EpicFailTryHard
EpicFailTryHard
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- EpicFailTryHard
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"smurfs"-yes, they do this to lampoon killers and post the video on youtube. they wanna be ochido. i see quite a bit of this. it makes me avoid being killer.
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北欧人 said:
After playing this game for several hundred hours, specially in high ranks, everyone knows everyone. By letting killers know who survivors are, it just gives them an opportunity to take revenge on you for whatever reason they think it is justified.
Just like the survivors can't dodge because they don't know who the killer is, the survivors identity should be hidden also, even in game. It gives no gameplay information, its just used for griefing, even between survivors.
If the Dev's goal is to truelly fight toxicity, this is a change that must happen, and it's not even a hard change to make, you just have to hide information.
inventive to behave one's self. how unpopular that would be. -
ThePloopz said:
That supposedly on the sony side of things the patch was rejected and was resubmitted. And is set to come out July 3rdfcc2014 said:@ThePloopz said:
fcc2014 said:@ThePloopz said:
I thought this was gonna be a juicy thread judging by the title. It certainly did not disappoint
It turned into something that is for sure.
Did you see the newest rumor in the other thread?
No, what now?
i swear i just heard a sizzling sound like frying bacon.
epic.
i can't wait to see the other thread now. -
Cetren said:
Iron grasp adds two seconds to carrying time. Fire up literally makes a neglible difference. Like less than a second.EpicFailTryHard said:Runiver said:Iron grasp and Fire up top tier perks, kek.
iron grasp limits greatly one's ability to escape which is already a small chance , fire up insures faster vaulting. not necessarily weak sauce.
As far as the "other details" if you cant dodge 3 hatchets you're probably the type of survivor who would go down quickly anyways, no iridescent head needed.
just words. nothing to validate them. -
ThePloopz said:I thought this was gonna be a juicy thread judging by the title. It certainly did not disappoint
not gonna lie. a lot of very nice spazzing in here. a proper sequel to the other assorted bedlam. truly a gift. -
245_Trioxin said:The PC update was June 12. It's been 2 weeks. Stop blowing this out of proportion. If we get it this week on console, then it's right in the time frame that BHVR stated.
this "controversial" post is flagged. this has gotten ridiculous and i hope they see right through this crap. -
lol, yes. humanoids are kinda creepy. utterly devoid of compassion.
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internet "chat" will always be a place for issues laden to try to infect others. it's just what they do. throw in a game where one of the primary objectives is to kill people, give them a place to "chat" and it becomes lunacy and bedlam. it has nothing to do with the web address.
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i first heard of friday the 13th-the game and was a fan of the films. i heard them discussing this game on a forum for f13th. i was intrigued and it was only 30 dollars, so i felt i couldn't go wrong. been playing since day 1.
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Countfunkular said:Yeah I know the difference it's just a headline people.
However I do want to know people's honest-to-god opinion about the forums. At least the main one right now because I don't really see a difference between this and steam because it's the same hatred spilling over.
1. Killers and survivors will never see eye-to-eye because it's always them versus us
2. Console and PC won't ever get along and console is somehow seen as lower than dirt for some reason( we're part of the same Community get the stick out of your A$$)
3. Whining and complaining about everything and anything but then again yelling about it sometimes does help you feel better
4. Same as the steam forum barely any actual positivity of any kind.
That's just a few but I noticed the forums were starting to take a nosedive...
Is when they remove the downvote button.
Let me know you think below and all that other good stuff...
internet "chat" will always be a place for issues laden to try to infect others. it's just what they do. throw in a game where one of the primary objectives is to kill people, give them a place to "chat" and it becomes lunacy and bedlam. it has nothing to do with the web address. -
Lowbei said:
no, but you can see me play it at twitch.tv/lowbei like follow comment donate etcAmanda55 said:@Lowbei said:
Amanda55 said:@Lowbei said:
Amanda55 said:
I am hoping Monday or Tuesday it will drop.
if it doesnt. riot?
Probably not. At this point i just want my Fortune teller claudette skin as well as shirtless David and the bride and mourner skin for the nurse lol. Being salty about it not Being here is too emotionally exhausting so i will just probably play overwatch till it drops so i Don't lose interest in playing.
thats the spirit. civ is good too
I've never played civ before is it good ?
donate? lmao. somebody...needs a job. -
michael myers. something about the predatory gaze when i don't realize it is there.
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GhostEuant said:
Here we go.....Jeeperrs said:So I had a chat with Xbox Support and from what they told me, as of today the update has been certified. From what I was told all the work on Xbox's end has been done and we are just waiting for it to get pushed out to consoles. I guess it should be coming out in a day or two.
Time to see my therapist about my fear of clowns. I always forget the name of it...
coulrophobia. often, such fears are entirely justified. -
:: places a bouquet of flowers in the middle of the room and puts "air supply" on the jukebox ::
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i bet.
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part of being a good forum member is agreeing with everything, no matter how non-sensical and being nice to the uncivilized and caustic. whatever you guys have to say, it's all good. i am going to make myself scarce as the power hungry are growling ever louder.
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Runiver said:
@EpicFailTryHard said:
iron grasp limits greatly one's ability to escape which is already a small chance , fire up insures faster vaulting. not necessarily weak sauce.Annnnd, you lost all credibility here.
Great job.
whatever, kid. -
Cetren said:I could almost not believe you complained about iron grasp and fire up and then I remembered these are the dbd forums.
several other factors you neatly evade. then, i remember this is the dbd forums.
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Runiver said:
Iron grasp and Fire up top tier perks, kek.
iron grasp limits greatly one's ability to escape which is already a small chance , fire up insures faster vaulting. not necessarily weak sauce. -
unless, of course...it is swf they are playing against. swf needs a different set of rules altogether as solo and swf are two completely different experiences.
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i think killers should receive less points for survivors dying on the hook while they are within a 32 meter range and receive less points for rehooking someone within 30 seconds.
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Outland said:
Sorry man,
The survivor was being instructed BY THE GAME to "FIND HELP" , you being the only surviving survivor in the game, you were the ONLY HELP she could go to. She just thought she could save you the time by coming closer to you to finish the heal.
The Killer was just playing smart and following the wounded prey. They didn't start out playing together, and it was your actions (of leaving her for dead) that led the other survivor to do the only thing she could do to survive.
And as it turns out the Killer rewarded her, seems like a solid strat to me. She lived and you died because you decided to leave her to die. Unfortunately the game is not fair. But by at least doing as much as you did you still got a lot of BP's right ?
good lord. the things i read here defy the imagination. -
Lowbei said:
im sure it was epicfail and his friend. they are jealous that they werent invited to jail club@Lowbei said:
Master said:I cant see a bannable offense. Even though the language is quite rude, its not enough for a bann.
the use of the n word is a bannable offense
What idiot flagged you for that? Probably the one that said you don't report most likely.
meh, that is your territory, kiddo. you're still mad that you get all the flags (that you say you don't care about), so you flag everything you can. you just aren't ready for social interaction yet. get back in your cage. -
TheChanelOberlin said:ITS all well and good what you’re saying and I do agree but you’ve hardly ranked high enough as either killer or survivor to justify what you’re saying entirely.
ive been Rank 1 killer and 4 survivor and it becomes a true chore as killer at Rank 1 and an absolute walk in the park as a similarly low ranked survivor.
im currently a 13 killer and I’m still managing 2-3 kills a game which they say is their average yet I feel the average per game should be 3-4 kills.
its demoralising to not get two kills that means you only got 50% of the people playing against you and to me that’s not a good game a thing all
a 3k is good, a 2k or 1k are just awful.
you're in jail. enough said. -
it has to go through a filtering process.
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SovererignKing said:Even after they release it, you’ll have to wait for for the store to update.
i have heard that can be 4 to 6 weeks. -
yeah, i see quite a bit of that on ps4. both gates open, hatch open, no more points to be had....yet, they are still here, hiding. utilizing their vast drawing pool of time to agitate a stranger with childish nonsense.
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SH1FTY423 said:How crazy is it when you have PC players telling console players to stop whining over the update I thought that this community was supposed to be for the dead by daylight Community as a whole I just don't understand why PC players feel so entitled to talk trash to console players but what do I know I'm just an xboxer.I am kind of curious to see if there are any console players that end up winning anything in this raffle. I'm registered on Xbox but it is what it is.I just think it's trash that console players are treated like second-class citizens By The Pc players in these forms.We are All Fog Walkers Trapped by the Entity. Pc and Console players alike...Act like it. But these are just one Players opinion.
"who are these people and why do you care?" is a question a friend of mine would ask me in such circumstances. i would figure out the answer to such a question for myself. i would suggest starting at the reddit forums for such answers. i assure you, an altered attitude awaits. -
true. i go the extra mile for randoms myself. seldom sandbag but i have done it.
almost lost everything going back for someone on the hook. sacred to me.
https://youtu.be/sL7NzS6uplc
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good points. i think swf is a huge part of the equation due the nature of communication being as good as 10 perks or so but it will never be removed, so a moot point. i would like to see something like two more gens. i miss playing killer but swf keeps me away from it.
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EvilBarney666 said:I honestly feel that a simple way to help the swf problem would be to show the killer in the lobby who is swf. If they joined together it tags them as swf. The killer will have the choice. Do I play against them? Or should I dodge them? I think it would help and make the killer better for taking on a swf group.
i totally agree. i just want a choice. perhaps extra bp for killer would help as well. -
Azakura said:Their latest youtube Q and A showed that they're working on this. Giving some killers buffs and nerfing speed perks for survivors is a good step towards making killer scary to play against as it should be.
that is good news. -
Zavri said:
Man you really like to up your post count eh?
Every thread you make is a bait.
it could be just that to some. to others, something to discuss. opinions spoken aloud can be very controversial these days. -
tydetyme....in a word. he would have done so much better. he knows a great deal about this game. hopefully, next time.
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oops. not sure how this appeared twice. my bad.
mm -
oops. not sure how this appeared twice. my bad.
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Well_Placed_HexTotem said:If they remove SWF, two things will happen. First, lobbies will be ruined as most survivors continue dodging and queueing again until they get matched with their friends. Then after they get tired of spending hours trying to get a few games in together, the game will fizzle out as survivors move on to games they can play together.
Something as simple as a blood point multiplier would go a great length to helping killers cope with SWF. Since they have no choice but to keep SWF in the game, there’s not much point in trying to fine tune the balance. SWF destroys balance. And you
cant give killers in game boosts based on SWF because there are too many variables. I solo queue constantly as survivor. Why should I be stuck in a match with a super killer just because the other three players are SWF? And you can’t do separate playlists either. Add a SWF only playlist and killers will just avoid it. Make SWF only available in some unranked list and they’d have to disable bloodpoints there so why would anyone play it?
Its hard to balance a 4v1 game.
very good points. -
lol, incredulous.
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Solafide said:
Excellent, ty! So tunneling and camping would be fairly similar?
similar in that both are indicative of desperate gameplay. i frown upon swf because communication with a mic with other survivors is as good as ten perks. -
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TeaLeaf said:
I think its often forgotten that camping is tactical, some times appropriate, and is a game by game decision, but more then not to a survivor any camping and you are a . If you have a sausage on the hook and the last gen just poped or the gates are open securing the kill is logical. I wouldn't say I am a good killer, but logical decisions are easy.
Yet I know salt be coming. A game that stands out to me is a smurf joined a low rank game, outplayed me pure and simple but miscalculated with a body block vs no one escapes death after the doors were open. He was the only one I hooked, but since I made sure he died he had a lot to say about how bad I was and how great he was (usual mending of hurt childish ego). Yet in this instance tactically it was the right decision.
The point here is that camping your first hook is indeed not fun really and isn't the best decision less your testing how the survives play (will they rush, will they be cautious), baiting a trap (watching for them to head toward the hook to intercept), or give it a min then gen patrol. This is suppose to be a game of mind games, and camping very much has its uses which needs to be understood and applied though smartly. Yes no one wants a chainsaw revved in your face for 3 mins. However there should be an understanding between that and tactical use of the hook.
true. i mostly camp as a reaction to swf type antics or when the gates open as there is no better place to be. -
Envees said:
@SovererignKing said:
Truth is, camping and tunneling happen mostly because Killers are insecure. With the balance of the game the way it is, it’s really no surprise. It’s not fun for the Killer either.Many Killers just give up. Just facing a Looper with the meta perks is enough to make you feel powerless. Never mind facing more than one. If the whole team is Loopers? Screw it. Take what you can get. Besides, Camping has a built in counter. The only real counter to Looping? Nurse.
There is no counter SWF using discord or whatever for the advantage of info relay. No real counter to Gen Rush. You can only chase one person while everyone else rushes the gens. Not the Survivors fault for Gen Rush, that’s what they are supposed to do. It on the developers to do something about the gens being too quick and easy to repair.
The game mechanics are so favorable to the Survivors that even mediocre Survivors have a chance against the best Killers. Replace those mediocre Survivors with highly skilled Survivors? It’s a blow out game. The developers have balanced the game for sub-par play on the Survivors part to equal a 2 death / 2 live match. If the Survivors don’t play sub-par, you will lose as Killer. 1k is best you can shoot for most of the time.
If camping and tunneling is to be reduced, the developers need to change the balance of the game so that Killers aren’t being made to fight a bunch of game mechanics that are rigged against them. Right now it’s all on the Survivors to make a bunch of mistakes with these mechanics in play. If they don’t screw up using these mechanics, the Killer is nigh on helpless.
Speak for yourself. Do not speak for me.
I camp because i want to.
I camp because after two flahslight saves i want that flashlight gone.
I camp as a response to tbagging. Then i nod my head while revving the chainsaw. How did that tbag work out?
I camp to kill.
I camp cos survs will come. And they always do. No matter what rank. They think i am some baby killer.
I camp cos its my first hook and 4 gens are done. Think i am goign to walk away at that point?
I camp cos of previous experience with a player that i want gone.
I camp cos i know it pisses the survs off. Yes, it really gets under their skin. Great counter to tbagging.
I camp because its fun.I tunnel cos that is the most efficient way of getting that hook. Survs cant understand this. They are incapable of thinking.
just glorified trolling for bad killers and this post proves it. -
no. not really. they are probably inundated with nonsense. people saying vile words is part of life anyways. i have no use for such words myself but some people will always be stupid.
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true dat, ratt. i keep telling survivors i see doing the bouncy-bounce to killers that don't camp, that they are just creating campers and tunnelers. i am all for teabagging those that earn it but i have respect for those that don't. i just had a conversation with a leatherface who managed to clean out my fellow 3 survivors without camping or tunneling, hooked me twice and damn near caught me at the gate. he called this peculiar phenomenon "sportsmanship".
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theagitatedapricot said:
What does that even mean? I see a camper only get one kill because the other survivors focus on gens literally all the time. Yes, sometimes they sit around the hook. More often than not, though, the camped survivor simply DCs or suicides on the hook because there's no incentive to stay and no punishment for leaving.RemoveSWF said:There's nothing wrong with camping and tunnelling. There's a clear counter to it (repairing generators) which survivors have consistently failed to do since launch
Also, to the OP, this game has been out two years now and it's still very active. Will it eventually die down a lot? Duh. Almost every game does. Games that keep a huge community for years and years are the exception, not the rule.
check out the player base statistics. -
https://forum.deadbydaylight.com/en/discussion/3116/a-grim-prognosis#latest
yep, i said the same thing. it's true. swf necessitates camping/tunneling and vice versa. it's a shame too. the best mp game i have ever played. i just saw the killer working with survivor two nights ago. just now played a huntress that camped my 3 teammates to death. unhooking them was a terrible idea because they were all tunneled. i eventually just surrendered. how was that fun for anyone? -
supposedly, the system will throw you im with anyone after a certain amount of time.