FriendlyGuy
FriendlyGuy
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/912999#Comment_912999
I've seen a lot of good end game plays without DS. And I don't see how a survivor is going to crawl all the way to an exit gate guaranteed. You forget how easy it is to dodge BT. If there weren't any counters they would be nerfed
How to "dodge" BT? Waiting 20 seconds? Then the survivor usually got enough distance on you to crawl out of the exit gate in 60 seconds if you slug em.
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@Nhekii said:
Imagine coming to a post that was mocking a certain group of people, and still commenting on it even though you are targeted by the post in question.
https://forum.deadbydaylight.com/en/discussion/comment/912541#Comment_912541
New patch comes out, people start posting their opinions on it. That's what the discussion section of the forum is for. I said my opinion and why i discuss it.
So is the OP here just saying he can't understand why people got an opinion on certain things?
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/912561#Comment_912561
If the goal is to survive, getting unhooked while the killer is distracted or just letting your teammates take the aggro is worth a perk slot. DS isn't gonna help if the killer instantly slugs you and chases the player that unhooked you. Or maybe I forgot survivors have to counter the killer meta strategy of tunneling one survivor to death while everyone else does gens?
DS and BT are the two perks, that guarantee a free escape, if you are hooked while the exit gates are powered. And the killer don't got many opportunities left at that point. Those two perks are basically the difference between a 3 or a 4man escape. That's why they are meta.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/912549#Comment_912549
Some survivors think it's meta, some don't. Sheep exist, so do wolves. Simple.
If many people use a specific strategy/peek to achieve a goal, because it's most efficient, that's meta. Meta is not an opinion at the end.
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DC penalty incoming. Then they have to face killers and improve or eat a ban.
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Blendettes get a mori. :)
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@Waffleyumboy said:
If you think DS is as big of a problem as Forever Freddy, you might need to be stunned for 5 seconds. Even in red ranks there can be games where there isn't even an obsession.
One out of 100 for me. I use DS in literally every of my survivor builds myself. It's not a big problem, but there's a reason why DS is meta.
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The freddy nerf without any mentioning of toolboxes is kinda rough for people that understand math.
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Not really? Against killers like clown and trapper, yes. Against spirit and nurse? No.
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@florke said:
https://forum.deadbydaylight.com/en/discussion/comment/911686#Comment_911686
Weird, why was that never an issue with Hillbilly, I wonder? Oh right, because he isn't Oni who can run at walls without a penalty and still have the capability to flick you around a corner.
Seriously, that's not even an argument. Q/E turning has been around since the dawn of days and it was never an issue until now. Survivors just love to ######### and complain about everything that gives them a disadvantage, I never personally had issues with a Q/E Oni.
Allow Q/E back and give it a mild adjustment to how hard he can flick with it, or at least make the god damn mouse flick work.
Mousr flick: sure. Q/E? No.
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They nerfed forever freddy to improve survivor queues!
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Nah. I see the Q/E-turning as an exploit.
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@AmandaBunner said:
https://forum.deadbydaylight.com/en/discussion/comment/910272#Comment_910272
Quick question by being in "a good place" mean that you get a 4k and all the survivors depip or safety at best?
New idea! Best one yet! Replace all survivors with bots and the only thing people can play is killer! No one else but the killer is allowed to have a good time or earn any progress in the game, right? Otherwise that means he's in a "bad spot" because even the "worst" killer having a 60% chance to have a 4k at red ranks means the killer is absolute garbage!
Killers are so disenfranchised! Why it's simply a miracle any killers play at all - but hm.. I wonder why that killer queue time keeps going up exponentially every week..
Get a friggin' grip, he snowballs out of control and all he has to do is bloodlust gamer you and THAT doesn't take long enough to do 2 gens. I'd rather have a friggin' camper than a killer that literally wins after two attacks. Whats next? Killer that hits you once and the entity kills everyone?
Em...so they nerfed the flick exploit and the unlimited aura read addon now. I'm okay with both, i don't used both anyway. What are your following nerf suggestions?
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No idea how BHVR thinks forever freddy is a problem, when he needs a specific build. Meanwhile i repair a gen with my SWF m8 in 16 seconds. Hmmm...
I'm not a balance expert, but there's something bad word wrong here.
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First one. Less use if your ability for aura reading. I didn't used this addon anyway.
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They nerfed bloody glove. An addon i didn't used anyway. It's more fair now and doesn't just give you free aura read on all survivors after a while. And they fixed the turning exploit, i didn't abused too.
Where's the problem? And why's nobody talking about the completely braindead freddy nerf?
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No she's not weak. She's just incredibly unfun for everyone except otzdarva.
"We want to increase the fun to play and play against the nurse." ~BHVR
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/908821#Comment_908821
Monster Hunter is such a great franchise. I still have to get through MH Generations Ultimate.
I play it tigether with a friend, it's a really good grinding game i agree. .)
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@Pizzaman said:
https://forum.deadbydaylight.com/en/discussion/comment/910433#Comment_910433
And even then, stats don't confirm that:
https://us.v-cdn.net/6030815/uploads/275/ZYOLAR28JADQ.png
Ormand does not have see-through jungle gyms. There are see-through loops. but you're over exaggerating. The map is not big compared to most other maps, and there are even bigger maps. There's usally one safe pallet in the main building upstairs. It depends on RNG if there's a good vault downstairs (the sales counter). But I guess, even that it too strong, right?
IMO m8. There can spawn eight see through pallet loops on each side of main building. And you forgot the god window upstairs in the main building.
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The new rank reset is good, if the ranking system would work. It doesn't sadly.
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@THEghostface said:
https://forum.deadbydaylight.com/en/discussion/comment/908032#Comment_908032
What's bad about it? I'd take Ormond over any Coldwind map any day imo.
Ormond is one of the maps, where nearly all loops are see through. And there are no deadzones. And the map is big. And there's a really strong main building. It's the second worst map for killer in the game imo. Blood Lodge is worse.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/910320#Comment_910320
Which also did not happen before. If they would do an Average, it would be nice, but they never intended to do this. Before, low Rank and high Rank Survivors in a SWF were paired with a low Rank Killer.
Thing is, the way it is right now, it does not prevent bullying at all. If somebody wants to bully low Rank Killers, they can do (or low Rank Survivors, Killers derank as well). I mean, it does not bother me, when I am playing with a friend, he is the same Rank as me. But another friend tried out DBD once, and might want to try it out again. But yeah, sorry - I cant play with him. Because he would go against Red Rank Killers without knowing anything of the game.
So I cannot help him getting to know DBD. I mean, I can get a new account so that he has easier games, but this would not be fair at all for low Rank Killers.
The current state is a solution - but by far not the best.
I can agree on that one. We need a better solution for that problem.
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@Aven_Fallen said:
Works as intended. Sorry, new Survivor players are not allowed to have a enjoyable game experience when playing with Friends, same goes for random Survivors who are in the same Lobby.
Works as intended. Sorry, mid rank killer players don't have to go against SWF groups with high rank members and get bullied all game.
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Unlimited blindness is stronger than you think. But it's an underwhelming hex perk, i agree. You could change it to a normal perk and reduce the aura reading of survivors for every hook. Would be more consistent.
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You can't give people points for everything. If you get healed up from the dying state you could get a few points, but not just straightout.
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I don't want a basic dude with an axe. We already got mommy huntress.
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DbD is known as pretty toxic, because it was a bully simulator for a long time.
LoL, Overwatch and RB6 are way more toxic imo, that's one reason why i stopped playing all of them.
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Would be highly appreciated, but holding M1 is kinda boring.
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Flip-a-Coin:
You get either 5% additional repair speed or 5% additional vaulting speed for the duration of the trial.
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Duration addons i guess. Frenzy Chain hits are fun, but the missing impact really hurts them.
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@Soulslayer618 said:
https://forum.deadbydaylight.com/en/discussion/comment/910267#Comment_910267
Im rank 12-15 but I keep getting ranks 6-8 but rarely anyone with DS
Then you're kind of unlucky i guess. If you want a guaranteed obsession use an obsession perk yourself, but you told already that you have none. I think you're good with just playing.
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If they legion oni i'm gonna be really sad. He's in such a good spot at the moment and got good counterplay, any nerfs could make him a plaything for any survivor.
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On my rank everyone got DS so there's an obsession everytime anyway. I don't know on what rank you are playing, but just playing like you do works.
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GF is average honestly. The playstyle of camping and tunneling works on nearly every killer. Leatherface is even better than GF.
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If you think so m8.
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Yes
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I think too many people are in red ranks. If i'm honest with myself, i know that i probably don't belong to r1, if the system would work properly. I would probably be around rank 5 in a good ranking system.
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/908796#Comment_908796
Im not saying people should be forced into playstyles with certain killers. just that some combos are better then "ruin bbq, enduring spirit fury" ie doctor is better with distressing
Yeah, i can completely agree on that. There are no M1 killer imo.
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I scroll reddit or play MHGen while waiting for my survivor matches. On a 3DS too. :)
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In my ranks everyone got full meta anyway welp.
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Back to Dead by Bully? No thanks.
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I enjoy killer atm. Not my main nurse, but oni is pretty nice to play. If he wouldn't loose his ability everytime he picks someone up he would be even better.
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You're kinda right and kinda wrong. Playing into a killers strengths is good, but ignoring his weaknesses is really detremental for your matches. That means killers that don't got the ability to put constant pressure on the survivors should still try to longer a match, if they wanna pip and don't camp and slug. I mean you can play basement trapper, because he got a strong basement game, but some people just don't like playing around the basement.
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I just finished leveling up all my characters and i'm very chill about BP atm. My first goal is p3 hag with all perks, let's see how that goes.
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I never really learned to use it properly, but i think it's a good perk.
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Tru3. He got the opinion wraith is really good with a certain build. That's honestly the only reason people got that opinion.
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I got instant killer queues. But my survivor queues are only five minutes.
PC, red ranks
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You're so right. Dat megan swirling aroudn her flashlight screaming: "Happy New Year!"
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/908447#Comment_908447
That's not a QoL change that is just a buff.
My apologies sir, that would be a nice buff.
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The closest three gens are affected by "Surge". Would be a good QoL change at least.