Dr_Loomis
Dr_Loomis
About
- Username
- Dr_Loomis
- Joined
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Comments
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This sounds like right slice of crap cake.
Hopefully a mod can will shove it in the bug/exploits section and this will hopefully be addressed asap.
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All for having Peter from Dawn of the Deadπ.
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So he then becomes his other name, Red Pyramid.
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There is something deeply sad about people requesting scantily clad skins for characters.
"OH ME WANT DADDY MYERS" Yeah, very good. Now go and eat another box of cereal.
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They're absolute maroons, that's why.
It gets to the very end, they finally lose...and it's all 'close application....pad across the room...nearly empty bowl of Pringles smashed against wall'.
And then they lose all their accumulated bloodpoints and risk a ban. It's non-stop comedy.
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It's good for getting Killer Adepts. That's one positive for me.
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@TheRockstarKnight said:
Favorite: Thick Hunter's Coat
It's just cool looking, it goes great with all of her masks, the long coat flows really dramatically, and she actually has boots to keep her feet from getting splinters! It's basically perfect.
Like, I'll use other body outfits, but this is hands down the best. It's just too cool.
Least Favorite: Undercut Comb-back
Why? Why does this exist?
Like, I'm personally a fan of Nea's face. I think she looks pretty cute. And I'm also a fan of this type of hairstyle. There are people who can pull it off and make it look really cool.
But the pink dye? And the stupid looking shades? No. Not good. Bad. Very bad.
Yeah that pink hair head is absolutely demented.
I expect that the majority of people who purchsed/equip that cosmetic are hankering to have the dances from Fortnite included in DBD.
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Favourite: Santa Clown body (love the bag with limbs etc).
Least favourite: Bunny Feng head (You're going in the chilli, little bunny)...
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They should add the unnamed male victim from the pre-game intros in Friday 13th.
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@BreadTheThief said:
https://forum.deadbydaylight.com/en/discussion/157587/bill-and-his-cigarette
A bit? Dude sounds like he needs an iron lung when he's hit!
In that case, Clown needs 2 iron lungs and every other vital organ replaced.
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In my opinion it shouldn't be a thing.
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It's a game which involves hanging living people on hooks.
Then there is the fact that many of the franchises attached, Halloween, Texas Chainsaw Massacre, A Nightmare On Elm Street and Saw are all 18 (Mature) rated films which involve grisly murder and highly adult themes.
Obviously this is different from a younger person purchasing a, for example, Halloween Michael Myers action figure or t-shirt. The character representations featured in DBD, show these imaginary individuals in motion, commiting horrific acts.
If a game gives the players the opportunity to assume the role of a fictional serial killer and use various weapons to maim and torture their victims, with graphic, gory results...it's going right on the top shelf.
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Only with killers with good mobility and generator pressure. And then that's all dependant on the survivors not cleansing the totem with a minute or so.
Overall, it's just too circumstantial.
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Well Ghost Face is well equipped to deal with totem cleansings: he can creep up on an unexpecting cleanser or use the opportunity to mark the target.
Sloppy is good for prolonging healing and providing Ghost Face with more of an opportunity to creep up on people.
Iron Grasp is neither here of there: It's one of those that perks that's more circumstantial instead of favouring a particular killer.
NOED with Ghost Face could surprise some survivors as his power allows him to instadown targets when fully stalked. This seems like an invalid perk for Ghost Face, the same as Myers.
His Night Shroud, giving the ability to stalk, mark and down survivors, can be ramped up.
I'm All Ears is a great Ghost Face base perk. If used correctly and combined with some opportunistic shroud activation, it can get good results.
Nurse's Call is another perk that can be very beneficial in taking survivors by surprised. When used with Night Shroud, it can result in some satisfying jump scares too.
Sloppy Butcher, as mentioned, will slow healing and when combined with Nurse's Call, is one of the key tactics in ambushing prone survivors.
Surveillance is a highly useful perk, but with Ghost Face it allows you maintain generator security while making potential opportunities to stalk survivors.
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It's been like this for longer than I can remember.
Whether it's killer or survivor, we all experience instances of complete unfairness.
I play both and try and get fun out of each role. But bloody hell killer is far, far more frustrating.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1319949#Comment_1319949
You should have just listened to the people who insisted that the 4 was shaped like Pyramidheads head. It was so βobviousβ and turned out to be fully true!
I must admit I was personally surprised it turned out to be Pyramid Head. I thought the pyramid shape theory, whilst making sense, just seemed too obvious.
I never believed the black/gold skull was of any significance, however.
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Sometimes it's down to the killer being in a long queue. They get understandingly impatient and go off to the toilet...or make a sandwich...or construct a small garden shed etc. It's not always on purpose (but most of the time it is).
The things with the killer being AFK is that it effects more people. The survivors went in to the match, wanting a fun experience, and get this. Although it's a 'free match'...it's not fun. All the waiting for a nothing match.
When a survivor is AFK, the other teammates could be at a crippling disadvantage, but can still pull off a potentially entertaining game.
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I used to love the prospect of licensed chapters...but this was the last time I will put energy in to brainstorming who the new killer will be.
It's just worth the disappointment and unjustified hype.
I will certainly not be watching anymore YouTuber prediction videos. I viewed one or two and it's really easy to acknowledge when people haven't got a flying clue what they're talking about.
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I haven't been able to play for 3 weeks. Got on last night...my goodness...matchmaking is worse than ever.
I'm currently rank 9 as killer and was going against rank 1-2 survivors match after match. Obviously this isn't anything new.
Didn't help that they acted like insidious little turds during the match (the usual crap...bodyblocking, constant flash-blinds, teabagging, pointing etc).
All I was trying to do was my backlog of Rift challenges. It's disheartening to be away, then return to DBD and have the same crap served up.
Oh and to the Bunny Feng who was live streaming...hope that chainsaw tasted good.
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As much as I enjoy playing as Pig...her add-ons are all pretty crap with the exception of Amanda's Letter. That said, the inefficiency of the other add-ons is likely attributed to the fact that the Reverse Bear Traps don't pose a serious threat.
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/1319769#Comment_1319769
You deserve to be stabbed 28 times for this.
Bit of an edgey comment..........π
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I want to killer vs killer mood.
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Well I played my first match in 3 weeks (due to living circumstances) and got 4k Merciless with Legion. Was pretty pleased.
This morning I squeezed in a couple of games...oh dear...matchmaking and SWF...just appalling.
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@darktrix said:
https://forum.deadbydaylight.com/en/discussion/comment/1319769#Comment_1319769
Groan. Where's that vote down button?
πππ
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No, they'll be classed as Legiondary...
π
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It's all over the place.
This is an irritating factor when going for killer adepts.
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Should of added "every minute" to the subject title.
They don't like it up them! π
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Favourites
Aesthetically: LΓ©ry's Memorial Institute.
The recent rework look fantastic. It was such an improvement.
Gameplay: The Gideon Meat Plant.
Despite popular opinion to the contrary, I believe it's a good map. It's diverse and and the structure activations were a nice extra.
Least Favourites
Aesthetically:Β Β Crotus Pren Asylum.
Manages to pip Autohaven Wreckers and Blackwater Swamp. Crotus is dull and the asylum looks just plain rubbish.
Gameplay: Dead Dawg Saloon.
It's got too much open space and just has an overall crumby feel to it. Look great though.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1309571#Comment_1309571
I agree on this, if you add something kinda cute and cuddly into a horror game it doesn't go well, so it was great that they were able to blend the two together in the game, plus what new bunny skins for Legion?
Apparently they're coming in a 4th anniversary event, 4 mascot rabbit costumes, each a different colour.
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Surveillance doesn't get the recognition it deserves. Although it's a well regarded perk, if used correctly it can be a key to getting some excellent results.
It's my favourite killer perk.
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Bitter Murmur is especially juicy when you get some pleb go down to the basement or begin interacting with a chest or totem. A real hoot with a stealth killer.
Dark Sense is a perk I do actually use quite regularly, but to be fair Spine Chill is a much better option. I only use the 'sense if I don't have the chill.
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It will be a real overhaul. Hopefully we get new facial expressions. Would like a terrified face when in a chase and an agonized face when on a hook.
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Imagine a multi-floor map, and using a mori where the survivor is pulled apart.
We could have half the body parts on the first floor and the rest on the ground floor. It would be a game in it's self, tracking down all the limbs π§
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@cheetocultleader said:
https://forum.deadbydaylight.com/en/discussion/comment/1315560#Comment_1315560
Yeah this. I used Tapp's perk Stakeout which helped with knowing when it counted.
That's a good idea π
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πYes it happens.
Usually it's SWF bootsie gangs. When faced with a killer who offers somewhat of a challenge and isn't just a pallet-drop hungry bot....well they all start losing their minds π₯Ί
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Sounds a bit of a trash challenge. Could be a bit tricky.
I haven't had access to my PS4 for 3 weeks, thus haven't had the opportunity to try the part 2 & 3 challenges (hopefully should be home tomorrow though π).
Anyway, I'm not sure if they would be the best layout but maybe.
-Spine Chill
-Quick & Quiet
-Lithe
-Poised
And get a good dark/dull attire to help camouflage when close to the killer.
Good luck!
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Sometimes I've got all the way to level 50 without Self Care or even Inner Strength.
I'm not saying they're essential in ever Survivor build, but it's nice to have one of the healing perks handy.
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MAKE ASYMMETRICAL GORY AGAIN!
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Maybe concept art etc could be featured as an unlockable in-game.
Possibility associated in those blank slots on the Rift Pass, for example.
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Hopefully. I mean it doesn't make sense to have it third-person for killer.
Would be good to be able to switch throughout the mori.
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Claudette looks like one of those kids from the South Park "You just got served" dance troupe.
"Let's see you daaaaaaance sucka, you ain't got nothing me..."
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Yes. As long as it's not limited to the 'fog whisperers'.
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@Kill_Yr_Idol said:
Some existing horror properties which likely aren't big enough to warrant their own chapters or are too similiar to madmen / survivors already in the game, but whose killers and characters maintain a loyal fanbase all the same.
For instance, The Hag from Curtains.
The clowns from Killer Klowns from Outer Space.
Pumpkinhead
Cropsy from The Burning
The Strangers
Pluto from The Hills Have Eyes
Angela from Sleepaway Camp
A black gloved giallo killer with a black trench coat, fedora.
The parents from The People Under the Stairs.
Those sorts of things.
If less popular film killers could be included via Legendary Skins for the original killers, I would be all for that.
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It's not the most relaxing experience, that's for sure.
There is more pressure on the killer, especially when going for Adepts etc.
And then there's the 4 on 1 mentality.
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"Risk of choking: may contain small body parts"
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Haha.
Oh my goodness, the fire rages on. π
If people don't like the skin, just tunnel it like people do with Bunny Fengs.
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Before/after lockdown.
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As well as Jane, David got a Day of the Dead festival attire. I'm suprised the SJWs didn't start jumping up and down screaming about 'cultural appropriation'.