Gl1TcH_8727
Gl1TcH_8727
About
- Username
- Gl1TcH_8727
- Joined
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Comments
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@Volfgang57 said:
https://us.v-cdn.net/6030815/uploads/UUN29M4D0XNF/capture-png.png
Some of the flavor text for perks, items, etc. has curse words
Oh damn I actually feel kinda stupid, well most of the time when they rate it for Strong language its the in game characters speaking, or the other players speaking
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@chargernick85 said:
Not sure how to pick just one Killer as I use them all.
Pig is my best boo/boop
Honorable mentions to Huntress. I love when survivors feel they have the upper hand on some crap rng map then get a hatchet to the face.
Fred - Childhood favorite and when he's firing on all cylinders it's funny (for me at least) claw, hook, BBQ, teleport, pop, claw, hook, BBQ, teleport, pop. Just nutz.
Survivor it's Nancy babe all the way we got a condo in Miami and things were going great until she found out about the weekend with zarina, kate, and Jane ######### got hectic. I bought her a bunch of outfits and things are getting better now.
That last part was funny tho
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.j
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@chargernick85 said:
Not sure how to pick just one Killer as I use them all.
Pig is my best boo/boop
Honorable mentions to Huntress. I love when survivors feel they have the upper hand on some crap rng map then get a hatchet to the face.
Fred - Childhood favorite and when he's firing on all cylinders it's funny (for me at least) claw, hook, BBQ, teleport, pop, claw, hook, BBQ, teleport, pop. Just nutz.
Survivor it's Nancy babe all the way we got a condo in Miami and things were going great until she found out about the weekend with zarina, kate, and Jane ######### got hectic. I bought her a bunch of outfits and things are getting better now.
Holy crap your an absolute legend jesus your went so in depth, respect
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@SammiieK1991 said:
Oh of course all about the bbq 😂😂
I'm a survivor main tho
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2042697#Comment_2042697
Yep! I know some killer mains and survivor mains who would hate my choices here. But what can I do? I mean, they have been my mains ever since I first started playing, and over the years I've grown attached to them.
I don't hate them, I mean claudette is pretty good, and freddy is one of the best for gen control
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@swager21 said:
survivor: david or ash (but its slightly leaning towards david)
killer: legion (i like them as a concept)
Yes that is a good concept, there's a trailer of David and legion btw
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@GeneralV said:
Claudette and Freddy.
Nice
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@Dr_Loomis said:
David and Myers (with a tier 1 mirror😏)
David as I said is by far my favorite survivor
And Myers is definitely a very good killer!
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@Anniehere said:
Cheryl and Trickster.
Isn't the trickster not fully released, other than the steam version?
anyway good pick
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@shitman said:
Dwight and Hillbilly
I've gotta admit it, Hillbilly was, or might be ONE of the best killers in the game. or he used to be anyway
And 2 out of 3 of his perks are good- Prove thyself, and Bond
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@GannTM said:
Yui for survivor.
Spirit for killer I guess? I’ve been kind of drawn away from her as of late for obvious reasons.
Those are actually a good pick
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@ManOMaker said:
https://forum.deadbydaylight.com/en/discussion/comment/2042148#Comment_2042148
You could save your good offerings if you feel you don’t have a good build and are waiting until you get one. But if you are confident in your build and skill then use the heck out of them.
I have a team based build that includes
Bond, Prove thyself, Urban Evasion and Botany knowledge.
In my opinion I think that's a pretty good build, works for me anyway.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2041488#Comment_2041488
you can't use franklins as survivor :]
Yeah, I was thinking the same thing, like i'm pretty sure a survivor isn't able to use franklins
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2040730#Comment_2040730
They are just there to use. There is nothing you can save them up for.
some people use specific offering only on special occasions though. Like party streamers only during events or when playing in SWF..
Yes, thats what I mean sorry if I was unclear but yeah, should I save things like party streamers, vigos's jar of salty lips and survivor pudding, or Event items?
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@RepostRiposte said:
https://forum.deadbydaylight.com/en/discussion/comment/2041014#Comment_2041014
He means that, in addition to the 1mil BP, he also has a bunch of completed dailies/challenges which he can redeem later on for BP
Ok yeah that makes way more sense
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@Afius said:
https://forum.deadbydaylight.com/en/discussion/comment/2040308#Comment_2040308
I thought blood points capped at 1mil?
same
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@Mooks said:
What for?
IDK, just too have more offerings, IDK
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@th3 said:
https://forum.deadbydaylight.com/en/discussion/comment/2040291#Comment_2040291
Bloodpoint gains are low on a price per bloodweb slot. As Killer the addons you equip cost less overall when going into a match since you obviously earn more. Survivor item/addons you equip mean the cost is much higher since you won't earn back the points spent on those items/addons.
A better example would be the bloodpoint offerings. You are spending 3,000 bp to effectively get an extra 4,000 bp. 4,000 for 6,000. 5,000 for 8,000.
For the offerings the comparative bonus they award is almost nil and it in fact eats away at your total since you need to subtract the price of the offering from the total benefit you receive from it. So effectively you get 1,000 2,000 and 3,000 extra bp when only talking about the single category bp offerings and this applies to both killer and survivor. These eat up bloodweb space which already is grindy as it is.
Say a survivor brings an objective points offering that is brown. They also equip an item that is also brown (for consistency while talking about this). This means the base cost for the match is at 6,000 bloodpoints. They max out Objective's category but get around (I'll use my average score from about 15 matches) 4,000 for every other category leaving them with about 20,000 bp. They then lose 2,000 so around 18,000 just from bringing a brown item and a brown offering. This gets worse when looking at the items and addons as they go up in rarity.
A survivor will only have a net positive gain of 2,000 bp from the match while using up to green offerings and items (not counting addons) ASSUMING they get a minimum of 4,000 bp in every other category (essentially escaping for survival). Purple items paired with single category bp offerings almost always will result in a deficit. The only real blessing is the escape cakes which are also hard to get as the bloodwebs choke them out with the sheer amount of offerings and items that exist at the yellow rarity.
tl;dr
They need to improve the bloodwebs and straight up remove/increase the bloodpoints awarded through offerings, they are quite abysmal. Survivor bloodwebs are horrendous
https://us.v-cdn.net/6030815/uploads/QIGKI7SXQXG9/dcf5af39bf359a9e5b249a7697407209.jpg
https://us.v-cdn.net/6030815/uploads/QY127RRI6DCV/5bcf439bb968aaad3b6dbd99e885f4fe.jpg
https://us.v-cdn.net/6030815/uploads/SCVZ7DABY888/befe09ca7678e3a901b04cb2f143cdb4.jpg
https://us.v-cdn.net/6030815/uploads/5FJZ2SQ22URF/6ac4d967ff64cd5f84b20ac4cbe81dbe.jpg
https://us.v-cdn.net/6030815/uploads/WVRCEU19WOKC/4c192dff9f7fee44cbe1358e589032e3.jpg
https://us.v-cdn.net/6030815/uploads/AKBK3SKXC2C5/22bb75d21a550cc2ca99e2184c3c4d92.jpg
https://us.v-cdn.net/6030815/uploads/6XNRJPEPUTMA/a5ab0bc9e82c71277fd5db9095afd3cb.jpg
I was only focusing on all the P3's
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@Gl1TcH_8727 said:
Should I save them?
Items and offerings
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2040304#Comment_2040304
You need a good killer or you barely get altruism points. Only Objective points. I´ve seen survivors escape with 11k points. No altruism or totems. Just gens.
True but, What I was saying was it can be more difficult to earn BP as survivor than it is killer, because with a killer that never hits anyone you earn significantly less points
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@DawnMad said:
https://forum.deadbydaylight.com/en/discussion/comment/2040307#Comment_2040307
There is literally no point in saving bloodpoints, if you are going to prestige a character and you want to make the most out of them use up their offerings and items first. Also you should always have a backup character that has enough perks for you to play with if you are planning to prestige your main.
I literally have Most of my Survivors to level 50, that's why I asked should I save up if i'm gonna prestige
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@brokedownpalace said:
It's not really necessary. I'm fine with the change because there are two ways to counter the loss of add ons if you really want to keep them.
I do think, however, they need to clean up some of the ######### in the bloodweb to reduce the grind a bit.
True
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@JinSime said:
Even if he's weak, I'm looking forward to try Trickster... and I want his perks, so counting my bloodpoints, archive challenges and dailies, I have about 1,5 million saved for spending on him. Even if it's just for the perks.
Yes I was thinking the same thing, because the way I play looks like it would match the way Trickster is meant to be played, plus that perk were it blocks the exit gates has huge potential, I mean That paired with blood warden would be Evil, and in my opinion, low key kinda toxic, but really fun for the killer, and the thought of that sounds interesting to say the least
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@TheArbiter said:
Nah there is no incentive to save them
Ok, Ok I hear you, But if I wanted to prestige then would it be best to save up to 1Million?
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2040278#Comment_2040278
Bloodpoint gains are low? What? Survivors can earn as much as killers. 300 BP skill checks guarantee this.
They can earn as much as killers but its just a little more difficult, because As a Survivor your job is to mainly complete gens, unhook your team then HEAL them, and surviving. But if you have a Good killer depending on your skill level and how you play will most definitely affect your Gains by a decent amount.
And the killers main Objective is too Get a 3K or 4K match, and Just be super brutal, and Stop the survivors from completing gens and to Stop the gens from making progress.
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@AsherFrost said:
I would like it you did, but depending on how much of the item charge is left. So if the item is fully used, add-ons are gone, since you used them. 1-50% you keep one add-on, 51-100% you keep both.
Yes, This is what I was going to say but never got to do so, Thank you AsherFrost for saying this
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@CryptFriend said:
https://forum.deadbydaylight.com/en/discussion/comment/2037632#Comment_2037632
You...
You don't use rechargeable batteries?
Like, actually? Are you serious--please tell me you're joking.
True, True, But in DBD there not a lot you can do with Rechargeable batteries
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@swager21 said:
i dont think so. if you use logic, you put a battery into a flashlight and deplete it which means that the battery wont be able to charge the flashlight anymore. unless you recharge batteries but who the hell does that in 2021? same goes for bandages in medkits
I know this, OK, but if you don't completely use up a Battery in a flashlight, you would still be able to use it again same, a med-kit in real life you'd be able to use the stuff you used before if you didn't completely use it all up
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2037479#Comment_2037479
They are NOT addon reliant. I almost always bring a brown med kit without any addons.
Well I mean the Brown med-Kit somewhat is, Because it only has 16 charges and it doesn't heal that fast and it doesn't really increase the speed that you heal others it only does by a little bit.
But hey i'm only 16 so I'm not tryna get anyone mad
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Lets just addmit it
@Tsulan said:
We need a killer version of Ace in the Hole, Plunderers and Appreciation. Something that lets killers keep their addons (under certain circumstances) and can even let them find new ones during the trial.
Yeah that would be incredible, then this idea might actually work because killer mains and survivor mains can't complain about how they get to keep there add-ons and the other doesn't.
unless The survivor completely uses up there item then they should loose them.
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Yes this is correct, BUT if someone brings a COMMON, or UNCOMMON Med-Kit Those, are very add-on reliant.
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Yeah It is ok the way it is, I'm a David King main so, I don't really play as ace that much, but If they did implement that into there game, they should at least buff ace's perk.
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True, I don't play killer at all really, i'm only a rank 17 killer, while i'm a rank 10 survivor, so I wasn't to sure on how that works for the killer