Chocolate_Cosmos
Chocolate_Cosmos
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Comments
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@Xernoton said:
I agree with most of this but there is no way Bamboozle is a 5 stars perk. Not with this competition. I'd also put Lethal Pursuer down a tier. On it's own it's not all that good (good but definitely 5 stars worthy) and when you combine it, then it's multiple perk slots to make it shine. Compare that to Pain Res, Pop, GE, Deadlock and Corrupt Intervention, which all shine on their own.
Zanshin Tactics is actually somewhat decent on a few select killers so I'd put it as 2 stars (Doctor and Clown can capitalise on it pretty well). I'd do the same with Cruel Limits. It's not good but also not a wasted perk slot anymore.
I never understood why some people seem to think so highly of whispers. It's extremely unreliable. You get info that you are not at the completely wrong place when it's active but you should know that anyway. On some smaller maps it pretty much never turns off and even on bigger maps it won't when survivors spread out.
The thing with whispers is that you can pin point where survivor probably is since you can thanks to game sence and map knowledge and knowing how this perk works (like a cyrcle around you) can find survivors quite offten. But it has some drawbacks of course on on 2floor map its missleading and not realiable. Main problem is, there are far better perks that do this but better.
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Wait, dbd forums and saying SoloQ is decent and not horrible unplayable nightmare 24/7 365 days in a year? What the hell... Don't wake me up!
Btw I agree. SoloQ isn't as bad as everyone screams they are, but that doesn't mean we don't want or need more improvements to it. There is still a lot room to improve but it got better with new UI, anti-facecamp, endurance base kit, anti-3gen forever, etc.
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@Nebula said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3642389#Comment_3642389
Still just as bad as she was in the summer?
No way close. People just like to overreact on her and hating on her is still trendy.
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I still like to go againts him, I don't think he is OP. Maybe the cooldown add-ons need a bit turning down tho.
But I bet Devs will go far than this and nerf his base kit. Mark my words! It will happend, they will nerf his base kit as well.
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@xEa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3642344#Comment_3642344
You think insta saw is fine?
He doesn't have instasaw. Only thing that might need to be nerfed are the cooldown add-ons or at least make them not stack together. His base kit is fine. If they will go back and again nerf his base kit to make him more clunky and punishing, people will play him less again and he will be weaker. There are still few killers who are better than him, some of them by a mile.
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Freddy needs a third rework and do something interesting, unique, fun and somewhat powerfull again. And give him also add-on pass while we are at tit.
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Well I think if we would buff bubba I would go for giving him some extra base kit speed when using the power. So you are not reguired to run engravings every game for you to catch up on loops easier.
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It wasn't even a week and people are allready hating on Billy. He was one of the more rare killers to see for 3 years and when he is finaly great again and strong its bad and need to be nerfed bad.
You put bad on devs and they will just refuse to give big buffs anymore after this outrage.
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Yea just nerf him allready so we can stop playing him and go back to our usual cast of top tier killers but don't be suprised when your games diversity in matches decreases again.
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3642270#Comment_3642270
Some of the fanatical SM mains will care a lot.
I've never seen people defend a failed concept so hard.
Let me give a spoiler: like 40%+ of all Killers nowdays have press M2 for you to die on loop. SM is no different. She isn't special in this regard. And of course when someone likes a character or power or they don't mind it, it means they are brainded zombie fanatic sure sure. Jesus.
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SM is fine. Her power is no different really than your avarage anti-loop Killer. If you hate skully you are either hypocrit and see only her in bad light or you just hate like half the killer roaster since there are so many killers who press M2 on loops and you can die/hit easily.
She is fine as is. Deal with it.
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We just can't have fun killers without long cooldowns and punishments for even small mistakes, right?
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Shame its locked behind paywall/grindwall. It's almost like we would need a base kit change rather than just reply on bandait fixes from perks hmmm...
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@Astel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3641463#Comment_3641463
I know that. That survivor was hooked on Scourge hook on both first time and second time. But Pain Res didn't activate on the first hook.
I noticed this too once I think. My first Survivor was on scourge hook but it didn't trigger Pain Ress. My quess is maybe when gen has 0% on whole map, it doesnt activate then.
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New Menu is not good, have to click extras when switching role or just starting the game :/
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Z tier lmao you made me laugh, thanks xD (true, its bad perk).
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3641383#Comment_3641383
Cheers. So by jumping to TVs in the directions I was running in, she was able to build Condemned on me because I was within 16m of that TV? And she was able to ensure I couldn't remove them at the same time because by teleporting it switched the TVs off? I spent what little gameplay I had just trying to avoid her and find a TV to get a tape.
Yes, it is possible if you run into her Online TVs a lot and she focuses on you.
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@Nazzzak said:
I don't want to make a new topic, can anyone share how to go against her now as survivor? I just played my first game post-update against her and didn't understand what to do. So she started off teleporting everywhere and my Condemned was building up. I tried finding a TV but as I tried to get a tape she came out of it and chased me down. She then tunnelled me and would teleport to whichever direction I was running and I couldn't get a tape. I ended up fully Condemned and dying. Depipped with like 4k bloodpoints. What's the best way to approach her now? My understand is that holding tapes won't stop Condemned now? Thanks
You will get condement if you stand within 16m of POWERED TV when she teleports (but it has 10 sec cooldown before she can do it again with teleport, however her teleport itself isn't on cooldown). You can remove stacks to simply interact with any online TV and put the tape to yellow TV (that shows you where it is).
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Sadako overall is such a mess atm.
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Its too strong on strong killers with high mobility + blidness effect is just unessesery.
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You can't really blame people for not knowing how to play againts a killer that most playerbase sees maybe 1 in 100 games.
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- Teamwork perk that is trash.
- Friendly Compet. is bad and not worth the boost.
- Cut Loose is bad and worse than Quick and Quiete by a mile.
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It can be outplayed. You just have to watch the hooked Survivor and wait a bit. It's little bit tricky but can be done with bit patience. It's better to wait few seconds than 30 seconds after that + info for killer where are you atm.
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Knight's issues:
- Lot of bugs that are old for months and effect his gameplay in almost every match (Guards AI sometimes breaks, following a Survivor incorrectly/ineffectively, you can do some tricks with the AI as Survivor to make it difficult for the Knight, etc.).
- Add-on that increases guards detection range is reguired.
- Outside of Assasin, chasing Survivors with your AI will almost never get a hit unless cornered.
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DS is situational and doesn't do a great job at being anti-tunneling perk.
DS will help you in following situations:
- You get downed in a good spot (good window, great loop, something near you that can quickly follow and slowdown the killer)
- Give extra time for your team to try to save you (like flashlight save, sabo, bodyblock, etc.) - this one is pretty limited tho in soloQ.
DS will not help you in any other case. If you get downed in the open or in a bad loop/window, etc. You will go down after like 6-10 seconds anyway. Also the stronger Killer you play againts, the less likely you will escape them fast enough. Killers like Nurse or Blight, Spirit, Chucky, Wesker, this perk will most likely help you the least since their power can really quickly catch up to you and down you.
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I am not playing her until she is giga buffed. There is no reason to play her. Wraith is much better and Wraith isn't top tier killer mind you.
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New Hillbilly is blessing and should not be nerfed.
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Lot of people saying here she was fine on PTB but I will go and say she felt weak allready on PTB so yea...
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@ChaosWam said:
Some people say he's overtuned. I can't make that call since I don't play Billy very much before or after the changes.
That said, I have never had so much fun running into things on Red Forest trying to learn the changes. Got a 3k almost on accident with survivors running in front of me and me somehow getting crazy curve shots (at least in my own experience) just goofing off with the turn rate and additional overcharge time addons. I didn't even bother kicking gens, I was having that much fun.
Maybe the cooldown add-ons (when stacked together) can be bit too much (it has almost zero downside for missing a chainsaw), however even then I think he deserves some time to be "bit overtuned" since he was in sad state for 3 years left in the dark.
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Nah, the best combo is both cooldowns lol. They are so fast you can literaly miss a chainsaw next a Survivor and still have time to M1 before they can drop a pallet like 2m away xD.
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I saw him quite a lot in my lobbies so far, but less than Nic Cage overall.
I didn't buy him (yet), there is only 1 perk I maybe might use sometimes but the rest two are kinda not worth it + I have no feelings towards the character so it's first time DLC I might just skip entirely and not even miss it.
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Nope, I remember reading and using the perk before today's update and it says it is 1.5 sec. It was never that long to begin with.
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@brokedownpalace said:
One whole game? Thank you for your contribution!
I got Lary's map which I would say is one of her better maps. Condement? Joke. Nothing. Teleport? Whatever. Chase? Basic M1. TVs now give circle UI info around themselfs telling you wheter you would get hit by condement or not (and if TV is near by just in case). Tapes are so easy now with 0 punish.
Reasons to play her over other killers for even unique gameplay? Zero.
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Blight base kit is one of golden standarts for strong but fair killer powers.
I quess Nurse S tier only it is then hmm. Will be fun for survivors too in variation matches.
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To be fair I thought Save the best for last is nice strong but not overpowered perk and they nerfed it anyway so here we go with Adrenaline I quess as well.
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They killed Sadako and now they are coming for Blight as well LMAO xD.
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- Elemental effects (pls give me flamethrower Killer would be so sick!)
- Telekinesis (able to trow map objects on Survivors for example)
- Disquise (able to somewhat mimic Survivor as Killer)
- Killer that can jump over objects (even walls) or climb cellings (like spider)
- Map shifter (able to change objects and layout of maps to their will)
- Mindcontrol (able to borrow Survivors perks or control a Survivor for brief window)
- Killer with new dimensional (map) teleport (imagine like Freddy if you fall asleep but you are teleported to his Dream world and you have to escape)
There are just quick thoughts! I am sure there are plenty of unique ideas we never saw before.
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@Nazzzak said:
Demo
Finaly. Btw, I hate totem perks, such bad spawns everywhere xD. They won't last even 5 min.
Sry demo was hungry in second pic.
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Using her power is more fun than just M1 everyone for whole game. I mean it's nice when everybody is injured and easy to track but you are just M1 Killer with easy loopable like anyone else. Her red puke is when the fun really starts haha.
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@Nazzzak said:
Demo
Let me tell you I didn't tough getting one Demo game for you would be so hard. First game was send to Preschool map with squad where someone had No Mither, Soulguard, Boil Over and prob flip flop and other teammates with sabo toolboxes and also boil over abusing the basement, I didn't want to count that game so I moved to next and got server disconnect like 70% of done game and everybody got kicked when it was such a nice game and I got my Devour Hope rolling, damn.
I won't give up tho, you will get you Demo game.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3637241#Comment_3637241
Nice wins, congrats. And yeah, the team you faced as Nemesis looks pretty dangerous, Ace and Nea players are most times pretty decent. But why Tiffany ... I said Chucky 😶
Here you go. Hot fixed. They cleansed my second hex (awfull spawns on Borgo btw) when I hit my 3rd stack sadly, but it didn't helped them in the end anyway (evil chucky laugh all game HAHAAH HIHIHI - he speaks a lot).
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@Astel said:
Might be unpopular opinion but Tombstone piece Myers
Hope you are proud of me.
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@MikaelaWantsYourBoon said:
Wesker, Chucky, Nemesis, Billy, Blight without busted add-ons, Huntress
All fun killers to face.
Where do I even start. So Wesker match was pretty wild and fast, felt like they gave up from the very beggining. Chucky was pretty fun on Underground Complex where Leon first rage down DC and I got two people bump into walls with my blinding Hex haha. Nemi was kinda bad game, was like 10 min all gens done on Crows map but final kill was at exit gates powered allready. Hillbilly was on The Game which I thought it's pretty much gg from start but they had greedy tbaging Feng that rage quit after I down her for second time HAHAHA. And Huntress was on Nostromo and everyone was near my first hooked Survivor so I just slugged and snowball them all.
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@blackfox0408_fr_ said:
I will say huntress but i also love going against nurse, idk why ...
First match was Blood Lodge I think and second was The Game. Huntress match was with 5 hooks I think and Nurse was 11 and final was end game colapse entity kill. (Btw I rarely play both these Killers and I don't like Nurse at all. The default FOV is so bad on her for me).
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Can't wait to play them all haha. I will try to get some screenshots too after the match ends.
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"This character will be restored as soon as possible" is not true at all I think.
If you compare other online games, when something very important (like characters) get broken to the point of being unplayable or very game breaking, usualy it takes DAYS to solve it, not WEEKS.
They allready fixed the bug long time ago on him but they are waiting for the big patch with I find super limiting and frustraiting for players. Why other games can push mini-updates to quickly solve gamebreaking stuff but we are the only game that it takes month+ just for waiting bigger updates. I don't belive they can't separe or implement such fix without needing to push the whole update in.
It's insane.
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No, I am more excited for Billy return of the King update.
Excluding Champion of Light, the rest of perks are kinda bad and not very interesting.
And buying yet another character just for one perk that I might use a bit sometimes... ehhh. Probably not.
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Basement is not useless at all. It can be pretty death trap againts some killers that can patrol around basement and go for easy downs for anyone daring to lure in.
It doesn't need nerfs or buffs.
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It depends on each week.
One week its Chucky, SM then Alien and now I feel like playing a lot Trickster xD
There were also days where I played like Pig and other day Bubba back to back that day 7+ matches.
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You can have a fun game againts Nurse if:
- The player is not good with her and makes some mistakes, allowing for Survivors to have extra time in chase and allow them to outplay / mindgame the Nurse sometimes.
- They don't tunnel
- They don't run the most sweaty build with best add-ons
- They don't send you to great map (like Midwhich example)
Then she can be okay I quess. If you are facing a good Nurse you are dead from the start and it's not even fun.














