Chocolate_Cosmos
Chocolate_Cosmos
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Comments
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Good it was nerfed then.
Would be another reason to "Why should I run Hex perks?".
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@sizzlingmario4 said:
They're not very good addons, but I'll try to explain what they do, it's kinda complicated.
Basically, the combo mechanic for Trickster is a thing where you build combo levels by landing consecutive blade hits on survivors. When you get enough blade hits you reach different combo levels starting at E, then D, C, B, A, and S. I don't really understand exactly how the combo mechanic itself works (there's some more info about it on the wiki if you want to check that), but each combo level gives you more bloodpoints and adds half a second to the next Main Event (up to 3 extra seconds for an S combo).
Unless you care about getting more bloodpoints, the other addons that directly increase the Main Event duration are better than these addons. You get at most 3 extra seconds from an S combo and the other Main Event duration addons are +40% and +60% which is 2.4 seconds and 3.6 seconds respectively and those are guaranteed every time, whereas the combo thing isn't.
Wow, thank you for explaining! I didn't know there was such thing. I didn't even noticed it while playing him.
Is it something new that came out with his recent semi-rework or is this there since day one? Shame the power doesn't even mentioned it.
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Well I think they thought it is still too strong and if you read the dev notes, they wanted to nerf her even more to prevent spamming teleport condement and to not help her tunnel condement people.
But the issue is, killer doesn't need power to tunnel you so that is pointless and will punish non-tunneling Sadakos harder and makes condement joke same as before her rework (ori version).
Her condement is now yet again not scary at all, you can prob ignore it most of the match too.
She is like slightly better than ori version which is pretty bad in terms of power strengh. Like imagine having a broken plank and now just paint it with more fancy color but its still broken useless plank xD.
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Nope.
I don't care about Alan Wake but mainly its because the perks are not good. If it would be like new fresh take on perks like with Nic Cage, I would probably buy it.
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I told you this would happend and yet people cheered here how happy they are for old sadako to comeback. She went from low A tier to Bottom C again at best. Hope you all happy now.
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No, its the same.
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You are getting Skull Merchants?! I want some.
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@Shroompy said:
There are 2 perks that I absolutely despise. Lightborn and Mindbreaker
Mindbreaker since the Blindness is so unnecessary and only screws over Solo Q, as well as hard countering certain perks (ESPECIALLY Fogwise). Lightborn since it turns the only skill expressive and interactive item into a glorified glow stick.
Sure they arent the strongest perks out there, but there is no way around them and theyre simply a chore to deal with as it completely takes away one of your tools for the rest of the game.
Flashlight saves don't take any skill anymore. There are perks that eliminite good timing as well as whole extra frames to remove precise timing on when to blind. It's pretty easy now.
Also medkits and tool boxes are far more better.
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It is wasted potential of power for such icon killer.
Like imagine if it something more close to Alien Isolation gameplay, where you hunt and sneak on Survivors and jump scare them... instead we got Nemesis gameplay with tunnels and turrets without zombies.
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No, Lightborn is a perk that helps me want to play Killer to make it more fun for me.
You think I would pick Lightborn if I want to tryhard or win my matches? Hell no.
I play it because I find very frustraiting and annoying to deal with last second switchers, Back Ground overbuffed players, with flashlight saves taking less skill than ever thanks to not needing to be precise in your timing, thanks to SWFG waiting for rescue or new another annoying perk that puts big hindred on you just for you breaking a pallet or something.
I play it to have fun, not to win. Lightborn on its own is a bad perk unless you have team full of flashlights in very open areas or something. I don't understand why so many survivors have a problem with perk that counters one item and is totaly worthless otherwise and might do total nothing most of match.
Jesus...
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Not if she sends you to Midwich map.
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Ah the good old days where DS was free escape (for X years) for everyone and was picked by like 3 people every game for your first pick up after you win a chase, not evening hooking Lmao.
Good old days where Killers could insta mori you, tunnel much faster with no protections and 0 clue on what Survivors in soloQ are doing with no icons.
Great days where we had much less new perks and killers to play with and less maps to play on.
Days where med-kits would insta heal you and brand new parts insta repair gens. Where Bubba was awfull before his rework, etc. Where maps and Killers, perks unbalance was much greater, where keys were free escape with 0 counters, with old BT to rush for hooks and free escape, etc.
I don't think I have to continue, you got my point.
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Nah, better nerf Pinky Finger on clown for 4th time without adressing the main issue with it!
Spoiler: It's the exposed effect not the bottles ;)
Seriously tho, how this add-on stay for this long in the game is beyond me. Shape is overall super outdated and need a base kit buffs and these insta kill addons reworked.
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Nope, not at all.
What is terrifying is how horrible is this perk, also very thanks to Deja Vu.
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I think I reached a point where I don't care what the next chapter is.
It could be best anime crossover with cute anime killer or FNAF or some brutal horror monster, idc anymore xD.
Just show me good power / gameplay and decent / fun perks and I am happy.
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Nah, P100 is 100% totaly optional and totaly waste of your time and BP unless you have literaly no point or goal to use BP and just want to drop it on your fav character.
Once you add some rewards, some people will feel the need to unlock it / unlock it all and they will just spend BP into worthless thing. We don't need to add a layer of motivation for it either. Same if they add achievement that requires you to unlock prestige 100 on someone just for some people wanting to 100% the game. It's totaly pointless and just waste of time.
You don't have to get "reward" for spending and wasting bilions into one character(s).
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Old SM would not work anymore. Gen kick meta is pretty much dead and the final nail in the coffin is coming in like 2 weeks.
She would be pretty bad Killer unless you want to only run her old Radar add-on that boosts your basic stats for basic chases.
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Pro tip: Read forums rules before posting this.
You can't talk about bans or appeals on forums. And also nobody can help you here. You have to wait for the ticket and that's it.
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Right after Twins changes
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@GannTM said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3630442#Comment_3630442
Lack effort??? There’s no effort to show against her. The “counterplay” you suggested is losing distance while SM is still mindlessly walking.
And those other killers you mentioned, at least they all have to aim and have decent timing. SM doesn’t need anything like that.
Removing her from the game is the only solution.
Wish I could rememeber the clip/video where good SM plays againts good Survivor and she sets up drone in shack and mid chase the survivor avoids her beams and manages to escape her too. Was rly great.
If people would try to react to her drones she would be avarage B tier killer at best.
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People hate her because they don't understand her counterplay + they hate her because of her past.
You can avoid her drones in many ways and even in chase too, just stand for a second or crouch for like second when the beam is going for you and watch her drones rotation, because in some cases, you can have enough window to avoid the beam before getting hit from SM. Yes, you can't loop her well but that is how the power is designed and how many many killer powers work. Try looping Nemesis, Artist, Xeno, Slinger on some loops, Pyramid Head, etc...
Survivors play againts her mindlessly as well. When I play her, nobody tries to do anything and even when attemping to disable drones it is usualy not needed for them to disable it or they get scaned / injured in process or get injured for free with info on them just running around.
I think she is overhated. She is not the most fun to verse killer lets say or most skillfull, but she rly isn't that much different or horrible than your avarage M2 anti-loop killer. People just overreact and hate her from past and lack of effort from survivor side too.
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He is fine as is and one of the best killers to play as and he is fun usualy to go againts for me.
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I was about to say that if you could generate it infinitely it would be too OP imo, however if it just works for first time use, then fine, sure.
Wouldn't probably change much but its like a small buff why not.
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Until its back to 150% at least, Its not worth bringing at all.
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@humanbeing1704 said:
the execution of alien with how xenomorph is designed is why I don’t like the chapter such an iconic monster wasted on a generic power
Yea, I have to agree. His desing (look) and sound is top tier (as usual) but the power is like recycled powers. Only unique thing there is tunnel (but not really since it acts like travel ability) and turrets that you don't get to play with as Alien :/
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That flashlight perk is such "go ######### yourself killer haha" and makes Shadowborn look bad now since you only get half of what this perk does.
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What?! Anti-facecamping, anti-3 genning, blight nerfs, Sadako changes to make her less frustraiting (and prob weaker) to go againts, is like nothing? Are we reading the same patch notes?
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3623899#Comment_3623899
I hope they do because gen block and gen regression perks are not working together. So they will waste PR stacks or they will make us to protect gen from Pop.
No I mean they will pick one of these two. Who in right mind would run both at the same time :D
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@MikaelaWantsYourBoon said:
Perk did not even nerfed that badly lol.
It still same value pre 6.1.0 which perk was fine.
And now m2 killer won't abuse it. If m1 killer is losing stacks for hitting obsession, i don't see reason why m2 killers should not?
Too bad; Wesker, Xeno, Chucky, Demo, Nemmy players who was using this perk will need to learn to use power now.
Nah, they will just use more gen blocking and regressing perks instead.
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Well it was fun perk while it lasted. To the forgotten abbys you go, cya.
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Nurse and Hag.
Than probably like half the Survivors because I don't care about them + I allready have favorite(s).
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It's a great and balanced map that isn't Survivor sided (rare).
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SM is fine as is. Getting a new rework wouldn't help since survivors are programmed to hate her anyway no metter how you play her.
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For some reason survivors think Lightborn is so broken considering how many times people cry about it in post game chat.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3619296#Comment_3619296
chucky needs better map presence. his cooldown really hurts his map presence at the moment. no ability to get chain-hits. I wish Chucky had Blight's Alchemist ring.
Not every Killer needs to be good at everything. Important is that the Killer is great at something that is meaningfull enough to be strong. Don't need to overbuff him.
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I don't think Chucky needs much any buffs or nerfs honestly.
Only buff I would do is reduce the cooldown for the power by maybe 2 seconds. That's it. He don't need nerf either.
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No.
The moment BHVR makes him 4.4 m/s killer / makes you unable to destroy pallets with lethal rush, etc. he would be much less enjoyable for me.
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There are so many forgetable perks.
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It's decent.
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I will tell you my personal view on why she is in one of the least picked Killers for me (2nd best after Nurse).
She is small (FOV) and she is slow, that's a first big dislike for me. I don't like slow killers, it just feels worse. Second, you can only chase Survivors in your web of traps otherwise you are worse than M1 Killer and you are trowing the game. So you rely on your power to catch people but the power is area limited and set up reguired. Third, you kinda have to camp / gen camp with her to win, that's kinda boring tbh.
Trapper for example is much more fun for me because his traps are not reguired to chase and down people. You can still do basic stuff with him.
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Most of them are put on god-tier windows unless you break them. So they are designed to just waste killers time. Just like a dropped pallet that was spawned from the start and can't be used by Survivors but still blocks movement to killers.
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No, you should learn about her new power more. Old Merchant was 200% more better at it.
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No, I would say it's pretty random. Sometimes you get sweaty team with best tools and map offering and sometimes you get survivors who give up in like 5 min.
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As you can see, its pretty much everyone. Every Killer has a group of Survivors that dislike them or even hate them to the point of giving up againts them. Doesn't metter if its the best designed killer either.
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You will not see her much after they ner... sorry, rebalance her recent rework in early next year.
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What is the problem here?
The only perk that is being countered here is Friends to the End but that also eats like 2 stacks of distortion since it has long duration. The other perks are not countered. Aura positions are NOT screaming on these perks.
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They disabled Nurse for a whole month I belive because there was no longer any hot fix patch coming up and we had to wait for PTB and then Live update.
Probably same will happend with this unless the final hot fix will contain it but its bit unlikely since it is pretty recent and patches are planned ahead.
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Nothing. Nothing is happening with Freddy and won't for like next 1+ year(s).
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The last AMA was so bad it did more harm than good.
If they know they can't answer 90% of questions (they can but won't) then don't make AMA if you would just avoid answering questions.
Why they can't tell you the direction or sneak peak of some of these changes... Just ahhh... Waste of words and time.
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Don't worry they will nerf her next year into F tier again.
