GoodBoyKaru
GoodBoyKaru
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- GoodBoyKaru
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because you need to get better at the other killers.
spirit plays differently to other killers in that she relies on her power a lot more. you need to learn how to mindgame properly: moonwalking, faking, etc. you need to learn their individual strengths and weaknesses.
basically just gotta get better at them
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@Thatbrownmonster said:
https://forum.deadbydaylight.com/en/discussion/comment/2123533#Comment_2123533
I still think he can be the killer, his normal aspect is his 2nd phase, and when he activates his power he becomes his 3rd form and does something different
my possibilities are
-licker
-mr.x
-nemesis
-jack baker
i really dont think itd be a licker.
mr. x i pray for because i loved the 2make and i want the r34 artists to go "wild".
nemesis would be cool and is probably the most popular one, but going from just the remakes i dont see the appeal.
jack is another really, really good option and i wouldnt mind seeing him at all, but cause he isnt as iconic as mr x it might not be him
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@Thatbrownmonster said:
https://forum.deadbydaylight.com/en/discussion/comment/2123482#Comment_2123482
what is there to spoil about birkin?!just looking at a picture it's sort of obvious to tell what happened to the poor man, also there is a chance he is a killer
possibly his connection to sherry and annette? maybe?
also i don't see him as a killer purely because, ya know, at the end where
he's nothing but a writhing fleshy mass of eyeballs and teeth slowly eating a train like breakfast as it hurtles out of nest, or at least in the 2make. never played the original- came out before i was even born lol
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@ill_Boston_lli said:
https://forum.deadbydaylight.com/en/discussion/comment/2123499#Comment_2123499
They ALREADY have the upper hand. Throwing a map that makes it even stronger for them is ridiculous. I understand if the killer DOESN'T throw a map up but if there are conflicting maps it should atleast be 50 50 EVERYTIME i throw a map up to try a meme build i get 2 object 4 stacks with a farm offering. Like doesnt that s**t get boring for you urvivors?
it should atleast be 50 50 EVERYTIME
And it is with 2 offerings in play. With 3, 4, or 5 the chances will decrease to give every offering a fair chance at being used. I don't see how that's a problem.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2123494#Comment_2123494
If you love old school chases, give chance to my Freddy boi
im so funny
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2123487#Comment_2123487
green tea or coffee?
defo coffee
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2123485#Comment_2123485
Suffocation Pit is like a 3 gen machine tho. Sure, they might have 90 pallets in the middle, but it won't do them much good if you lock down gens.
Shelter Woods has, generally, few pallets and they aren't usually good one's. Not having mobility IS rough there tho.
yeah the bad pallets with SW I agree with but unfortunately everyone i face on there seems to be making out with their W key so it doesn't help much. unless im playing like, freddy, nurse, spirit, wraith
with suffocation pit, maybe im just unlucky cause usually i try to 3gen but they just wont stop running to the middle and its pain incarnate, unless i run ruin in which case its a guaranteed win lmao
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2123478#Comment_2123478
red pill or blue pill?
orange smells nice
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2123470#Comment_2123470
Coal Tower is tiny and can very few pallets.
Suffocation Pit is also really good for Killers.
Shelter Woods is also super good.
suffocation pit is very dependant on the middle of the map imo; if there's 2 l-t walls and 2 pallet gyms you're fine, if you get 2 long walls next to each other you're #########.
shelter woods is imho actually semi-strong for survivors if RNG is kind to them, based on your killer. it's a large map so not having a mobility ability is rough, especially if they just find their forward key and duct tape it down.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2123455#Comment_2123455
?
i didn't want to change your mind and i didn't disagree with what you said
do forgive this cardinal sin, unfortunately the letters "o" and "k" next to each other on the internet with no other context is difficult to discern the exact meaning of, so i went for the most common one.
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@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/244033/when-is-that-spirit-nerf-coming
I thought Freddy was the most brain-dead easy killer?
Or was that Huntress?
Or Bubba?
I can't keep these hyperbolic complaints straight.
in terms of how easy they are to play, freddy. in terms of how easy they are to play in comparison to their strength, spirit.
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Simple answer: they don't
if there's an offering from a survivor and an offering from a killer, it's a 50/50 chance. 3 offerings it's a 33/33/33 chance. 4 offerings it's 25/25/25/25. 5 map offerings it's a 20/20/20/20/20 chance of any of those offerings being picked.
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@BubbaDredge said:
When I play Spirit I'm an M1 killer that travels fast. Chasing invisible survivors isn't easy.
have a functional heaset, equip stridor, look at grass, profit.
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Thanks for your incredibly comprehensive response, thoughtfully disproving some of my points and providing some insightful counterarguments! Unfortunately, you haven't managed to change my mind, but I'm glad we can agree to disagree. :)
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@TheDarkTyrant said:
Hopefully never. Is Spirit unfun? Sure. Is she in dire need of a nerf? No. She's just very strong but still not anywhere easy to play.
it took me 6 matches to learn her well enough to consistently 4k. 3 days and i was nigh unbeatable unless i purposefully handicapped myself (aka had @TurboTOne or @BigBrainMegMain talking in my ear). if it takes 3 days to learn the second-strongest-arguably-strongest killer to the point where you never lose maybe they need a change.
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@[Deleted User] said:
spirit has already been nerfed multiple times
shack mindgame doesn't exist anymore, you can't bait window vaults, collision removal means spirit can't for sure know where survivor is without other information
i think the only thing needing nerf related to spirit is yakuyoke + mother-daughter
You still can't tell when she's using her power (only killer who does this in the game). She can still use Stridor. She still has basically no counterplay without specific perks. Perks are not good, consistent counterplay that forces DBD into a game of skill, but instead for the survivor if they're found and the Spirit is good they're basically dead. She needs many further changes, possibly even a full kit rework.
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@Dragonshensi said:
Nurse and Spirit are the only ones who can counter and have a chance at high ranks. You want to nerf Spirit? Ok. Well prepare to only face Nurse forever. Instead of asking for nerfs, you need to ask for more buffs for killers. Except those two killers, it’s almost impossible to have a decent match in high ranks.
"Nurse and Spirit are the only ones who have a chance at high ranks" correction, they're the only ones who can beat fully stacked, completely optimal tournament teams. I've faced one, one tournament team in my 3 years at rank 1 killer, and they weren't that bad. As Pyramid Head, without tunneling. 2k. Saying that only Nurse and Spirit can play at high ranks is flawed because the percentage of high rank survivors who are actually good is so unbelievably low that the chances of us getting Scooby Doo as a chapter are higher.
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@megswifey said:
https://forum.deadbydaylight.com/en/discussion/comment/2123274#Comment_2123274
https://us.v-cdn.net/6030815/uploads/5GZVU3583SE0/brutal.jpg
me watching u die on first hook because i'm busy teabagging with charlotte
i escaped that game because jyn is actually NICE TO ME
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She's in NZ but plays AU servers and definitely plays a decent amount of survivor so I'm gonna name drop @MadLordJack to see if she's interested
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@megswifey said:
not every group plays sweaty, in fact most of the time I need to swf to actually get stuff done without worrying about teammates in solo. I have faced and played with rude groups, but they aren't invincible. I was in a 4 man swf last night and most of the time we just found each other in the hallways and would teabag and do a gen. Just ask @Jyn_Mojito , @MadLordJack , and @GoodBoyKaru who have swf'd with me. We die but we go out with a good time!!! I hope everyone upset with swfs meet a fun and/or non-sweatalicious group soon because they can be nice and a good challenge :)!
Boba is the sweatiest, tryhardiest player I've ever seen. She'll spend her time tbagging me at the top of the Ironworks as I get chased around the entire map, and sometimes even calls the killer smelly if they're particularly nasty. 66/10 would reccommend
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The baby Megs on my team running to shack pallet and setting up a tent as soon as they hear a terror radius.
(Basically a lot of Meg players are just... bad. I think it's because, like Pulsar said, a lot of meg players are also new)
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@Another_LegionMain said:
Am I missing something? How do we know RE is coming to DBD? Did I miss something?
You missed an awful lot yeah
https://twitter.com/DeadByBHVR/status/1382824163807748098?s=20 -
@Callmehandsome said:
https://forum.deadbydaylight.com/en/discussion/comment/2122169#Comment_2122169
So you didn't even play back then so you cannot tell your experiences. All of the infinites were already patched when you started playing. There was just some god loops left. Even survivors had more OP stuff back in 2016 it was completely different meta and style back then. Most survivors weren't rushing gens so you had more time for chases. A lot of survivors had decency not to use infinites and often infinite users got body blocked by other survivors.
My point was that playing killer back then hookless was manageable because if you slug 4 of them the game was over, now if they run no mithers or soul guards with perm broken hooks it's impossible to win.
So you didn't even play back then so you cannot tell your experiences
No, I'm speaking almost word for word from my friend 3x0tic, someone who doesn't have a forums account but was playing around that time. She won't give me her account even though she quit (cause she's mean to me >:( ), and had full legacy on all of her killers- I can get screenshot proof of that if you need. I asked her about it before and asked her again, and from her descriptions I definitely wouldn't want to face any of it.
So, from having seen some of her gameplay back then- recorded on her phone- and having heard her describe the shitshow matches she'd put up with, I'd much rather take no hooks with anti-slug perks than the entire no bloodlust infinite vaccum pallets and windows double loop 2016 experience all over again, thanks.
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@Callmehandsome said:
https://forum.deadbydaylight.com/en/discussion/comment/2121843#Comment_2121843
Did you play back then? I did. Insta gens were annoing, but they weren't used very often. I started playing mid 2016
No, I was November 2017. Around for double pallets, old-old-but-not-instant-5-second-DS, vaccum pallets, and god loops. But I'd still take a singular aspect of 2016 as a bug- and the least annoying bit- than anything else survivors could do back then.
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@Zarathos said:
In fairness if there losing that hard why would they play fair. They don't even get emblem points for chaser with there power XD.
That got fixed
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2122080#Comment_2122080
Oh do they, thats nice
also what do you mean by Afaik? I never seen a word like that no offense
As far as I know
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@eleventbh said:
Can someone explain why abusing bugged add-ons is bannable but not perks? I genuinely want to know the reasoning behind it.
This one I can't answer and I'd honestly like to know too
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2122013#Comment_2122013
damn it, now I might not be able to see if RE village will work on my PC.
Afaik steam users get the hour long double demo around 1st-2nd May timezone dependant (6pm May 2nd-2am May 3rd for me)
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2121007#Comment_2121007
You are trolling right?
This logic is like if you can get arrested for firing a pistol at a crowd, but not for firing a revolver at a crowd.
Because "it's a different gun"
No, I'm genuinely not trolling. I'm also not saying that it's right. The perk should still be deactivated and if there's a team of people who knowingly exploiting it by spending all game in a section of the map with broken hooks whilst using no mither it should at least be reportable for griefing.
I'm just trying to apply logic to the situation. Bhvr has never banned for perks. People always bring up legion infinite mend but they weren't perks, so I guess bhvr thinks its chill to ban for add-ons just not perks.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2121853#Comment_2121853
But... Why even do that????? A lunge cooldown is about the same duration as a pallet stun! What? Why?
I don't like anything about this.
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2121900#Comment_2121900
It's obviously intended counterplay for Smash Hit 😌
Actually it's just because the stun noise just makes me sad
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I don't care if I see them. Provided they play well and fair I just treat them like any normal player then I may go into their stream if they're live, say hello, and give them a ggs. Maybe watch back to see what they said about me. I've been told I'm a really good pyramid head a bunch of times :D
When it's been in my name though, there's been some... Interesting experiences. This one Oni going for his adept that told me and my swf to to "kill yourselves" in chat and two survivors who really didn't like the fact I killed them so went on a little tirade about how gay people are going to burn in hell. Then made an alt to do it. And another.
A Pig streamer didn't like me and said they always tunneled the streamer (I managed to escape cause she hardcore threw the game there) and a Yui who killed me and my friend trying for a sick epic locker ds instead of helping the team and missed her ds and we died.
So, yeah, don't really care. Apparently though, a lot of people do
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@MadLordJack said:
How would you ban someone for a pallet not stunning them?
You can actually make sure you never, ever get stunned if you just time your lunge correctly. It's pretty bullshit. I'm getting semi consistent at it as Freddy and Wraith, nobody else though lmao
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@Callmehandsome said:
https://forum.deadbydaylight.com/en/discussion/comment/2120826#Comment_2120826
Difference is that back then there was no anti-slug perks. Now there are several. If survivors now days don't want to get slugged it will be nearly impossible if they pick the right perks.
I'd take them not being slugged than having 60 second gens with double pallet loops and an add-on that IMMIDIATELY REPAIRS A GENERATOR
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2120554#Comment_2120554
The problem here, is that their logic is faulty. The reason they don't want to ban people is because:
people who do not frequent the forums or social media might take it for a sabo build without any knowledge of it being broken, plus you can still end a game. That's also why the pallet stun situation isn't bannable either, which has been also requested to be bannable.
And yet, how is that still not true for the legion mend bug, or the nurse spasmodic bug a few months back? It is the exact same logic. And yet, they banned people for using those things. It is a pretty clear double standard.
Nurse I agree with, it's suspicious. Legion's, though, got a game-wide announcement upon opening the game every single time.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2120891#Comment_2120891
Mhm, this is where reporting should actually be necessary. Unfortunately, they were all on console (except one) and I was on PC so I don't think I could have gotten them punished. Correct me if I'm wrong so I can try reporting console players next time something like this happens.
I made a big mistake by not reporting them.
So long as you specify they're on a different platform and give a gamertag you can get someone punished, though they have specifically asked nobody report for exploiting this as well as nobody report for the pallet glitch.
Make sure you do specify because I once reported two Windows Store players and they didn't even look at the video before asking for a Steam ID.
One passive aggressive email later and they re-looked through the report. So definitely specify they're cross-play.
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@SirCracken said:
I remember when Legion had a game-breaking combo that was bannable if you used it.
Why is this not being treated the same way just because it's a survivor exploit?
Because Legion's game-breaking combo was the combination of two add-ons. This is caused by a perk. AFAIK the devs have never banned for perks.
edit: yes this perk should be deactivated for the duration of this bug don't even attempt to put words in my mouth random forum user ive never seen before#27 (not directed to you SirCracken)
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@A_Vaulting_Nurse said:
https://forum.deadbydaylight.com/en/discussion/comment/2120703#Comment_2120703
Pyramid head mains: What's a hook?
nah we know all about the hooks. we just choose not to use them :D
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@ItzZane_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2120982#Comment_2120982
If i knew how I would still not know how to make them because I can't draw or have any talent related to modding besides writing lol
mood except i just dont have talent
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idk ask alix
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2120802#Comment_2120802
I know one thing for sure, respawning hooks makes it too easy. They even respawn very quickly when saboed. Killers need to have a reason to use iron grasp.
Survivors need to have a reason to use Breakout, Flip-Flop, etc
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@Woodywool said:
Welcome back to 2016!
you say that, there's no 5 second insta-ds, insta-gen bnp, insta-heals, double pallets, vaccum pallets, vaccum windoes, infinites, etc.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/2120800#Comment_2120800
I hadn't see that post yet, and I'm glad we agree. I haven't even run into it yet and it sounds horrible. I think I'm going to start using my plethora of Tombstone Pieces and Judith's Tombstones... just bringing them along just in case I see anyone try to pull it. :)
the pluses of maining pyramid head B)
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/2120795#Comment_2120795
True, but all this debate aside, if this bug is real, they need to disable the Perk as an option until the fix it. They disabled an entire map, Mother's Dwelling, for far less.
as i said in a different thread- I completely agree they should disable it until it's fixed.
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/243804/breakdown-squads
Dose hangman's trick fix it?
Hangman's Trick no longer repairs broken hooks
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2120743#Comment_2120743
To be fair though imagine a person picking up nurse (the nurse addon didnt have a warning on the game) for the first time and just get banned before they even knew what they did.
i agree they shouldve put an in-game warning on it, but I just want to show the distinction that they've never banned for perks, just add-ons.
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remember when we had a conversation about pets and i said the only pet i had was a hamster?
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2120554#Comment_2120554
Exploit is exploit and just because its a perk and not a add on, doesnt mean it shouldnt be bannable. It should be disabled and if not they SHOULD ban for it, no matter if its a perk, addon, cosmetic or whatever. You do it to gain a unfair advantage.
Sure there are some people who doesnt know about it and just want to use it (happened to me with the speed nurse) and thats why they should just disable it entirely or atleast make a message ingame.
Allow me to direct your eyes here:
Edit: Because I know someone will come here like "defending an exploit cause it's for a survivor so entitled"- it still has to be fixed ASAP and I completely agree it should be disabled until they can get a fix for it, however that's probably why it's not being banned for.
I would like to highlight:
it still has to be fixed ASAP and I completely agree it should be disabled until they can get a fix for it
So, I literally agreed with what you just said, in which case, why bother to comment?
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2120693#Comment_2120693
But they banned nurse players for using a addon?
they don't ban for perks. add-ons and perks are two different things.
they also have been requested to ban for the pallet-no-stun-bug, however refuse to do that one too.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2120723#Comment_2120723
Really?
Hmm,i just play the game normally and sometimes i just get stunned and sometimes not.
Weird
yeah, as freddy and wraith im really consistent with it actually lol
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2120554#Comment_2120554
That's also why the pallet stun situation isn't bannable either, which has been also requested to be bannable
Huh,why would he mention the pallet stun thing?
It's not like you could abuse it on purpose.
you actually can; it's all a matter of timing when you lunge. it's not that difficult to do so if you learn the timings.

