ChrisFuFuu
ChrisFuFuu
About
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- ChrisFuFuu
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Comments
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Hey,
damit ist gemeint, dass du eine Karte mitnimmst (oder findest) und damit Objekte wie Generatoren "markierst". Markieren kannst du Objekte, indem du an ihnen vorbei läufst. Du kannst Zusätze mitnehmen, damit die Karte auch Sachen vom Killer (Haken, Totems, Fallen, etc.) markieren kann.
Aber im Prinzip ist die Aufgabe vereinfacht: Karte mitnehmen, an 5 Gens vorbei laufen, fertig.
Hoffe ich konnte dir damit helfen :)
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Level 3 will come out on February 18th. You can find the dates in the in-game news section.
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Hey,
Soweit ich mich erinnern kann, gab es schonmal einen Fehler, dass die Challenge nicht richtig zählt. Dieselbe Herausforderung gibt es im 2. Level des ersten Folianten mit 13 Überlebenden, die geopfert werden müssen. Ich würde dir mal raten, das 2. Level freizuschalten und die Herausforderung dort zu probieren.
Ansonsten kann ich dir nur empfehlen, die Herausforderung zu wechseln und dann wieder zur alten Herausforderung zurückzugehen. Vielleicht behebt sich so der Fehler.
(Wichtig zu erwähnen ist, dass mit "opfern" gemeint ist, dass der Überlebende am Haken sterben muss.)
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Hey,
Ich nehme mir öfters die Zeit und übersetze die größeren Blogposts oder die Patch Notes.
Den Post über das Matchmakingsystem findest du hier: https://steamcommunity.com/groups/dbdcrew/announcements/detail/1681466720894014482
(Hoffe es ist erlaubt, hier Links zu posten.)
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You always have to take into account that you have to play matches in order to complete the challenges. So you get the rift fragments for completing the challenges and also by playing the games that are required to get those challenges. Since the challenges have been made easier (and less grindy) you have to play more matches on your own without the challenges.
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Thank You for your hard work, it's gladly appreciated! <3
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Peanits hat im englisch-sprachigen Forum schon erwähnt, dass die Karte zu dunkel ist und das Team von dem Fehler weiß. Wird vermutlich im nächsten Patch behoben werden!
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It will come out on December 3rd. Source: https://twitter.com/Behaviour/status/1196910700775518213
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If I remember correctly, it should take around 1-1.33 seconds to make a killer blind.
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Die Spritze wurde mit dem Patch 3.3.1 (Event Patch) überarbeitet. Sie heilt nun nicht mehr sofort, sondern passiv über 16 Sekunden.
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The Withering Blight will end on November 13th. Initially, it would only last for about 10 days, but the devs have increased it to 2 weeks.
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/773662#Comment_773662
Oh okay, so I guess me wanting to buy a killer that isn't brand new isn't relevant, because "it's not new" so "it doesn't need testing". And that's why this game has under 100k players ^^
Being a game with under 100k players is a bad thing now apparently. A 24/7 PTB wouldn't make much sense. Plus, games like PUBG also only enable a test build whenever there is a new huge update. DbD does the same to test stuff. Most of the Killers and Survivors are available for shards, if you don't want to spend money.
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Base searching time is 10 seconds, pharmacy and leader combined give a 105% speed bonus, so it's a bit less than 5 seconds for searching a chest.
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Just because some streamers are going there, doesn't mean that nobody is going to play DbD. Somewhere on the entire world there are several events per week, meaning not everyone will play DbD then. You want them to postpone the event, just because some people are not able to play it?
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If people get permanently banned, they have a "game ban" on their steam profile. You won't see any temporary bans or anything like that.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/708269#Comment_708269
I'm a bit worried about the "tentatively" part.
Same here. But I just hope the perk is working now. I love the perk and would like to use it!
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It actually is noted in the Hotfix
"Tentatively fixed an issue that could cause the game to crash when the Dying Light perk reached 5 or 6 tokens."
You can read the rest of the Patch Notes here: https://forum.deadbydaylight.com/en/discussion/89886/hotfix-3-2-1-patch-notes-release-schedule#latest
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Yes. Changing resolution, FPS and something like that is completely okay.
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Uncapping the FPS or setting it to another limit will not get you banned. Same goes with disabling VSync.
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I'm so hyped for this DLC. The last DLCs were like "Okay, nice to have, I'll get it", but this time it was literally hard to wait the whole time.
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Correct me if I'm wrong, but as far is I know debuffs or buffs do not change the amount of charges you need in order to complete the action. It only changes how long you need for 1 charge to complete. So even if a heal would need 60 seconds to complete, that doesn't mean that you need 60 charges to complete it. You still need 16 charges, but these 16 charges take 60 seconds to complete.
Botany Knowledge or Streetwise however, DO effect the charges in a positive way as it boosts the efficiency.
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@ASurvkillivorer said:
So if it shows 4 perks. Does that mean we get to pick 2 perks now?
Yes, you will be able to get up to 2 perks, starting from Level 40, where 3 perks will spawn.
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As far as I know, Deep Wound is considered a health state by the game (don't know if it's intended tho). Therefore Adrenaline heals Deep Wounds, but not the injured health state.
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In an interview it has been said, that the dlc will cost 11.99$. Source: https://www.cnet.com/news/stranger-things-demogorgon-coming-to-horror-game-dead-by-daylight/
Edit: Since you asked for the price in € - probably 11.99€ as it was never converted accordingly.
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Yes, it was truly the right decision. They should only get implemented if they are in a good state.
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I think the devs said, that we should not consider it being a thing in the (near) future. I guess they have other priorities (fixing Dedicated Servers, Archives, etc.) currently.
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Congrats to all the contest winners! I read some of the winning entries and they all were awesome!
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/comment/683815#Comment_683815
I'm devotion 2 at the moment and my past 2 experiences are "I don't want to reach lvl 1 again to win 70 iridescent shards".
The amount of shards that you need to unlock all characters and perks is so high that some people just HAVE to buy them with real money because they don't have that much time to play. You need 30 levels (starting in level 48 or something like that because it is when you receive 300 shards per level) to unlock a single character and you can see the amount of them that can be bought with shards.
And I also forgot what Peanits mentioned. After what he said, I take back what I said about "...but that could be an extra".
The amount of shards you get per 1XP point is actually almost the same at each level. But yeah, as you said, if you really want a certain cosmetic and it is 21.6k Shards it feels like an eternity until you can finally buy it.
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/87045/a-badge-for-devotion-level
Why not give extra iridescent shards for each devotion level when you level up?
I think that the stars and the badge/title aren't what people are looking for, but that could be an extra ^^
I'd second that. First, there should be more incentives to actually want to increase your Devotion level. Currently it is just "get to level 99, then go back to 1". As NullSp3c already said, your idea could be a neat bonus.
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/87045/a-badge-for-devotion-level
Why not give extra iridescent shards for each devotion level when you level up?
I think that the stars and the badge/title aren't what people are looking for, but that could be an extra ^^
I'd second that. First, there should be more incentives to actually want to increase your Devotion level. Currently it is just "get to level 99, then go back to 1". As NullSp3c already said, your idea could be a neat bonus.
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Early Happy Birthday! Mine will be one day later, so I can somewhat feel your hype! <3
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I miss them, too. I liked the weekly updates and streaming sessions. At least all 2 weeks would be awesome.
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Yes, they are also seperated like the bloodpoints.
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I completely understand your point and would like that they cancel the reset, too. But I don't think that's something that will happen. It never did when a DLC fell near reset.
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Yeah, in my country it's also not on #1. I think it's mostly in the US because of Stranger Things. Show is getting hyped there a lot. Anyway, BHVR has made a really good choice picking up this license.
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I like your ideas and since it is only for 2x BP, it wouldn't hurt the game balance as getting your 4 stacks on BBQ is easy. Everyone likes more bloodpoints.
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EAC stated, that they do not care about changing the icons. The devs do not care either about that, so it's completely without risk.
I found this reddit thread about it: https://www.reddit.com/r/PerkByDaylight/comments/bnukl6/not_mine_an_email_response_from_eac_regarding/
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That's a really good idea. Would love to have that in the game, so I don't have to pay 50-60k BP per bloodweb for the offerings.
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I would love to see weekly rituals in the game. More motivation to play besides the daily rituals. But please, if this is implemented into the game, give us 1 surv weekly ritual and 1 killer weekly ritual. Otherwise, you are forced to play a role you maybe do not enjoy.
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Some Killers take NoeD in order to compensate the "Genrush".