Diggly
Diggly
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My favorite thing is seeing somebody who's first and only post on the forums is just them complaining. You are incredibly unique.
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Being toxic is not a personality, spend your time doing literally anything else
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@shyguyy said:
To me "boring" killers are killers that have little room for counter play. Oni, Spirit, Freddy, Gunslinger, Legion all fit this category to some extent with Oni and Spirit being the worst offenders.
Legion: You are going to get hit no matter what. Whatever its fine, Legion sucks either way.
Gunslinger: Eventually even bad killers will hit a shot when they can fire every 5 seconds.
Freddy: Absolutely brain dead in chases
Spirit:
Guessing games."MIND GAMES"Oni: haHAA
Bro, you make legion miss, he gets slowed down, and you break his chain of getting feral frenzy. They made this change because old legion had no counterplay. He is one of the easiest killers in the game to counter.
Deathslinger is the same way, he gets slowed down so much while reloading, if he is still able to catch you and constantly misses, then you are not playing well yourself.
And you counter Freddy by constantly swapping to other loops, if you stick to one loop, you will not last long as his appeal is the ability to close distances between you and him. Looking for L walls, try and get better at dragging him all around. Plus, you can still fast vault while affected by a snare.e
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In my experience, it normally only happens only a few times unless you are up against incredibly unskilled players. I often use Small Game which gives you an alert when next to a dream pallet, so that makes me basically immune
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Dream pallets are incredibly weak against players who pay attention to their surroundings, and is 100% countered with comms and even more so with Small Game. If dream pallets were base he would become incredibly rare simply because they are kinda bad. Even before the Nightmare rework, Clown was not a popular character in the slightest. He needs a buff, nerfing other killers will not make him better by any means.
Claiming the hindered status effect should be exclusive to one character is like claiming only one character should have an insta down ability, it is such a non argument.
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Love it when somebody clearly just created an account just to complain
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Complete.
And.
Utter.
Shock.
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@Acromio said:
Killers in general get hate because survivors expect them to just be punching bags to be farmed for bloodpoints.
I think you are over exaggerating tbh
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I run remember me kinda frequently, and if there are more than 2 survivors left by the endgame (and one of them is not the obsession) it can really help you secure kills, if its a 1v1 scenario, the endgame is extremely hellish, I have seen so many survivors die by collapse because they were not able to open the game in time.
Blood warden is the strongest and most memable of perks, if paired with a complete endgame build it is incredibly oppressive and downright evil, one of the strongest perks in the entire game, although, very situational.
Fire up is a worse version of bamboozle and brutal strength rolled into one. If anything needs an absolute overhaul, it is this one, because why would you bring it when those other 2 do the exact same thing but waaaaaay better
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As much as I love originals like Wraith, Legion, and Oni, as a massive horror movie fan being able to play as and fight some of my favorite characters makes a huge impact on me. I only wish we could get more cosmetics on some of them, even if it's not likely
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I cannot imagine anybody, you included, will have fun in that scenario. I hope you get it out of your system.
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I have plenty!
Killer -
Remember Me, I have won many games entirely on this one perk. If you find yourself in situations where the obsession is dead, and only 1 or 2 survivors are left the 16 extra seconds it takes to get that gate open can feel like an absolute eternity. It makes patrolling gates easier, even more so if you are a high mobility killer like The Hillbilly.
BloodHound, if paired with sloppy butcher it can make tracking so much easier, it can be incredibly good on Ghostface and people sleep on the perk often as it is incredibly niche
Third Seal, probably the worst hex perk to be entirely honest as blindness is kinda underdeveloped, but I have had some great moments with it. Fairly recently I was playing a round as Freddy with it against a streamer. The streamer proceeded to whine and complain about the perk proclaiming it to be an 'Op perk only used by noob killers'. It was a funny moment that keeps the perk hopping into my builds.
Survivor-
Small Game, I am a total BP ######### and I love eating bones, so I often run this, the added benefit of countering basically every hex perk ranging from Devour Hope, ruin, and the dreaded NOED. It also counters Trapper very well, as well as Hag and Pallet Freddy. I adore this perk and believe it should become a Staple for Solo Survivor alongside Kindred, since everybody seems to hate NOED so much.
Wake Up, I have gotten out entirely based on this perk many times, paired with resilience it makes opening that exit gate an utter breeze, and despite playing for years I still find myself losing the exit gate, so this has guided me with it many times.
Pharmacy, showing my Quentin bias, but green medkits are great with their speed of healing, plus that increased speed opening chests is a massive QoL buff and it pairs great with any and all chest related perks.
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You should have popped Frankin's Demise on as well, would pair well with that mad grit
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Too op, I wouldn't ever wanna leave the chase
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This is such a bad mentality as a player, instead of trying to counter it within your own means, you want the game to do it for you and even punish players for running something that you do not enjoy for the sole reason of you not enjoying it.
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If I as the survivor cannot interact with the breakable walls, I do not care if I can see them. WoO is mostly used by newer players, who may find themselves confused as to why they see these giant yellow blocks that just cause visual clutter.
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All we know if that 2 mysterious items appeared on steam at once, that can mean many things. It could have been an accident, like maybe putting the same thing on twice, or maybe the extra dlc isn’t even a killer/survivor and is instead a cosmetic pack like the Head Case or Charity Case
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If you want something removed until it could be balanced properly, more than half the game will vanish. To even ask is ludicrous. You aren't asking for a map to be gone, you are asking for a full character.
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If we gave a way to regain stacks of distortion, that would make a good deal of killer perks worthless, as well as making something like Object of Obsession insanely OP.
If distortion should counter whispers, than undetectable should counter spinechill. Same dif basically.
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@Snowstruck said:
https://forum.deadbydaylight.com/en/discussion/comment/1267489#Comment_1267489
I spotted a fellow quentin main !
He is best boi
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Haddonfield. No contest.
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I mean, if you trust leaks, we might be getting it very very soon.
@HURRI_KAIN said:
It would be bad, very bad.
No it wouldn't.
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I don't think they would do that because some killers would be giving up too early thus taking a lot of the fun out of the game. First 2 gens get done too quick? Time to give up. You find one guy who is way too good at looping? Time to give up. You are fighting a perk you do not like? Time to give up.
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Personally, Object of Obsession. I cannot state how much I hate that perk, I would be so happy if they just straight up deleted it from the game.
But from the list... Sprint Burst. ######### sprint burst. Unlike other exhaustion perks, this one requires no real player input to get the reward. Just run and boom, you can get to a pallet. It is so absurdly boring and there is very little I dread more than fighting a 4 man sprint burst team. It also sucks as a survivor because when I am on the hook, if the sprint burst user tries to help, the dumbass just slowly walks his way over to me. By the time I am off the hook, I will be in second stage. Such an atrocious perk.
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I mean, as much as I adore Sleepaway Camp, it is relatively obscure. And you kinda just spoiled the ending of the movie in your post, plus your ideas really really are basic, and some already exist (healing somebody heals you = Solidarity, do gens faster = resilience, prove thyself, not the killer = lucky break)
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For Hag, Michi is amazing.
Bronx is the only Demogorgon main I know
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Slenderman wouldn't really be licensed, he is public domain. That is how so many people are able to make movies, games, videos based on him.
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Scott thinks he knows what killer it is, he took a trip to the BHVR studios, and that is how he knew the next killer was the 'gunslinger' (name before deathslinger). But I do not know if they would allow people who did not work for BHVR to see any licensed killers before release.
Plus, Candyman is pretty iconic, in a lot of urban areas of the US, the movie is insanely popular. It is iconic enough to get a NECA figure, a Macfarlane figure, and an upcoming big budgeted heavily marketed reboot. Perhaps the biggest black horror villain of all time. And even if he wasn't... how iconic is Demogorgon and Amanda from saw? People keep looking at the Bloody Disgusting article for clues, but I believe a lot of what they said to be entirely fluff words to make it sound good.
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@shwag said:
Not saying I don't want him but I hardly hear people ask for him. Now pumpkinhead gets tossed around at least in my circles.
But yes I would like to cover teabaggers in bees.
Candyman has been one of the most requested killers since Freddy was added, massive cult following. I haven't heard anybody even bring up Pumpkinhead in literal months
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@Feiten said:
https://forum.deadbydaylight.com/en/discussion/comment/1257853#Comment_1257853
Back story...? He was a slave who fell in love with the plantation owners daughter got caught they cut off his hand put honey on him and tossed him in a beehive...
Even Jack Torrance and Norman bates come out above him...
You have something with Jack, but Norman? Not really, plus, have you seen a lot of the backstories for some of the killers in the game, a lack of a compelling backstory is not much to go off of.
What is the backstory for Demogorgon?
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@Feiten said:
I get he's one of the OG killers but he honestly was a very bland and boring character with a lacking backstory... I guess people just want an active ability bee power? All I recall is him teleporting and controlling bees
So why him over Hellraiser, Annabelle, Child's play, Hannibal lecter
Clive barker's candyman is one of the best slasher movies of the 90s, he has quite a bit of backstory if you watched past the first movie, he has an awesome design and Tony Todd doing the voice would be amazing altogether.
Pinhead wasn't even the main antagonist of his first 2 movies, his powers and stuff would be a ######### to try and translate into the game. Like, how are you going to get the lament configuration in? Annabelle is tiny and pretty boring imo. Chucky is tiny, and has no real abilities that could translate without coming across as ridiculous. (I have heard people bring up voodoo powers, but come on... that would be laughable.) Hannibal is a normal man, although a smart one. Plus, the likelihood of them getting the Silence of The Lambs license is not looking well as the rights holders are incredibly picky who they let use it.
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Interesting idea, but that might be too good with something like Bitter Murmur and an Instadown killer
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@Kolossoni said:
https://forum.deadbydaylight.com/en/discussion/comment/1256252#Comment_1256252
How ever you want to take my opinion or my will to share my thought is on you.
You can take it or leave it.
I guess you'll be leaving now correct?
Goodbye.
Wow, you are insanely rude and disrespectful.
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@Kolossoni said:
https://forum.deadbydaylight.com/en/discussion/comment/1256222#Comment_1256222
Okay Imma start off with your question since it's the most simple and rudimentary to answer.
My point is that killers are mostly fun. My problem was with one specific game mechanic that made my experience worse than versing any other killer. I came on the forums, shared my opinion and that is that.
Second,
https://forum.deadbydaylight.com/en/discussion/comment/1256214#Comment_1256214
That unique/stale argument is pretty dull at this point.
If the devs were so keen in uniqueness, they would've made all the survivors unique as well in the game's inception.
Like I said, killers are fun to verse (most of them anyway).
Sure, some get tiring such as the Doctor or even the Spirit, but they at least have to walk like how rest of the cast in the game has to.
Teleporting is pretty difficult to counter and it's nearly dang impossible since all survivors can do is... idk... RUN...
https://forum.deadbydaylight.com/en/discussion/comment/1256213#Comment_1256213
You know, at least write smth useful or at least be smart with your cynicism.
https://forum.deadbydaylight.com/en/discussion/comment/1256218#Comment_1256218
Other killers can do the same. Applying pressure.
Teleporting is just a way they move around the map, but it sucks to fight against it.
Hag can put traps, see surv's auras and teleport to that place at the same time.
Freddy has his own little world with floor traps, fake palettes, dumb crowd control and a stupid telephone thing that survivors must go to. + a teleportation.
They have lots of abilities yet they still can teleport. Teleporting is pretty cheap imo and you can agree or disagree all you want.
Well, you entered a part of the forum that is called 'Discussions'. If you would like to make just a claim than I might suggest reddit or twitter, as this place's sole purpose is for discussing ideas with one another. Flopping your opinion down and then denying a discussion within your very post goes against the very point of the forums.
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You seem like a new player. All these killers have big downsides that you actively ignore, and you do not seem as if you wanna have a real discussion. My question is, why even make a thread to begin with?
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I sometimes fear a dev will look at bait like this and think to themselves "Hm, there are some good ideas here!"
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The answer is clearly Clown. That big belly is so intimidating all survivors just immediately lose.
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@DocFabron said:
The Surgeon from Hostel
Nemesis from RE3
Otis Driftwood\Doctor Satan from the Corpses\Rejects\Hell trilogy
The lead vampire from 30 Days of Night
If I think of more, I'll edit them in.
I could see Otis, not so much Doctor Satan. He kinda just... was there and didn't do anything lol
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@Peanits said:
It'll continue regressing once the Thrilling Tremors effect wears off, but the regression is paused while the blocking is active.
You serious? Wow. I gave the perk a lot more credit before, now I can see it is kinda crap.
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@Fibijean said:
Bear in mind that old Ruin tended to disappear after around two minutes as well.
What you're describing is exactly what the perk is designed to do. The reason people are replacing Ruin with Corrupt Intervention is because it has a similar function of slowing down the early game, hindering the survivors in completing their objective so that the killer can get a head start on theirs.
I preferred fighting ruin to corrupt, as it was less boring. I can hit great skill checks, as I am sure a lot of us can. Ruin didn't have guaranteed staying power, but 2 minutes of ruin was more useful, as I could often catch survivors at gens as well.
Corrupt just feels like a delayed start, and on most killers, it feels really really useless.
It also is less fun to fight. It's core function, to me anyway, is incredibly boring.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1055268#Comment_1055268
Baiting is a grey area because I baited before, as well as many other forum users.
I think there are different types of baiting, which likely why I didn't get in trouble because I did a good type of baiting? The rules are unclear, which is why I think there should be examples of what's a violation.
There is a clear difference between standard baiting, and malicious baiting. If you are harassing users until they say what you want them to say, I could see that as being rule breaking. Such as purposefully misrepresenting what others are saying in efforts to start drama, I think that is a good example of trollish baiting.
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Demogorgon better than wraith? Nah
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1004567#Comment_1004567
Ok they aren't trash but they aren't meta. Happy?
Not meta yet, give it time
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What is the reason Freddy and my main man Quentin are not on the switch? If it's rights issues, maybe fans can help, aka, gettin a petition up and going to show the rights holders that we want the sleepy dudes, and are willing to pay upfront for them
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Rank 6, have gotten to rank 3 before though, just often chill around purple.
20 years old