Demonl3y
Demonl3y
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@ZtarShot said:
https://forum.deadbydaylight.com/en/discussion/comment/1433440#Comment_1433440
Sorry, looking for an actual answer instead a mad killer who can't apply gen pressure :)
Oh boy, do you really ask why someone is mad if you run strong perks, but then complain about NOED?
Noed isnt even a strong perk..
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@TotemsCleanser said:
NOED is a reward for failing at your task as a killer. I don't even run Adrenaline and it could be nerfed to hell for all I care but it's in no way comparable to NOED because, unlike NOED, it's a reward for actually managing to do what you're supposed to, which is repairing gens.
The only thing that I think can be compared to NOED is the hatch. Both show up when the game is about to end and when whichever side has failed at their tasks (doing gens & escaping/stopping survivors from doing gens & escaping). And you can easily see how unbalanced the whole thing is because only one survivor can benefit from the hatch (not taking keys into account here because that's a whole separate issue) whereas NOED affects all survivors. If the killer is lucky or plays scummy enough they can get a 4K from NOED, survivors will never get a 4 man escape from the hatch (not-taking-keys-into-account-OK). Of course one could argue that if the killer gets a 4K out from NOED that's because of survivor mistakes, but still the possibility is there, with the hatch it's not. And there's also the fact that the hatch is built-in every match, whereas NOED is a hex-perk, but I'm just talking about game-mechanics that reward players for failing at their tasks, not making an in-depth analysis about the whole thing.
But yeah tl;dr imo it should be nerfed.
You know the killers objective isnt to defend generators? Its to kill everyone so nope it doesnt reward the killer for failing.
Also do bones.
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Why does no one understand that Spirit isnt ,,braindead"
She have to mindgame alot and she also have to ,,guess" where the survivors are.
And dont come with the ,,she gets a free hit for standing still" #########
Thats a simple mindgame and if you fall for it, it worked. Since when is mindgaming ,,skillless"?
Adept and stop complaining because you cant handle it.
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Yea boi
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@Buttercake said:
Bye, friend. Deadly Premonition 2 is coming out. Let me suggest that as a game for you. I'm so excited about it! 😍
uhh yea boi
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@Sunri said:
Yes it was needed and there are more killer to nerf if you want solo expierence for surv to be good
And whats with Killer experience? What ? You dont care since you only play Survivor? Ok.
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F.
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I heard the Devs will come to everyone who is complaining about things like that and slap them and after some seconds, Dead by Daylight magically disappers from your PC / Console and you cant play it again until you pay the entity to give it back.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1423571#Comment_1423571
The aura reveal can be handy in the same way I'm all ears is handy, in mindgaming the junglegym your currently at. If someone tries flashlight blinding you while your carrying someone to a hook, it can also be helpful to spot them again since you have to look away during the hook animation.
Hnm well thats right.
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@FranzDerPalme said:
https://forum.deadbydaylight.com/en/discussion/comment/1423520#Comment_1423520
Sometimes I use firecrackers I saved from the event xD
And yeah blinding is almost impossible currently but at least the killer doesn't see the aura of the survivor.
And what you get from the aura reveal? Nothing.
If someone tries to blind you, you know anyway where he is.
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@FranzDerPalme said:
https://forum.deadbydaylight.com/en/discussion/comment/1423416#Comment_1423416
It is pretty OP because you can use the flashlight also to blind the killer in a chaise, while he vaulting a window or breaking a pallet, it's not much, but it gives you about 2 seconds heads up, that's something.
Thats still not OP. Also there are Survivor perks that completly counters killer powers etc too.
I guess thats not OP?
(like Camp spirit counters doc)
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@Mat_Sella said:
If people are trying to use their mori's before they are changed, that only further validates how broken they were in the first place.
How does that shows how broken they are ?
Of course we woul use as much as we can of it before it gets nerfed or changed, regardless if it was OP or just strong or whatever else.
This proves nothing.
(that doesnt mean i think moris are completely fine)
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Imagine thinking BBQ is op..
Locker and mindgames exists.
Also Jeff have a perk that COMPLETELY counters BBQ AND many OTHER perks too.
I guess thats not op?
(Its not, same as BBQ or noed or whatever)
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@DingDongs said:
No, don't bring it back the dc penalty yet UNTIL they fix the game especially hacker/cheater
Otherwise we have to deal and force to play against hacker/cheater
They only should fix the DC time stacking glitch or whatever it was.
If you dont want to play with hacker or cheater, dont play. You cant stay 100% save. Everygame have cheaters and its impossible to 100% get rid of it.
Also in DbD, they are extremley rare.
DC Penaltys are great and important and if you dont like it, leave or eat it.
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Ye that should be changed.
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@BubbaMain64 said:
https://forum.deadbydaylight.com/en/discussion/comment/1411564#Comment_1411564
Yes because having no way to see what the other side is doing and getting killed for that is balance. So is not being able to loop literally anything because you're slowed down all the time.
The spirit also doesnt see you too.
Also freddy is not op. Hes just easy to play.
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First thes complain because they were too rare, now they complain because they made them less rare. Ok.
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1402517#Comment_1402517
No he's really right. Survs shouldn't be treated like the villains for doing their only objective, although it can feel like it's being done too quickly against focused groups.
I never complained or trashtalked to anyone because of genrush. I know theres nothing wrong with genrushing but that doesnt mean it doesnt exists. It does exists, even if its nothing anyone should complain.
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@Keeterbo5 said:
https://forum.deadbydaylight.com/en/discussion/comment/1400098#Comment_1400098
Then no one should complain about tunneling either. Its just the killer doing their objective, kill the survivors. Just because someone dcs or suicides, doesn't mean the killer has to stop doing there objective and help the survivors. The killers obj is to kill survs in any way necessary.
Did i compained about tunneling or something in any way?
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@Splinterverse said:
https://forum.deadbydaylight.com/en/discussion/comment/1402554#Comment_1402554
That is the most ridiculous argument to try and prop up your point of view. Wait until the hatch spawns? Sure. That's fun. Sounds like hiding in a bush until the end. Super fun game dude.
Get real. If you care at all about your team (SWF or otherwise), you are going to do the objectives. The only reason it ever "feels" like a "gen rush" is whether the team is good or not. A bad team will screw around and not focus on the objectives. A good team will just do a generator until interrupted so that they can survive by escaping. Your point is ludicrous. Wait for hatch! Lol. Killer mains crack me up.
I didnt say that this is the right way to play. I also never said ,,genrushing" is something bad. Theres nothing wrong with it, i just wanted to give you points why genrush exists. But i guess ill just stop talking to you since you dont understand anything i say anyway.
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@LegendarySkinsRTrash said:
https://forum.deadbydaylight.com/en/discussion/comment/1402763#Comment_1402763
That's because only terrible unskilled baby killers do that stuff and I'm still being the few ones who thinks NOED shouldn't reward the killer for playing mediocre but meh I also cleanse totems
Oh yea, the typical biased, childish survivor main.
Killers arent allowed to complain about anything but survivors can.
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@Splinterverse said:
https://forum.deadbydaylight.com/en/discussion/comment/1402522#Comment_1402522
No. You are incorrect.
By "surviving", I'm assuming you mean escaping.
You can't escape without doing gens.
You can escape without touching a totem, a chest, or entering a chase.
There's no such thing as gen rush. It's called doing the objective. It's a must. This game could be re-titled generator repair simulator because we have to do gens every match and for a large portion of it.
Its not a must. Hatch exists. You could just wait until your mates die. Also even if they are the objective, it still would be Genrushing. You can rush your objective too.
Its stupid to say genrushing doesnt exists just because they are the objective. (which they arent neccesary)
You still COULD do other things and if you refuse to do that, that would be ,,objective rushing > Genrushing"
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@Splinterverse said:
https://forum.deadbydaylight.com/en/discussion/comment/1400098#Comment_1400098
It does NOT exist. There is nothing else to prioritize other than sitting around doing nothing. You have to do gens. The only time you don't have to is to rescue someone. Totems and chests and deliberately getting in chases does NOT count as an objective because they are not.
Gens arent really your objective. Surviving is your objective.
You coule say Gens are a side objective like totems, chests etc.
If you just do gens instead of totems, healing or whatever else, then its the definition of ,,genrushing"
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@Splinterverse said:
https://forum.deadbydaylight.com/en/discussion/comment/1400098#Comment_1400098
It does NOT exist. There is nothing else to prioritize other than sitting around doing nothing. You have to do gens. The only time you don't have to is to rescue someone. Totems and chests and deliberately getting in chases does NOT count as an objective because they are not.
It does.
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i just prestiged a killer with 22 cakes left some days before.
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@JustCats said:
https://forum.deadbydaylight.com/en/discussion/comment/1400098#Comment_1400098
Killing survivors is the killers objective, but people still complain about camping, tunneling, NOED, and whatever else they find annoying. This is a video game. People complain about the things they don't like.
Just because gens are the objective doesn't mean that they have to be as quick and/or easy to repair. Nobody's blaming survivors for genrushing, or at least I don't (although I don't see how it's fun for anybody), but it's absolutely fair game to complain about.
what i meant was, no one should trashtalk to each other because of ,,genrush" or ,,tunneling" or something. Sure, it can be annoying but its part of the game and its not against the rules.
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@nursewannabe said:
There's no such thing as "genrush", if you can't down a survivor in a reasonable amount of time you can only blame yourselves for being B A D, not survivors for doing the only thing they can do while the killer is not around.
Genrush exists. It means you priotize gens over everything.
But since its the survivors objective, no one should complain.
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@BigBrainMegMain said:
Because killers want to blame survivors for their actions and will NEVER admit to themselves "Oh, I shouldn't have done that, that was my mistake."
You never hear it. EVER.
Especially with the DS topic.
So we should feel bad for opeining a locker?
Should we just go aways ? Thats not that smart. It would be smarter to just eat the DS and then let them go but thats not the point.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1397543#Comment_1397543
Indeed. The game's growth is objective proof of that.
The game might still have maaaaanyyy bugs etc. but if we take a look at the old DbD, noone would ever want to go back.
The devs improved (and still do) so many things and we still get and still will always get new content. And with the release of crossplay, the long quoe times will also most likeley be over.
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They did a pretty good job, so far.
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Then dont prestige or use them before you prestige.
What do you think is the purpose of prestige then?
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@chase131119 said:
https://forum.deadbydaylight.com/en/discussion/comment/1393991#Comment_1393991
Then it's stupid that DS and BT and PGTW and that other stuff doesn't work. Those all require hooks, and the mori requires a hook. You can't just pick one thing and say "this should work with cages"
Moris should work because it still progresses a hook state. Also not much would change anyway since they could just hook you anyway which is almost always the better option anyway.
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Just had someone gentapping without ruin or something some days ago.
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Didnt got it first.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1394398#Comment_1394398
Nice! Yeah it took me 2 games but i eeked it out with 1 gen left in the second game
Took me like 3 games. In one 2 Survivors just escaped thank to the hatch and keys when 2 gens were remaining.
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@Aven_Fallen said:
The game is clearly dying.
Its not.
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@Dead_by_Gadfly said:
Que times have been stupid long today. Got my evil incarnate acheivement tho 😊
Got it yesterday too, one of the survivors i killed even sent me a congratz.
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Ya know, everyday someone comes here and claim they never DC but got a 6 Hour ban or something.
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@Tjiani said:
So... now that the killes have proven they are NOT going to play fair during this event, I Think We should agree That during the next event there is no reason to make things easy on the killers. I swear to God this is the worst event ever. Killers bringing in Their worst builds, Moris, tunneling and camping. You do realise They made it easy for you to get the crown so there was a chance you would play fair?
i Think during next event you should make it so all 4 survivors need to be hooked for the killer to get the event-item. i really Think it’s a ######### behavior and it kind of shows who the real toxic people here are.. Think about that next time you sit and whine about how toxic survivors are.
how dare the killers to use certain perks, addons or offerings.
Also you know other events or things were made easier for survivors too? Did they played fair ? Nope. Its both sides, not just killers.
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@chase131119 said:
https://forum.deadbydaylight.com/en/discussion/comment/1363740#Comment_1363740
The mori desc says "hooked by your hand"
It doesn't matter if it counts as a hook state, it's not a hook.
Its stupid and wrong described and should be changed in the future but it would be stupid if it wouldnt work.
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I still see many DSs. Got DSt today after i hooked 2 other guys already. Pure pain if something like that happens.
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Perks doesnt make you good or bad. Its about how you use it.
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Never saw blue crowns. Are you sure they exists?
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@jisp3r said:
Because playing killer isn't fun nowadays. So they come here to explain what's going on.
I play both sides and killer is way more stressful and not enjoyable
Killer is definility stressfuller but i still enjoy it.
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@[Deleted User] said:
It's full of survivor mains too. Wanna see how many NOED threads I see a day?
Probably just more people complain about DS because you see DS four times more often than you would NOED. Also unlike NOED, DS cannot be removed before it activates unless you just take it to the face, use a mori, or play Pyramid Head.
Also, I would preface that some people who play survivor or both roles like me, still think that DS needs to be retuned to not be an "anti momentum" perk.
Well you could remove DS before it activates if you facecamp with bubba.. Oof
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Sure, if you ignore all the nerf NOED threads.
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@Aven_Fallen said:
He does not prove anything with those kind of vids. If anything, he proves that he is a decent player, but thats it (I would not consider him the best player, not even close, but well..)... He also streams at a time where the general player Skill in this area is lower. The good players mostly play in the evening. I face the same people tru3 does, and during the afternoon they are much easier to handle than those who play in the evening (on both sides).
And the REALLY strong players play at night, from what I can say.
So yeah, his experiment is flawed. First of all, he can only prove something if he would do KYF-Matches against skilled players - players where he knows that they are skilled. And second, if he wins like 15 out of 16 games or something like this, yeah, this is great. But if this happens with every Killer he is playing, can he really say that some Killer is underrated? Or that he, as the player, makes the difference?
https://forum.deadbydaylight.com/en/discussion/comment/1391626#Comment_1391626
He has a big ego and blames his own mistakes on other things. Like, if he loses a game, he is in general quite salty and blames that his opponents where in an SWF or are possibly using stretched resolution. And he is insanely one-sided, despite alway saying he plays both sides. You notice it when he checks new Perks for Survivors, they are all really strong and Killer Perks are always weak.
Like, if I compare it to Umbra (I watch her since a while, even tho I always only catch the end of her Stream), just yesterday she got a 3K with Huntress and said that it was her fault to not check the one Gen which got finished at the end. While tru3 would probably be like "Yeah, optimal team, nothing we can do, blablabla" (if he even would have managed to get a 3K..).
I couldnt have said that better.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1391677#Comment_1391677
I believe he has said that he deliberately makes his titles as clickbaity as possible to troll people who twist every little word he says. It's fairly similar to how former Smash Bros. pro ZeRo goes out of his way to make his titles/thumbnails as clickbaity as possible purely for the memes.
I dont really like ZeRo either, but still better thank True.
But everyone have different opinions but anyway, good to know.
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@Sensei_ION said:
https://forum.deadbydaylight.com/en/discussion/comment/1392391#Comment_1392391
Sounds nice and all but it doesnt do ######### for us survivors who constanly loses a pip because a killer has a hard on for one person and you say that but is it true? People exploit the ######### outta this games mechanics they not just gonna decide to be fair lbs they think they are actually good lbs Its still rank 1 killer who sweat harder then a obese guy in the summer lbs cmon now u must be a killer dont say that ######### is accectable because it isnt lbs we dont have ANY perks to combat a face camping tunneler lbs
How is this a exploit? Also do you play killer ? Do you know how hard it is against decent players?
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@Swiftblade131 said:
If they are camping, punish them by not feeding all 3 of yourselves to the killer. Killer won't pip up and learn that maybe it's not such a good idea. The only way people think camping actually works, is when you willingly reward the killer. Punish instead.
If they are new players I can understand why they camp and or tunnel. Why wouldn't you want to kill the guy you downed? It's pretty simple really. As they get better, they won't need to tunnel or camp as much as when they start off. Learning experience and all.
Past a certain point, most killers won't camp, simply because there are 3 others they want to also catch and sacrifice. Because of this reason alone they won't camp. The only time they would really "camp" is when they know the other survivors are near by, which means not working on generators. So why would he leave? Because he's making you upset? That's not how this works.
Tunneling is quite subjective. All I will say is this. If your team isn't willing to take a chase so you don't get 3rd hooked and die even though they have all only been hooked one time. Sorry but your gone bud. Just strategy, 3v1 is easier than 4v1, plain and simple. It's part of the game, it happens.
That being said, going after one guy all game and completely ignoring others on purpose to kill the one person, is a jerk move. That or as I said before, they are probably a newer player, in which they will learn eventually, I am sure it's not their intention to ruin the game for people. But there are some, I won't deny that.
This is why it is an acceptable thing. I am not sure what rank or how long you have been playing the game. But if even small instances of "camping" or "tunneling" were punished, this game would be nigh impossible for the killer. It just has to happen in some scenarios.
Also, face camping does not exist anymore. Not since the changes to the hook.
was going to say the same thing