Clevarz
Clevarz
About
- Username
- Clevarz
- Joined
- Visits
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Comments
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@ReverseVelocity said:
4.4k hours, with most of them being since late 2019 early 2020.
I've got 2 P100s, Legion and Sable.
Legion W
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@Lixadonna said:
This week I gave a Hillbilly a thumbs up. They had a Terror Radius build. Scaring the life out of me multiple times. I had fun.
Last week I gave a Survivor a thumbs up for not deserting me on Hook in End Game and saved me. Everyone else left but not them.
Terror radius build sounds cool I should try it some time
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i'm a legion player
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I run through them like a hot knife to butter
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@danielmaster87 said:
I had forgotten about that mechanic, probably because it's the same as the useless report button (unless you do the whole separate process as well). I kind of just admit to myself, "That player really knew what they were doing." because there's an ocean of players who don't, who I usually get put with. If they can help beat a Freddy, Wraith, Ghost Face, or Legion (who get 4ks for some reason sometimes), that's a good player. If they help beat a decent Blight, Nurse, or Wesker, that's a great player. But mostly I'm looking for gen efficiency. You don't have to heal every time, unless you're using We'll Make It or Resurgence.
Good players always deserves a thumbs up! :D
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Adding you don't have to be prestige 100 to respond lmfao
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Pirate mommy I'm crying😭
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idk probably
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Also you kinda DCed alot and that can all come down to just skill level not to be mean
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Uhm don't hate me for this, but I feel like it's neither sided and just kinda ######### for both parties
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@ReverseVelocity said:
They've upped the game with some of the more recent moris.
Houndmaster, Xeno and Singularity are all pretty grisly. I'd love to see more like that.
Hopefully (Probably not) Bhvr can make the change fingers crossed 🤞
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@XtremeDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/439116/splay-the-gore
I wish there were unique animations and visual effects for what part of a survivor's body is mangled by a certain weapon. Like getting hit in the leg would make the survivor limp instead of holding their chest. Their leg would also have skin revealed on the area of the attack, with blood trickling below it, or just being fully red
Frightening and intense I love that idea
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@GuineaGamer said:
I do all the time! Especially if I get irritated or upset with my teammates or the killer. I find that it rewires my brain to be positive rather than negative. I also give props when someone makes an amazing play!
Yeah exactly :D!! Glad Im not the only one!!
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Guys I saved downvotes
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Damn waste of time they should really update that >:(
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@AetherBytes said:
No, but only because I know it does nothing, at least right now. If it had an actual effect I'd start using it.
Really?? does it not give a notification or anything
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Me Too VibranToucan Me too
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I support this amazing idea
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Bucket
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@ReverseVelocity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887633#Comment_3887633
Perks like Bamboozle and Fire Up would buff the actual Frenzy Vault speed itself. This got removed with the addition of Wesker for consistency's sake, as they didn't want Wesker's vault being affected by these perks for fear of it being too strong.
Yeah that'd be amazing too would love that I feel like it isn't that much of a broken thing as vault speed will affect the timer being paused faster vault less timer pause when vaulting
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Spring Trap Axe Attack Lobotomy
@Skillfulstone said:
I'm honestly just concerned about possible health hazards a fnaf Killer can bring.
Fnaf is a game which has the "horror" label only because it's 90% loud jumpscares and flashing screens, those kind of things (which will become beyond infuriating even for people without any issues after a while, imagine just getting fnaf-jumpscared but repeatedly every 1-2 minutes) can cause issues for many people.
Remember the flashing basement bug? The thing that justified a seizure warning to show up on startup? Yeah I'd rather not have a Killer that has jumpscares and flashing screens/ear-blasting noise as it's entire gimmick.
BHVR, for all their faults and issues, have a good track record when it comes to making licensed content. Even the weakest licensed Killers are lore-accurate gameplay-wise and, even if weak, are interesting and unique in their own way during gameplay. There's no way to make a fnaf Killer without basing it's power around sensory overload and epileptic seizure hazard, even if somehow they manage to not make the most visually and audibly insufferable Killer yet, there's no way that the Mori will lack the classic "death" animation jumpscare (and the horrid Finisher Mori...almost every single games someone will get their eardrums blasted...after spending 4 minutes on the ground).
I honestly don't really mind an animatronic Killer (although a possible wave of kids is unnerving) but for once, the Killer can't be too close to the source material.
his ability is gonna make you feel lobotomized and have stuff obscure your screen i can already see it
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Uhh, Huggy Wuggy idfk
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Yes.
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@Shroompy said:
the biggest buff you can give to Legion is a sentient player behind the screen
😭This made me laugh but I don't fully agree, but I respect it thanks for your input
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Great additions I think this would be nice as well although I wasn't around for the "vault speed bonuses" can you tell me what those are
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@buggybug said:
No he needs no buffs, like skull merchant they need a rework. They did well on Freddy they can do it Legion and Skull Mechant hopefully.
Maybe so but hopefully not too many drastic changes
@Gardhome said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887073#Comment_3887073
Legion doesnt need full rework. The only thing he need to became viable is more speed in frenzy and maybe less fatigue time.
my whole idea