DudelPuma
DudelPuma
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- DudelPuma
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no its not ! but if bhvr not begining to change their mind and if they dont start listening to the community, its will be a hard times for dbd
example as me, i for real never do breaks for dbd like in that moment, i play dbd nearly 4 years and dbd has up and downs but what now happening is not correctly, its more depression playing as fun i never know a time for dbd its was so unfun like in that moment, bad matchmaking, swf is to easy is boring and if you play Killer you match against many swf groups they bc nobody want to play solo (but if you do that with your 5k+ hours, you will match with 100,200, 500 and and hours bots)
and then it feels even worse when your favorite game is in such a bad state and the devs don't even communicate it and nothing seems to be done in the next patch, really you stand there and are just very disappointed and think "ok then I'll play just like everyone else a different game, why get upset ? I'll copy the people and go too !"
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i mean i am a no name Streamer and I have already been hosted twice, it is clear that big streamers are then held hostage very often, bhvr simply has to do it this way that if someone flies or other things that are impossible in dbd (i.e. things that are not normal) then it has to be game be ended when the endgame timer is finished and the game is then really ended...
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@Devilishly_Rowdy said:
If you die a couple of times, your MMR drops and you're matched with absolute baby survivors. Then it pretty much becomes impossible to win because of bad team mates. I'm not a GREAT survivor myself by i atleast know not to waste time crouching for no reason, self caring in the basement, or letting team mates reach second stage. Even semi decent killers easily destroy us because the survivors just ain't doing gens. So what am i supposed to do to escape this vicious cycle? Search and join a SWF? MMR has no place in a game like dbd, and they way they calculate MMR is the most laziest implementation ever.
why doesn't anyone understand? bhvr said themselves that they want to lower the soft cap (so that the q time is better and you don't just have to play against Nurse and Blight) but I and other experienced players would much rather be in the queue for 5+ minutes than be made with such "mAtEs" the dcn because it is a nurse or they killing herself on the hook because they were found on the edge of the map because they have hidden themselves and dieing in 10sec
So, for example, an experienced survivor with 10k hours can be made with a hundred hours of bot mates who only hide at the edge of the map and are usless, and it also works the other way around if you think I don't feel like the bad matchmaking and these bot mates me only play swf then it often happens that you kill an inexperienced player for 500 hours, which you completely destroy with your other mates who have thousands upon thousands of hours
where is that fair? is it fun ? no of course not, swf is way too easy and solo q hell ! can it be fixed? simply increase at least the cap, the mmr before was not good but ok and has the very bad ones that can die quickly on the hook today and dcn sorted out, but apparently bhvr wants the solo q to burn and perish, otherwise they would have done something long ago or at least said something about it, but no, the best development team in the world is just watching...
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i play over 4 years dbd and 95% solo q and i never feel what i now feel, its say to myself i take 3 weeks a break from dbd, why i am came back ? its the same feeling, swf is a ez mode with mates they have minmum 5k+ hours and solo q (ehm how i can say it, test it ! :)) )
it feels more like work than playing a game... after changing MMR ( far lower Cap then before, u can match with and against hundred hours bots) when the mmr cap changed, dbd really wasn't much fun because swf became a lot easier (because now you can get a killer in the lobby with only a hundred hours) and solo q is a lot worse than before, but since the buff for the killers you can clearly see how much the solo q has suffered
Change from MMR cap: solo q burns, after the buff for the killers and nerfs for the meta of the survivor, bhvr: throws gas on the fire and fans a flaming fire
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@killer998 said:
Well I don't blame him tbh. This games community has to be one of the most toxic and sweatiest communities ever seen in a "casual game".
hahaha tell me you've never played any other multiplayer game or very little without telling me you never have do it xD
as example Play League or CSGO for one year and then come back lul, this talk always "dbd is the most toxic game ever" babble ! not more not less...
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Correct me if I'm wrong, but bhvr nerfed Selfcare because it was a "meta perk" that was used too often, or is then bhvr would have to nerf Selfcare again if they stand by their approach or way of thinking, because you still see Selfcare as a "meta perk "I would be 25% also 60sec :)) yesyes fair and balanced opop
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@Hawk81584 said:
https://forum.deadbydaylight.com/en/discussion/comment/3180488#Comment_3180488
Surely you dont believe this.
believe it or not, if MMR working well i promise, you will see all Killer need more Love and Buffs except Nurse and Blight, all other Killer will gone down (the only thing that can help Killer is a bad rng)
Killer can be bad and ez win, bc a experience 8k hours survivor can match with a hundred hours bots they are mostly usless dieing in 10sec and more... against a thousand hours Killer obvoiusly survivor will get destroyed
but if the matchmaking would really work, that would happen as an example I take Hens333 as example who has 80+ wins with his swf (btw you can do it much better if you repeat it of course)
i'm not saying everyone should be perfect in a lobby of an experienced good player that go in to a solo match, but what bhvr is selling as "mAtChMaKiNg" is just ridiculous! if you play with your swf like Hens then you roll over all killers except Nurse and Blight (only good ones of course) but if you play solo then you know what happens just read all the solo q experiences in the forum :)) just make the distance between solo q and swf small...
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Selfcare was mostly used in solo q and bhvr destroy it xD in swf u call ur mates "hay come to shack and heal togehter (16sec heals), solo q: selfcare (32sec) for bhvr is selfcare used to often, oc bhvr bc its only worth it in solo q, bc nobody heals you and no one have any info about other mates, i mean they make Reassurance to a swf perk, you need communication with ur mates (or its time waist) you almost never see the perk in the solo q, in the swf already hon
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its just bhvr...
remember one thing, if other devs need weeks for a thing, bhvr needs months, if the other devs need months, bhvr needs years and the funniest thing about this is that most of it doesn't work xD hit validation, MMR, server, after many many tests and years later things still don't work out
if you have played another game a lot, you will notice how slow the devs of dbd are and it doesn't even work properly xD no front just facts
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@BradQuackson said:
For everyone who doesn't believe it is active, it is. Before patch, it was just as they said. They can lower the MMR as frequent as they want, assuming as they want fast queue times for people to keep playing.
Before patch, I was getting around 600-700 hour survivors in the 10 of the games I played at 8 AM. The following of the day I was getting 900-1100 hour survivors at like 1 PM.
After patch, I queued for a game and got Matthew Santornos SWF that consisted of a 85 prestige ace and obviously the rest of them were pretty crazy, then I got hexy, then I got a SWF of prestige 25-30.
All these players have had thousands of hours after patch, it def works.
For anyone wondering how I can tell its because I have 1700 4ks on this nurse only account with like 7 losses (2 escapes or more)
So I believe higher MMR survivors are just not playing as frequently. But MMR does exist.
ohh noice have over 7k hours get a dwight with 55h and many many other lobbys with hundred hours bots, they dont do anything kool kool, im so happy that you say MMR exsist :)) csgo: Global player match with Silver player, League: Master match with Bronze yesyes nOrMaL
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@OrangeBear said:
Personally the matchmaking has felt extremely broken ever since 6.1.0.
I think it's because there is a lack of survivor players.
ahhh okok and before the patch MMR was well ? not realy ! i play dbd nearly 4 years, Ive seen a lot and can say matchmaking is so bad since the cap for mmr has been lowered so that all bad players are matched with experienced players (like emblem system)
MMR wasn't perfect before either but it has a reason to exist but you can clearly see now that the matchmaking is bad because the people who were just carried by the "meta perks" are going under now, i can still loop for you the killers for minutes , but that doesnt work if the killer ignores me and goes to the weak mates or my mates don't make any gens after minutes of free time, and swf is same and easy mode (no David KIng with 500 hours or Urben Nea, Hidding Claudi, Sprintburst saving Meg, no... my mates are Ace and Nea with 5k+ hours) destroy all killer
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one of the big issues r the bad matchmaking, i play dbd nearly 4 years (95% solo q) and have never so unfun like in that time (after the patch-buff for killer) my solo mates are so bad they go faster down and make even fewer gens than before the patch, killing self on the hook-DCing and more... that is why i stop playing, why i do play solo q when i get that mates ? you never see experienced players being made with newbies, in dbd you do: hundred hours of players being run over by killers (who are mostly not good either). and no matter how good and experienced you are, you will be destroyed simply because your mates can't do anything, For me I said "ok I'm out until the patch, let's see if it stays that far, I'd rather play other games than give myself that"
I made the statement after I was made with 50 hours of player, I mean I have more than 7k hours, a well as Killer and Im Survivor main, I could play Killer but it's boring there too because it's not fun hundred hours of player done close
Solo q is hell, killer is too easy (of course it can happen match against a 4 man swf with 5k+ hours) but this is one of the few moments where killer is fun, mostly you just meet inexperienced players (what Tru3 calls to them "Chill Survivor" xD) also bad players
Solution ? a buff for solo q, better matchmaking, id rather be in the queue for over 5 mins than be made out with those bad survivor mates
or nerf swf, as with the gens 2 swf a little handicap, 3 man swf, more then before, 4 man swf, more then before
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@GoodBoyKaru said:
Because it was a lazy way of changing it that made it nigh-awful in solo queue, horrible against campers, and is yet another perk that only SWF on comms will be able to get good value out of
yesyes, that is what i say to, 10/10 swf can communicate "hay surv 1 go to unhook and give him time he get camped and surv 2, 3 can do gens" and solo que :/ 3 survivor run in to the killer arms only time waist xD for real noice bhvr good job, a perk that make swf more stronger and not helping solo a little bit xDD wowww great great job clap clap
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bhvr doesn't understand it, it's like someone driving a car drunked and running over a person, now bhvr comes and takes the car and says "bad car now you will be scrapped, although the driver is to blame, neither the other drivers nor the family anyone else, but the driver :))
The Driver (Nurse), The Car (the Perk)
doesn't make sense, does it ? correct ! but bhvr did exactly that, smashed the perk because the Nurse is the real problem ;)
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before and after patch swf is still swf over 90%, i mean obviously u dont make urben Nea and 45sec Selfcare Claudi in ur team, ur team members r 4-5k+ hours players with experience and lets go destroy the poor 500 hours killer with 0-1 hooks 5 gens
solo q before MMR get destroyed 70-80% and after patch with bad non exsist MMR 10-20% most matches ar a hatch game
the gap between swf and solo q has gotten a lot bigger, as always bhvr will take a long time to realize that the solo q needs help, i mean the solo q has always been miserable but since the patch you can see how bad it is, u need to play swf or killer if you want to have fun, sad but its fact
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bhvr: "15% more Escapes for swf as if u play solo is HUGEEEEE" of course bhvr yesyes is not 2 different worlds swf ez mode maybe over 95% Escapes every game u play with 3 good survivor and destroy the killer for real u detroy them 1-2 hooks by 5 gens finished is hard boring, and on the other side u have solo q, worst player i ever see worst matchmaking i ever see in a game, Ive never seen a game that has such bad matchmaking as dbds
which is very sad, i.e. you have to play swf if you want to have fun and it's so boring because no killer can handle it and go under completely, thanks for your good SKILL BASED MATCHMAKING in any case this mate who hides without Terroradios comes up with the skill the person who loop the killer for minutes
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yesyes, I also thought to myself, "no no bhvr please make it a bit smaller, I can still see something"
or "oh sooo that's Meg Thomas ? omg I wouldn't have thought of it at all, please make the character names even bigger and the names that interest most dbd players even smaller"
but now really which of the devs came up with the idea that this is a good idea? I hope this gets taken out soon it's very annoying bhvr no one likes it so please change it or at least make the people's names bigger than the damn character names, spoilers: you can see the difference between the characters