Avatar

DudelPuma

DudelPuma

About

Username
DudelPuma
Joined
Visits
4,104
Last Active

Comments

  • the solution for this is in the mid chapter patch (smash hit only 20sec exhausting), increasing the exhausting: sprint burst to 90sec exhausting, lithe, balance and DH 120sec so it is difficult to combine it with MFT as an example, you can then Also bring in other ideas of exhausting perks and balance them based on "cooldown" because there is no reason to play Lithe Smash Hit instead, it gets interesting when one gives significantly more exhausting than the other (some get nerfed or others get a buff )

  • its only in dbd a thing xD that community... abusing bugs and glitches and call it as a "tech" hehe what a joke! in other games you get banned if you abuse glitches too often

    Blight is difficult to ban for it, cause sometimes you dont want to hug tech at all but you just glide past structures, but as an example Wesker, that cant happen "accidentally" it's only intentional, as an example: imagine the survivor can glitch through a bug in pallets where the killer cant catch them (first the killer has to destroy the pallet) and we then call it "pallet tech" sounds a lot nicer than exploiting bugs and glitches

    What really "techs" are are things that are in the game itself and have been named like, cj tech (towards killer vaulting), or by hexy dumby tech (get stunned as killer but have enduring and draw killer while vaulting the pallete) legal things that are in the game these are techs... and not this exploit abuse bs...

  • @MikaelaWantsYourBoon said:

    I am not surprised at all.

    Killer was never that easy for me. That's why i am seeing a lot killer win streaks.

    I don't have to worry about DH. Maps are feels mostly more balanced. Med-kit and self-heal don't remove my pressure. Anti-gen perks are strong enough to buy time.

    At this point i just believing people wants to win all games. Even one lose makes them believe killer is weak role which is not true.

    yes exactly, it's because killer is so "easy" and op op yap! and it's definitely not because dbd has no matchmaking, no no :)) as a reminder, if dbd had a bit of matchmaking, most killers would be smashed against the wall so much that they would cry again like when mmr was not good but ok, but what am i talking about i can show it i have 10k hrs and take other mates who are also very experienced in my team and can show me how "op and easy" is killer :D

  • his ability is too ez to hit survivor, the infaction is way too overpowered, look at the ######### posts about MFT +3% ​​speed is "the worst thing bhvr brought into the game" but -8% perma once the infation is full, is fine all right he withdraws survivor from the vaults, His red addon as an example, the people start infected (corrupt + Lethal) if the survivor are fully infected, the exposed ones, everything requires tunneling while a PH doesn't get the buff because then "he can tunnel easier" right now PH can't just tunnel only if people are infected :)) bhvr understood the game, bhvr's understanding of the game like when bhvr says "we want to change the meta" and pop buffs (no one asked for it) 10/10

  • i have to say this is one of the dumbest things bhvr has come up with, so the definition of "fun" at bhvr is: when you're caught and the killer can immediately destroy the pallet and you're just dead and also openfield or bad palleten exposed with more speed (bloodlust) at that, so killers who have 0 skill can also do a bit of kills nice bhvr, and NO! this is so bad, this has nothing to do with fun! I mean for survivor "you can put up pallets!" all like that :O omggggg what? well the pallets are absolutely garbage you have to time it perfectly and the pallet goes away immediately pog pog bhvr... I mean don't get me wrong that what the survivor got is exactly what the killer should have got, something that's fun but not totally broken and unfun for people

    killers got 2 broken things in 3 weeks, i wish you could turn back time and the pallets would work like normal pallets, we would 100% see the killers crying day and night because the survivor got 1 broken things, it wasn't so much fun that i wished for a rank and casual system like never before, so i don't even have to play the trash during the event... the mencanicen were a 2/10 for me

  • it's fun to press q in lobby search in solo and get normal survivor mates and not bots (sorry bots to insult you) who are unable to do gens for minutes, which is why the killer does a full focus can do to you, that if you're always on gens but your bot mates don't even survive 10sec, that's why you're forced to only play swf, and a lot more bs... you know what else is fun? if after years where the killer is rewarded because it has bad latency and or is too far away from the server so it's not fun for everyone involved (the killer screen decides everything) if that wasn't the case in dbd then it would be fun ( something that is taken for granted in every game, except in dbd) dbd is fun if the people who really know the game would be listened to and not "we pretty much just go by the stats and we act like we don't change things just for the stats alone"

    but before it's all fixed the world will come to an end... so it's better to delete the game and look for another game that you can mainen because that's really fun and not the embarrassing dbd matchmaking where a Blight 1k+ and Nurse without addons and perks 500+ win streak makes xD that's such a joke like that garbage mm, I mean no! because of the bad hidden matchmaking you have a lot of advantages than if you could see it, not showing the mmr is great :)) "who knows when we play basketball back and forth with the mmr cap :D no one sees how bad the mm is when it's hidden, we have our desired kill rates, people can't get upset because they don't have anything solid to complain about" I mean a bubba who gets to top mmr through face camping is nice embarrassing but 1k+ win streak for a blight is not embarrassing and shows how much the game has no mm :D

    but I don't care about anything the last week of dbd hit me I don't think bhvr can continue to use solo q as a game ball for their kill rate, swf can still be broken, NO! I hope bhvr will make even more swf just don't leave it like that but buff and solo q keep nerfing, I'm out after almost 10k hrs solo q, that's enough! see you if dbd has at least one matchmaking that doesn't support ez win streaks (Nurse, Blight as well as swf survivor)

  • nah, a second objectiv for the survivor next to the gens is being created here and that's good! Nemesis's infaction should also do more so that survivor are forced to use them (only they should be usable again and again like in Singu) also in Wesker's infaction is fine if the sprays were unlimited

  • @Header said:

    Spirit’s power works everywhere. Blight’s doesn’t

    Nurse same, play her on rpd or lerys :)) & dont forget Blight has 115% speed + 10sec cooldown on his ability, Spirit has 110% + 15sec cooldown, haha you can not speak Blight good, I didn't even describe his broken addons he has

  • i ask myself too "why wraith has no warning ?" whether it's 16m or 24m doesn't matter, the main thing is that he's not completely surprising, because onyro is weaker than wraith but she has a lulleby, that's little bit unfair to new players (wraith is one of the free to play chars) from me he should be a get a bit buffed but a lulleby for that

  • @Ghoste said:

    My issue with Wesker is his tunneling ability. Unless teammates bodyblock for you, the 8% slowdown will get you caught easily. It doesn't matter how skilled you are when you're running at 92% speed.

    Dont say that too loud, Wesker fan bois can hear you... 3% more speed for survivor is absolutly broken and "holy moly MFT is the worst Perk that ever creat" but in the same time -8 speed is ok and balance xD

  • @meatshield said:

    https://forums.bhvr.com/dead-by-daylight/discussion/378444/huh-bhvr-are-you-ok

    Pop was a healthy perk that discourage camping and tunneling then it got nerfed and now its camping and tunneling intensified.

    people who camp and tunnel will still do it because making a 4k is the best tactic, if you really think that a perk convinces people to play differently or it was like that then please side with bhvr because i have to you and bhvr believing that disappoint, the only perk that really got the killer fear of tunneling was ds, even nurse and blight slugged to avoid being hit by ds, well never mind :D if that's what bhvr's intenstion is behind it is (only God and you know the reason) either way, that's not the right way, from "we don't want a meta" to "we create a meta that wasn't there before", small spoiler I still play Coorupt, DeadLock, Noed + NWO and continue camping & tunneling xD

  • @brokedownpalace said:

    Bloodpoints are not hard to come by and everything is much cheaper. More XP means more shards (and rift fragments if you want that), meaning more cosmetics and original characters you don't have to pay for.

    (And maybe this is just me but I have hundreds of double bloodpoint offerings across all my survivors and killers)

    thinking in the dbd community is very difficult you have to know :D small calculation you make 20k bps with 5 cakes it's 120k + the 1.5 = 130k xD 10k more bp yippy noice! instead of double xp there would be many more shards but what do I know :D a drop in the bottle seems to make a difference for people

  • some outfits looks great true but that here looks horrible and ugly xD no thanks

  • Toolbox should be use for sabo and exhausting perks are actuell too strong, you have two options, either when you use them you have 90+ sec exhausting cooldown or you get some condition like DH

  • @Sonzaishinai said:

    Selfcare lowkey isn't that bad anymore tbh

    Pair it with Botony and you heal yourself in 30,5 seconds better which is slightly more effecient then having somebody else heal you

    6,5 second slower medkit but with infinite charges for selfheal basically. It was superbad in a time where the alternative was healing yourself in 12 seconds with a medkit.

    It's not supergood ofcourse but it's no longer a meme.

    yeah you're absolutely right! the perfect tip for bad players who used the 2 perks to get around 30-40sec (with sloppy) while the old selfcare alone was 32-40sec and still not welcome and it wasn't good at all xD or you do it like this, play swf, gen rush build and adre heals you up if you are injured

    But no! come :D I play your game, Ruin isn't bad because the gene kick perks are nerfed and you waste your time kicking it saves you all that, play ruin and preferably with undying to make sure it's safe, there are also 2 perk slots which are used opop well well play it then i will play selfcare botany

  • better don't say that too loud otherwise you'll hurt the feelings of some :/ who try so hard because the statistics say so, btw bhvr the stats you showed show that selfcare could use another nerfed is still meta, WoO same its opop come on do it :)) you couldn't take your nerfrush out on Billy, so maybe solo q or weak perks? I only give tips UwU, the stats say it! or do I smell double standard here?

    well i'm in favor of the solo q hands being tied in the next patch, the survivor can find knives on the map and cut the chains with them, only then can they work on gens, wow i'm so hyped which nerf is made for the solos :O only unfortunately I will probably not experience everything because cs2 will be out soon sadge :((

  • He is fine how he is, but the infaction is just a joke! Its need a change, i mean you are not only onehit when you are full infected you also got perma -8 movmentspeed, tell me one addon or Perk that makes survivor minus few speed slower and that only for 1min... you will not find it, cause its broken! Unfair! They should nerf the infaction (its also perfect for tunnelin) watch Nemesiss infaction he can damage you now with the tantal (you not need to cleanse yourself) meanwhile wesker, damage you in the same time he infact you and if you dont cleanse youself you will be punished by -8 speed + onehit, he self is 115% fast

    2 options: 1. Weskers infaction got changed, less movmentspeed is dumb! That souldnt bein in the game 2. Hes infaction will be same but hes movmentspeed will be 110%

  • wow one of a thousand things that can abuse swf...

    but i'm really worried about hyperfocus + stack out, together with scavanger because if you have an Engineers toolbox (100% repair speed) + charge addons = 36 charges permanently on the toolbox, if the calculation is as follows like healing then they are -50% negated means you repair the gen at the same speed while you get permanent skill checks, which you can do by hyperfocus and stackout to make the gene glow, that's such a circle

  • As far as I'm concerned, the other asymmetric games never interested me, I thought the same thing about TCM, but when I saw the gameplay on the streams, I thought "damn that looks so fun, I should have signed up for a beta key too but unfortunately it was too late and I have to wait over two months now sadge, the others are just a bad slight imitation of dbd, but TCM has its own style, is a lot of fun, has a lot of things that dbd hasn't had for years or only after "cough: put icons in for 6 years" and many other things that should have been in there since day one

    they just need to bring content into the game (what they have) then i'm sure the game will thrive because me and many others who are tired of dbd there is so much going wrong the devs are so slow at everything many more experienced players are taking a break from dbd or are gone (me too) this player community would switch over immediately, btw none of these failed games that went in the direction of dbd interested me except TCM blew me away you can also see on Twitch the people love to watch there, let's see how it will

  • @Dustin said:

    I've played since 2016 and this wasn't necessarily always an issue but it started becoming more competitive when BHVR felt the need to touch up the rank system. This was due to players complaining that matches were unfair, had no rewards, there was no progression, etc. So progressively over time in an attempt to balance the game BHVR keeps touching up the rank system so it's more a matter of careful what you wish for. I know you personally didn't ask for it but more so over the years the community has demanded the same thing and BHVR has tried over and over because they seemingly are uncertain what to stick to at times. Anybody remember the Victory Cube?

    As for the "community" ruining this game - Does DBD really have a community. We have the forums, Reddit, the official Discord and various Twitch communities but every part of the playerbase is so isolated from each other to a degree it doesn't really feel like a collective community - just a bunch of smaller groups. Community just kind of feels like a buzzword thrown around. Granted I feel this may be a hot take but I feel the biggest issues with DBD has always stimmed from Twitch communities or DBD personalities - Mostly toxic ones that were enabled by BHVR before they actually started focusing on community development. Things are a lot better now but I feel the worst aspects of what you'd refer to as community in DBD stem from the entitled mentality formed years ago.

    Honestly my worst experiences in this game outside of Death threats and being ddos'd before a report system and dedicated servers became a thing were from mid level streamers who I'd just constantly run into who had a toxic audience or they were ######### for the sake of providing content for their stream.

    "but it started becoming more competitive when BHVR felt the need to touch up the rank system" ofc xDD

    ahh you mean the "competitive matchmaking" which according to the statistics also shows that it is the same garbage as the emblem system, the stats of red ranks was freddy the killer with mostly kills, nurse, blight, spirit were far away from other killers, with MMR (high mmr 5%) Wesker, Plague, Dreadge are much more advanced than who? right Nurse, Blight, Spirit, the statistics alone show that people who think like you either have no idea what they are talking about or they talk themselves into it so much that they believe the lies themselves that the game is "sweatyer" because of mmr, the old matchmaking that was in there at the beginning it wasn't good but it was totally ok a real matchmaking it stayed in the game for about half a year until bhvr made it a hidden emblem system then what you said would be true but it's not so!

    but it doesn't matter... this community is so weepy just embarrassing xD your dirty task is to make 5 gens as a survivor and run out through the exit gate as a killer you try to stop it with all means if you don't feel like it take a break or look for another game! damn it, i've never seen anything stupid like that, it's also just a dbd phenomenon, after years of csgo (played main for 3 years), i heard someone who said "sweaty, why do you always try to kill the opponent every round, just play a few rounds with pistols instead of always buying an ak" or in league "why do you always try to fight through and destroy the nexsus of your opponent? play less sweaty and only kill the monsters next to you" what's that? right if you do this too often you will be reported (rightly so!) you are just a griefer because your task and the fun of it is to play the game, csgo: kill opposing team, league: kill opponents and destroy their tower first, dbd: make 5 gens and go out through the exit gate, killer must prevent it, PLAY THE GAME OR LEAVE IT! First of all, don't complain about people who are good, good at looping - killers who are good at mindgaming and playing efficiently, make them think that's a bad thing, if you're too bad and can't loop that's it, but don't start useless and use it as an argument "I'm not sweaty" no! you want to play dbd without playing dbd take the perks you like but if the killer wants to tunnel you and win then he is not a "sweaty" because if you want to admit it you are just no good and easy prey for him , if I go in with my 9k+ hrs perkless and the killer me tunnel I'll still finish him :))

    the real problem is that people who aren't good ehmm sorry I mean of course "casual not sweaty or chill survivor" are matched with others who are too good for them but I've given up with dbd and the worst mm i ever see, I've got my eye on texas chainsaw massacre where I don't care if I'm matched with bad mates because I can escape for myself it's a dream, people who are bad and don't want to "sweat" can just die I don't care because I don't need them xD

  • its look so nice, If I had known that it was so fun, I would have signed up for a beta key :( sadge but well, if it comes out and perk, leveling, etc. is made in (grinding) then I would definitely switch to TCM, only cs2 and TCM (instead of dbd) dbd is then dead for me :D why play a game that has no matchmaking although it is very important that if you are an experienced better player you will be matched with others who are about your level because no matter how good you are and you play perfectly, you know you lose, in TCM it doesn't matter how bad your mates are, you don't need them! :D if you're good you will escape, there are voice rooms, not like bhvr puts a lot of things in which requires communication ( swf) but bhvr does not offer voice rooms

    I'm definitely very surprised by it, the other versions of killer vs survivor were uninteresting and boring (I haven't tried one) but TCM has convinced me very much, looks very fun, only the content is missing (perks, leveling, etc.)

  • They can change it to 4% per survivor and when 4 survivor are injured it will be doubled (24%) and no! Its not broken cause the curently Thana gives you 22% when all survivor are injured also 2% more but otjerwise 4-8-12%

    Not meta, not broken, not too bad, its useful on all killer and not only on Plauge and Legion

  • bhvr pretty much killed self heaing, CoH (boons) are dead, many meta perks changed (is ok and good) so if you plan to play swf and killer then treat yourself but if you plan to play q solo then stay away! look for a other game, that is not worth it! they just nerfed solo q xD what bhvr did only hit the solos hard but swf is still absolutely #1, only bhvr increased the gap between the two, cool not ? :DD

  • yeah either the 4% will be taken out or the people who do it will be banned like in every game, that's called "griefing"

  • nah most of playerbase dont want 20+ min for a match that is right! but also people who are casually-inexperienced don't want to meet people who have 5k+ hrs and are just sweating, so you have to find the middle between boths like a monk who meditates, waiting a few minutes for a que is quite normal if the matchmaking does what it's supposed to, look in cs there is millions of players every day and I'm still waiting minutes for a lobby because it's looking for people in my skill, for bhvr it's more frequency than quality, i.e. it's better to have 5 matches in one hour than 3-4 balanced and good matches in 1 hour, me I think the mindset is horrible and I decided to drop dbd because bhvr just doesn't want to see it next to many other unbalanced and unfair things

    no matchmaking in the world can be good if you are immediately matched with people, in addition to cs it's also like that with League (1mil+ player last 1h) you don't get a lobby immediately and as a master with silver players are matched the devs like this "it's ok, the main thing is it will be played" also a thing that I can only observe at bhvr-dbd

  • the gap between solo q and swf has been widened, which has led to many playing either killer or swf, solo q has been made even worse by bhvr, so I've lost hope for a long time and everything bhvr says is like "we want that reduce the gap between swf and solos" say everything only hypocritically and lie I don't beleave them and bhvr is very slow in almost everything, they don't even know that much about the game and only change a lot with numbers that have nothing to do with reality, bad and unfair matchmaking, where a killer gets 1k+ wins in a row can (Blight), a swf 200+ wins in a row, dbd is the only game I know where something like this is possible, map balance is miserable, hit validation catastrophic

    in cs I have the complete opposite, no one is rewarded for their bad net, there is communication if you don't want to talk to others in game chat if you don't feel like it either, you can pin ingame goals 3 options in cs, in dbd after 6 years icons for the solo q hahahaha so please, please... any people who only play ez win streaks because they play with friends don't exist, example a few weeks ago: a full team (same names) as an opponent i solo q, we won ez 9:3 (i'm just near by gold Nova but still silver) why is that? because there is a matchmaking that works and if the team that plays with friends would win more often, it would come up higher in the ranking and play against much better ones, but in dbd it's so great :)))) Sruvivor 1. (500 hrs ) hides a lot is useless and dies in the chase after 10sec (the level of a silver player in cs) and on the other side you have Survivor 2. (5k+ hrs) Looped the killer minutes is always on gens (level global) in dbd both are on the same level and are matched with each other, so why should i waste my time in a game that is so bad and it's being deliberately ignored by the devs? Nah thanks i switch to cs (my old main game before was dbd)

  • nah the only maps i know that has broken 3 gen is Saloon (behind the hang-man) & the game (very close gens with dead ends)

    doesn't mean that broken 3 gens can't spawn on other maps, but on the two maps they almost always spawn broken, I'm generally not a friend of the gens spawning too close, but the gens shouldn't be 40m apart either , it's like the bad rng in dbd, team A can get 20 pallets on gas heaven while team B only gets 8 pallets, just unfair and badly done by bhvr, rng can stay in as far as I'm concerned but not two different worlds please, well I digress from the topic xDD

  • as far as i got it was discarded, is also understandable imagine swf groups that play power struggle + flip flop and the killer can't do anything about it, as soon as 2 people are always around together they are invincible and the 2 others are still doing gens, more things are changed cause swf can abuse it thanks :))

  • yes you are right :)) everything you mention will help the solo q, I with my 9k+ hrs who have been playing solo q main for over 4 years, 10700 escapes (90% solo) I am clueless that will go so well for the solo q like the great HUD, people also adored it xD and my statement was "the solo q is still miserable and swf is still much too strong" and what is up to today? convince yourself and play solo q...

    but i also have to say if bhvr does it or not i don't care :D because as soon as cs2 (csgo was my maingame before) comes out i'm gone and return to the game i played before main, cs: a matchmaking that works, ingame chat and also target hints, if you don't want to talk to the people (most of them talk to each other, so why waste the time in dbd solo q ? no thanks you guys can do that... lives on in the bubble that it is enough (more info) it would work under one condition what you describe if dbd had a working matchmaking

  • there they are! the solutions! my mates will then make gens and not hide at the edge of the map while I am being followed by the killer for minutes and he remembers that he even tunnels me because no gens are made, and if I make gens then my mates will survive for a long time in the chase because they are now have more info

    no! solo q would need actual buffs (action buffs) as an example heal 20-30% faster, then you can also use selfcare if it stayed the same with the swf, that's one of the few ideas there are enough only bhvr has to do something that's for sure!

  • Sorry I can't hear you with the sound of the M-D Ring and Amulet, the rushing of the tunneling on 5 gens to go is too loud :/

    Well, I with my modest 9k hrs would like to have Hens with his "op 4 men swf" :)) but unfortunately bhvr doesn't mean to make any matchmaking in this game, which is why you get a hundred hours of players in the lobby here and there, which overwhelms you are and desperate if it's a legion, so complain to bhvr! It's not the fault of the players who used the mechanics of the game that the game gives, but it's the fault of bhvrs! in other words if bhvr said "here is a tool that will allow you to kill all survivors right at the start of the round just you have to expect to run out of bp" people would do it and it is okay :D

  • @Rudjohns said:

    Basekit Unbreakable when all survivors are in the dying state, and when there are 2 survivors left in the game

    Now

    bhvr can't bring it in because the swf troops will abuse it with power struggle + flip flop, sabo actions etc... but bhvr could bring it in in a simplified version, as soon as only 3 people are alive then it will be activated, they should at the beginning purely dcn so that they abuse the swf turppen it, but a 3 against 1 is known to be easy for the killer to handle (see why the killers tunnel) at the same time the slugging is fixed

  • nah, it's right! either you can do something with FL with every killer or not at all... it's just unfair, but I understand what you mean, I find it boring too, wow I can blind killers on pallets (Nurse, Blight, Spirit are the exception) No more real interactions, but if you did something like that for every killer, then everyone would walk around with a FL, that's not the point, so I hope there's something else, like for keys that are absolutely useless

    For example, it would be nice if the Yellow FL adds the Killer 20sec blindness status effect, the Green FL the killer are double as long blind, Purple FL makes ehmm I don't know, maybe the killer falls dead immediately, ohh that was it not meant that way UwU, then you could also add an Iri FL with another ability etc, i would also be up for small interactions with the killer ability because it was fun to play against it and react to it as well but that takes many time for it and we know bhvr are not the fastest devs (meaning minimum years for that)

  • @Nirgendwohin said:

    why are there no more Q&A?

    i can do it! oh oh please let me do it UwU "so we can't talk about it jet, soon TM, soon TM andddd soon TM!" oh yeah "SBMM (or MMR) escape = you are the King scared & hidding Claud, Dead = you are bad Nea you just loop the killer only 5 gens and then died... weak! im disapointed! and dont forged it! soon TMMM!"

  • @HugTheHag said:

    Should all regression perks work like Pain Resonance ?

    If bhvr doesn't want players to fall back on gen regresstion perks (not go meta) then the answer is a resounding YES! because of course: no 5 gens on = win, what do you do? right logically full gen regresstion, I also have to say Pain res is a bad compare because you chose it xD it is still used so much that I even fear that bhvr makes the 25% as with pop (the current progress) meaning another nerf hehe

    but you have to be careful! without, corrupt, dead lock etc, it would be bad for the current gen speed, you would have to keep increasing it, but then we're going in circles, do you know how the relationship between the imf and soloq is? as if bhvr would bring in the planned 24sec heal, nice and cool for the killers but Nurse, Blight, Spirit would be absolutely broken with it, only doing it with solo q is ok (see the past) if you do this it will slow down swf a bit and the swf will die from it (I'm speaking here really no gen regresstion perks 120sec for gens) ATTENTION! these are numbers that i just say, doesn't mean that they were considered after a long study are hehe

  • hehe calm down or not I actually don't care xD because like many things in dbd they are also outdated :)) i'm 99% sure something will happen but the question is how long bhvr it takes to notice :D example only because bhvr doesn't change anything on the Blight addons for years and says "eyrie is survivor sided" at the same time there exist Shattered and Garden of pain, no that's not enough they really managed to make Gas heaven and Blood Loude worse (also survivor sided ) alone Red Forest how can you rework the map but leave it so big? leave a window in the main that is absolutely broken in the game? xD just because bhvr looks at some stats and then doesn't change anything on the maps is everything okay and they're fine? of course not! there is a lot that is absolutely broken in dbd

    and damn it's not a main killer talking here to you xD i'm a main survivor with over 9k hrs in this game if you want to be exact devotion 43, with years of experience, i'm the survivor who can sue these things to the bitter end and still I don't want something like that to stay in the game because it's unfair!

  • Hehe nawww but trust me, im not a Nerd :))) i dosent look like the "standard nerdy player", I have a 40cm biceps and I would say I dont look that bad (popular by women) so if you want to offend me in any way, then you are on the wrong place 😂😂

  • and guys guys calm down, you react too emotionally to the matter... I like to use exhausting perks myself and like to play the best of the best, but I asked myself "why can't DH be a meta but all the other exhausting perks can?" somehow double standards , and you can clearly see that the actual problem is not DH (of course it was annoying but the main problem lies elsewhere) in general the exhausting perks are outdated and should be changed as I said before about the medkit, I say the same about toolboxes (they should only be for sabo action

    I mean, when I say "Blights addons should be changed, no! even deleted, like T-Stone pease is unfun for the poor players, like onehit finger from clown etc..." then people applaud me but don't say anything about them beloved exhausting perks...I know where you're talking about and I'm sure bhvr will do something else (like with the medkits) like the toolboxes or BNP, but I know my dear dbd community, you'll understand what i mean in the near future :DD

  • Im a main survivor who just doesnt hold on to things that may be outdated and tries to analyze them :))

    However, you could also increase the exhausting time i claim that the 40sec are unbalanced, i promise you if bhvr would release the perks today, they will have 120sec cooldown-exhausting (look at the perks hot the mot cooldown will be done) its possible that bhvr should think about it and balance it to myb 70sec? 80sec? 90sec? Exhausting

    @I_CAME said:

    It's crazy how so many people don't want this game to be fair at all. Just delete exit gates and the hatch while you're at it. Killer wins every time and the challenge is to see how long you can survive.


  • @IWasLeft2Die said:

    I'd love to have the 8v2 game mode

    they asking for it, but i think its boring (still normal dbd) and i guess killer will ez win cause maps are not created for 2 killers chasing a Survivor

  • Survivors should be punished for Gen Rushing and not rewarded

  • Yeah... when you play a lot dbd then you are rly quick done with the tier 85, i mean dbd has nothing to grind for, no matchmaking (from Bronze to Diamond), no long Battlepass, no Weekly & Month quests

  • My buddy dont try to teach the dbd community xDD they are not the smartest :D i saw that and thinking "he means the gen rush build" what they see is p100 = skill = you complain about "good players", the problem is why dbd is so bad at that point, bhvr lissen to them that is it the dbd community hahaha next time try this 1+1=? And not 1×1=? xD

  • I've always said it and I still say it to this day! whether bhvr wants to admit it or not 3 things are unhealthy for dbd Nurse, Blight and SWF, in the past, perks have been nerfed or changed because of these three

    example what would happen if Unbreakable basekit would come would be a catastrophic power struggle + flip-flop etc. change all the perks that would be impossible to outplay against a swf as a killer, Don't forget because of swf, perks were not only changed, but a whole map several times (RPD) because these people got together and abused the upper buildings, which is a shame, bhvr did it beautifully (the old RPD)

  • or don't bother because it will all be in vain and do it all after playing SWF or Killer, bhvr says that (with the actions) after they nerfed Solo q xDD come on hehe NERFING SOLO Q 😂

  • @Huge_Bush said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418219#Comment_3418219

    I do need to see some evidence because I, as a solo queue player, do not have the same experience as the OP does. Sure, I’ll see some tunneling and camping here and there, but it’s no where near as rampant as the OP or other posters on the forums claim it is.

    The solo queue experience has only improved over the years. The devs have done everything they could to make it better for solo players and it’s become so much better with the active hud information.

    The daily complaints about solo queue that you mentioned are just that, complaints. There’s hardly any constructive discussion at all. It’s usually Killer OP or Killer is too easy with zero evidence to back up their statement.

    Solo Queue players being inefficient isn’t a problem with the game. The devs can’t make the players better. The devs can’t force a duo swf to do gens and not chase the killer with flashlights. They can’t force players to learn how to loop and not go down on 5-10 seconds. They can’t force them to play killer in order to learn how their powers and abilities work and learn how to counter them when playing against them. They can’t force survivors to care about each other and work together, nor can they force killers to play how survivors want them to play. It wouldn’t be the game we all got addicted to and trying to do so would kill it.

    The only thing that needs work is matchmaking, but that’s never going to get better because there’s simply not enough players across all the skill spectrum to match people appropriately.

    But sure, y’all can whine as much as you want and accuse people asking for a proper discussion of not being genuine.

    SWF >>> Killer >100x solo q, but sounds like you're the chosen one, would you prove what you say and show me and others how to do it in the solo q? 1v1 (killer and survivor) i want to learn from the master of solo q, I have a question: how many hours do you have and do you play on NA or EU?

  • ahhhh so the time before the archive in the solo q was perfect and beautiful Green landscapes, trees and rivers then the archive came and the solo q started to burn! funny when I play swf with people who also have 5k+ hrs (I have 9k+) and still do my challenges ez wins :)) hmm apparently an error in the matrix or it has nothing to do with it idk :0 nah solo q was bwfore and after that Misareble but patch for patch bhvr make it worst and worst, nerfing Survivor that dosent effect swf so much but makes solo q unbearable

    of course what you say is not 100% wrong but not the main problem with far... the bad matchmaking and the missing ones (free perks if you play swf, Kindred, Bond etc) have a lot more influence

  • yes it is quite normal to have a "mate" 70% of the matches on one day who lets himself die on the hook or dced, the next day it was "only" a couple who did it but with the streamer (fog whisperer) the main solo q plays it was still so blatant, he has 13k+ hrs he was ofc frustrated

    but no... i'm just imagining it! i give everyone who says something with "skill issue" the chance to prove me wrong maybe i'm too bad ? i have 9k+ hrs main survivor win 95+% of my matches when i play Killer ("camper tunneller" yara yara) and juke killer for a few minutes normally, here's my offer to you, we go into Costum together, and we both play the same killer with the same map against each other, I killer against you and you against me and hopefully teach me how to play well as you can in solo q :)) (I'm from the EU) if someone says he's from NA that's enough xD then we don't need to talk any further, I've played on NA several times, not many people kill themselves because the killers can't even walk straight (the ping is more the real killer hehe)

  • play Killer or SWF or search a other main game, but play never! NEVER solo q!

    its just a joke! after years solo q is still miserable, bhvr hasn't done for the solos for years (high on the hud HUD info) but no! what does bhvr do? NERFED THE SOLOS that sounds like a bad joke but that's the harsh reality, that's like when some ppl who can't walk but bhvr doesn't add elevators but extends the stairs and has more made and when people don't walk them can complain bhvr looks at them with a questioning face "huh? what's up? we did something or not?", but I have to say that bhvr's statement "we want to reduce the gap between swf and solo q" was meant "we want to set the gap between swf and solo q so high that you're forced to play swf" then everything makes sense , unfortunately it was not properly communicated by bhvr, well whatever clap clap bhvr you did it, play SWF, killer or die in the solo q came true :))

  • dbd6.PNG

    "gen rush builds will be popular" :D

1 2 3 4 … 6