Demogordon_Ramsay
Demogordon_Ramsay
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1101232#Comment_1101232
You can still make them sick and if they work alongside of another 'healthy' teammate, can also make them sick.
It is good. You just need to understand how to use it.
How many times do I have to say it? Being. Injured. Isn't. Scary. It does not make you weaker in a chase. It does make you worse at doing your objective. It does not remove any game mechanics. All it does is cause the Killer to actually get something out of hitting you. If being injured was scary, people would heal way more often. But they don't. They don't need to worry about going down too fast when they still have every single tool at their disposal to survive. That's why not healing is the meta. Hell, if you bring the right build, you can actually be STRONGER while injured.
Vile Purge injures. That's all it does. It's not good.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1101104#Comment_1101104
Again. You underestimate her Vile Purge. You can still win even if you don't use her special ability.
Corrupt Purge is not her only power. She is not an M1 killer simply because of that. Corrupt can inflict damage but it can't infect objects or survivors. So you're simply changing your gameplay style. She is only powerful with it in the right circumstance (Camping while 2 injured people are around a hook and you have corrupt) for example.
Ah, yes, I underestimate being the most M1 Killer in the entire game. Vile Purge is so incredibly good. I love how it does nothing against people who are already injured and I have nothing but my loopable M1 to save me. Top tier Killer.
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1101176#Comment_1101176
If she is so weak why do i rarely lose with her when playing at the highest rank? why does my build force people to cleanse? It simple even if she has nothing but making people one shot, she can still find them easily and when using blood echo she effectively gets rid of everyone's exhaustion perks, which makes then easier to down and cause them to want to cleanse.
I have had plenty of games where no one cleanses but i still 4k because i keep using pgtw to prevent gens from getting done as i get down after down. Just because you say she is weak does not mean there is no effective way of playing her that makes her strong. You might as well say ghost face sucks when their is a good build and play style for him that turns him into a viable killer and that build is of course his anti heal build with nurses or whatever its called.
I already answered that question: Most Survivors are terrible, even at red ranks. You can win with Spirit without using her phase against the average red rank Survivor. Trust me: I've done it.
Rank is not indicative of skill, and most red rank Survivors are just as terrible as green ranks. Against Survivors who are actually good, Plague has literally no power. Survivors don't need Exhaustion Perks or an extra health state to loop unless they suck peen.
Also, the anti-heal build for Ghostface is awful. Literally just lean.
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@Flarefire_Xx said:
https://forum.deadbydaylight.com/en/discussion/comment/1101200#Comment_1101200
Stealth does exist against the plague, just learn already, she has been out for a year
In what absolute nether realm does stealth exist against the Plague? Vomiting is louder than being injured and doesn't go away with Iron Will, anything you interact with becomes infected and displays that someone has recently been there, and your character has a constant trail of green smoke floating up from their model. If you get stealthed by an infected Survivor, you need a medical examination.
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@woundcowboy said:
I don’t understand why people think her power is OP. You literally just do what people do against Oni: play safe and stealthy while she has it and then it’s gone.
Except that stealth doesn't exist against Plague. That's... you know, the literal point of vomiting all the time. The only people who can stealth a Plague while she's Corrupt have either not been sickened yet, in which case the Plague is using her Corrupt too early and misplaying hard, or have already cleansed, in which case they give her access to Corrupt in the first place.
Plus, Infectious is her teachable.
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1101112#Comment_1101112
You were just saying she is a weak killer...
And yes, brown and yellow addons do affect if a killer is strong or not. Eg: Trapper is not the worst killer just because he has bags.
Plague IS a bad Killer. She's weak and badly designed. Addons don't change that. Her basekit does. I think this buff makes her significantly stronger, but not in a way that's good for the game.
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1101130#Comment_1101130
ah yes every survivor i faced in R1 was bad, and thats where your wrong, when someone is broken and exhausted its easier than you think to land just 1 hit. currently after this bugged rank reset i have been placed in R10 from R1 and am getting 4k after 4k with plague, hag, and doctor. So far i have not lost a single match with plague while going against people who have also been reset to R10 from R1. Or maybe everyone i've ever faced with plague from the past few days and before the reset were trash.
"Or maybe everyone i've ever faced with plague from the past few days and before the reset were trash."
Considering it is a known fact that rank is absolutely, positively, not indicative of skill, I'd say that yeah, that's entirely likely. Do you know how many Survivors I go against at red ranks who camp pallets against a Frenzying Legion AFTER THEY'VE BEEN GIVEN DEEP WOUND? Because believe it or not, I think I've seen more of those people in red ranks than green ranks.
Most DBD players kind of suck at the game, Survivors and Killers alike. And rank does little to separate the wheat from the chaff.
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1101074#Comment_1101074
Nope i run "battle plague" where i use bbq, infectious fright, pgtw, and blood echo. Since im already good at downing people without her power and my build often lets me get multiple downs survivors cleanse against me since they either want heals or their exhaustion perks and then i snowball. If anything im forcing them to cleanse unless they want to be easily downed and give me my pgtw and blood echo activation throughout the entire game.
edit: and yes this happens consistently
If Survivors are going down against a Plague without Corrupt Purge, it's not because Plague is a good Killer. There's a reason no one in their right mind thinks M1 Killers with no chase power are good. If this is happening consistently for you, then you are consistently going against Survivors who cannot loop.
I'm sorry, but there's no other way around it. Without Corrupt, Plague has literally no power in a chase. If Survivors are dying to a Killer with no power, then it's not because that Killer is strong.
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1101086#Comment_1101086
You just said that Plague was weak.
She had apples all along, then why isnt she the "best slug based killer" right now?
Plague is not OP, adding an addon she can afford every game anyway as a basekit will not change much.
The appples do make her the best slug Killer in the game. But having good addons doesn't make a Killer good, nor do they fix the problems present in their kit. Now, she just has an apple every game.
Fun.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1101063#Comment_1101063
I don't think she is weak or terribly designed. I think her design is pretty straight forward, doesn't mean you have to like it.
This change was only needed to balance the requirement to always bring an apple as an add on if you wanted to have earlier access her secondary ability. Otherwise you heavily relied on survivors cleansing.
If you don't cleanse, Plague has no power whatsoever and encourages the obnoxious, overpowered no-heal genrush meta. She has nothing to help her in a chase, and her height makes her even worse at certain mindgames than someone like Freddy or Legion.
If you do cleanse, Plague becomes the easiest Killer in the entire game. Even old Legion was harder to get a down with than Corrupt Plague.
How is that good game design? How is that a good Killer at all?
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1101051#Comment_1101051
Well what if she doesnt use it right away? Its just like apple, it forces surviviors to cleanse the same way. You use it ag a good moment, and you have 2 hooks and 2 broken. Gg with infectious
Well then you just equip Infectious, get everyone broken, and then use your Corrupt. Congratulations, you are now a better slug-based Killer than Oni. And if they cleanse? Well, now you have that many extra minutes of Corrupt Purge to make yourself a slugging god. Ez game, ez life. So fun and fair, am I right? I'm glad the only other option to this is being an M1 Killer with no power. 10/10 game design.
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@Thatbrownmonster said:
Devs should be actually buffing her more to be honest
I agree. I wholeheartedly agree. Plague is in dire need of buffs. But this is not the way to go about it. There's good and bad ways to buff weak Killers, and this is a bad way in my eyes.
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@AChaoticKiller said:
everything you just said is why i love playing plague, especially the part on how she renders healing perks useless :)
So you love that Plague encourages the ridiculously strong Survivor meta of "don't heal, do gens" and further kills build/playstyle diversity? You love that her power is completely and utterly controlled by Survivors in exchange for being so boring for everyone involved it hurts? You love that she's bad for the game?
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@Johnny_XMan said:
If you ever play Plague ( I main her), you'll understand how much time it costs to go to a fountain.
You practically have to be in the area or else you lose momentum quickly. Also, as pointed out in the previous post, you can already spawn with one fountain (corrupted). After you use it, you can go back to not cleansing.
Imagine you have a toolbox but can only use it if you have an add on. It would be the equivalent of that.
So, you're just proving my point that Plague is both weak and terribly designed. Got it.
Also, I used to play Plague extensively before I realized she was just a boring version of Legion with no height mindgames. And I can say with certainty that her power's design needs some serious looking into.
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@Frankie said:
The Plague change was necessary. Survivors should never be able to dictate the power of a killer. It's not very significant, but eh, killers take what we can get these days.
@Steel_Eyed said:
This change will actually encourage a lot of survivors to cleanse, meaning: play the match the way the dev’s envisioned it. Because when I played her, cleanses snowballed after the first one.
She’s not a strong killer. Buffs to weaker killers is exactly what they should be thinking about.
Did you people even read what I said? I'm not calling Plague strong. I literally said that unless you cleanse, she's one of the worst Killers in the entire game. What I'm saying is that the choice between cleansing and not cleansing is way too obvious, and both options are extremely unfun and annoying. There needs to be more weight to being sick but less weight to Corrupt Purge, so that choosing whether or not to cleanse actually has weight to it.
Also, @Steel_Eyed: "This change will actually encourage a lot of survivors to cleanse, too,"
Hardly. It'll just make Survivors wait until Plague uses her first Corrupt, and then play like they normally would against her before this change.
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@[Deleted User] said:
Plague is great.
These upcoming changes don’t provide any additional challenges that an apple add on wouldn’t have given to survivors.
Plague is terrible.
Read my reply to Archimedes5000.
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@Archimedes5000 said:
Way to looong to read, so I will just say:
They only made the yellow apple basekit, its not something new, it was a thing already.
Way to completely ignore anything I said. And yeah, the apples are her strongest addons for a reason. Making an addon basekit is not the solution to terrible game design.
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@Frankie said:
https://forum.deadbydaylight.com/en/discussion/comment/1099515#Comment_1099515
Meanwhile, I play half my games only running the pebble perk, because survivor is easy, lol
peeblay
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@Frankie said:
https://forum.deadbydaylight.com/en/discussion/comment/1099504#Comment_1099504
Oh, but I addressed that with OP, and he simply mewled that "It's not a meta perk, and if you don't use meta perks, you don't win".
🙄
Meanwhile, I really do be out here getting use out of Any Means Necessary, Babysitter, and Fixated, but hey, I guess off-meta Perks are nonviable, right?
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The Untamed.
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You know, if slugging is that powerful, there is a Perk out there that almost completely disables the Killer's ability to slug you and the only trade-off is being in a one-hit chase instead of a two-hit one.
Just my two cents.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062613#Comment_1062613
So I talk about survivors that are better than both of us still dying despite you claiming how easy it is to "just loop." You then mockingly say "Better" as if no one could be better than us, then just randomly transition into an attack on my skill level even though I involved both of us in the original comparison to better players.
What is wrong with you
Nothing. What’s wrong with you, thinking you know how to play Survivor?
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@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/1062617#Comment_1062617
Talking about rank as an indicator of skill was already tasteless before. Now that the devs have publicly declared rank means absolutely nothing it's just embarassing.
Well if I didn’t mention rank you would have just resorted to “You’re probably yellow rank omegalul” so...
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1062609#Comment_1062609
I dont want to make assumptions about his gameplay, but when he talks about avoiding a mori by just looping all game.....yeah he sounds like one of those killers who commits to 5 gen chases.
People need to learn how to mindgame, predict routing, manipulate the red stain and most importantly when to let go of a survivor and switch targets.
Spend most of my time in purple and red ranks on both sides and have almost exclusively 4k'ed and hatch 3k'ed as Oni since the day he came out and I've exclusively played him, but nice try, love.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062600#Comment_1062600
I'm sorry are you insinuating you are at the pinnacle of survivor skill?
Not me, but judging by this thread, you evidently aren't good at Survivor, so I imagine being better than you wouldn't be a high bar to set.
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I second this notion.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062595#Comment_1062595
Oh its so simple! Just loop! And yet somehow, better survivors than you and I are still dying.
"Better"
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062587#Comment_1062587
I'm sorry if you really cannot understand how instantly taking 25% of the team out of the match permanently doesn't shift the game massively in the killer's favor you just do not understand how this game works at all. If its a 3v1 with 4 gens, even 3 gens, it becomes nearly impossible to lose (few exceptions do occur, though)
Gonna have to disagree big time there, buddy. Literally just loop. This goes for the Survivor being mori'd, too; can't be mori'd if you can't be caught.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062574#Comment_1062574
I'd argue even a single Ivory Mori used in a tunnely fashion is stronger than anything a survivor could possibly bring, barring maybe a Key (which I think are also dumb).
Well, that's just you being incorrect, then. Ivories allow you to reduce the maximum amount of hooks needed to kill everyone by one-sixth. They're not that great.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062552#Comment_1062552
If you're that upset with the strength of survivors then just use the overpowered ######### killers have and balance it out. Obviously I wish the weaker killers had potential too but you're acting like killers also don't have extremely busted options as well.
They have a couple busted options (spelled "one busted option unless you're someone like Huntress and actually have good UR addons, that option being an ebony mori") that appear maybe once per every couple of bloodwebs, meanwhile Survivors have access to game-changing second-chance Perks that they can freely use every single game, mere brown and yellow items that make them significantly stronger than they already are, can erase their own mistakes easily, can erase each other's mistakes with a little basic game sense and positioning... the list goes on.
Granted, I will say this much: When all else fails, just play Spirit. But that's 1 Killer out of, what, 18?
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@Spooky13 said:
I like it. I'll take any second game mode at this point even if it means that game mode is me cleaning Clown's belly lint.
Don't give the devs ideas—Actually, please do.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062517#Comment_1062517
okay then my equally dumb response is get better at killer and suddenly all these issues go away 99% of the time.
Difference is, Survivors are actually strong and have the majority of things handed out to them. Killers enjoy no such luxury.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062504#Comment_1062504
Can you speak like a normal human please. Do you understand the point I made about solo queue being absolutely terrible with your proposed balance?
I do, and my response was, "Get better at Survivor then. It's not nearly that hard."
I literally never do SWF. I don't have any issue with finding, assisting, and working with my teammates.When I die, I feel like it's my fault, not my team's.
Unless they farm in the Killer's face but that's a different story.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062493#Comment_1062493
I just don't understand how what you said has any relevance to what I said.
Not surprising, given your inability to pick up on any sort of intimation I've been making thus far.
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Did I stutter?
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062482#Comment_1062482
Screw everybody who solo queues, I guess. AKA half the game's population. Just work together as a team with these complete strangers of drastically varying skill levels!
For someone so good at the game, you really seem to struggle with basic Survivor mechanics.
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My favorites change regularly and they all kind of just happen as I listen to music, but I'd have to say my favorite artist is Starset, and my favorite song is Starbound by Curtis Schweitzer.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1062473#Comment_1062473
So, if I understood correctly, killers should be able to easily overpower survivors simply because they are the power role?
Assuming Survivors cannot work together as a team and the Killer is better at the game than them, then yes, they should.
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@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/1062437#Comment_1062437
Ask yourself: how many people who have played for a long time consider this a horror game? How many people stuck around for the horror aspect? How many people would stop playing if this became a genuine horror game with a power role and a role meant to be stomped?
I knew I'd stop playing. I wouldn't play killer because I like a challenge and being considerably more powerful than my opposition wouldn't be one (and I don't have that borderline creepy power thrist a lot of killer players seem to have). I wouldn't play survivor because I don't like games that are rigged against me.
People don't play DBD for the horror aspect. Not the people who stuck around. When they want horror they look for another game. I'm sorry but you're just plain wrong here, this game would've died a long time ago if that's how it worked.
This just only really tells me three things:
A) DBD sucks at horror, which is a known truth at this point. Doesn’t mean it can’t try when that was clearly it’s goal, and honestly, they did fairly well with Oni compared to how they’ve been doing.
B) You would do well to stay the hell away from horror games, my beloved.
C) Similar to 🅱️ott 🅱️und, you don’t seem to understand that “power role” and “balanced” surprisingly don’t automatically cancel each other out.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062437#Comment_1062437
really didn't pick up on the sarcasm of "seething with anger" did you.
but yes, I'm not sure what your argument is then. everyone knows the game is survivor sided.
Well, looks like I’m not the only one receiving a false impression of anger from some boy on the Internet on this crisp winter eve.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062412#Comment_1062412
So you're telling me that you can't a kill a survivor before all the generators are done? That's the only stance you could have if you think individual survivors are more powerful than the killer. You're telling me you're getting into 5 gen chases all the time.
Also you really gotta relax with the personal insults. We're discussing a video game. It ain't that serious.
Alright, you got me there. I’ll have to actually concede on that one. Still, however, my point of “4 Survivors are significantly stronger than 1 Killer” still stands, and it still stands that such balance is absolutely unreasonable.
Also, in regards to the insults: I know it’s not serious, and I’m not taking it seriously. I stopped taking it seriously after you called the power role philosophy “bullshit” and said you were “literally seething with anger” (before immediately proceeding to go, “Its just a game, why you heff to be mad” I might add; hypocrisy much?).
If you think I’m truly mad, meanwhile I’m out here in the middle of the night shamelessly dancing to JoJo music, well... Let’s just say my reasons for personally insulting you have nothing to do with frustration or anger.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062402#Comment_1062402
you literally just said, in your previous post "And let's concede here and say that yes, Survivors are individually weaker than a Killer."
Very well, since you can’t read, let me reword the sentence to make it easier for you to understand.
”And let’s concede here and say that hypothetically, Survivors are individually weaker than the Killer.”
It should be pretty obvious from my stance and the rest of that post that this concession was merely theoretical. I was basically saying, “Let’s pretend that Survivors are individually weaker than the Killer as you say they are.” And frankly, I don’t see how my message could have been interpreted any differently if you actually read the whole thing.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062368#Comment_1062368
you're kinda weird my guy. taking things a little personal, there. at least you conceded one survivor is not stronger than the killer. You then also said four survivors are greater in power to one killer which I mean...yeah? everyone knows this. most people are not claiming the game isn't still survivor sided.
I did not concede that. It’s not hard to go full immersion the second you spawn in and then just hunt for hatch or wait for EGC to spawn. It’s actually entirely possible for a Survivor to win a 1v1
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1062385#Comment_1062385
Which survivor can hook the killers?
I believe a better question to ask would be “Which Survivor can do their objective of surviving?” To which the answer is “All of them, with ease.”
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@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/1062368#Comment_1062368
You kinda shot yourself in the foot when you claimed a survivor is INDIVIDUALLY stronger than a killer because that's factually wrong buddy. I'd backpedal like this if I were you too.
Actually, they are individually as strong as the Killer. I explained in a second reply why Survivors can totally win a 1v1.
And let's concede here and say that yes, Survivors are individually weaker than a Killer. Even if this were true, it would certainly not be by much. Certainly not so much weaker that an average Killer is about four times more powerful than the average Survivor.
So, ultimately, it doesn't matter if they're a small bit weaker because they're not weak enough that four Survivors is equal in power to one Killer. Four Survivors are greater in power to one Killer, by a substantial degree.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062360#Comment_1062360
I'm just saying, you have to be crazy to claim a survivor is more powerful than a killer. Easy proof: Start a KYF 1v1 game. Surprise, its impossible to win.
Also, it’s actually quite possible to win. Lose the Killer in a chase and then find the hatch, or just open a gate once the Killer closes it. Or just find the hatch mid-chase.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062360#Comment_1062360
I'm just saying, you have to be crazy to claim a survivor is more powerful than a killer. Easy proof: Start a KYF 1v1 game. Surprise, its impossible to win.
Wow, you one Survivor can’t physically run from the Killer and do objectives at the same time? WOW, that makes Survivors balanced! Because only 1 or 2 Survivors spawn per match!
Great strawman, buddy. I can see you are in fact seething with anger; a rational person wouldn’t be saying such silly things.
I see no further need to continue this when you have such a weak argument as that. Good day to you, sir.
Oh, and another thing: Your Oni guide sucks.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062338#Comment_1062338
Did you forget the part where the killer can ######### kill people and survivors can't.
Theoretically, they can. But Survivors don’t really need to do much to prevent that from happening.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062326#Comment_1062326
Are you claiming that a killer is not stronger than a survivor? Want to make sure I'm arguing your actual viewpoint first.
Yes, I’m clarifying exactly that. Survivors are capable of 1v1ing a Killer in a chase, even if the Killer is not only of equal skill but actually better than them if the map is something like Hadnofun or Thompson. And even if they aren’t, they can choose to be ludicrously inefficient with pallets and it simply won’t matter if their teammates do gens. And if you abandon that Survivor to pressure gens? Good luck dealing with someone who can actually loop while the guy you abandoned freely does generators with no strain whatsoever. Combine with that the slew of second-chance Perks Survivors have at their disposal, the simple act of spreading out over most maps spreading most Killers thinner than a sheet of paper, and the ludicrously short time needed to crank out gens with 2 or 3 Survivors on them, and... yeah. A single Survivor can cost a Killer the entire game even if they’re bad. Individual Survivors are just as strong as, if not stronger than, Killers.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062292#Comment_1062292
Me: it should be balanced so both sides have combined equal power.
You: Do you people not know how the "power role" works? A member of the power role is meant to be so much more powerful than a member of the weak role to the point where the combined force of the multiple members of the weak role are equivalent to the singular force of the power role
https://us.v-cdn.net/6030815/uploads/698/9MB7RBRL6SW4.jpg
This game really is not played in any duration past its honeymoon phase as a horror game. Very few people think of it like that.
You’re trying to sit here and tell me that a killer shouldn’t be the power role when they HAVE to be in order to be equal in power to the Survivors. That’s what a power role is. It’s not a role that is distinctly dominant over everyone else without exception; it is a role that is comparatively stronger to make up for its fewer numbers in order to be able to properly combat the larger numbers of the enemy team.
So which is it Scott? Should Killers be the power role, or should they be weak?
Also that use of a 2011-era meme as a reaction image is going to make me puke blood.