GannTM
GannTM
About
- Username
- GannTM
- Joined
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Comments
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@Ghoste said:
Imo Billy was way easier to play before his rework. And I don't mean the overheat mechanic. They messed with his animation when starting a chainsaw sprint and he's never felt the same. Now it's way too easy to over-rotate the camera and miss. I can't be the only one who noticed this, right?
Well I discovered the game like a month before Billy and only really played survivor when I was new so I can’t really make a claim on that.
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I love playing Spirit. Despite her being balanced, people still hate her for literally no reason.
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And they also made her finger nails and toe nails a little too long.
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@El_Gingero said:
He’s rough for the first few hours but you’ll get the hang of it. What I did when I started learning him was to equip full info perks, Lethal Pursuer, BBQ, etc, and just focus on back-revving and curving. Forget about trying to win and just look for opportunities to practise the fundamentals and you’ll improve much faster.
Yes but as I said, he’s not one of my most least played killers and I literally can’t do ######### 😭
Definitely appreciate the tip though 👍
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@Nun_So_Vile said:
Spirit does it all better anyways 😋😎
Now you just earned all my respect ☺️
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@Nun_So_Vile said:
Hello, fellow Terribilly here. I handle him awfully on the controller and I always thought maybe M+KB might help me out. I see people using his chainsaw and turning tight corners like he's a Nascar Driver, but I can't even make it into two hallways on midwhich. Respect your baby billys...we trying our best out here 😭
I play on PC and still can’t play Billy well at all 😭
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@Zeidoktor said:
I want to try him more, but have always regarded his chainsaw as too unwieldy for my liking.
Seems like a lot feel that way as no one plays him anymore.
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@ThatOneDemoPlayer said:
You atleast play Hillbilly. I get a migraine whenever I think about playing him
I still embarrassed myself.
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@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2845098#Comment_2845098
I am so lucky/happy that the first time I did the "chainsaw 7 people in one trial" thing, I got baby survivors and even then, I had to keep letting the last person wiggle off so I'd chainsaw them a few times to get to 7 (for their trouble, I did give them the hatch so hopefully they weren't too cross with me that I farmed them like that).
BHVR hates console players after that challenge got released.
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@tippy2k2 said:
Me too :(
He's not QUITE on my Ish List where I flat out refuse to play as them but unless I am required to by The Archive or a Daily, I will not play as him. I cannot for the life of me figure out how to control his chainsaw as he seems to get caught on every little thing and somehow everyone else gets a hit radius of a football field where if the survivor makes the tiniest of tiny jukes on me, my Hillbilly goes sailing past.
You ain’t worse than me trust me.
@MikaelaWantsYourBoon said:
I always respect good Billy players, i am not good with him either. But i faced some with really good Billy mains and it takes so much skills being that good with him.
Billy and Blight are killers, probably i will never get good. Learning Nurse was not that hard for me.
So true. How does anyone do well with him? He’s soooo hard to control.
Also I do agree with Nurse as well. She’s somewhat hard but people exaggerate her difficulty.
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Funny, this is about as accurate as the first 400 times you people have said this.
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Spirit. She’s adorable 🥺
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2844094#Comment_2844094
Doesn't matter, she has no counterplay when user is skilled enough, she is bloodlust 15 with no restriction after all.
I guess a 15-second cooldown is no restriction. I guess not being able to go through walls and pallets is no restrictions (Nurse can do that no problem). She’s got directional audio now meaning you can hear where she’s coming from. Git gud mate.
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@fulltonon said:
I can't help but laugh when spirit main says "nurse is broken".
You know it’s amazing really. Spirit gets directional audio and reliable counterplay yet you still wanna throw shade at people that enjoy Spirit until Spirit is gutted into being unfun and clunky.
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Ah #########, here we go again…
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2843900#Comment_2843900
You cannot seriously be asking this. Different things get nerfed for different reasons. Pinhead was especially brutal to solo because of his Chain Hunt + box solving mechanic, and people not realizing you have to wait out the first few chains if you are trying to solve the box during Chain Hunt. People without coordination suffered for it, which in turn affects the entire team because of Chain Hunt being global. So box solving time/Chain Hunt frequency was nerfed. Engineer’s Fang was just overpowered outright.
Nurse doesn’t have anything like that. The only solo vs SWF difference for her is just how well others do gens, no other specifics. For the one being chased, it’s irrelevant. The one being chased doesn’t get screwed over because no one else solved the cube, for instance.
Freddy was nerfed because while his power was relatively simple, there was pretty much nothing he could mess up on because of how standard it was. So he got nerfed, so that there is room for more error if he doesn’t play well.
We’re Freddy and Pinhead ever OP? Why did they get no compensation for their nerf because it’s not like either needed to be weaker?
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2843893#Comment_2843893
You mean, nerfing a killer who was brutal to solo player experience, and nerfing a killer who had one of the lowest skill floors in the game because there was almost nothing you could mess up, which made him perform consistently well. Not amazing, like higher tiers, but there was also essentially nothing to mess up on in his power.
Funny how you mention Pinhead was miserable for solos when Nurse is probably worse for solos. Also with that in mind, Pinhead’s skill floor is incredibly high which completely contradicts your point about Freddy.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2843887#Comment_2843887
You mean the BHVR that’s explicitly said they don’t use just kill rate? The BHVR that explicitly gives a disclaimer every single time they post kill rate stats because it combines all factors across all types of play, and is thus near useless on its own? The BHVR that explicitly said they dislike posting kill rate stats because people take them out of context?
But yes, the data of a very specific criteria in specific conditions is clearly the same thing as data that combines everything regardless of all factors.
If they don’t like posting kill rate stats then why are they posting them? Clearly they do use kill rates as justification to unnecessarily nerf Pinhead and nerf Freddy without QoL adjustments. But no, let’s just forget about that.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2843883#Comment_2843883
Clearly why her average killrate is only 2K against equally good survivors on an even map.
You’re sounding like BHVR justifying balance based off of a meaningless kill rate.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2843866#Comment_2843866
Sorry, but that’s just blatantly wrong and VODs of good Nurses versus good survivors in chase completely disproves it.
I have seen plenty of vods and have played against plenty of Nurses lol. She’s not balanced in the slightest. I can get clapped by a Spirit or Blight and feel like I had a decent shot still.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2843859#Comment_2843859
She definitely doesn't deserve to be as strong as she is for how much effort she requires.
Omg please don’t with that. I’m getting tired of hearing that. Nurse requiring skill doesn’t make her more or less unbalanced.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2843859#Comment_2843859
Nurse ignores game mechanics, ok. And Spirit ignores my eyesight. What's your point?
Nurse has to charge her blinks, recharge her blinks, enter fatigue (successful hit or not), and has a much slower base movement speed. All the while making clear visual and audio cues of what she is doing. I can try to mind game where she is blinking to based on what I see and hear. Spirit completely bypasses vision. How the kicked up dust nerf/change never made it to live is beyond me.
Yes, fun is subjective. I have more fun having counterplay as a survivor than not.
Oh please stop. You want to talk about Nurse having a cooldown? Spirit has an even longer cooldown lmfao. Bypasses vision? Use your ears, you people want to act like Spirit doesn’t take skill because “just use a headset 4head,” well as survivor, it’s literally the same exact thing.
If you have more fun having counterplay, then you’re playing a different game saying Nurse is fun lol.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2843859#Comment_2843859
Nurse ignoring mechanics is precisely why she is well-designed. Chase is perfectly 50/50 skill reliant (mindgames), instead of advantaged or disadvantaged out of any player’s control from things like map/tile RNG.
It’s not a 50/50 at all. It’s around 90/10. As long as a Nurse lands their blinks correctly, there’s no play the survivor can do. With Spirit and Blight, they can do something against them and there’s actual chase interaction.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2843770#Comment_2843770
...Spirit? Seriously? The only killer with unrestricted MS AND that moves invisible with no cooldown between using her power and moving at 110%? lol At least Nurse travels in a straight line.
Tell me you want Spirit nerfed to the ground without telling me you want Spirit nerfed to the ground.
@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2843770#Comment_2843770
I’d rather go against Nurse than either of those two any day. Nurse is far more balanced and fun to face. She’s not zipping around the map with insane speed and poor indication of where she actually is.
Fun is subjective, doesn’t make Nurse balanced. Movement speed isn’t the problem, it’s the fact Nurse ignores game mechanics.
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@[Deleted User] said:
Even though a while back you gave me great advice. I'll be keeping an eye out for this.
P.S I'm tempted to change my profile pic back to Tapp but I really don't want to disappoint you.
It should be in the guides subforum when it releases.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2843756#Comment_2843756
Everything about Nurse is mindgameable, and all the information is publicly available.
That’s not the point. Please explain to me how a killer that ignores the game physics is balanced. At least Spirit and Blight are strong while having to obey the rules. As a result, those two are way more balanced than Nurse will ever be.
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Yeah they juked you because you missed. It has nothing to do with the survivors being good or not. Saying Nurse is balanced is like saying a test with barely any material taught in class is fair.
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@[Deleted User] said:
Awesome, i will enjoy that.
Glad to hear!
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She’s already perfect in my eyes 😭
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@Phasmamain said:
I actually did one for clown a while ago so I’ll be looking forward to this!
Thanks!
@Huge_Bush said:
I honestly would love to learn her, but they need to fix her pancakes first.
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I’ll post it on your profile :)
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2843589#Comment_2843589
You mind if I follow?
Oh I don’t mind, do you want me to send link?
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/313616/feng-x-david
Holy crap you dominated
I indeed did. While streaming as well.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/313616/feng-x-david
Wait a second... that's no spirit
Sometimes you need to switch it up you know
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I haven’t been able to play today yet but now I’m disappointed after hearing this :(
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@Tr1nity said:
spirit propaganda
Spirit is best girl.
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@Tr1nity said:
Under the 5th amendment of the 2nd revised code of the US constitution, I now herby proclaim the online PvP media title “Dead by Daylight” as a trash game.
LMAO
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This again again.
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I’m pretty sure it’s always been like that.
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Human nature pretty much.
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Clown should have the ability to tempt survivors to hug him. Survivors will fall for it because who doesn’t want to hug Clown? Once they’re hugging him, Clown can grab them making it an insta down and hook them immediately.
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@Nathan13 said:
She's a great killer, I hope she never gets nerfed.
Same
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This honestly isn’t a good mindset because I’m sure people that enjoyed her were dreading the whole month. I hate Nurse too but no killer should have to go through this. Imagine if Spirit got killswitched for a whole month, I’d have a heart attack.
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@MikaelaWantsYourBoon said:
Spirit is like big sister of Sadako. I am sure they both are enjoying to kill survivors.
About yesterday, yes Spirit and Sadako can be besties ☺️
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@IronKnight55 said:
Yep! She's awesome!!
Both are.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/313569/i-want-to-apologize
I compare her to demogorgon to im guilty of that as well
Yeah it does feel bad doesn’t it?
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I like.
@NekoGamerX said:
I always use the black school uniform with the bloody head.
Oh that's a good combo.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/2842508#Comment_2842508
Ok that made me laugh lol. You win
:)
@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/2842497#Comment_2842497
Yea... Seifuku is the name of it
Plus I'm also using her white hair and Bloody Katana
White hair from Awakaned Origin set?
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@brokedownpalace said:
Being a Spirit main isn't a personality.
It’s a lifestyle.
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The one from the earlier tome?