Dragonredking
Dragonredking
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- Dragonredking
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It would make the horror tag of the game deserved
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@darktrix said:
https://forum.deadbydaylight.com/en/discussion/comment/548138#Comment_548138
Solo survivor's aren't a 'team' we do not get to pick the other survivors to go in with and I certainly get punished for the bad play often costing my life. Killers love to blame survivors for everything - 'it's your fault because your team sucked' 'I'm going to camp you cause rando dude #2 used his insta heal on you' 'I got triggered because you ran in a circle more than once.'
Sick of this killer echo chamber and double standard where anything a killer uses at his disposal is fine and a 'strategy' while anything a survivor uses at his disposal is unfair and needs a nerf or flat out removal.
You aren't a team?
SO you don't work together on the same goal?
Against the same ennemy?
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/554229#Comment_554229
Then you haven't played against a good Myers, GF, or Spirit...or killer with tinkerer while working on the first gen.
Have you ever escaped a doc without ever being in T1 madness?
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I tend to play stealth and I welcome any doc games as a challenge.
Also no killer is "scary"
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I think it's the first time since the forum openned that I see so many people with less than 10 post in the same thread
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maybe, I don't know about that, I don't play killer
I'm just making a guess from my experience with the game.
Since the game release they have been huge spike in number of people playing killer any time a new killer got released
And since BBQ is a thing anytime an event with double bp happen number of killer also spike.
But I wouldn't be surprised that the new matchmaking is just plain bad
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depend of your definition of viable, I would personaly consider him mid/low-mid tier
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Or maybe
JUST MAYBE
it's because their is a new killer and people want to play it and test it
Like
EVERY SINGLE TIME A NEW KILLER IS RELEASED
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Talking about chucky, the reboot movie is terrible
I don't recomand
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@slipttees said:
https://forum.deadbydaylight.com/en/discussion/comment/553787#Comment_553787
Myers can kill without hooked anyone is fair? Mori is fair? Hillbilly Inst Chainsaw is fair? Hitboxes is fair? EGC is fair? Gates spawn so close ir fair?
I believe this game is balanced for both sides!
That's literally what I'm ######### saying
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Wouldn't that just worsen it?
With the current way it work multiple survivor can get tokens during the time it get the killer to get a single hook, with this new system you not only limite drasticly the number of time MoM will be usable during a trial you'll also put every survivor that run it in a competitionn to get the tokens
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I return you the question, why should a killer respect survivor that pallet loop?
Why should a killer respect survivor when most time they get harrased in the end game chat?
Why should killer respect survivor when they start "totaly randomly" using wake up when it is bugged and give them an unfair advantage?
Stop acting like it is a one way street everyone are ######### and hypocrite
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Clown, we need more people to play it, I want to atleast get matched once against him
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they won't because they are lazy, having to update the number when you change them would atleast add 10 more second of work
Better to use extremely vague term that mean literaly nothing
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Denying a down is a tremendous power so by any logic you'll ever need to implement an ingame work around to counter it or it would need an equal amount of work to be usable
Mom is fine as it is, denying a down can add easily 40 to 60 second of chase time
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@drunky26 said:
It's a great anti tunnel perk, only people complaining about it are the ones that camp/tunnel.
That's false, they're is also a fair share of people that want the old ds back because the new one is "#########" according to them
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The solution to the problem shouldn't be a perk.
If you make a perk to help for map pressure for killers that lack it, killers that already have good map pressure will be able to slot it giving them more map pressure.
Making a perk to fix a problem is a band aid fix, the problem should be dealt with at the source aka the killers themself
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@George_Soros said:
Even though there's not going to be a PTB, I expect the devs will gather information about balance issues, strengths and weaknesses, possible exploits etc with Ghostface, and issue a patch within a month.
Killer mains. You all know what to do. Restrain yourselves. Play ineffective. Play like complete potatoes. Make survivors think they outsmarted you. We all know how dishonest and spineless survivors are, but devs will more likely look at statistics than the endless, womanish whining of survivors. If we all manage to hold back a little, even after we figured out how to play the new killer well, he might just get that little extra help he needs.
They literaly said that the ptb was happening the 4th
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Literally the only thing that make solo survivor hard is all the whiny cry baby that dc anytime the game doesn't go their way
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Why shouldn't they?
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You better get posting then because they are people that are already over 10k post
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To explain for people that might not get it.
Imagine their is exactly the same number of solo game and 4 man game.
Let say their is 500 solo game and 500 4 man swf
The solo will compt as 4 solo player because each of them queued as a solo player and the 4 man swf will compte as one because they queued together.
So their is 2000 solo player and 500 swf squad
In the end both solo and 4 man swf are as common as each other but the data say that their is 4 time more solo player
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@BlazeNightash said:
Red ranks are horrible now, every surv player is a sweaty try hard and only thing viable is nurse billy and spirit
Now?
Red rank after game chat as always been about dogpilling on the killer no matter the match outcome
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Literaly the only thing their party size data prove is that solo survivor can rematch faster than swf
wich
Duh obviously they can
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Of course their statistic will show more solo player, solo player have a way faster queue time (especially true for console) , they don't have to wait for their friend to relaunch a game either
Obviously their data was going to find way more solo player than 4 man teams
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/435436#Comment_435436
Abrom said: Here comes my premade camping info :
Camping was intended from the start:
https://www.youtube.com/watch?v=SS3DvvOQI04
The devs themselves showing you how to camp and how well it pays off: http://steamcommunity.com/app/381210/discussions/0/135512931366729940/
The devs then tried to change their game to appease camping-haters:
Stream#20 34:00-38:40
https://www.youtube.com/watch?v=OilzAA1LqJM
Stream#21 17:30-20:30
https://www.youtube.com/watch?time_continue=2&v=7oRfaMJuCPU
As you've now seen, the devs tried to punish killers for camping, but survivors just abused it. So now the devs seem to be at a point where they're fed up with hearing about camping:
http://steamcommunity.com/app/381210/discussions/0/135513549098969802/
Although FACEcamping will SUPPOSEDLY get you banned...:
https://twitter.com/DeviusQC/status/801920617641603072
That was actually a hollow threat:
Stream#37 10:45
https://www.youtube.com/watch?v=o5eFyf73se0
This is what facecamping is:
https://steamcommunity.com/app/381210/discussions/0/135512931354759106/
The only reason survivors keep telling the devs to do something about camping is because they want their own camping to pay off. I'm talking about survivors camping the hook until the killer goes away. Survivors already have a way to punish camping and it's called "doing gens." I do this all the time against a camping killer, meanwhile, my teammates keep giving them a reason to camp. You think doing gens is boring? Well, camping with no reason is boring, and if you did your boring part as survivor, killers' camping wouldn't pay off and they would come after you while you do your gen. With new killers, there will always be camping, because they need to learn what does and does not pay off. So, stop telling the devs to fix camping when it's YOUR responsibility. Stop cussing and demeaning campers because you're the one that's not willing to learn. You want to be the hero? This isn't the game for you.
Was going to post it, glad to see I'm not the only one to have kept it somewhere
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No, it doesn't punish them for doing their main objectif, it punish them for ignoring their side objectif
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They won't do your second proposition, survivor that use MoM will complain and even if they tested it they won't push it on live because it is not "fun" for survivor to have a perk they can't activate if other survivor use it
It the exact same reason why they didn't make ds exclusif to the obsesion despite the fact it would have make sense and would have dealt with the main concern of killer aka multiple ds by match
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Those data are worthless
The game sampled are only a week worth of game
The number of game sampled is never mentionned
Platform and rank should always be mentionned no matter the stat
Important info like are game with only 3 survivor loading or survivor dcing included are entirely missing
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@Chaotic_Riddle said:
They're using an exploit to ruin the fun of other's. If anything, keeping it on helps the devs find out who is apart of the toxic-side of the game to get rid of them and try to keep things under control for future updates. The add-ons are broken, yeah, but now that practically everyone knows about it, if you're gonna take the time to go out and ruin someone's day, especially after being warned about doing it, then you might as well just accept your fate.
Will I would normaly agree with this position, they are addons, it would take them an insignificant ammount of time to roll an hotfix to disable those addons will we wait for them to be reworked.
Also the position that every one know about it is ludicrous, the overwhelming majority of player don't use the forum at all, unless the dev issued an ingame warning it's safe to assume that the silent majority have literaly no idea about it.
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Well someone look like they never played a multiplayer FPS or a moba, DbD is pretty tame in comparaison
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THE ISSUE WAS THE NEW MATCHMAKING
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@Slayer said:
https://forum.deadbydaylight.com/en/discussion/comment/414129#Comment_414129
So what was the issue of people having longer queues? You think bringing back old matchmaking solved it? Idiot
YES IT SOLVED IT BECAUSE THEY ADD NORMAL QUEUE TIME BEFORE THE NEW MATCHMAKING AND AFTER THE NEW MATCHMAKING WAS REVERTED
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@Slayer said:
https://forum.deadbydaylight.com/en/discussion/comment/414112#Comment_414112
Lol if you were having issues old matchmaking is not gonna solve it
People where literaly having hour long queue with the new matchmaking but because they bring back the old matchmaking you have to wait 3 WHOLE MORE MINUTE
Poor little thing.
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Thanks for 5-10 mins queues devs !
"I don't care if other people add issue with the new matchmaking because it improved MY gaming experience ME ME ME ME ME"
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@Tru3Lemon said:
Killers should get less points or make survivors get the same points as the killers that will fix the issue or make were gonna live forever can get stack by healing someone or doing gens wity someone the other points that you said its meh maps are ok if you know were are the good loops and safe pallets billy and nurse are getting a full rework on there addons so that ok bug i hope that arent way to powerful but the problem right now its legion needs to get reworked first now i know that ppl wanted first freddy rework or leatherface but we all know that legion its cancer and we cannot counter play against him
I remenber when We're Gonna live forever first got released and a ######### tonne of killer just switched to survivor, because why bother playing killer and dealing with infinite when you could play survivor infinite the killer and get more bloodpoint than them.
The wait time for survivor skyrocketed and I literally stopped playing the game for a month because having 30+ minute wait time wasn't worth it.
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When you are in the purple rank you need at minimum 4 gold to rank up
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@not_Queef said:
https://forum.deadbydaylight.com/en/discussion/comment/398788#Comment_398788
Snapping Out being considered a healing action was a bug.
Mending is not a healing action.
No, it wasn't a bug it was specificly introduced with the doctor cube and was in the patch note
https://deadbydaylight.gamepedia.com/Doctor_CubePatch 1.6.2
FEATURES & CONTENT
- Added the Charity Case DLC
BALANCE
- "Snap Out Of It" is now classified as a form of healing. This means it is affected by perks such as "Botany Knowledge" or "A Nurse's Calling," status effects such as "Mangled", and other effects concerned with healing.
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On the topic of the video
It's easy to say sorry when the developper decided to permanently exile you of what is your cash cow.
I don't believe a single word out of his mouth.
And even if he was sincere, the "I know what it feel like to be bullied" make me lose all sympathie he could have win with his apologie.
Now for this topic
Really?
You seriously created a a thread because two forum user where talking about witch hunting his youtube video for harasment?
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Civilization
A song in the void (an indie game made by two of my friend and a teacher I had a couple year ago)
Risk of Rain
soon Borderland 1 2 and presequel with a couple of friend because of borderland 3 hype
Mount your friends 3DFTL
Divinity original Sin 2
Darkest dungeon
etc...
the list is big and keep getting bigger
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Shutting down the game matchmaking and the forum because gamer are toxic.
I credit r/Games moderation team for the idea
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If a survivor username is a twitch url.
Even as a survivor I dodge them.
Every single experience I got with them prior to starting dodging them was annoying and they tend to be insanely toxic.
Blame their teamate for everything even if they suck themself, complain about stream snipping, use exploit etc...
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I either feel stress or boredom when I play killer.
I play mostly survivor because I can watch a movie or binge watch a serie and still do well so at least I don't get bored or stressed.
I also don't have to deal with people dogpilling on me in the after game chat so that's a plus.
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I got attracted because I like asymetrical game.
As long as there are appropriately balanced.
Evolve died to me when they gave a enormous buff to the hunter by making them less dependant on there tracker (any hunter could use the dome instead of only the trapper and it went from being misable to begin autoaimed)
They also took away the ability of the monster to open the dome by downing the trapper
And making the wraith a high risk high reward monster to being literal hot garbage
The fact the dlc where insanely pricey and had the most broken hunters in them didn't help it either.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/378029#Comment_378029
how long does it take the devs to ######### DO something.
People have been asking for rank rewards and colorblind mode since the game launched.
2 year later neither is here so your guess is as good as mine.
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@iceman2kx said:
Great job necroing a 2 month old thread guys.
Blame the OP he's posting his thread in other threads
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If anytime a massive ammount of survivor start dcing because they don't like x in an attemps to get x nerf/changed and the dev change x the survivor will find something else to be frustrated about and keep dcing to get it changed too
If you cave in they'll find something else to have grievances about and will keep dcing until the game is the way they want it to be, wich in turn will be frustrating for another group of people that will start dcing themself because it worked for the other group
That's why every multiplayer game enforce time out and penalise people for dcing.
I compared it to candy because if the dev change the game in the way dcer want it to be anytime mass dcs happen it will give them incentive to keep dcing each thing don't go their way.
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Plague can't snipe you across the map doe
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"They need to realise WHY people DC in the first place and fix the issues"
If you give a crying child candy each time he cry he'll cry anytime he want candy.
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They didn't get rid of it, it's been buggy since it as been implented and is randomly given or denied for unknow reason.
