DetailedDetriment
DetailedDetriment
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Yui got Snow Motocross for Christmas... It doesn't count. Also, almost no one plays Elodie. Why make outfits for a character if no one plays her?
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@Blueberry said:
Convince the devs to make Visionary show gen auras that you see to all teammates. Easy peezy.
Honestly why doesn't this perk already do this? Not like it would be too strong and it would help new players.
Wouldn't Better Together become kind of irrelevant then?
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Sometimes a rush is needed. If the survivor has like 5 seconds left, then the team has to make a choice: rush or bail. Giving BT a six-second activation time isn't a great idea, especially with ranged killers existing.
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I'm almost certain it was done to compensate for the new generator animations.
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The queue times seem to depend on your region. I live on the east coast and usually have to wait about 6-10 minutes for a match. A few days ago I got into a duo SWF with someone from Australia, and we were getting into lobbies in mere seconds.
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@Jarol said:
https://forum.deadbydaylight.com/en/discussion/comment/1890986#Comment_1890986
Scream has nothing to do with DBD.
@Malum_Midnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1891005#Comment_1891005
I mean technically the character we have isn’t from the scream franchise, so I get what OP was saying. Just worded it wrong
My post is meant to make fun of people on Twitter who name their accounts "X for DBD" and spam their wants on every Tweet from BHVR.
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Frank West and Sydney Prescott for DBD.
At least the Frank guy isn't annoying af though.
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Primarily to not exclude newcomers to the game. If you start playing in 2022, you are going to be seeing a lot of cosmetics that are flat out unobtainable because you got a late start. Honestly, I think more games should do this.
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Iri heads aren't the worst thing ever. You have to bring in a very rare addon to compensate for its huge drawback.
Also, you can't use hitboxes as an excuse, because that isn't even the issue, it's dedicated servers and latency. Even then, it is the exact same hit radius as a swipe. The only difference is it doesn't look as off since as a killer, you can't determine the range when you M1 a player. As surv, getting hit by a hatchet looks the same as being M1'd, but without a body behind it.
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Colorblind settings. I'm sorry, but unless you want to go in and add it yourself, then stop shitting on one developer who has made it pretty clear that colorblind settings are coming, but not a priority.
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@UMCorian said:
https://forum.deadbydaylight.com/en/discussion/comment/1885114#Comment_1885114
Dev: "UUUHHHHH according to the spreadsheet/stats I have here.... at higher levels of play, DS doesn't actually do anything! Killers tend to leave anyone they hit who's just been hooked in the last minute on the ground and not even pick them up whether they have DS or not! Since Survivors dont even get to USE DS, we should BUFF it if anything."
Killers: "It's so powerful that even if no one has it and there is still an obsession, we have to play like they do have it.
Dev: "I don't remember granting you permission to speak."
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I've seen this once out of all the years I've been playing. It's not a big issue like in F13th, so there won't be anything done about it for a while.
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Even if just for one of those test weekends, I'd like to see the old exhaustion mechanic return. The one where you would recover at half the speed when running and double the speed when crouching, but you would still be exhausted after getting hooked.
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Top 3:
Huntress
Trapper and Hag (Yes I'm placing them together)
Ghost Face
Bottom 3:
Freddy
Spirit
Pyramid Head
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The devs will probably come out and say "DS is not a terribly effective perk."
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They probably figured it's best to update the UI since the maps and animations are being updated.
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Here's a better question. Why do killers chase one survivor for 3-4 gens and face-camp them like they did something wrong? They played the game as intended; you decided to chase them.
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"Buff Object of Obsession"
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@Chchchcheryl said:
https://forum.deadbydaylight.com/en/discussion/comment/1875496#Comment_1875496
Cough, Felix and Cheryl, cough
I've seen decent players on videos, but I've never played with one.
Edit: 2000 posts. Yay.
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Dead Hard doesn't have an animation lock anymore. It'll probably be fixed, but it doesn't exist right now.
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The only good players seem to be Dwights, Aces, Ashes, and Quentins. Most certainly Ace and Quentin players.
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@Jarol said:
https://forum.deadbydaylight.com/en/discussion/comment/1874680#Comment_1874680
Kind of like when you level up Myers?
Yeah.
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His terror radius would probably be some water or dog sound cause of his death being by drowning, and his ability to appear and disappear at any time.
Everyone mentions the "Kill Kill Ma Ma" sound. That would probably be played when his power is ready.
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I meant to choose the option NO.
Anyway, the devs have stated before that DS was never meant to be an anti-tunnel perk. However, that's the most common fashion it is used in.
Plus, many of the changes that salty killer mains want will run the perk into the ground. "30-second timer; deactivate when a gen is tapped; deactivated when someone is hooked." These changes would buff face-camping. Down the savior and person being rescued, hook the savior, hook the person who was just rescued.
It should have a 30-second timer, but double when in the killer's terror radius, and pause when in a chase or slugged. Also, you shouldn't have to hit a skill-check.
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How would a survivor becoming one-shot by t-bagging be realistic?
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Iri head doesn't need nerfed. Learn to dodge.
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The Legion pin already breaks survivors. We don't need an exposed addon.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1868344#Comment_1868344
Basically all ads on twitter?
Basically all ads.
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This title is the exact opposite of what really happens.
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@FreakPrince said:
https://forum.deadbydaylight.com/en/discussion/comment/1868327#Comment_1868327
The killer can see the auras too.
I know, but now both Clown's power and one of his addons assist survivors.
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Cigar Box: Helps survivors even more. Am I missing something here?
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Monto has mentioned allowing people who have Legacy to choose one piece of clothing to get legacy effects on, while everyone else gets to choose one Legacy set. I think this would be a decent idea, especially since it would give back Legacy to players like Puppers who lost it due to a bug.
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@supersonic853 said:
I mean blood favours a hex with a cooldown and a short range that the survivors can just cross by holding w after being smacked. But no buffs for them this midchapter even though they said they look back at the last chapter when they just released a new one. Funny isnt it?
They nerfed Undying, a reliable killer perk, instead of buffing Blood Favor or nerfing a powerful surv perk. Quite a common thing to see.
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I think a survivor being AFK for 30 seconds should end the match, but place the killer and other survivors back into the lobby. This way everyone only has to wait for one other survivor. This affect would exclude SWF.
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This is a really good idea. It could really help in those late-game scenarios when survivors are hiding and won't do anything.
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Be prepared for more sarcasm and complaining than actual assistance.
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Nobody complains when survivors exit a match mid-loading screen because of a Mori, but it's such a big deal when killers dodge because of a 4-man SWF with a key. Funny thing is that the same survivors who dodge are the ones that complain about dodging killers.
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What no one here seems to realize is how small of a team BHVR really is. It may not be a measly few people like some indie games, but it isn't in the mass thousands. The official site says "more than 600 employees." So let's say under 1000 people are split into several different teams. You won't have many people to go around. Not even every employee works on Dead By Daylight; many work on other projects.
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I think the new UI is supposed to lessen the gap between both playstyles, but the only way to completely close it would be to add in-game comms, and we all know how well that went in F13.
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I haven't seen Object since September. And may I remind you that going on a mindless rant won't change anything.
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This would make Sole Survivor even more useless than it already is.
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@DawnMad said:
I really think we should wait until the PTB to judge the Clown changes, mind you that there have been very few killer releases and changes that initially got a good response from the community and most of these were accepted through time.
Also I would like to add that "An ability that can aid survivors" is most abilities in the game if you think about it: Spirit's phase removes vision so they can trick you, Pig's crouch slows you down so they can make distance if they see you before you see them, Blight's rush reduces your cornering a ton which let's survivors just circle an object and dodge it etc... but none of these actually make these abilities bad, some are even very strong despite them. Like these Clown's ability could benefit survivors if used wrongly, but most of the time it won't if the Clown player know s what they are doing, but again lets just wait and see.
Nothing is for certain yet. I'm sure tweaks will come to the HUD as streamers and players relay their feedback on that as well, but with the Clown, his power directly aids survivors. Spirit, Blight, and Pig indirectly help the survivor by hindering themselves, but Clown hinders himself by directly helping the survivor.
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If anything, Ash and Yui are most fit to lead a group, but between Dwight and Adam, Dwight is a better leader. Judging by his lore and past mistakes, Dwight would be cautious and think about his action before making it. Adam's lore describes him as a shy teenager who stuck to books. At Kingston College, Adam discovered his father's published works, which triggered his passion for literature. His campus, however, was known for its focus on athletics. As a shy teenager with his nose stuck in books, he was the perfect prey for bullies. What he lacked in sports, he made up in grit. He learned to defend himself in the thick of it. This one piece of knowledge is more than enough to outright disqualify Adam as a potential leader.
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Instant easy mode? You should have ran once you screamed. If anything, careless players are bad for the game.
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A killer power that can aid survivors. Nice. Really hope you remember to swap tonic types.
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If killers can't vault, then make it so windows block for survivors after 1 or 2 vaults.
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@Snowstruck said:
https://forum.deadbydaylight.com/en/discussion/comment/1860232#Comment_1860232
Their sexuality was translating to people asking for.. bikinis? Weird lol
Type bikini into the search bar. You get stuff for Huntress, Kate, Nea, Pig, etc.
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@shyguyy said:
If you read through my replies to other people, you will also see how nothing has been done to powerful survivor perks or items, but Moris and Undying have received hefty nerfs.
Tbh I don't even remember what this post was about, but is that really the answer you wanna go with?
I don't remember what post that is, so I can't really give you an answer.
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I'm disappointed that we got rank rewards before devotion rewards. Devotion shows your dedication to the game. Depending on the player, rank can show that you've been carried to where you are.
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I just don't want people starting up Dwight X David and Dwight X Jake posts. I also don't want people asking for feminine or masculine outfits again. When this whole debacle started, people were wanting bikinis for characters like Kate and Meg. Sorry, everyone, this isn't Friday the 13th.
Edit: I'm totally on board for shirtless Felix, Dwight, and Myers, but nothing else.