ElementDoom
ElementDoom
About
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- ElementDoom
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Comments
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@ClickyClicky said:
Did they ever fix that bug where you can hear her phasing while within terror radius? it happened around the demogorgan update I believe.
Nope. That coupled with the sound honestly makes me think they were just trying to stealth nerf her out of the game.
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Revert "Remember Me". Make it not work unless gens are repaired if you have to but give it back.
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Remember when everyone said nobody would complain about Hillbilly just because every killer above him got nerfed?
Yeah it was only Legion, Freddy ,Nurse, Oni, and Spirit that were the problem. Billy's fine. Honestly just gut him for the fun of it. I'd like to see them start complaining about Huntress next.
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@Aven_Fallen said:
"1) against an optimal swf an optimal killer will never win , this can be shown through math88's depip squad."
This is the point were reading is pointless.
This "Depip Squad"-thing is old. Almost 2 years old, the game was in a different state than today. Arguing with things which happened 2 years ago is kinda lame.
Has anything honestly changed? Every game it's Ruin, BBQ, Enduring on killers. And Ds, Adrenaline, Exhaustion for survivors just like 2 years ago. Every killer that's trying is still playing Billy/Spirit since every recent release has been purposefully lukewarm trash. None of the new perks have made their way into the meta. The game's been in the same state since forever.
Only noticeable thing that's changed is the sounds being broken and then "fixed" repeatedly (which at this point I'm thinking was just a ruse to nerf killers). And the Nurse getting her "addon rework". I doubt either of those things would've influenced marth much.
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Was playing the game with a friend while we were both fairly new (probably around rank 16). We loaded into a game where the other 2 survivors didn't connect. It was Haddonfield against an obviously new Huntress. She was really bad but it was still extremely stressful. We managed to both get out. Still the most intense match I've ever played.
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@TheBean said:
Maybe 2 or 3 will stop for a huff and puff... but then they will be back after a week or so.
At first they will be like...
https://us.v-cdn.net/6030815/uploads/576/SR07EF1W92JI.gif
Then in a week they will be back and be like...
https://us.v-cdn.net/6030815/uploads/209/SVNXEVEDN7AC.gif
Then survivors will ######### slap them like...
https://us.v-cdn.net/6030815/uploads/414/UHG25HWZFJM2.gif
Cause they still suck
Good lord, what year is it?
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Is this a joke? These survivors were practically running into your saw and it's idiots like these that are responsible for the 75% kill rate. Killers gameplay shouldn't be crossing their fingers on matchmaking roulette and hoping they get boosted survivors instead of an un-killable group.
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Just apply map pressure lmao. Like just have perfect info on the survivor spawns bb killer
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I'm pretty sure his lore is basically that he was a CIA "interrogator" who started larping as a doctor to intimidate his victims. No medical certificate needed.
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Just out of curiosity I checked the most recent negative reviews and this isn't even close to a review bomb. There are some people complaining about the ruin changes but there's just as many survivors calling killers op. Not only that but the bulk of the negative reviews are directed towards the devs failing to fix bugs/servers which at this point is fair to say the least.
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Step 1: throw a bottle at the ground. Step 2: attempt to hit the survivor before they reach a pallet/window. Repeat indefinitely
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@Mert_MK said:
Killers are just gonna get mori's nerfed much faster that way, totally fine with that.
Unbreakable, DS as well as Toolboxes to counter mori's will be more common too.
I'll most likely just take a break or go back to green ranks as Survivor too.
Ds...more common... lol.
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Easiest killer has ever been was right around clowns release when pallet vacuum was removed. Right after that the engine update made the maps twice as dark across the board and the cycle of sound breaking and "fixing" started, reducing the "fixed" audio to a fraction of what it was to begin with. Then more bomb maps started getting added (yamaoka's x2, Ormond, Red forest.) And killers started getting nerfed. Playing nurse/huntress on Hawkins right now might honestly be the worst playing killer has ever felt.
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Beans
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David but only because I escaped without getting it and gave up.
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@_VTK_ said:
Why should gen speed be nerfed if survivors have only 30-35% escape rate in red ranks? You want survivors to stop escaping completely? Where is the logic? Should DBD just become a survivor stomp?
If anything, the gen repair speed must be faster, because right now we are far away from the 2k / 2 escapes that DEVs set a a goal for balance. Right now it's almost 3k - 1 escape on average.
Only reason the kill rate is so high is the games absolutely abysmal ranking system. It boosts survivors to levels they don't belong and then when they go up against a killer that actually learned the game they get eaten alive. A killer pitted against a group of equally skilled survivors will lose 99% of the time.
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Which part was toxic? The clarifying of a commonly misconstrued term or pointing out that the ranking system is a dumpster fire?
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"Is it as strong as it was? Yes"
Stopped reading there.
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@StevePerryPsychOut said:
https://forum.deadbydaylight.com/en/discussion/118756/listen-to-what-your-community-is-telling-you
1. Learn what a paragraph is.
2. The game shouldn't be balanced around 1 perk.
3. First they came for borrowed time,
And I said nothing, for I do not run borrowed time.
Then they came for decisive strike,
And I said nothing, for I do not run decisive strike.
Then they came for balanced landing,
And I said nothing, for I do not run balanced landing.
Then they came for ruin,
And there was no one left to speak for ruin.
The difference between Ruin being nerfed and Ds, Bt, and Balanced being nerfed is that those three were all balance nightmares that were reworked to be band-aid fixes for game issues (barring balanced). Ruin is already a band-aid for an issue that is about to not have an answer.
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Pretty good. I've gotten two cultural victories.
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"I just want them to realize how they are coming across to their community"
They know exactly how they're coming across. They didn't even include a section for Ruin changes in the feedback forum. They're looking at the community in the eye and saying we don't care about your feedback.
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But if it was live already they'd have to wait til next patch to nerf it.
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If anything it's encouraged.
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@LegionGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/977122#Comment_977122
they dont tf, it was just a fun mechanic
Ive lost multiple games to streamers practicing their "SiCK MoOnWalK SkILls" instead of playing the game. Glad to see it gone.
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@LemeTheMeme said:
https://forum.deadbydaylight.com/en/discussion/comment/977143#Comment_977143
This is like the 4th thread I've seen you state the same thing. Run whispers if you are so pressed about it.
Im pretty sure he's referring to the situations where survivors finish a cross map gen before you can walk there. Not sure how you expect whispers to help with that.
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What does bringing a mori have to do with testing the new ruin? If anything it just skewed your perception of how an average game will play out which is even worse than just not trying it at all.
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@NoShinyPony said:
Who wants to be a member of the "Playing exclusively survivor"-club?
Sorry I can't Im already in the "Trying Civ V club".
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Looks like we're all joining the no ruin club. Well except the people who've already joined the no dbd club.
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Hearing them describe all the ways Snap out of it is "frustrating" nearly broke me.
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@ZFennecFox said:
I can simplify it for you. Michael Myers is going to be the most used Killer in the game hello one shots.
More like billy. Myers is gonna suffer more than your average killer since he used Ruin to counteract his trash early game. This nerf is gonna have some serious domino effects for a lot of killers and its gonna result in Billy and Spirit being the only usable ones. That'll probably be followed up with them being nerfed because of a "lack of diversity". Which is apparently a reason to nerf things now.
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@Quiet_Observer said:
https://forum.deadbydaylight.com/en/discussion/comment/972699#Comment_972699
Can you tell me why you think that? I agree with you, I just want to see other people's opinions
Just look at the way the dev post was worded today. Every single change for both the doctor and ruin was stated from a survivors point of view. I think what angers me the most about this whole situation is that ever since I started playing this game several years ago killers have constantly complained about how quickly gens get done. Now instead of fixing it the devs have started stripping away any tools the killer has to combat it (Freddy, Legion, Dying light to an extent) with Ruin being the straw that's going to break the camels back. It's clear that killer frustration means nothing even after years of voicing it and survivor experience is of utmost priority.
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yes
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Not to be rude but with the way pip system is right now "struggling to stay in rank 1" translates to "belongs in rank 8". Also Gen rushing is a term typically used to complain about how quickly the gens are allowed to be done and not usually used to complain about survivor actions. It's also a term you're going to be hearing tossed around way more often.
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@UwUMyersUwU said:
https://forum.deadbydaylight.com/en/discussion/comment/972558#Comment_972558
Go play killer with no slowdown at rank 1. No Freddy or spirit either. Have fun.
Based on that name I'll assume they've never played killer. Either that or they played against some rank 20's 4k'd and formed the opinion killer is super easy. Either way it won't stop him from giving useless opinions on their balance.
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@underlord99 said:
Its going to get to a point to where theres nothing a killer can do. next you guys are gonna increase the speed at which you open exit gates and nerf remember me 🙄
They already did that. To be fair doing it again wouldn't surprise me.
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"With Thanatophobia you have plenty of slow down as is"
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Even less skill is required to play one of the easiest roles I've ever seen in a pvp game? Yeah sounds great.
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Does it need to be? Anyone that's spent more than 100 hours in this game knows how this is going to play out. And anyone that's ever been involved in one of this game "PTBs" knows that no amount of negative feedback will have an impact. Why would anyone wait to complain when we already know whats going to happen is set in stone?
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@[Deleted User] said:
+1 and maybe if we give enough feedback the devs might increase the numbers on the new ruin or not make it hex anymore and i am excited to try the
surge + thrilling tremors + new ruin combo
The devs have never once taken PTB feedback into account. The only ruin change we're gonna get is a nerf right before release.
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@FrenziedRoach said:
I'm going to be honest with you guys.
If I was the devs I wouldn't take 95% of the board seriously either.
Careful now. Keep that attitude up and you just might find yourself with a new job.
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I'm sure you do like the changes and that's part of the problem. No devs in their right mind would balance around what an inexperienced confused player is capable of. You're supposed to have to learn to play to perform well in a pvp game not have your hand held.
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"After changing ruin we've noticed a severe increase in kill rate. As a result we've decided to cut the effectiveness of Ruin by half. We think this change will make the game more fun for both sides and introduce lots of counterplay."
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"The devs are devs for a reason"
Breaks matchmaking
"They know what they're doing"
Breaks sound AGAIN
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I'd imagine its going to be to cover up the total lack of red rank killers next update.
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"frustration of using Snap Out Of It"
LMAO
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Whats going to happen to corrupt when it inevitably replaces ruin? People are going to swap to it almost invariably since its the only alternative that works to any degree. Its gonna have the exact same use rate as ruin within a week.
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@Colton147 said:
Corrupt Intervention.
Which will then get nerfed because "80% of red ranks are using it"
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Queens reaction here gets me every time.
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@RIP_Legion said:
https://forum.deadbydaylight.com/en/discussion/comment/969662#Comment_969662
Don't worry I've already lost all my faith when they decided to buff borrowed at the expense of Legion (shorter mend time) and think the detection range addons aren't worthless.
https://us.v-cdn.net/6030815/uploads/671/HSGAADZ31L6V.jpg
^That's a dev btw^
The nice killer main with the Claudette avatar told me the changes were good :))))
