EvanSnowWolf
EvanSnowWolf
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- EvanSnowWolf
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Comments
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@Jyn_Mojito said:
https://forum.deadbydaylight.com/en/discussion/comment/1829267#Comment_1829267
My guess, based on your tone-deaf response, is you do not identify as LGBT. If all the characters were female, would you feel the need to lobby for male characters? Your answer proves whether or not your acting hypocritical.
No, I wouldn't. I'd be fine with an all female roster. None of these traits are relevant. At that point you could create any number of endless intersectionality boxes.
Where is the trans character?
Where is the character from Ecuador?
Where is the character recovering from an opiate addiction?
Where is the autistic character?
You could run that hamster wheel forever, all pointless in a game that involves the premise of "Did you get stabbed or not?". This isn't Dragon Age, where those themes are relevant.
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OP literally asked. It's in the thread title.
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Sounds like an excuse to use second floor tactics to evade getting hooked.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1829250#Comment_1829250
If sexuality isn't important in the game then it doesn't matter if they add it or not. Let the lore team do what they like, if it isn't important then it won't matter what they do, right?
If they CHOOSE to? Go for it. Do we need to LOBBY for it? No.
We don't need anyone's sexuality represented, straight, queer, or otherwise because those traits are not relevant to a game of this type. If they wanna throw an archive page in a rift talking about Kate's girlfriend, that's fine. But ultimately "ROBBLE ROBBLE WHERE'S MY LGBT CHARACTER?!" is not important in this sort of genre.
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@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/1828306#Comment_1828306
I'm unsure what the last thing is, sorry I'm old so I never learnt YMMV.
But yeah if they had a key or something they could say in the chat I rarely pay attention to what items they have, I just ready and check my phone.
https://forum.deadbydaylight.com/en/discussion/comment/1828397#Comment_1828397
If you are doing egc challenges say in the chat? Most people will read it and help from my experience.
YMMV is "Your Mileage May Vary".
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@Zani22 said:
https://forum.deadbydaylight.com/en/discussion/214619/i-found-the-author-of-the-killer-rulebook
Man your mom don't ove you same here buddy my mom doesn't ove me too man the author is the only guy is the only dude to experience ove.. What is ove guys?
What is ove? Baby, don't hurt me.
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Sexuality is not important in a game like this. Mass Effect, maybe. Not a game where Killers murder each and every Survivor.
Unless you are eager for the woke headline of "HORROR MOVIE GAME NOW ALLOWS YOU TO FREELY MURDER LGBT CHARACTERS" that would surely arise from it.
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@DBD78 said:
https://forum.deadbydaylight.com/en/discussion/comment/1828099#Comment_1828099
There is no proof that he is getting a buff.
There actually is, but I am not sure if it is against the rules to post it on this forum. But, it is out there. It is google-able.
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The Entity does what she wants.
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@ProfBeef said:
Clown is single handedly ruining my fun for this game. Once that killer sees you, there is absolutely no getting away unless they decide someone else is more important. The obnoxious number of potions he can throw coupled with the fact that he can still move at a decent pace while making them makes for a very unenjoyable experience.
1 post on their account. Troll post. Yeah, that tracks.
But hey today I learned that "four" is officially an "obnoxious number of potions".
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Of all the characters that need music updates, Myers is the one that comes in dead last to me.
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@FattiePoobum said:
https://forum.deadbydaylight.com/en/discussion/comment/1826639#Comment_1826639
l think you didn’t clarify yourself
l think you meant to say to keep people frustrated with new bugs.
Are you implying new bugs don't keep things fresh?!
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@TheeSpongeman said:
https://forum.deadbydaylight.com/en/discussion/comment/1824982#Comment_1824982
Somebody on upper management is obviously making priorities. That never changes. Also if you read the entire post I mention how they should probably stop making new killers so the programmers can work on the game itself. But you only read the headline didn't you?
Not. The. Same. People.
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"I loop Killers and keep them in a chase for well over a minute and I do not understand why players would instead just camp a single hook for their kill instead."
Truly a dizzying puzzle. Someday we may solve it.
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@Axe said:
https://forum.deadbydaylight.com/en/discussion/comment/1826647#Comment_1826647
why self care tho? 32 seconds wasted not on gen. Please run it in my games uwu
I run Killers that want you injured and it annoys me. My ban my rules!
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By this logic I should be able to ban anyone running perks I don't like.
Object of Obsession? Banned.
Balanced Landing? Banned.
Self-Care? Banned.
You can keep your Decisive Strike. Cause I'm fair like that.
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To keep the game fresh with new content.
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Tiny range kills it.
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@MythMage said:
https://forum.deadbydaylight.com/en/discussion/comment/1826458#Comment_1826458
It's sad that this is how the game is played. I really wish I could chase survivors longer
Well, I mean... I CAN. But if I do I can probably expect to see 2-3 gens pop after I finish hooking my target.
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I'm not gonna chase the same Survivor for more than 30 seconds. I have a map to pressure. If you evade me that long, take your W and move on.
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What the hell are you talking about?
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@BattleCast said:
Both sides have toxic people. Neither side is better or worse they’re all just bad.
One side is definitely worse.
Survivors are way, WAY worse. It's not even a contest.
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@ImBrakingBike said:
https://forum.deadbydaylight.com/en/discussion/comment/1821400#Comment_1821400
"Yeah, Killers might hit you on the hook and nod/shake their head" = not a big deal
"Teabagging" = HOW DARE YOU??????????
One is a nod. A NOD.
The other is simulating putting one's genitals in another person's MOUTH.
That's not even close to an equivalent.
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/1825127#Comment_1825127
Yes I do. This kinda proves my point that killers' interpretation of "teabagging" is just absolutely insane. Killers are so freaking tilted by it and it's kind of hilarious. There are so few options for communication in this game. I spawn in to a game and see teammates and will teabag to say hi. Maybe they're horribly offended, I don't know? 99% of the time they do it right back to me. When they do it to me first, it makes me laugh and I do it back. I know that person isn't a total bot and is going to be a fun teammate.
If killers are going to keep being enraged by this, survivors are going to keep doing it.
Then they can enjoy their tunnel/camp.
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Does not sound like the game is trash. Sounds like you found your skill cap.
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@meatisadelicacy said:
I think killer interpretation of teabagging is the most bewildering. I teabag to say thanks. I teabag to say hi. I teabag to say you stupid camping tunneling ghostface betch, that's what you get, the list goes on and on. A lot of survivors teabag because they know it bothers killers and that's the whole point, so stop letting it bother you.
You teabag to say hi? Do... do you know what Teabagging even is?
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/1825087#Comment_1825087
There is nothing toxic in this game besides end game chat, all that other stuff depends on how you take it personally and sometimes the survivors don't even mean it in a bad way it's just people are too soft in this game and get too emotional
Teabagging is a gesture of disrespect. Always has been. It doesn't further a game objective not do you get points for it.
You do it to be a dick.
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Teabagging is 100% toxic. No excuses.
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sighs
I hate these posts. I see them in every game.
One. More. Time.
THE PEOPLE THAT DO MODEL RENDERING DO NOT FIX BUGS.
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I think one thing that might help is to cap items. Maybe 9? If you are at cap for a given item it won't appear in that character's bloodweb.
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This feels like a souped up Plague. Why should the Queen's strike injure at range when it also has all that infesting?
Ranged damage is literally all Huntress has.
This Killer makes both obsolete.
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Kharmic justice for the 3 mile Red Forest hike.
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Urban Evasion is bad?
The ability to full walk speed at reduced height under debris without disturbing crows is bad?
No.
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I love stealthily playing but it's not an objective. You stealth between things. Generators. Hooks. Totems.
Hiding just for the sake of hiding isn't a game objective and hurts your team.
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Not doing a gen, I see. Hmmm....
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@JimboMason said:
Alright, hear me out.
When playing Cheryl, the player should be hearing static noises instead of a heartbeat. As the killer gets closer, the static could become louder, just as the heartbeat speeds up. I feel like this would fit Cheryl, since static noises are used to indicate when an enemy is nearby in the Silent Hill games.
What do you guys think ?
Flavor-wise? Cool.
System-wise? Sounds like a lot of dev work for one Survivor.
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I run NOED to punish toxic players.
The ones that teabag constantly and bodyblock at the gate. No, I don't mean for the hook save. I mean just to BM in the last 20 meters. It is very satisfying for me to hatchet a player in the doorway with NOED that thought they were unkillable during their teabagging because they had a "free hit" left, especially if they were running Adrenaline.
When players stop being jerks at gates, I will stop using NOED.
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Right now it is bare midriff Meg. It's the closest thing I have to a muscular woman in this game.
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It can be hard, but one thing that might be happening is you've gotten down to the last few generators and your allies simply cannot find them. I had a game last night with my friends and we got down to the last 3 generators and we knew where one was because it is a fixed spawn on the map and the other two were a huge annoyance.
Yes, it can look like they are doing nothing... and maybe they are if they are just hiding behind a rock... but sometimes it's a matter of being unable to find them. I had a map last night where an entire quadrant of the map didn't have a single generator in it and I didn't even know that was possible. Sure makes it easy for the Killer to patrol.
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I want the DC penalty increased.
When wait times are as long as they are, I do not want people ducking out every time they are even slightly inconvenienced.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1823507#Comment_1823507
Yeah. But. You don’t die. And maybe you could hang around. The Entity could make this happen easily within its realm.
i mean you don’t have to like this idea and it will probably not get implemented anyways, but were would exactly be the problem?
The problem?
The idea of a Survivor working beyond the grave goes against the spirit of the game. It is annoying at best, and game breaking and match stalling at worst.
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...
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1823487#Comment_1823487
this is dead by daylight. We are in the Entity’s realm. There is no real death here. Everyone ends up alive at the campfire. Or in the void.
Exactly. You die, you go back to the campfire. You don't hang around.
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Dead is dead.
Nea... er... The Entity... got it's sacrifice. That's it. You're gone.
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Ice cream.
I suggest Chocolate Marshmallow.
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I'm always happy to he dragged to and dropped on a hatch.
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For those that have prestiged, do you notice the "better items" difference? Because that sounds to me like all it does is make your next climb more expensive.
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You lose it ten times per DAY?
This is definitely not Behavior's vault.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1822865#Comment_1822865
To be fair, usually the survivors doing that are laughing so hard in discord they don't even expect to survive the match; they're just messing around. Head on is more of a make a killer mad perk than an actual efficient exhaustion perk haha.
Sooooo... pretty much the definition of BM.
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@nursewannabe said:
https://forum.deadbydaylight.com/en/discussion/comment/1822862#Comment_1822862
Maybe because you reveal YOUR presence just by walking by a dull totem?
So?
