CountOfTheFog
CountOfTheFog
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- CountOfTheFog
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Comments
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If all generators are going to be blocked for 40 seconds every time a Survivor is hooked with the new Killer meta, it needs a big buff, not a nerf lol 😆
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None, they look awful and some, like the auric cells one, give you away if you're hiding in bushes.
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No, I've never heard of him and his perks are garbage. I bet a lot of people playing him will rage quit when the use of lightborn goes up.
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634145#Comment_3634145
It is pretty fun that a player can come here and say a survivor was using DH, DS, UB and BT while the killer was running STBFL, NOED, PGTW and DMS and everyone instantly understands what the person is talking about.
What is DMS?
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@Shaped said:
I am asking because I often take very long breaks from this game and things change along the way.
Considering some people got angry over it like I bm'ed (tbagged), I felt like asking the community how they see it in scenarios such as mine, when it is used like once and not excessively.
I would personally think you were BMing, but it would not make me angry. I've never had a Survivor do that before. My assumption would be that, but it wouldn't irritate me to any extent, certainly not the way tbagging would.
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I had this crap yesterday with a Leon and a Chucky. It's ridiculous.
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As Survivor, I also will run it with Prove Thyself and Resilience.
I play Killer exclusively at night and I see it at least once, sometimes twice per match.
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@Garboface said:
I finally uninstalled modern borefare 3 and have played this for about 8 games as survivor. In that time, 2 were worth playing. This game seems to actually get worse with time as far as player behavior.
I'm playing solo survivor as the sound of someone talking in my ear makes me play worse I've noticed. Just when I thought I was at a precipice featured by my inability to play any worse.
So, i saw survivor duos whose primary ambition is to suicide immediately. A leatherface standing over me and nea as we bleed out. A survivor who instead of unhooking just keeps starting and stopping the unhook animation until I'm dead. "Don't quit! That's poor sportsmanship!"
My personal favorite, tunneling in damn near every game. I run 4 anti tunnel perks though and have become content with wasting the killer's time.
What, if anything, is trolling in this game?
Spamming the unhook animation is trolling and I've successfully reported people for it.
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Trapper is just built to be a bodyguard. I'll take him on that offer.
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I see it on the rarest of Killers and act accordingly. I have gone against two Singularitys that use it for example. Now, I'm always on alert for it when facing a Singularity.
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Nancy is my party friend 🧡
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@Dwight_Fairfield said:
It's rank resweat week so a lot of people are out there busting their nut to get their lips back.
I don't understand this concept. I play Killer easy during rank reset week because pips are so easy for ash and Bronze. Why make it harder on themselves later?
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I just want a P100 charm
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His add-ons sincerely need to change. They do almost nothing for him, I literally play him with none in the hopes they will change them and then my inventory will be full.
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Oh, yes please 🙏
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@HerInfernalMajesty said:
How do you feel about unique Killer playstyles? Do you enjoy playing against chainsaw only Billy Killers? What about only shock Doctor? Jump-scare Myers? Which ones do you have fun against? Which ones aren’t fun?
I do only shock doctor only if I have his daily ritual. I max out my hunting and Deviousness categories, then let everyone escape.
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That thing scares the hell out of me. I'm a grown man, but she is going to give me a heart attack one of these days!
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Unfortunately, this bug happens when using Kate Denson so female Survivors have it too.
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@Akumakaji said:
Dwight, hands down. But I also hate his present 🎁 outfit.
I love it. It was the reason I bought my first auric cells pack.
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Nancy. She is gorgeous 😍
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3627548#Comment_3627548
Maybe they wanted to limit how often you could benefit off 1 totem. Inner healing requires you to find a new totem each time, while if booning worked... each time the killer snuffed it out you could reactivate inner healing.
Oh I didn't think of that, you're right.
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@Xyvielia said:
After the tragic death of our dearest and most useful friend, CoH(rip😭), any boon activity, at all, has become so phantom that Totems, now so completely naked without their every-single-match-comfort blankets of shiny blue soft-chiming beautifications, are practically begging to be cleansed out of their misery😔
…Inner Strength, or not
I see Boon: Shadow Step about 1 in 5 matches actually. I think it's shadow step. It's the aura hiding one.
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@NerfDHalready said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3627530#Comment_3627530
i acknowledged the excuse of having inner healing, i know. imo overzealous is better when paired with a boon (most likely coh) so your resources aren't gone and you are putting down a very nice boon your team can benefit from.
agree that doing solo gens give nothing, wish they are rebalanced. if the match is loose enough i'll try to double gens, cooping still gives plenty. not the most optimal, but i'd prefer any time that my teammates come double my gen over them doing dulls for points.
They should allow Inner Healing to be activated by a boon like Overzealous does. Both perks should give you the bless or break option.
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@NerfDHalready said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3627516#Comment_3627516
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3627521#Comment_3627521
wish breaking dulls awarded way less bps (like a measly 250) so breaking them is also a waste of time for people that only care about bloodpoints. WISH
i'd understand doing it in a winning game but in a 3v1 and while someone is in a chase? nah.
Generators are the main objective and we don't get much for doing them. They should be worth way more than 1250, that will solve it.
Also, some perks like Inner Healing and Overzealous require you to break a totem don't forget.
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@NerfDHalready said:
can someone genuinely explain the appeal of breaking dull totems without inner healing, especially when there is a gen right next to it? it's so useless and so pointless. it won't counter noed unless all 5 are broken and at that point noed already got more than enough value, and if the killer doesn't even have it you just wasted immense amount of time for no reason and screwed over your teammates with boon perks or inner healing, not to mention the mere existence of pentimento. if i see that notif before a hex is broken i'm simply gone have fun. wish breaking dulls awarded way less bps (like a measly 250) so breaking them is also a waste of time for people that only care about bloodpoints.
It pays 1,000 bloodpoints to break a dull totem and it's quick. Fixing the entire generator alone only pays 1,250.
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I also have this on Nintendo Switch. It literally feels like the game is going to crash it's so intense.
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@Peanits said:
It was never disabled due to a glitch, I'm not sure where that comes from.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3624464#Comment_3624464
This is correct. In order to support separate ratings for each Killer, we have to prevent switching after you've started searching for a match, otherwise you could end up in an unsuitable lobby for the Killer you end up switching to.
The matchmaking incentives are supposed to be in part due to our MMR, correct?
I play 4 killers total so when it pops up 100% on Killer, how does the system possibly know which Killer I am going to select before pressing the ready button 🤔
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@o7o said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3623456#Comment_3623456
If Kindred becomes basekit, you’re never getting off that hook in solo queue. Bad idea.
I always get rescued, unless I'm literally playing with brand new players.
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Don't we get a new Survivor this month? Aren't they going to be in the PTB?
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I can't with her. I'm like a little kid watching his first horror movie. It's terrifying 😳... that growl.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3623261#Comment_3623261
No....
Pls not more perks basekit
Yeah, come on, we can't even heal anymore. We need a little help, they could always implement it and then reverse it if it becomes a problem.
I think the basekit Kindred should also show the aura of The Pig at all distances while a Survivor is hooked too. She is too scary, I can't handle her.
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Not mine, bro. They are brutal and so fast that I dread going against them.
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@humanbeing1704 said:
Rift challenges are the reason solo queue is trash if you ask me
Very true. Whenever there is a challenge to blind the Killer and 3 people have flashlights, they are surprised the Killer has Lightborn and they give up.
The awful challenges are another reason to get rid of depipping. Nobody should lose rank because of teammates like that.
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@Foempticol said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3623175#Comment_3623175
We desperately need basekit Kindred (NO killer aura)
Yes, Killer aura! It is only 16 meters.
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I've been thinking this exact same thing! They should have the same lobby music as The Demogorgon
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3622731#Comment_3622731
I disagree, my friend.
I am personally not okay with BBQ and WGLF having lost their bloodpoint gains. Those perks were extremely healthy to the game, for a myriad of reasons, and I believe they shouldn't have been touched.
In fact, even those who want to make the journey towards P100 would be pleased with their reversion.
Prove Thyself too....
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Hannibal & Clarice from The Silence of The Lambs
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If you're not going to do generators, run an altruism build so you can heal up your teammates quickly.
My suggestion for you would be:
We'll Make It
Botany
Kindred
4th perk of your choice.
If you're not going to touch generators, be an asset to your team in Altruism. Unhook people and heal them. When you are free, tap a generator, even if only for a few seconds until it is time to rescue people.
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Yes, please. I think 5 loadouts for perks and 5 for cosmetics is warranted at this point.
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@Peanits said:
The Sacrificial Ward only negates the increased chance to be sent to a realm from another map offering. There is still the normal chance you may be sent there, however.
That said, if you'd prefer it work differently, I'd suggest making a post in the feedback section.
Hi Peanits!
Is it *possible* the sac wards are bugged?
I have noticed the last 3 times in a row that a Survivor offered one and the Killer offered a map, we went to the map offered by the Killer.
I just find it odd that that would happen 3 times in one day.
The maps were Lery's, Gideon and Midwitch.
I don't know if offerings can get bugged the way perks do for example.
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I love the Hatch mechanic, but I see where OP is coming from when there's 2 Survivors left. I always offer myself as the sacrifice.
I set my item down in front of the other Survivor and signal for them to hide. Then, I go intentionally run into the Killer.
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Can we at least get an option to toggle the backpacks on and off?
There really are so many outfits that I avoid because of them.
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@AhoyWolf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3621811#Comment_3621811
Literally haven't seen Huntress' Lullaby for over 6 months haha💀
Wow. I had it twice in the past 5 hours.
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I see a lot of Huntress Lullaby, Plaything and a couple others here and there.
I rarely face an Artist that isn't running Pentimento With Huntress Lullaby or Plaything.
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I play on Nintendo Switch so I can only yell at my TV when a fellow Survivor (or two) brings No Mither.
They always go down first and give up on first hook. So annoying.
Oddly enough, nobody ever brings it when I'm playing Killer.
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@radiantHero23 said:
#justplayPigbro🐽
Without stealth!
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Yay! I got one!
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Nothing if you forgot to report them in game.
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@radiantHero23 said:
Happy new year friends!!!
Oh hey! Don't forget your New Year's Resolution: No more using Stealth on The Pig. Thank you 🙏
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@Foempticol said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3618790#Comment_3618790
Reassurance range should be increased to 12m
Yeah and the white glow on the Survivor should not be visible to the Killer, it just lets the Killer know someone is very close by and planning to save.
I first saw the Survivor glow as Killer and contacted support thinking it had to be a bug. Unfortunately, it is intended.


