Exerath1992
Exerath1992
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- Username
- Exerath1992
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Comments
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2278580#Comment_2278580
Blast Mine can certainly be used multiple times in a match.
Ohh, maybe im confusing it with flash grenade then. Heck, it actually sounds pretty strong for those that play boldly and finish gens in front of the killer. I can dig it.
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Its a one off, so nbd in my eyes. You use it once per match, and you never know if the killer will even kick the gen or team mates complete it or the final gens pop before you get value, and you have to be near to capitalize on it beyond a short killer timewaste
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2277429#Comment_2277429
you are implying emotion when I just said it as a matter of fact.
Being an ######### to your irl friends is funny because they know it's a joke.
being an ######### to a random person isn't funny, it's just you being an #########.
The use of [bad word] implies emotion in your message. That's the point of cussing, to add emotional emphasis. And no, its not rude to make a joke. Go find some other crusade that actually matters, you're the only one bringing negativity here
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2275194#Comment_2275194
being an ######### to random people online is not funny or helpful.
it's just you being an ######### for the sake of being an #########
Lol, OP wasn't even mad, why you getting so tilted? Im not being an @$$ (or whatever [BAD WORD] you were using), clearly some people thought it was kinda funny. If he wants to shout at the developers, some people would call that a jerk move, its all about perspective.
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@catbeans said:
https://forum.deadbydaylight.com/en/discussion/comment/2275194#Comment_2275194
When people paid money for the game they better fix it right ######### now. 5 years is ######### long enough. Enough adding ######### to the game when the base game is broken to hell. Boycot all future DLC.
I agree that they should focus on bug fixes. But they have to do what the shareholders want. If you don't wanna play, boycott away.
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2275533#Comment_2275533
Got a pre-built before the scalper ######### happened lol. Water-cooled and all. 32 gigs of ram at 3200 speed with 1 Terabyte of SSD and 2 Terabyes of 7200 RPM Hard Drive. It's a nasty thing lol. It was $2800 after tax and shipping. 3080 was $3200 but just couldn't spare the extra since I needed a monitor also.
Oh, i mean, the GPU shortage has been going on since last year, so I assumed something bought before that wouldn't be newest lol. My bad
Lucky break man, I've been looking for a VR capable graphics card since January and I just can't do it at these prices. And the problem isn't just the scalpers, its the bitcoin miners, the silicone shortage, and general increase in demand as well. Its a whole $#!+ storm.
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2275327#Comment_2275327
I just got this graphics card. It's the newest on the market. I can play heavy intensive games on Ultra settings with almost 200 FPS. On here, I get a steady 120 and now after the update, I get 17 FPS drops that I should NEVER get with the newest graphics card on the market. That's pretty awful.
Musta cost ya $5k+ if its the newest, amirite?
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2275194#Comment_2275194
see that's the biggest problem I have is the devs prioritizing new content first rather than fixing their own game.
I agree, but you can't be mad at the developers because its management and whatnot that determine what to prioritize. And as I said, skipping a content release would be detrimental to the longevity of the game for various reasons. If i were the developer, I'd refuse to work under deadlines to ensure the quality if my product, but most developers don't have that luxury, especially when this started nearly 6 years ago
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Good, screaming into the void can be very cathartic lol
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2274933#Comment_2274933
its how I voice my displeasure.
Fair enough. Just wanted to know if it was working ;P
Do you feel better at least?
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2274933#Comment_2274933
And is there anything you have in mind to help other than question the OP's choice of wording?
First of all, i wasn't criticising, I was making a joke. The more you yell, the faster they fix, funny joke, no?
My suggestion is to not take a game so seriously, I guess? I get that some people feel entitled to dictate how fast BHVR puts out bug fixes because they chose to spend hundreds of dollars on it, but they CHOSE to do that. I got this game for free and have unlocked all killers for $30 total.
I absolutely love this game and want it to do well. BUT I also understand the complexities of how game design works, and a game with this many variables is only going to have more bugs every time they add stuff. And bugs are extremely hard to decipher and find, much less fix.
If we want the game to survive, they must keep putting out new content, causing significant resources to continue to be siphoned from the bug-fix team. I wish they could skip a release for QOL improvement, but the fact is, the lack of revenue and loss of community interest would likely sink the game.
Would it be great if they came out with a hotfix? Sure. Do I feel entitled to have the devs do anything other than stop supporting the game at any second? I do not.
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Lol, is the yelling helping? Do you feel the game becoming more optimized with every capital letter?
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2257208#Comment_2257208
They don't have the same terror radius. Pig is default 32 meters.
Oh sorry, I forgot cause I always run M&A on pig
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@Mister_xD said:
i mean, it does make sense that the guy with a ranged attack and a small TR has an easier time than the girl that wears bright red clothing and has to literally slowly walk straight up to people.
Daddy Slinger can round a corner and shoot immediately, Miss Piggy has to round the corner and then slowly and awkwardly walk over to the Survivor, giving them plenty of reaction time.
the only way of really addressing this would be to buff her ambush to allow her to attack from significant distances
This, 100%. I just think her crouch speed should be faster and the undetectable should be instant, so she could sneak up better.
The fact that they have the same TR but deathslingy can snag someone at the edge of his TR leaves less reaction time, as you said. Plus, he has less worries about spinechill for the same reason.
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You got it right, too much complaining about stupid stuff.
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@Mandy said:
https://forum.deadbydaylight.com/en/kb/articles/139-game-rules I'm linking this again. Camping/slugging/tunneling are not toxic, they're not unsportsmanlike behaviours - they're actually part of the game.
I love how everyone arguing skipped over your perfect annotated response. They only want to argue, not be proven wrong lol
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Lol, these are tactics in the game. Unsportsmanlike conduct is body blocking a survivor in a corner, rage quitting, going AFK or exploiting bugs (not all textbook, more like general consensus).
Its like saying "in football, they say to have sportsmanship like conduct but they say the defence is allowed to tackle". Its a part of the game, bruh.
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Zombies seem fun. Not as fun as trickster or twins though :P
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@TwitchyMike said:
https://forum.deadbydaylight.com/en/discussion/comment/2246587#Comment_2246587
Ya in this discussion we we're kind of thinking that a little bit. But ya I could see Dracula and Two survivors for sure. Trevor and Tifa would be sick. Would be interesting for sure. Let me know what concept you come up with.
Draculas power would work where after you down a survivor, you may drink from them to gain power before picking them up. I'm thinking it'll have a low budget chase power and a strong ult.
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One guy accused me of hacking when I pulled him from a locker as legion. I was like "dude, killer instinct led me right to you" he didn't know it worked through lockers lol
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@DeadbyDeathGarden said:
https://forum.deadbydaylight.com/en/discussion/comment/2248449#Comment_2248449
what. So what is the point of DS now, to sit at the hook and wait for the killer to come to stun them?
Also I thought thats how it always was, killer within a certain range is visible but so are you.
DS is now truly anti tunnel. If you're being chased off hook, you get value. If you have time to heal yourself or others, do gens or bones, then you weren't being tunelled and it deactivates. Its so people stop being cocky for 60 seconds after unhook. But you can still be healed by others and hop in lockers
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Massive buffs to wraith. He now has true invisibility beyond 32 meters, has windstorm in basekit, and has a greater speed boost when exiting cloak.
One of the cornfield maps is in the daytime now
Trickster in game: better than people give him credit for. You have to play smart and everyone just wants to spam knives without using their brain.
Freddy is slowed while placing dream snares, has less snares, and his add one no longer have gen Slow down options
Demo had a slight nerf to shred and a big buff to portals
Lucky break is viable now (was bugged to be OP, not sure if its fixed)
Mmr has been all over the place. Get ready for really easy or really difficult matches and nothing in between
I think discordance works differently since you played. It now has range and has to be T3 to cover the whole map
New RE chapter coming out. Zombies are OP lol
Borrowed time now activates no matter what when unhooking someone, but only lasts 12 seconds
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How about Dracula from Transylvania? The show is dope, games are legendary, and he's one of the cooler renditions of Dracula. Survivors could be Trevor and tifa. Sheeee, I may just make a chapter concept, its been a while
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Pig would have the ability to do the dash attack while standing
Hag needs the ability to auto teleport if holding the button for console players
Legion should have Frank's mixtape as basekit
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I'd love an anime like ID Invaded or deadman wonderland. Don't starve has some really good material that could be added. And REPO! The genetic opera has been something I've wanted to see for some time. I have some well thought out chapter concepts on these if anyone's interested...
https://forum.deadbydaylight.com/en/profile/discussions/Exerath1992
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This guy gets it! Trickster is dope, and balanced well for the game
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I got my top 4 as ghost face, wraith, doctor and plague, in that order.
My favorite killers are plague, wraith, ghost face and doctor, in that order.
Not bad, Otz, not bad at all
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@piggygooik said:
https://forum.deadbydaylight.com/en/discussion/comment/2231791#Comment_2231791
that's also a good idea
but the reason why I put the hook requirement was killer cant walk and I didn't think of the whole chase thing.
Understandable. I personally think somethi g that let you trigger an effect at certain bloodlust tiers would be cool. I know people hate bloodlust but if you know bloodlust 1 will give you a longer lunge, you may be more focused on keeping bloodlust going instead of kicking a pallet or dropping chase
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@piggygooik said:
I made a thread about, what if coup de grace was like dead hard
( here is the whole thread)
When you press E as killer coup de grace becomes active.
the next lunge will have a 100% lunge increase.
when you hit a surv it the perk will deactivate.
when you miss with coup de grace activated the next lunge attack will have a 50% increase, but if you miss with that the perk will deactivate
the perk can reactive until you get a hook)
this would be kinda like a killer version of dead hard but what if they added a new status effect to killers ( the drained status effect when drained you cant use these kinda perks
for example instead of coup de grace being deactivated it will put the drained status effect on the killer until they get a hook. ( the drained status effect doesn't do anything else bad just makes so you can you certain perks, like the coup de grace i mentioned above)
this can also open new survivor perks for example you can put the drained status effect on the killer for X amount of time when the killer performs a certain type of action near you.
this would make certain killer perks unique swell.
for example, another "drained " killer perk idea I have would be when you hold the open button on a locker it will highlight all the lockers on the map. when you choose a locker the locker chose will emit a 24-meter radius that will put the hindered and oblivious status effect survivors. the radius of the locker lasts 40 secs ( or less). this will put the drained status effect on the killer until the killer gets a hook.
also, I thought of this since survivors are getting Boon totem which I speculate are like hex perks for survs.
I like the concept, but "until they get a hook" is not a killer version of exhaustion. Hooks are the equivilant of generators, but exhausted is based on a timer that only goes down when not running, essentially, when they're not in chase.
The "drained" status effect should be a 45 second timer that ONLY goes down while in chase. Survivors are rewarded for avoiding chase, killers get rewarded for maintaining chases.
So, for the coup de grace example, you start the game with the drained status effect. After 45 seconds of cumulative chase time, it activates and your next lunge distance is 100% longer. After lunging, you are afflicted with the drained status effect
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If they did a dont starve chapter, there would be some good options. Webber, wortox, wurt etc
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Biggotry is the only reason. There's a lot out there. Welcome to the planet earth lol
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You're making a huge assumption. Banning for tunnelling a charm certainty wouldn't happen without solid evidence, like someone saying homophobic things in end game chat (bannable already) or admitting that they tunelled because of the charm.
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@Mandy said:
@glitchboi the Twitch channel is already getting busy! And thank you <3
Dang, serious engagement today! Im excited about the new power, it feels like the zombies are going to be the real lynch pin in lethality. Like a trap you never had to set.
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Feels bad man, but that's just the way things are sometimes. Gotta experiment or look it up to figure about the specifics of what does or doesn't work for vaguely worded tome challenges. Its not a super easy, hand holding game
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All these people whining about trickster... Just don't know when to hold knives, when to spam knives, when to throw them 1 at a time, and when to 99% main event.
His flow is VERY different than any other killer. He has the option to be very fast paced and frantic, and people tend to play him ONLY in that way. You just have to change your pacing based on the current situation, but also be thinking ahead for main event.
For instance, if you're in a chase and you get info from discordance or a similar perk that survivors are grouped up, stop throwing knives once you get main event 99%, then transfer to the group and spam their butts. Just one example.
I guess, for me, I like his odd playstyle and his adaptability. He's good at zoning, map pressure isn't so bad when you realize you can scare survivors off of gens by throwing a couple knives from distance, he punishes pallets and vaults HARD, can take down groups with main event and single knife tosses are pretty accurate if you need to make your last few knives count.
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I think it looks great. Combines well with infectious fright, agitation, BBQ and chilli, mad grit, STBFL, PWYF, monitor and abuse, and distressing. Can you imagine a high mobility killer using starstruck, M&A, distressing and agitation? By my calculations, that should be a 58 meter TR! Someone like spirit or nurse could really snowball from that. And swap out 1 perk for infectious fright and you won't have to search for them much either
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If they don't let you get close enough to hit them, that's rude. If they let you hit them, then be happy with the points, they may be the difference you need to not lose a pip
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Let her use her dash without crouching
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If they're not gonna fix the grab failures, it should at least register as a hit
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/2177979#Comment_2177979
I'll just point out that higher FOV gives me motion sickness. Some people get sick at higher FOV, some at lower. Higher FOV is clearly a gameplay advantage, so this remains a difficult issue.
You guys ever think of adding a vignette option for your type of motion sickness, like in VR games? It could have options to use when moving over a certain speed, so things like demos shred, nurses blink and victors pounce are the only times it happens, since higher speeds tend to be a big factor for motion sickness
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Killers aren't too strong, SWF is too strong.
SWF>killer>solo
If they added something to the game to give solos a bit of an edge whilst not giving SWF any more power, the game would be very balanced. The skill gap between solo and SWF is the only problem, and a simple proxy chat would help tremendously
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Be mad at Sony. The ps3 had online access included. They got greedy to compete with Microsoft and this is why we can't have nice things. Capitalism
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RE:8 is an icon in the making :P
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It just boils down to all us simpin for her lol
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@Zozzy said:
meh.. if it isn't an achievement and you don't have a twitch following, what's the point?
To be awesome lol. Add a little spice to gameplay once it starts to get boring. And bragging rights. And who says he isn't a streamer?
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2168745#Comment_2168745
No perks no addons merciless killer at rank 1 that what the grand master bit is
Close, but it only has to be red ranks, rank 1 isn't required.
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Well I hope for lady D, so nyeh lol
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Sloppy is better when using nurses, but I would actually drop surge for thana, especially since you'll be kicking gens for dragons grip.
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Shoooot, just look at my profile, I've done chapters for Jason, ID: Invaded, deadman wonderland, don't be afraid of the dark, repo! The genetic opera, harry potter, a new game mode and more! I'd love to get some feedback on any that stand out to you :D
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Gen rushing is not a dirty word, but it specifically means a team that has at least 2 toolboxes with brand new parts that can knock out the first gen in a matter of 20 seconds or less right off the bat.
I would also define it as popping 2+ gens in rapid succession intentionally while the killer is distracted so he can't pressure