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FriendlyGuy

FriendlyGuy

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  • @Freudentrauma said:

    https://forum.deadbydaylight.com/en/discussion/comment/862116#Comment_862116

    Then have fun choosing a bad exhaustion perk over others. And the Muffling of the sound won't make it great, because the perk will still stay very situational and mapdesign plus a speedbust perk aren't good for a stealthy approach. The dropdown grunt is more important in situation where you want to stay hidden from the killer and would fit better to Calm Spirit or Iron Will.

    We've discussed a lot about BL and why it wasn't popular before they removed the reduced stagger cooldown. And people who run it didn't only abuse loops with drops. They used it in general for a bunch of situations with map traversal. It was kinda broken to some degree. But only on very specific loops and broken maps. And even without it those still will be strong and problematic. The reduced stagger was what made the perk actually usefull and nice to play with. Maybe broken to some degree. But this could have been adressed with reintroducing the reduced stagger cooldown and reconsider it's exhaustion perk status.

    https://forum.deadbydaylight.com/en/discussion/comment/862124#Comment_862124

    The main issue with Exhaustion AddOns is that they were created before they've changed Exhaustion to not recover while running and instantly recover when beeing hooked. They definitively need changes. Berus Toxin and Venomous Concoction make barely a difference for a Huntress player. The timer makes barely a difference now.

    Besides taking an Exhaustion perk away is quite powerful. And Killer can do this by using AddOns which they can easily get (brown, yellow).

    Yeah you're right. I didn't considered, that it makes no differwnce which one you use. I think they will rework huntress addons anyway, because iri hatchets are overperforming

  • @HamdaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/862135#Comment_862135

    i assume u think iri head and mori is balanced too since they take a slot lmao

    I thought you wanted to discuss exhaustion addons?

    Tell me why they are overpowered in a game, where survivors got many opportunities to stand still aka repairing a gen or healing or cleansing a totem and so on. They are op, because they give the killer an advantage in a chase?

  • @HamdaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/862124#Comment_862124

    doesnt matter, they do may to much for free especially since i cant run and lose exhaustion

    They don't do it for free you know, they take an addon slot.

  • Toxic squads. Just go in a corner of the map and open youtube. Or ignore their teabagging completely and write "gg wp" at the end. That's what they hate most. Wanting to cause salt and earning love. :)

  • One map offering. If you use it you can choose which map. It's an UR offering tho.

  • Exhaustion addons cause exhaustion. They should cause exhaustion because they are exhaustion addons.

    Balance is no trade, it's balance.

  • Plague got huge potential to be insane. But smart survivors can control her power and that's not good at all.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/861370#Comment_861370

    That's great and all but Spine Chill completely shuts down Prayer Beads. Like it's not even an issue, she literally wasted an add-on if you have it.

    So yea, your points are moot on that alone.

    Neither belongs in the game. PERIOD.

    No. Prayer beads is just a boost to her lethality. And not every survivor uses "Spine Chill". "Iron Will" is way more common.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/861041#Comment_861041

    Again it's not about counter play. You can counter play Prayer Beads by playing smart. Does that make it any less stupid? Does that mean it should be in the game? No and no.

    Infinite one shots, no matter how effective, is stupid. PERIOD.

    And every time I see "Scream for Myers" it's most likely a infinite EW3 build too. So yea, that's even more stupid because then he just goes around and slugs everyone.

    Gotta love how people can defend one stupid thing in the game and denounce another.

    I list you the differences between the myers and the spirit build.

    Myers is kinda predictable, Spirit is not. Not at all.

    Myers needs a certain amount of time to get in EW3, Spirit got everything handed right away.

    Myers don't got high mobility, Spirit does.

    Do i need to go on? One shot downs are stupid huh? Red ranks killer huh? Sure m8 lol.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/861027#Comment_861027

    Yea and then when he's got Brutal Strength and PWYF, what are you gonna do? That's the build I see often with infinite EW3, specifically to counter the loops.

    Also map dependent. If you get a pallet heaven map sure. If you get Hawkins or Badham 2-5, GG.

    PS. And I'm not saying it's overpowered. You assume that is my argument it's not. My argument is the same argument against Prayer Beads. IT IS STUPID. Doesn't belong in the game. No one enjoys it but the killer using it.

    When he got chase perks you can still get to a pallet most times because 80% of the maps are pallet heavens. And if you play it smart you can stun him and get more distance on him. Please don't act like infinite EW3 would be a big deal. It's way worse than "Scream for Myers".

  • Perks: Hex:Ruin, Sloppy Butcher, Nurse's Calling and BBQ/Thanatophobia

    Addons: silent or undirectional bell + speed while cloaked

    Playstyle: Try to get one hit on a survivor and leave them to get another hit on another survivor. Then come back to search the healing surv with nurses and jumpscare them.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/860958#Comment_860958

    Rank 1. Been rank 1 for 2 years. Killer and survivor. I don't play Myers much if at all, but I've use this add-on. It is NOT hard to get. The only time it is hard to get is against a 4 man SWF, but literally everything is hard against them. Even the most OP builds like old omega blink Nurse would be hard against that. Getting EW3 using Tuft of Hair is easy, I see it happen all the time against good survivors.

    https://forum.deadbydaylight.com/en/discussion/comment/860981#Comment_860981

    Could literally say the same thing about Prayer Beads. They are actually very easy to counter, just don't be stupid and blindly do a gen without being somewhat aware of her position on the map. And Spine Chill completely shuts down this add-on.

    I'm willing to bet those Myers you faced weren't that good. We have some really good Myers players on Xbox because for some reason a lot of players love him. Again, you are only going to get 3 gens done before he gets infinite EW3 if you are in a 4 man SWF. If you are not, then chances are high he will get it sooner, and if he gets it sooner you are done.

    I just love how people shame Prayer Beads but in the same breathe defend infinite one shots then justify it as being "hard at high ranks" which is literally true of anything especially if you are against an SWF. Like really people?

    https://forum.deadbydaylight.com/en/discussion/comment/860978#Comment_860978

    Again Spine Chill. And no, it's not JUST for Prayer Beads, this is a meta-but-no-one-will-admit-that-perk that is useful against EVERY killer in EVERY game. I honestly can't even think of an instance where you won't find use from it.

    Also again... just have some map awareness. If you know she has Prayer Beads and you are on a gen, either be sure she is chasing someone else or tap the gen. Or just be ready to let go the instant you see her. You CAN hear footsteps, so if you pay attention she shouldn't ever be able to grab you. It is as much your fault as Myers or GF, albeit harder to beat.

    I don't DC against any killer. The only times I've DC'd are against infinite tombstone, and only then because the Myers would outright refuse to kill me, so I just sit in a locker and we stare at each other for 20 minutes. It actually has nothing to do with the build and everything to do with the killer dragging out the game for a stupid achievement.

    And if you are in EW3? There are pallets. Case closed.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/859392#Comment_859392

    Not really. People over exaggerate how hard it is to get EW3 with this add-on. It's not that hard. Especially considering all it takes is 1 survivor to mess up and feed him and that's it. And since you have 0 control over the intelligence and skill of other survivors, you get punished for someone else's mistake. It's dumb.

    This add-on does indeed need a rework. It's just lame. Prayer Beads are lame but if you play SWF, use Spine Chill, or are just extra cautious you can beat it. Doesn't matter what other survivors do either, it's 100% in your control. I'd rather play against current Prayer Bead Spirit than Infinite EW3 Myers any day.

    I got so many questions...okay, what rank are you?

  • @Yasser404 said:

    looks like your job not good you only nerf perk when killers crying and complain about it, mettle of man still worst perk in dead by daylight however we need fix for the perk the protection hits? its hard to earn do something if not the perk must deleted on the game cause it cost nothing😑

    Apparently the devs only nerf killers when survs are crying.

    Please no entitlement here. Just say: "Hey guys, i think the condition to activate MoM is a bit harsh."

  • Cut sharp corners. Or go in a locker if you're the first survivor getting chased.

  • @Centernova said:

    Now for once this wont be a #########-post on this account, although i am going to use this one to keep my account that i post on for genuine stuff private , because this is most likely going to be trash talked by certain people who don't want to hear this kind of stuff

    HITBOXES (Still not fixed, been broken since 1.6.)

    My current thoughts on the game have me honestly losing hope for it, at the current time dedicated servers have broken perks, (note it has brought some good things but here's some of the bad) , made getting hit through windows much much easier on green ping

    I.E. here's proof right here

    https://drive.google.com/file/d/1_NFysTLpc19FKaHzOJtKfLHrvpAS5HpT/view , video wont post so here's a google drive , ping to the dedicated server was 60 for me pretty good! although hitboxes didn't seem to like it , my friends ping (person who recorded this) was 65-70, and i got hit through god pallet while the killer was on the other side but i don't use nvidia so it wasnt clipped.

    Killers (Characters, Not players)

    Since spirit is getting nerfed pretty soon i'm not going to use her as my main point but nurse has been broken for years now, and she just got nerfed a couple updates ago, and spirit (i know i said i wasn't going to use her as my main point but this needs to be addressed) has been a low skill cap killer , yes i notice tracking comes into big play while playing her but considering most survivors are RUNNING in a chase theres scratch marks and considering it the survivor isn't using Iron will you can be heards so scratch mark juking isn't really a option since she can bump into you and hear you, and in the future update she is going to not be able to bump into you which is nice :)

    Killers (Players)

    Now i'm not trying to discriminate as one side because i play both sides majorly survivor but i do enjoy playing killer, Killer is a power role which i do understand and survivor shouldn't hold the balance in the game although survivor is nerfed almost every update as killer gets buffed, Many perks have been nerfed, gutted, from what they used to be, This game is one of a kind and i wouldnt like to see it go away but almost anything enough killers complain about is nerfed, I.E. Meta perks isn't something that should be complained about these days You can barely survive with them, ######### survivor is literally someone living off of scrap from the scrap yard, rarely you get great things, sometimes you get ok things and most of the time you get nothing

    SURVIVOR (Players, And feelings about the side)

    Playing survivor at the moment most definitely is not enjoyable, and you can ask any survivor out there who is half decent that the game is going downhill atm for survivor, its really hard to enjoy a game with a semi decent killer , and with killer queues being so long you cant really find anyone trying to have fun, and its usually just the same build, Why use a fun build when you have a hour long wait time to most likely get bullied by survivors just because you want to have fun, survivor is honestly just annoying to play at the moment and i'm not surprised why killer has such long queues

    General Thoughts About The Game ( My Thoughts )

    The game is very very unfun to play as survivor at the moment, currently hitboxes seem to be worse then they used to be which is honestly kinda disturbing that you can break hitboxes this badly,killer holds all the power now, survivor have barely any chance to have fun,

    Queue time

    Killer queue times take about 30-45 minutes , as survivor takes about 10, still pretty long just to get a 15 minute game, which makes it undesirable to use fun perk builds on killer, maybe sometimes on survivor but why use a fun build when you're most likely going to get bullied while using it then have to wait 30 or even 40 minutes to use it again?

    Conclusion/End

    To end off this post, Dbd is going downhill atm for survivors, killers hold TOO much power nowadays, and survivor seems to get the ######### end of the stick, its very hard to even enjoy playing one game like it used to be. anyways that's it to this post, Thanks for reading it even though it will probably get drowned out by everyone who doesn't want to hear this :/

    I'm winning about 75% of my survivor matches in red ranks. I'm winning about 50% of my killer matches in red ranks.

    Survivor is way more chill for me to play.

    I got nearly instant killer queues, but five minutes survivor queues.

    Conclusion: You are apparently not good enough as survivor. And you probably don't played the game in it's early days. If you did you would understand why survivors constantly received nerfs.

  • I charge up my blink, i blink, i port a bit back just to port a bit forward a bit. Desicated servers for the win i guess.

  • @Andreyu44 said:

    Add a 15% increase chance of getting an healing skill check and its perfect

    Or even 30%. It needs something.

  • @C3Tooth said:

    We know currently DC is the main problem nowaday, with heavy punish still can be avoided by Suicide on 1st hook.

    I really think that the 1st hook still able to self unhook 3 times before reach to struggle stage. But at the struggle stage, you dont spam Space button to keep you alive, and you dont have choice to suicide by pressing a button or something. At struggle stage, you only have a single choice is to wait on hook for 1min.

    This will not ruin the other survivors' game.

    Just an idea from me.

    I mean the players can just afk. It would solve the problem of killers with dcs (kinda), but the team would still suffer heavily.

  • @TheGorgon said:

    Adrenaline, Unbreakable, Dead Hard and Decisive Strike is probably the most favored.

    This one. It's focused on your own survival. If you're more of a team player swap Unbreakable with BT.

  • @nononono said:

    https://forum.deadbydaylight.com/en/discussion/comment/860609#Comment_860609

    If you’re going to be snarky, at least be correct. A rank 10 with rank 1s would actually be a rank 5 killer. Which is a lot more fair than a rank 20 with a rank 10 killer or a rank 20 with a rank 1 killer.

    eitherway even in your scenerio no it’s not even the same thing. There are plenty of bad survivors who don’t know anything and die fast and easily. At least being a killer, you can’t die. You control how the game goes and don’t get to be kicked out of the game within 2 minutes.

    i for one have friends and a girlfriend who like this game. I play this game a lot and used to have my girlfriend play with me but ever since they switched the SWF matchmaking for whatever crazy reason they did that for, she doesn’t play the game anymore. She can’t handle being at red or purple ranks with me as she’s a rank 16 who doesn’t know much. She switched off to try out killer right after the update went live and played it a little but wasn’t too good at it, plus doesn’t like just playing alone so she just doesn’t play this game anymore. Same with my other friends.

    at least before, it was average of ranks which was fair. But a low rank survivor paired with a high ranked killer vs a low ranked killer paired with a high ranked survivor is quite different considering the survivor can easily be killed and not even get to play the game out. All they do is run and don’t even look back and just throwing every pallet they see even if the killer is 20 feet away lmao

    I did inform myself. When the rank 10 created the lobby, the matchmaker used the rank 10 for the matchmaking. The old matchmaking was also abuseable, because a rank 10 killer is unable to catch a rank 5 survivor by any means.

  • @JesseJH28 said:

    https://forum.deadbydaylight.com/en/discussion/comment/860609#Comment_860609

    Guess I wasn't aware of how it was before. Regardless, I'm not saying they should change matchmaking at all. I just feel like people should let their friends get a feel for the game before dragging them into a match they're quite obviously not prepared for lol

    I agree.

  • Isn't it a bit unfair, if a rank 10 killer gotta face three rank ones and one rank 10? That's how the matchmaking was before.

  • @AsePlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/857407#Comment_857407

    Crazy concept: addressing why people DC will cause them to not DC anymore.

    Seems good, but what if they dc, because they don't like something balanced?

  • Some players play for fun. They can't steal the fun of other by dcing in the future luckily.

  • No. For setup killers "Corrupt Intervention", but all the other ones are rip.

  • @madds said:

    https://us.v-cdn.net/6030815/uploads/894/81IVZAEUT4EF.png

    Some people have fun with new Nurse. Some people don't. That's okay. Personally, I believe the place she's in is healthier for the game because it gives survivors more counterplay to her fundamentally BROKEN ability. She can completely ignore survivor defenses. Her old basekit was more fair than 5 blink or omega blink, but it was still ridiculously strong. Super good Nurse players did NOT need anything more than her base to completely decimate an optimal survivor team. Even bad Nurse players sometimes got rewarded because they constantly got a second chance at landing their blink.

    Not everyone is going to agree with the changes, but a lot of people like them. The devs are not going to change anything unless they see that the Nurse is underperforming in matches. I understand that there are a lot of people around here who aren't satisfied with the Nurse changes, but you cannot say that she is criminally unfun for every killer player. She's still one of the best killers in the game, and the changes aren't so drastic that she feels like a different one either. I hate saying this to people, but please, for the love of god, just adapt to how she is now.

    Otzdarva is probably the only person having fun with new nurse right now. She's super unfun to play against good survivors without CD addons. And i thought the devs wanted to make her more fun to play and play against lmao. Do YOU have fun with new nurse? I doubt.

  • Nerf rancor idc. No one uses it anyway, so we can spit on it and ignore real problems.

  • It's unhealthy to rely on RNG for a 4k. Ok boomer.

  • I'm surprised. I thought Plague, Ghostface or Huntress will be next.

  • Two possibilities:

    Use addons that make it harder to remove the portals and place em directly on gens.

    Use addons to boost your shred and hide the portals to get the first hit easily.

    "Corrupt Intervention" is needed.

  • Ndemesis BoP Legion is the only way he's acceptable right now. And that will be "fixed" so...their Feral Frenzy is now only good as a time saver to close distances.

  • I'm surprised. I thought Plague, Ghostface or Huntress will be next.

  • But it stops onis playstyle. You can't slug a no mither.

  • If you aren't good with trapper it's difficult. If you are, no problem m8 lol.

  • I imagine that one teammate with a pink sabobox and charges running around the whole map saboing all hooks over and over again. xD

  • Healing, repairing gens, saving teammates, distract the killer, all things that should be included in the tome challenges. Thank god it's not something like: "Fully sabotage 15 hooks"

  • At a 50 bloodweb i clear the path to the two perks i want, go after the most important one and then after the other one, if it's not eaten already. If it is i take the third important one. Then i try to get cakes, streamers and addons i like.

  • I hit about 75% of my greats. And i'm a 60/40 player.

  • Probably clown. He got nothing extremely good.

  • @Sign_Spinner said:

    If devs get rid of god loops then instadowns should be their next target.

    I'm trying to explain to you, why you can't compare instadowns and extremely long loops. Extremely long loops need no skill at all to be used. Most instadown need either skill or a buildup phase.

  • Yes. They gave it a buff and a nerf. To prevent people from abusing infinites like Haddonfield or the harvester.

  • @Xboned said:

    While I'm tempted to at least partly blame the game's emblem system for killers feeling like they need 4ks, especially in short matches, I find it pretty classless to slug for the 4k.

    I enjoy 4ks myself, but needlessly prolonging the game to get them seems like poor form to me.

    This. I don't slug after a 15 minutes match, but i slug after a 5 minutes match.

  • Sometimes i bring a mori, sometimes not.

  • He is as balanced as billy. His instadown is way better controllable and can down multiple targets, that's why he got an interactive CD.

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