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Deathslinger

Deathslinger

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Deathslinger
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  • You should have played CoD growing up. Pretty sure I’ve been called the N word more then any of my black friends lol.

    Words have as much power as you give them. I’m more offended by a t-bag then a slur, but that’s the Halo 2 side of me.

  • @bubbabrotha said:

    Did you see my multiple posts that people just want everyone to shut up about it?

    Wait till Thursday...

  • You got me, I came here ready to tango~

  • Not sure how many know this but Clown has a pretty OP cosmetic. The evil Santa one, where he carries a sack on his back. Besides the presents and lights, you can also find an arm. If you turn quickly enough, that arm can actually swing and hit a survivor for 1 health state. If done successfully, the hand will actually give the middle finger on a down.

    I always wear it~

  • I just don’t get how they were too dumb to hide ranks prior to dropping the MMR. They should have known people accustomed to a ranking system would have a hard time readjusting their mindset so easily. Even if I try to understand the system, it doesn’t feel good seeing a rank 1 killer fighting against lvl 17-20.

  • Bumping this so more people can enjoy~

  • I might be out of the loop, or an idiot but... I was under the assumption the MMR system needed time to adjust to everyones individual skill level. So...they said 10 games yeah?

    To me, that means (as killer) 10 games with one specific killer will be necessary before the system knows where to put you.

    AND

    To me, that means (as survivor) 10 games ‘against’ one specific killer will be necessary before the system knows where to put you.

    If that’s even close to how it is, then with up to 20 killers, you need 200 games to get the MMR system settled with all killers and survivors. Not sure why people expect everything to be settled and perfect so soon. This might be a month or two endeavor.

  • I’m going to make a FNAF post next Thursday, just to spite you.

  • I dunno if it’s my luck but any map with a drop down and I’m bound to get a falling David just jumpscare the hell out of me. I even researched if a David meme exists because it had happened too many times to be random.

    Never found anything...######### is my luck? Scary ass Drop Down David’s...

  • I still have an ounce of respect for them since they never made BLoodpoints a purchasable substance. I buy DLC and costumes to support, but in all honesty when I was a baby killer and being bullied and frustrated that I didn’t have the killer perks necessary to put up a fight, I’d probably blow off 100 bucks for 10million BP (10 bucks a mill). They can’t be too greedy since they haven’t, lesser companies would.

  • I was the victim of many spins. Wish I could tell my overly anxious self to just calm the ######### down and when the survivors starts to spin me, just stop or take 1 step back and everything will work out.

    Lunge is a great tool for hitting a survivor but it’s also a commitment and gives the survivor the ability to counter with Dead Hard or a well timed sprint burst. What you want to do is engage the chase with some basic knowledge of survivor plays and gimmicks. They will Dead hard if you lunge and they are injured. If they are walking in front of you, they are baiting you to swing an waste an extra 2 seconds while they sprint burst away. If you turn a corner with a locker and trackmarks insta disappear, they probably used quick n quiet and jumped in the locker, check it. If you turn and same thing happens but no locker, they simply hugged the corner crouching and because of you first person field of view, they simply let you walk by and slipped away behind you.

    Window tech exists, if you ever follow a survivor through a window and have no idea where they went, in the animation of going through the window, you are screen locked and you don’t notice them hugging the wall next to window, when you step forward assuming where they went, they quietly slip back through the window. If you think they might window tech, just don’t move when you step through and look down. If you don’t move, your blocking the window, they have to actually wait for you to step away.

    Good luck~

  • I always ask my friends if they like the Dark Souls series or type of games. Those that don’t, I tell them about the frustrations and grind and they immediately bail. Those that do, I tell them the same thing and I can almost see the glint in their eye like “Oho, Let me taste the bittersweet suffering you’ve promised me...”

  • Well I heard mobile users can play with bots, maybe practice there. For me personally, my ‘practice’ is me “farming” with survivors that I already decimated or were put in a severe disadvantage (like 2 DC) and then I mess with tiles, my power, or chase someone and If I down them just carry them till they wiggle off.

    Today I had a game where I had 1 dead on hook and the other three on ground before first gen pop. Considering MMR and how weak they seemed, I just let them reset and just practiced shooting them with DS and unspearing them immediately. They slowly got better at trying to loop and dodge me and I worked out what it ‘feels’ like to hit them at max range. Then I opened the door for them and escorted them out.

    In short, every game is practice, the amount of practice you get in is dependent on you.

  • If people feel something is under powered/weak they wanna boost its resourcefulness so everyone has more choices and playstyles. So they talk about, try to push the issue or offer suggestions.

    If people feel something is unfun it’s because they experienced a way the game was played that they feel doesn’t fit the criteria of a somewhat balanced experience (be they right or wrong). So they talk about it to gauge everyone’s opinion and possibly tweak it if it’s salvageable and ask for reworks if they don’t.

    This is a discussion forum...let people discuss, be it old or new discussions, not everyone lives here or has been playing for years.

  • Lol, if you put that costume on anybody when I’m playing Ghostface, your inn for a new level of mind #########.

  • I only noticed more DCs then normal. Probably cause of survivors realizing the game is bugged and bailed...or got Blue screened~

  • I’m on ps4, only just played 2 games. Hope this doesn’t happen to me. I’m assuming U tried closing and reopening app/resetting ps4?

  • @DragonMasterDarren said:

    https://forum.deadbydaylight.com/en/discussion/comment/1509228#Comment_1509228

    i would use cowboy hat jake, only one problem

    I think it looks like #########

    You got a problem with Cowboys? -spits-

  • Well your dream cosmetic better not “Batman” me. If you have the ability to twist around so fast your trench coat slaps my point of view and then you cease to exist, I’m gunna start a topic to complain.

  • And If I could also get a personal costume that has a spit bucket tied to my bad leg, I could stop spitting on everything. Some toxic survivors have been calling me Baby Plague :(

  • I’ll join you, except I want Locker Costume for Dwight.

  • @PerkyPerky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1508981#Comment_1508981

    The devs honestly should be more transparent on how the MMR works though, that we all agree on..

    I dunno what you mean but I can guarantee that a group of human beings will never agree on anything lol😝

  • Mine isn’t fancy but works for me.

    BBQ, Monitor, Nurses, Sloppy

  • Well I dunno the secret ingredient but I’ve been playing as a Rank 3 killer and using Killers I don’t normally use and have thankfully been having good games. Survivors and me are making mistakes and learning. Sadly, I have more ‘other’ killer experience so I usually 4K after I warm up to my power. I basically only play 7 killers consistently and with confidence. Now I’m finally able to work out some other killers without getting bullied.

    So for me, thanks devs, Im having more fun since MMR dropped then I’ve had since DS released~

  • Less satisfying? How many killers really care for the rank in a broken ranking system? Lol. I doubt he cares about a depip, specially if he is willing to rush a guy out of the game, effectively giving him less opportunity to earn BP. If anything, you probably made his game more enjoyable by giving up early and abandoning your teammates Haha. Probably toyed with the remaining survivors and had a pretty smug and chill game.

    The tipping scale fell out of your control and you ran away from the situation, that’s all~

  • As people mentioned, intent is important. For all we know, this is a black skinned individual who gets off on promoting/creating racism so they can get on the forum and watch you create this topic.

    Assuming your not making this all up. All I know is that I’m on ps4 and almost got my accounted deleted because I called a survivor ‘dickless loser’ just a week ago. Fairly sure they would pounce on and crush any racist remarks shared (if reported). 🤷🏻‍♂️

  • @JawsIsTheNextKiller said:

    Since the Jake face is tricky to get as he is the least common of the four survivors, I recommend when playing any other killer, look out for more than one Jake in a lobby and then switch to Leatherface.

    You can’t Killer Switch no more xD

  • You think they will magically stop being racist because you cancel culture a Claudette mask? He/She won’t. The mask didn’t prompt this, nor is it insulting to anyone with half a brain.

    You just want victimhood points~

  • Which of his faces? (Lol).

  • Yeah I had about 5 games of Playstation today and I spent 5-10 mins per match just waiting for survivors. Was sad to see auras in person finally. I didn’t even realize at one point that I was using Nurses. Disgusting.

  • Fire Up

    to

    Lukewarm Heat


    I relate to this perk description, but I don’t think the killers I’m controlling are as mad as I am.

  • Your doing gods work Bubba main. Godspeed

  • As a community, can we figure out something for me? Decisive Strike is DS, we don’t need two. I don’t want to see “Well today I DS a DS”.

  • @Pawcelot said:

    https://forum.deadbydaylight.com/en/discussion/comment/1495039#Comment_1495039

    I am not saying you're wrong but isn't that a bit depressing? I mean, their track record implementing new stuff sometimes don't work at all but like.. some tiny bit of faith in them?

    Well, if you wanna believe the rumor mill, the company brought in new blood so the new people have to strut their ######### around to feel important and the old team has to walk on eggshells while working. So we know the track record of the old team, which is shaken but with some good intentions, but not really with this new team what with their new and grand ideas of fking us over and taking our money.

    Game just needs to be shiny and marketable with lots of content to purchase with real money. That other stuff? Not so much~

  • You don’t take an idea and stuff it because it doesn’t fit lore wise, you use creativity to manipulate the idea to fit the lore.

    So, have your MVP or Scoreboard but make it seem like the entity is doing a more informative job at showing why he is ‘Displeased’. On the flip side, have the entity show off or mock the survivors, by showing what things the killer did right.

  • I’m a lil skeptical about 38.

  • It doesn’t matter. It’s BHVR. It won’t work as intended and it will be turned off secretly soon after.

    1. Game needs a Ranked and Unranked mode. Only Ranked can be played with SWF. Killers get a bp bonus for taking up the challenge. I’m not convinced that the PB is too small and nobody would play against SWF. I think killers want some games to chill, play with new perks, a chance to warm up AND THEN go to Rank for challenge and BP grind.
    2. More perks (for both sides) need a (up to 100% BP bonus) because both sides are chained to one specific perk, if they want to put a dent in the BP grind. Worse yet is that for survivors who promotes and rewards only a specific play style.
    3. As long as survivors can first hook suicide, killers should be able to open the gate and walk out the game their god damn selves.
  • I’ve had eye surgery to help see better and it still didn’t help. Fix yo #########!

  • @dspaceman20 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1486601#Comment_1486601

    Anymore tips against deathslinger? I have been trying to find other ways to do well against him

    I main DS. In all honesty I do not have much experience going against him but if you want to know what works on me.

    • Assume I’ll fake shots if you have full health. The average DS at least knows it’s more beneficial to fake, catch up, smack, aim and fire to secure the down. Taking a shot for the start of the chase means a hit but then a slow down, reload, and dealing with your momentary sprint burst. If you just run forward while I fake shots then I’ve wasted time and a clear shot. I’ll debate if I should take it for real or not, your probably dancing on the edge of my long shot zone and making me nervous and less confident about my shot now.
    • Only drop pallets early if you are hurt. Dance and challenge DS if your healthy. Usually the worse that can happen is he spears you and either drags you in for a hit or breaks chain, either way you get to waste time and speed away safely.
    • Auto aim can mess with DS, if your chained and on the other side of a window. Just slide hard right or left and hold it the best you can. If he can’t drag you towards the middle then he might mess up and give you a free let go. I feel fairly experienced and I still get occasionally cucked by that window tech.
    • If your Obsession (specially if you don’t run DS) go ahead and assume DS is running STBL, it’s a popular choice for DS. He may purposely ignore you to save stacks. Use that knowledge to help team do easy gens or run in to block a hit or chain hit. You’ll be doing more then helping a teammate, you’ll also be hurting his perk/game plan.
    • Lastly, he makes a sound que when he reloads. If he misses his shot or even if he spears and hits you, he is now a nearly harmless 110% speed M1 killer. You should treat a gun ready DS and a unarmed DS differently. If you don’t pay attention and assume he reloaded the he can still bait you. Sometimes I’ll try save time by not reloading and if they look back I’ll still fake a shot to see if I get a reaction to benefit me. Some people don’t play with headsets or don’t care to pay attention~
  • Nice, I might try this. Can I save a topic some how?


    Nvm, figured it out.

  • Of all the people to let go...

    On a more serious note, this one was on you buddy~

  • I always disliked how survivors were just aesthetically different, with no real substance. Even a teeny tiny 1% buff to a survivor base build would be something. Claudette for healing, David speed boost when injured, Dwight entering and exiting lockers ect ect. Lol.

  • Easy Fix: Solo Que and SWF que.

    Killers who play Solo can experiment with killers, builds and play chill.

    Killers who play SWF can go in expecting a challenge and bring killer/perks they feel are the best. Killers who play against SWF get a 100% to bp built in.

    Survivors that play Solo get a bp bonus of some sort.


    Swf don’t get nothing since they are cheating and killers fighting solos get nothing cause the incentive needs to go to those willing to fight the up hill battle~

  • I was a Freddy main and I can only conclude that anybody who says Freddy is weak has made it to top level game play and everybody who says he is strong has stayed very casual.

    Any Freddy could be easy mode with low ranks, his abilities truly were confusing without experience and knowledge and all his built in abilities could decimate the unfamiliar.

    On the flip side, any1 of with experience could run Freddy to the ground and rng a hundred different ways to wake up. Pop gens/open door in his face with no consequences and could hold him hostage with a buddy or two because he literally cannot hit you if you keep each other awake.

    To me, Freddy was like the joke character they add to fighting games.

    I miss him, but I can live with this rework, even if I find it a less skillful adventure. I dropped him as my main for DS but...

    If they ever do add that Robert Englund Legendary skin, I’ll main him again~

  • When did Freddy get the tunnel rep back? I mean, that was truly his calling card with Old Freddy but reworked Freddy usually teleports away to use his pop and disrupt gen speed, leaving the hook wide open for rescue.

    Did you mean Pyramid Head, as far as having a bad rep for tunneling, I hear he is the one most blamed atm~

  • Not here to interrupt your cry session, just wanted to put in a lil reminder that a big part of killer fun, especially with new chapter perks, is to find and work out a build that gels well with a killer power or works in a way that helps us be more satisfied with our kill.

    Those perk/killer combos didn’t come out of thin air. Somebody had to think of it, test it, then add more to the build until it felt like a strong build. Just because somebody worked out a small benefit through experimentation and effort doesn’t mean you should then punish the build because it became to meta.

    Next you going to ask that Pop and BBQ cannot be together, sloppy and nurses, Surveillance and Ruin.

    Even weak perks can see strong in the hands of certain killers and that makes finding and creating those builds more fun. Nothing you mentioned could break the game or make it impossible to win, it just would make survivor life a little bit easier which is all your after.

  • I try not to blame the devs for glitches, odd perk/character changes, game changing nerfs and buffs...but introducing SWF after building a game for a grouped solo experience is the dumbest thing and they deserve all the blame.

    Why not let killers be a KWF experience too? One kills and the other has cameras and info grabbing abilities. Oh what? Does that sound unfair? Huh, who knew having someone give you privileged information could be detrimental to you killing or surviving.

    lulz~

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