did when I first started. This is because I know that 9/10 I won’t be hit. The game should have risk for surv, not just reward. This is in terms of loops
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@CashelP14 said:
Well like you they probably had terrible teammates then banded together to create a swf. You should do the same once you find a component teammate.
Yeah I have my group that I meme with but when they aren’t on I’m solo queue then this problem presents itself. I just hope my luck gets better soon.
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@BloodyNights said:
Lower Ranks won't help you with the rng, trust me. I just left there on pc. 20-15 were a nightmare, and 14-8 were a huge slog of hoping survivors wouldn't dc/kill themselves on first hook, or just be afk. Solo experience as survivor feels worse than just playing killer imo. At least it's you making the mistakes, while you could be playing nearly perfectly all game and it doesn't matter in the end on the survivor side.
Yeah I’ve gotten into killer recently especially with nurses on ph. Loving all the wallbangs on sc users
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1590428#Comment_1590428
cuck him out of getting that achievement is messed up if he was going for it that achievement is hard and never going to change whatever nothing anyone can do about it.
perma tier 3 Myers is even harder to pull off.
I remember getting that achievement(PS4) and I was doing horribly and msg the survs and they agreed to help me if I let them farm so we ended up having a basement party
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@MeatBycicle said:
Something I see a lot when I'm killer and survivor even in red ranks are survivors doing outside generators first. Survivors are so afraid to interact with the killer that they do all the easy outside gens first, leaving the more difficult important gens in the center for last, making it easier for me as a killer towards the end of the match, or very difficult for me as survivor.
General PSA, stop doing all the generators that are close together, spread them out, and also try and save outside gens for last to force the killer to travel farther.
Oh and stop using urban evasion, and self care.
Urban by itself is not a perk that I personally use but it isn’t all bad if used correctly especially against hag and huntress
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@MadLordJack said:
They banded together in sweaty SWF's and left the rest of us to fend for ourselves.
I cannot wait for proper matchmaking. We will have competent teammates, killers will be buffed to compensate, SWF will lose much of their power, everyone is happy except bully squads.
I hope to god this is true, in another subject, killer seems a lot more fun than surv rn
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are you suggesting like an extra 5 to 10% stun time or am I reading it wrong
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@Lavos99z said:
https://forum.deadbydaylight.com/en/discussion/comment/1589719#Comment_1589719
I play on PS4, the choppy 30 frames is gruesome, but not that bad. I managed pretty fine. Just chalking this up to how people choose to play on console vs how people choose to play on PC. I'm not saying PC doesn't have its share of toxic people (it may be worse in a lot of instances) but the fact that I can't even call these people out for their BS kind of sucks for one thing. Bringing these toxic people down a few notches somehow would be nice. You just get tired of it really. I keep noticing this trend of console players being incredibly scummy and the PC killers are actually not so bad in comparison. Perhaps it is limited to my group's experience, but you all could also be underestimating console because you're used to it.
I’m on PS4 as well and after reset I was purple but I haven’t seen any devour hope except for 1 ph match where I had an archive and I’m a surv main. In other words I haven’t seen any devour soap as surv in a year. What rank cause that might be it
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1589529#Comment_1589529
Yeah, looping is a skill I've yet to develop. 🤣
What platform? If it is PS4 maybe we can join up this weekend and do some customs or something for practice
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Jesus Christ man, seeing this dedication to the community, you deserve the best in life and so do all the people in that thread
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/187445/is-this-messed-up-of-me
So someone brings a mori and you want to engage in a toxic manner, but its ok if they have a cosmetic because you like them. This has got to be one of the silliest posts I've ever read. You shouldn't mind being mori'd regardless and if you do, you are probably not mature enough to play competitive games. Grow up.
What part was toxic aside from the camera angle. That happens when I mori people or get moried 7/10 times because of even some grass.
Edit: My bad I accidentally skimmed the top sentence. Disregard this.
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Yeah I hear you guys on these problems but when I play I don't ever have fps problems except for the bloodlust and noed/sloppy. PS4 normal btw. Hopefully stuff gets fixed for you guys with the problems, it is unacceptable that this has lasted this long.
P.S. It sucks that I don't get to read anymore of the 30 page thread. You guys were funny.
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Now I don't necessarily approve of this playstyle, I can't stop you. Bu oh well, there is Monstrous, Agitation, Iron Grasp, and Insidious. Get the salt factory pumping. For addons, I would say to use the charge addons if they have some, I don't really play Bubba.
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@BabyDweetMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1586231#Comment_1586231
But what if I am a homo
*Uno reverse card*
Oh how the turn tables
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It is only messed up if you don't say no homo.
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If you want to go with meta, Laurie. If you want to make some creative builds later on, nancy
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Meh
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Lucky you, I love going against nurse and haven’t since the nerf
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@pwncxkes said:
Calm Spirit would literally counter the whole killer ability.
^this
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@madradfox said:
I won't get into the key discussion, I never bring them myself.
However, why would OP - actually anyone who plays dbd - complain about maps? Whenever survivors - myself included - use maps, they almost never equip the aura-sensing add-on that enables it for the rest of the team. The beam add-on tends to be even more of a hindrance in my opinion because of the sound it makes.
Also, killers should be happy about maps being brought in instead of keys, medkits and flashlights, as maps are literally the only item available that does not provide a semblance of a second-chance to survivors. Additionally, actively searching for totems with a map from the start is not optimal either in instances of red-ranked killers and survivors. I can't recall off the top of my head if the max default range is for a rainbow map is any different, but if both aura-extending stamp add-ons are equipped (going by the "everything stacks unless specifically stated that it doesn't" rule,) and using green map's range as base, the total aura range goes up to 28m.
Running (walking/crouching would be even more time consuming) towards a totem 20 meters away specifically to cleanse it, without having a nearby generator to work on afterwards, is typically a sub-optimal early-game play. Do gens, stay on the move, engage the killer etc. you will not only help advance your primary goal but also sense way more auras this way.
Whenever I bring a rainbow map - a thing I have not done in a very long time, possibly since the 5 cleansed totems challenge from the previous rift - my play is significantly sub-optimal because its hard not to force going for some of those totems that are oh so close to where I am. Nevertheless, killers should be happy about this behavior, instead of complaining.
I hate to break your argument but he meant map OFFERINGS
Edit: Like Ormond or Badham.
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"hopefully start getting competent teammates"
This is probably the funniest thing I've read today. It may just be that I'm console but I have cross play on and I still don't get competent teammates at red ranks. Unless everyone rank dropped when I was gone for 2 months I don't think it is possible to get even a competent team 2/10 games.
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Yeah I just read the whole thing and I don't see the problem people have with it. On the topic you presented, this perk combo is exactly what it is, people run what people run and you can't stop them without nerfing them. I personally don't care to run either of them but that's just me. I don't get this whole "small pp build" spiel that people do just because it is a strong build. The same goes to survivors that complain about NOED. I'm a survivor main(i guess) myself and I find NOED balanced due to it forcing you to run three perks for the majority of the game.
Anyways, if this community doesn't stop posting this perk and that perk stuff unless there was a genuine problem that would be nice. If you read this OP, I'm not directing the whole shut up about perk thing at you. You have your points, but this is getting old having to read something about perks every 5 posts when it isn't even a reasonable complaint.
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@Yasuhoe said:
https://forum.deadbydaylight.com/en/discussion/comment/1556803#Comment_1556803
This has been happening ever since she started playing in January. The people who started playing with her have LEFT. THE. GAME. because they are tired of being called the N-word. Streamers who play with her are genuinely surprised with how often and how the bad the situation is.
Dear god, what platform is this.
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/1556803#Comment_1556803
I wish I could delete my comments lol cause what I said was pretty stupid.
We all have those moments.
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@bubbabrotha said:
Not saying he is in the right, in fact he is horrible for saying that, but he probably said he tunneled them because people with a darker skin tone and darker clothes are harder to see on the dark maps.
I would agree with you if it weren't for how extreme the situation seems.
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@handfulofrain said:
What is with all the green rank players on the forums lately?
There was this thread, one calling Clown OP, another calling Myers OP, another calling vaults/pallets OP.
What is happening?
I mean I'm only green rank cause I haven't played in 2 months so does that count? lol
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1546626#Comment_1546626
Oh, got it. I just thought the Globe meant that he was on a Console. Thanks for clarifying.
No problem
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the responder was probably on the other pc version
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@TWiXT said:
https://www.youtube.com/watch?v=1-o42q7yjA4
Based on the teaser trailer, My best guess is that they are finally going to add...
THE CRAPPER!
Power: Laxative
Activating this power you drink from a bottle of High efficiency laxative and leave a trail of Crap for the next 20 seconds while groaning in intestinal pain that can be heard by survivors within 16 meters. Any survivor who steps in a Crap trail suffers from the "Disgusted" status effect. You may only carry 1 laxative bottle at a time. You refill Laxatives by searching chests, or striking a survivor with a medkit causing them to drop one. Laxatives refills spawn in searched chests every 40 seconds.
New status effect Disgusted: Survivors afflicted with this status effect vomit periodically which interrupts any survivor interactions for 2.5 seconds and applies the Hindered effect for the duration of the vomiting. In addition they also leave a highly visible stink trail, and causes other survivors to suffer the same vomit penalties periodically if they remain within a 6m radius of a disgusted afflicted survivor for more than 3 seconds, these penalties persist for 5 seconds for those survivors after getting more than 6 meters away from an afflicted survivor.
Disgusted survivors must spend 16 seconds to wipe off their feet in a patch of grass in order to remove the status effect.
Obviously this sinister killer will have an amazing advantage on indoor maps that feature little to no patches of grass! I can already imagine the extreme backlash in the forums for this OP killer! Well done devs, Samination will be honored to see their idea come to life!
Amazing, I am in tears from the beauty of your prediction
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As billy after all survivors are out of the game be it dead or escape I must chainsaw across map as far as possible
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1546477#Comment_1546477
trustable leakers said it's not licensed chapter
Ok thanks :)
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@Mikeasaurus said:
It seems like it's Vigo in my opinion. Tome 1's cutscene for him showed him bascially corrupted by the Pestula Flower stuff (I forget it's actual name), and the line 'Something's festering in the Fog' really makes me think it's for sure him. I think it would be pretty cool if it is honestly. This would be the first killer that was technically a survivor first, since he was always seeking a way out of the Entity realm after becoming obsessed with finding it, only to be corrupted by it.
I agree but I heard somewhere that this is a licensed chapter
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Just maybe
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@Dito175 said:
https://forum.deadbydaylight.com/en/discussion/comment/1546461#Comment_1546461
Well, from what im seeing in the foruns and social media, almost everyone believes the killer is the alchemist, he is my guess as well since i've been waiting for him for quite a while.
Yes as have I since tome 1 but I hear a lot more of Jekyll and Hyde but maybe they are the same person but I doubt it
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@Yamaoka said:
I guess one of the killer's perks will affect the terror radius.
I guess that is correct
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1546461#Comment_1546461
would be a spoiler, so you should unlock the entries and cinematics from the Tome 1
Oh I have so you are saying it is the alchemist I guess
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1546457#Comment_1546457
We'll find out tomorrow for ptb I think is being released
Ah it sucks for me cause I play PS4 so be sure to update it if it’s possible
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@Angelicus23 said:
we already know who is it
You mean it was leaked? Or do you mean the community all believes the same thing
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@HollowsGrief said:
Doctor Jekyll and Mr Hyde.
that is a good guess and mine as well
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@Peanits said:
It has not been announced yet, guess away.
Ok thank you for clarification