Chocolate_Cosmos
Chocolate_Cosmos
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- Chocolate_Cosmos
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Comments
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@Aven_Fallen said:
This was the same complaint last year. And I have not seen the Medkit Add-On being used the whole year, until this years Halloween Event where new Add-Ons were available.
But I guess we need something to complain about, otherwise this would not be the DBD-Forum.
Dont forget the mighty flickering Flashlight.
I am just asking why is it like this because it makes no sence.
Flashlight doesn't bother me because it is just flashlight like any other. These add-ons have unique effects.
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@Underdawg said:
One is usable up to 12 times a match, and changes the fundamental way that we interact with the game. One is usable once per match.
When talking about Fairness, we need to understand that Equality and Equity are not the same.
Okay but on the other hand that add-on many times stops working or it doesn't work suddenly at all. Happend to me many times. So "up to 12 times" is sometimes "up to 1-2 times" as well.
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@Gamedozer7 said:
Event add-on OP?
No. But I don't get why Survivors can use it all year but Killers only for two weeks. It makes no sence and it sounds "unfair" for the other side.
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Just played solo survivor game and someone:
#Balanced
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Agree. Stridor is 99% useless. Before it was useless as well but at least it was good on one killer. Now it is not good on anyone since they buffed Iron Will (for some reason when it didn't need another buff, it was allready strong perk).
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@landromat said:
Survivors always leave scratchmarks, even while walking and crouching
Good idea. Also if it would counter hidden scretch marks if you near them (like only you can see them close range, few meters) would be nice as well.
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@Maliken said:
I disliked how strong he was for a killer that's braindead easy to play, but then there's something else that's just as easy to play; survivor
Strong? I quess with some addons combo. But standalone or without powerfull addons I think he was okay at best.
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@Labrac said:
The nerf to his lunge hurt a lot. He used to have a chance to get a hit on some loops, now he's back to the tier of killers that eat wood.
I feel like that too. Sadly.
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@OnryosTapeRentals said:
Implement any of these suggestions and no-one is going to use them.
I think suggestion number 3 is good. It would make it like a limited powerfull resource for Survivors.
Either way it needs some cooldown in my opinion.
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@JohnWeak said:
For the last few days, i have noticed a huge decrease in the skill level of the killers i face even though i don't rank down MMR wise as i'm winning 70% of the trials.
Do you experience the same thing ?
My queue times are really long, around 10 minutes during the evening, and ye, average killers now. I rarely see a good one.
Depends on what to you mean by "decreased skill". Do you mean like more people are tunneling / camping? Because if yes, then no surprise there if you see the recent changes to meta and new stuff Survivors have.
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@awustzdn said:
He's not in a good place right now. He ranks among the lowest of the low currently. Even when he was "a tad bit overpowered" according to BHVR, anyone who actually played the game knew he was mediocre at best.
Yep. Only good againts weak teams (like any other killer no metter tierlist).
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@Grandkurama said:
He was weak, then good, then they made him weak again. It was good while it lasted.
Simply put it was probably like this, yes.
For years one of the weakest killers, then for some months decent killer and now again on the weaker side (not bad as he used to be originaly of course but still weaker).
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@glitchboi said:
The nerf brought him down from low B tier to mid-high C tier. His already meh chase was obliterated with the old uncloak boost combined with the nerfed uncloak movement speed. With boon totems, hit & run Wraith isn't as good as survivors can just heal themselves at the totem, and Wraith's chase is just horrible now.
I thought Wraith was better before or I was playing him badly because many people were saying he is good now and I even faced Wraiths who did well (with good add-ons usualy). But now I feel like when I play him I am just getting looped like any other M1 killer without power. His power is now usefull only for catching up or map travel (sometimes you can do sneaky attack if they don't expect you). But you can't rly use it in chase most of the time.
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@Dino7281 said:
He actually used to be decent, but I just have no idea why they nerfed his base-kit.
I used to main him and he was fun to play, but that nerf and mainly boons destroyed him. He is just not a killer that can commit to every chase.
That nerf rly hurt him in short to medium loops. Survivors can now make it to the pallet or window before you can unclock and get to them (at least without add-ons). The nerf for base kit was bad move imo.
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@Junylar said:
He is the second weakest killer in the game after Trickster. Just imagine a killer whose power can just be disabled by a single flashlight.
Trickster is no longer the worst killer. I wouldn't even say he is bottom tier killer. He is decent now after his many changes.
And I feel like flashlight is not the real problem here for me.
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I like it. It is better sprint boost (you don't have to waste time managing it and it always comes handy).
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@xEmoGirlxAlexisx said:
BHVR hate us Twins Mains :( only 1 new Cosmetics , Nerf, Boon Totems that hard counters them extreme hard and no Tome.. even Trickster got a Tome before them 😔
Twins need some Changes Victor should be able to snuff Boon Totems and maybe also should be able to Block Gens for some seconds
Charlotte needs some Kind of Ability so she isnt just a M1 Killer when Victor is on the other side of the Map maybe when a Survivor kills Victor 3 Times Charlotte gets a small Rage Mode
Also when Victor is on the Back of a Survivor Survivor shouldnt be able to use Dead Hard and they should Walk slower.
I love the Twins so much but sadly BHVR doesnt care about them and destroy them whit every patch :(
Elodie got so many skins compare to Twins as well. Wasn't she in the previous Tome before? I don't rememeber well. I think she was.
Also the new outfit for Twins was not really that good imo but I bought it anyway because I was sick of having just one purple skin on them.
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Both of these are terrible.
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@Satelit said:
You said you want more Trickster skins? On it.
*Angry Victor noices in the background*
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@lordfart said:
All I want is a little top hat for Victor damn it
Lol that would be funny xD
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2629860#Comment_2629860
I actually enjoyed them quite a lot, but that nerf to 5 second after downing a survivor just hurts a lot...
Yes. Now they are even worse thanks to dead hard "fix/buff", Circle of healing and now upcoming free fast unbreakeble for whole team.
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@Dino7281 said:
It would be way more interesting, if Victor was actually considered as a weapon instead of that shovel.
Also, she is just not popular killer, so there will not be many people buying that skin...
Would be cool if powers could change skin as well.
And true, people don't like to play them because they are clunky or they don't like their style. Another reason why they should get some nice changes.
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@SunsetSherbet said:
Dead hard buff also uniquely screws them more than any other killer.
I forgot about this lol. True.
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How about this idea: Survivors HAVE to destroy the totem no metter what if they want to remove the hex. Not simply just bless it.
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Thanks guys for support!
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Good job on the report.
Another reason why I should not bother to open end game chat.
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I like the concept of this idea. Would also make that perk more fun and unique and you would feel like it is doing something.
My balance idea is to make it instead of just break the best palets in the begging of the match, but for each finished generator you gain +1 token and each token allows you to destroy 1 unused palet of your choice.
Maybe try that you start allready with 1 token.
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I wanted to play againts him but last recent weeks when I played some XX survivor games I think I didn't saw not even one Pinhead killer.
If I had to quess, it is because of his power is difficult to use well (unless you play that ultra rare addon that injures people), the NFT drama, no hope for voice lines to comeback, hard to win with without crazy strong builds, etc.
Fun fact: I think I saw 2+ Twins and not even one Pinhead. And Twins are very rare since very few people play them regulary.
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Fun fuct: Trickter's name is there to trick people into thinking he will be using some kind of tricks on Survivors as a main power.
#joke
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I hope in future month(s) they will realise how bad these changes were. Otherwise F forever.
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@themoobs1984 said:
Slinger is still effective in the right hands.
Who cares if he is so unfun and clunky to play.
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@Nathan13 said:
What platform are you on?? I’m on XB1 and mine only took around 20 mins.
Steam, PC.
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Well I wanted them as Suvenier too + maybe use some the last day but now they are just gone early.
I was thinking why I can't find them lol...
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@Phasmamain said:
Don’t play nice if you don’t want to. Nobody is forcing you
I know but I just don't feel good about it. I know it is not fun to play againts it. But maybe I have to change my mind.
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Underrated? More like trash.
I mean don't get me wrong, it is not like that perk has 0 value and 0 usage. As you said you can play that perk and try to use it as much as possible but why would you pick this perk when you have like +96% of other perks much better.
Also you can just try to hide your red stain by looking backwards on loops.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/291706/how-many-deathslingers-you-see-nowdays
I've been playing him a lot lately. People blow the nerf out of proportion. You either have aim. Or you do not. The TR nerf was a big hit compared to the ADS though
Well glad that someone still like to play him. I don't agree it is just about aim or something.
He just feels so terrible and clunky to play. His FOV while scoped is bad. It just feels bad. I am not saying he is trash and you can't be good with him but people simply complain because he is now butchered unfun version of how he used to be. Sad.
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Zombies are so inconsistent. They need to buff their AI.
Like there can be game where they get stuck for whole match unless you go kill them yourself OR there are matches where they hit some Survivors and patrol gens / camp like crazy.
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@Hunter_Main_322 said:
calm down whiner they still need to be blessed 24 seconds when the killer extinguishes in 1 second
Ah yes. Can you please share your wisdom and tell me how are you so good that you can just know exactly where the boon is (including if the map has floors), know the exact corner and the right degree to stand on so you don't waste extra seconds trying to find the small spot next to the totem to be able to turn off boones. Also I assume you only do it at times you don't chase someone or not in need to patrol gens because otherwise it would not be just "extra 1s" am I right? ;-)
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Well if it allowed you to self-care but only at 50% speed and it can't stack with that perk bonus healing speed would be maybe better.
I feel like if they would just remove it, it would kill the perk because it would be almost pointless to run it. Lets say team can still heal but it will be much slower.
But that perk needs some different changes as well (Boons in general) to make them less overhelming.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2604663#Comment_2604663
Watch the video I posted earlier. You get a missed attack cooldown, because you missed an attack (shocking). But other than that, nothing else.
The problem is that missed cooldown attack as well. This is 2x more time punishing for powers as well. It just wastes killers time and can get extra XX seconds in chases.
It feels pretty bad.
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The only way I can see it fair is that Killers should suffer 0 cooldowns or slowdowns for this. So if they can make it like "revert" or something than it would be more fair.
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@TeabaggingGhostface said:
>mfw no oni or deathslinger blight skins
True but they don't have to bother making new skins for Slinger since he was "removed" from the game this mid-chapter patch.
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I strongly disagree. They really made him much more stronger and more fun to play. He is decent good killer (if you can aim with him well).
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They could also start working on Bots for Killers so Survivors like you might not run out of killers to play againts :)
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No. These changes killed him.
I don't even care if they would reduce back his terror radius or increased his movement speed while scoping or give him some OP addons, etc. I don't care because it would still remain same cluncky unfun gameplay.
Remove his clunky gameplay and give him back his quick scope.
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@shalo said:
https://us.v-cdn.net/6030815/uploads/DE6MPSWGM97V/totem.jpg
Good spot on an indoor reworked map.
Lol
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@SadLegion said:
https://forum.deadbydaylight.com/en/discussion/comment/2599617#Comment_2599617
Oh yes, they are fixing totems on reworked maps real good.
"Hey at least it is behind a rock, right?"
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It is better than recent events or last year one for sure. It's decent I would say. Sadly I think it will prob never gets as good as the very first halloween blight event. That was so cool. Whole new objective, currency that you could use to unlock so many pieces of outfits you wanted for just doing the halloween objective + awesome skins you could earn.
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Aha I just read from older posts that since 2018 they use cloud saves so from that point your save data are no longer stored at your PC machine. So even if you wanted to do it, you can't anyway.
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/290745/question-about-modifying-save-your-file
You contact support with proof and give them the backup. That way you won't get banned.
That might be safer way to do it. But I wouldn't be so sure unless you know personaly or from someone that this is how it should be done. Because from what I know support only give bloodpoints to your account and not uploading your previous save files.
But in that case the answer for that question would be "You can't do it on your own" which the game rules doesn't mention (only if it someone else save file).
