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Ghostyboii

Ghostyboii

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Ghostyboii
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  • @justbecause said:

    Why would I bother wasting time to find totem than wasting another 24 seconds to bless it and another 15 secs to heal? Just use medkit waste of perk slot if u ask me

    its onlt on hexes tho. its like if you had to cleanse AND bless

  • @[Deleted User] said:

    Didn't it used to be 28 meters? So they nerfed it by less than 15%

    Blessing hexes is nerfed by 16%

    These are very small changes. Good they can't stack anymore, but I'd personally like to see the range below 20m

    they did say it was a disance nerf of 25% not 15%

  • @Mistakesweremade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2548835#Comment_2548835

    Lmao they are far from thrash, the healing one is still lowkey busted and survivors can bless them an unlimited amount of times.

    They are pretty okay now, I am pretty sure they will shake the meta at least a bit.

    honestly quite excited t see how matches might be shook up a bit

  • @Mistikus said:

    oh my now you will be seeing even more stale meta at survivors builds, i aggre that stacking was stupid ,but now its not worth to sepnd 24 sec to bless totem + time to find it

    yeah it can get confusing

  • @Mistikus said:

    oh my now you will be seeing even more stale meta at survivors builds, i aggre that stacking was stupid ,but now its not worth to sepnd 24 sec to bless totem + time to find it

    its only hexes not dull totems, its like if you had to do it twice. which is how it should be

  • 24 Meter range

    no longer stacks

    Blessing HEXES (not dull totems) takes 24 seconds

    i think thats it

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2548768#Comment_2548768

    Probably because there is nothing to say. If they had a development, I am sure they would have eagerly shared it with us.

    EXACTLY. If there is nothing to say then they arent going to say anything

  • @Bonquiqui414 said:

    Rip console

    just because they said they werent adding a low graphics mode doesnt mean they are abandoning console. Like they said a low graphics wouldnt help because its a processor issue and not a gpu issue. Also the midchapter is going to have optimization fixes too.

  • these are the kind of post that i want on the forms lol

  • I believe they said they are working on a new bloodweb system in an interview recently. they said it ws in very early develpment though

  • psychopomp has got to be my fav

    edit:i take that statement back it is distortion

  • THIS IS FRIGGIN EPIC!!! I AM WATCHING YOU WITH GREAT INTEREST! i hope you dont stop

  • @miketheratguy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2435335#Comment_2435335

    Yeah I mean it's difficult. I can see both sides. I do think that FNAF (the games themselves) are too readily dismissed as just kids' stuff. That's a fair interpretation given the vast majority of the series' audience (and all the eeeeeeendless content that they splattered all over the internet). I understand why people would think that the series is just jumpscares and its audience just children. I totally get it.

    At the same time the game (at least the first one, which is the only one I can vouch for) really is well-designed, creating efficient tension in a very simple, straightfoward manner. My personal belief is that Springtrap IS a very interesting character, as it's basically a stinking, decaying costume that acts as the permanent vessel of the desiccated corpse of a serial child murderer who got impaled in it when he was desperately fleeing the spirits of the kids that he killed. To me that's a pretty creepy, creative concept. A rotting children's entertainment suit made animate by the equally rotten corpse of the child killer physically crammed inside is something I wouldn't want to encounter.

    But the things that the FNAF fans don't seem to understand is that not only do many people not know the details of the series, many people don't care. Without proper exposure to the backstory via FNAF gameplay and the series' clues and community theories slow reveals Springtrap is, for all intents and purposes, just a dirty rabbit suit. On top of that, the FNAF fandom is, for better and worse, already massive and populated by many young adults. When a lot of people (even myself, who would defend the series on its technical merits) think of FNAF, they think of crummy fanart drawn by middle-schoolers. The vibe just doesn't feel right for this game. I said basically the same thing when someone suggested that this game should have anime killers. Anime is already its own flavor, its own community, it's own self-sustaining machine. It's an entire culture unto itself, and by bleeding it into DBD it would create a clash of styles and fandoms (my opinion, anyway). Two flavors that work fine on their own but create a sort of dissonance when paired together. FNAF would be the same. It would be like putting Darth Vader in this game: I love Star Wars but Star Wars is not Dead By Daylight. Star Wars is Star Wars.

    And of course, lastly, there's the simple fact that people have been spamming the topic to death. This one shouldn't be rocket science. Whether people want FNAF in the game or not is fine, but it's been explained to people time and time again that by constantly bringing it up, it's just annoying people and making them that much more likely to want to become equally aggressive in pushing back.

    I don't know. I like FNAF fine and I don't think that it would be a good fit for the game. Even if it were, being so relentless about it isn't the right way to make the idea palatable to non-fans.

    You know i appreciate when people discuss in a civil manner and criticize without doing it in a way that is mean. You are a legend my dude.

    oh wait i could have just said constructive criticism

  • @miketheratguy said:

    I've been watching the FNAF topics exponentially increase over the last month. I honestly feel sorry for you guys.

    Here's the thing: Objectively speaking, weighing both the pros and the cons and trying to give the FNAF games (not the fandom, the games themselves) a fair shake, they ARE jumpscare simulators, yes, and some would (correctly) argue that they're also resource management sims. Don't let your power meter run out, make sure to check the vents and hallways, etc etc etc. I get it, it's not everyone's cup of tea.

    I had absolutely the lowest, bargain basement expectations of FNAF when I played the first game about four or five years ago. But I won't lie, I enjoyed the experience. The game isn't satisfying because of the jumpscares, the game is satisfying in the tension that comes with trying to AVOID the jumpscares, which is paired with a very strong sense of helplessness, very rich and well-crafted audio, and - ultimately - a slowly unspooling story that gets darker and more macabre as it progresses. I respect the games for what they are, even if I myself also don't want much if anything to do with the majority of people who make up the game's more vocal fandom.

    The games - for what they set out to be - are actually effective. They're not bad. Some are even fun. But as I've quietly watched the forum this last month it's become readily apparent that people have mercilessly spammed the subject to death. There's no reason for that, and it's also counterproductive which seems evident to all but those who keep up the spamming.

    If any FNAF fans and hopefuls bother to read this post, please try to take something from it: I'm with you guys in feeling that FNAF and Springtrap have some pretty cool aesthetics. I can understand why you want to see them in a game like this. But by being so aggressive about your wishes, you're just leaving a very poor impression of your fandom. The DBD community doesn't want to be invaded. It's not about hatred for the franchise, it's about being pestered mercilessly about the same topic over and over again. Be patient, let the topic breathe, give people a break. No one wants to hear the same things said to them every single day. Maybe in time FNAF will become a part of DBD. I don't have a preference about this one way or another. I'm just hoping that maybe, as someone who understands the love of the games a little bit more than maybe the average DBD player, you guys can understand when I tell you that trying to win approval for the concept by making thread after thread about the topic is not the right way to go about it.

    I will say this is a VERY valid statement. i think that the fnaf fandom (which i am a part of) should calm down and don't try to push their ideas down other peoples throats 24/7. On the other hand sometimes i wish people would give the games a fair shake and not immediately dismiss it as kid stuff or "cringe".

    I feel both sides are getting out of hand, yelling about why the other cant have their killer in the game or why x character wont fit. I just wanted fun discussion and speculation, not arguing.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/2417700#Comment_2417700

    What thousand Candyman threads are you talking about? Seriously, look at the difference, just do a quick forum search.

    wdym quick forum search?

  • @Aven_Fallen said:

    Would still be much better than FNAF.

    really? amoung us?

  • @Power_Guy said:

    My god. I don't want Springtrap, simply because the people pushing for him feel the need to make 10 separate threads a day about 'OMG SPRINGTRAP!' instead of all using one thread. 🙄

    Dude what about the thousand candyman threads. I dont mind the speculation threads a think they are quite refreshing

  • @Marc_go_solo said:

    In all honesty, if the Legion have a bunny mascot as a set of cosmetics, they may as well throw some Teletubbies outfits on as well!

    https://us.v-cdn.net/6030815/uploads/DUSSTBCQZMUA/so-alien-video-696x449.jpg

    This whole thread has become just about teletubbies and i love it

  • @PalletsAndHooks said:

    I predict this game is gonna fall off the radar by this time next year, despite having F13/Jason license.

    What? there is no Jason license? I i highly doubt dbd is going anywhere anytime soon. The games been around for years so it would suprise me if it suddenly died

  • @Clowning said:

    Teletubbies better Mori with that eldritch looking hoover though. If Lala isn't choking a dude with the hose only to turn him into that weird pudding I ain't buying the DLC.

    This genuinely made me laugh lol

  • Why cant we just let people enjoy things that they want to enjoy. I think that some killers are good ideas and some are bad but in the end of the day BHVR will make it work. Let people make their own concepts and theorize about who they think is next. Just have some fun with it. thats why this post was created was to share ideas and thoughts and discussions, and the comments are just filled with bad intentions and vileness

  • I think that they should add more communication like this so its not only swfs that can communicate. This way we can say stuff like "im saving guy on hook" or "go do gens". something like that so the difference between solo q and swf isn't so different

    now i know some killer players might think that its a bad idea but if we can all give them effective communication we can try and balance things around the whole game being swfs vs a mix and match of survivor with knowledge and the ones who dont.

  • well i would say that Myers and ghost face are pretty equal being pretty weak but that's besides the point.

    A lot of people talk about having no stalk limit, and yes I could see that working he could just farm that one afk Dwight or 1 really oblivious survivor. I still don't know weather this would be a good idea or not but it has its flaws.

    I think that Myers was built for a completely different, slower game when he was created. My idea is make his beginning game in tier 1 faster so they dont pop 2 gens while your getting out of tier 1. Say give him faster movement or make it faster to get out of tier 1. Hell I don't even know if tier 1 is even necessary some times.

    Another thing is make it so when you stalk two survivors at once you get stalk for both, i see no reason why you don't get it other than maybe not being able to program it at the time.

    I'm not a balance expert so I don't quite know what i would do to fix him but i feel that he does need some changes to fit with the modern game. I also don't think is one of the worst killers at the moment like a lot of people say.

  • I could see wraith as a b tier killer its just he has a hard time applying pressure sometimes. so he is defenitly at the higher end of c tier

  • @Inferno427 said:

    Never seen candyman, I don't have anything against him coming in but I don't have any particular desire for him to come.

    That being said, I find it hilarious how much people keep guessing he'll join every time there's a new chapter. I hope he never comes just to drive those people wild.

    lol ever since chapter 16 they have been goin wild

  • I do agree with you on everything except on how judiths tombstone works but i really love your idea on the tombstone piece!

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1855015#Comment_1855015

    Just because you love playing a killer doesn't mean they are strong. I love playing Wraith but I know he isn't the strongest.

    Yeah and im sorry about that im still new to making tier lists

  • @Aneurysm said:

    He does feel kinda weak these days to me, maybe just bc there's a lot of stronger killers now?

    I wouldn't change him that much at base, maybe make him 110 in tier 1 and bring back the immunity to spine chill/premonition. It would make his gameplay more interesting if tier 1 was something you might choose to stay in longer depending on the situation instead of something you want to get out of ASAP

    Agreed

  • @Mandy said:

    I enjoy playing Myers, there's a few fun builds that you can run on him. He's never going to be Nurses strength but I have no issue with the current level of his power. The only thing I'd like back really, is the ability to stalk multiple survivors again (got removed shortly after his release), it would help to be able to tier up quickly again.

    I do agree that he wont be on nurses strength like I kind of said in the beginning but I do wish they would bring back multi stalk but i wouldnt know if its needed because i didnt play back then.

  • @Jarol said:

    It is perfect for the simple fact that its radius of terror is 16 meters, with monitoring and dead rabbit it is undetectable at Tier 2 it is the most stealthy and perfect killer, it gives you some seedy scares because you don't see it coming

    I love running Monitor and dead rabbit + Infectious fright.

  • @Slashstreetboy said:

    I´m a very dedicated fan of the Halloween series and a Myers "main". After years of playing, he starts to feel lackluster because other than being a good M1 player there is not much depth to using him well.

    It also bothers me that he´s so close to the bottom of any legit tier list. In my opinion he doesn´t need huge buffs but some slight tweaks to give him more skillbased mechanics and to lessen his weaknesses a bit.

    They also could address his weird addons (blonde hair, hair brush, lock of hair, reflective fragment, vanity mirror, stalking movementspeed addons) which are all insanely bad. On the other hand, Tombstone piece is a tiny but too strong.

    I agree with you on alot of that.

  • @ManyAchievables said:

    Myers... in S Tier? An M1 Killer who has one of the worst early games is the fourth best Killer in the game?

    I put myers in s teir because i love playing him and i think i should put him down to A Tier and swap with blight.

  • @NomiNomad said:

    Hag is a definite A tier. A good hag can destroy nearly any team. I'd 100% switch Blight and Michael, Blight is very strong while Myers suffers from a lot of issues. Doc is probably low A to high B. Legion is C, he injures people the easiest in the game by far. People seriously underestimate Legion, he's nowhere near the worst killer in the game.

    Last but not least, a Wraith with add-ons is mid B tier. Without he's probably the worst killer in the game. This is all imo anyways.

    Now that i think about it i think you are right about blight and myers. As for wraith i put him in D teir because he is very addon dependent and could use some changes. Im just not a fan of legion but i do understand that he can be a threat.

  • I was playing Billy for the first time and I sucked really bad. And so in aftergame chat i said "sorry about being bad I'm new to Billy" and then on of the survivors said "You did great hun". First positive dbd experience and it was really nice