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CallMeRusty420

CallMeRusty420

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CallMeRusty420
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  • Bill Nye the Savior Guy for me

  • I like the idea but no thanks. More than likely I won't win the giveaway and I am not gonna spend $25 on something that reminds me of all the BS I've gone through as a Killer. I'm gonna use my money on Jurassic World Evolution and make a Dino Fight Pit.

  • @AlexAnarchy said:

    @Chambie said:
    So i've dealt with alot of camping in this game, and I think that's the main problem, noone wants to help out when players are getting camped by a killer.

    So I think a new in-game mechanic should be added called "Dead Eye" thats when Killers are camping and staring at the player being camped, which will give the player (who's on a hook and being camped) giving them like 600 points for it, but should also give minus points to the killer that's camping more than 30-60 feet away.

    PLEASE add this to the game, its the only way to deal with campers otherwise this game might aswell die out in the next year, which its probably going to do since alot of people don't want to deal with ######### gameplay.

    P.S I know there's going to be alot of over-emotional people over this small suggestion which would benefit for the survivors, if you feel like you are getting triggered, call this hotline 1-800-273-8255 and they will help you calm down.

    For this OP who wants to have killers punished for camping cuz obviously camping is not designed into the game...
    https://www.youtube.com/watch?v=SS3DvvOQI04

    Working as intended from day 1 still today thanks to survivors.

    Ew that video is so full of crap. It' not fun to run in circles. I don't feel ANY power as Killer. And since when can killers screw with the survivors?

  • @TeambossFloze said:

    @CallMeRusty420 said:

    @TeambossFloze said:

    @CallMeRusty420 said:

    @Runiver said:
    The update is the 12th.
    And yes, it doesn't include the hatch, but it includes some loop reworks, as well as the vacuum removal.

    Once you play without the vacuum, and get it back on live, you wonder how this ######### has been here for so long without getting checked or nerfed.

    The vacuum removal is all I want right now.

    Well Rusty you are in luck and only have to wait 2 more days !! unless your a console player ofc

    Nope I am a PC player. And thank god it's only 2 days. Playing the current DbD is pure cancer and when I play a game I want to have fun, not getting PO'd because of poor game balance with players that have the good end of the stick rubbing it in my face.

    No offence Rusty and I mean this is the nicest possible way, but if you get this upset and emotional over this game then I'd either take a break or play some single player stuff- - God of War is amazing !! 10/10 :chuffed:

    Yeah I've been doing that to chill out but I've just been a killer main since before Nurse came out and after dealing with all the bad balance decisions in the past, my fuse is just difficult to handle sometimes. I appreciate the concern though.

  • @TeambossFloze said:

    @CallMeRusty420 said:

    @Runiver said:
    The update is the 12th.
    And yes, it doesn't include the hatch, but it includes some loop reworks, as well as the vacuum removal.

    Once you play without the vacuum, and get it back on live, you wonder how this ######### has been here for so long without getting checked or nerfed.

    The vacuum removal is all I want right now.

    Well Rusty you are in luck and only have to wait 2 more days !! unless your a console player ofc

    Nope I am a PC player. And thank god it's only 2 days. Playing the current DbD is pure cancer and when I play a game I want to have fun, not getting PO'd because of poor game balance with players that have the good end of the stick rubbing it in my face.

  • Then you'll more than likely lose your killer player base since, with the current balance, it's a living hell to play as Killer and sorry but this game was advertised as the killer being the power role when the fact is that Killers have as much power as a used battery in this game. I want to have fun. If the survs are just gonna gen rush and not even allow me to even really play the game, then I'm gonna DC and try to find a lobby where they want to actually play the game instead of just trying to end it as soon as possible.

  • @Brady said:
    What you did was fine. You did respect the 4%. He even got back to full health so like...

    Disrespecting the 4% would be considered watching the person (facecamping) until they have every failed attempt gone, and if they do Kobe off the hook you instantly down them instead and just rehook to ruin any chance they got.

    inb4 "Killers don't have to do #########" comments, let me just say, you're defeating the entire purpose of that luck 4% and being able to possibly escape on SUCH A SLIM CHANCE THAT ONLY HAPPENS 4% OF THE TIME. It's a low chance to begin with, and it's a dick move if you purposely facecamp just to make sure every chance they got is gone. It's not saying you can't do it, you most certainly can, but man even I wouldn't be a dick enough to do that.

    Sorry but survivors do way more dickish things than killers. Idc if you kobe. You're goin back on that hook if you're dumb enough to kobe in front of me

  • @Wolf74 said:
    If you want to buff Thanatophobia, nerf Self Care.

    Not gonna lie, but this is a legit response lol

  • I feel like Thana should still be active after a surv is dead or sacrificed. I mean it is the fear of your own mortality and after seeing someone die or hear their scream of death, I'm sure that would induce a lot of problems in someone with Thana lol

  • @Runiver said:
    The update is the 12th.
    And yes, it doesn't include the hatch, but it includes some loop reworks, as well as the vacuum removal.

    Once you play without the vacuum, and get it back on live, you wonder how this ######### has been here for so long without getting checked or nerfed.

    The vacuum removal is all I want right now.

  • @weirdkid5 said:
    I've had the pleasure of speaking with @not_Queen and I can assure you the game will be going in a better place. I trust the devs understand the problems of the game, and while it may take time, I fully believe they can make this game better for all sides, but especially Killer, which has been neglected for a long time.

    Let this 2.0 update a new start for the game. Forget the past and try to look forward, assuming the patch is worth the wait and what we've seen in the PTB will indeed stay in the balance.

    I'm not gonna just forget all the bull$hit us killers had to suffer through for survivor's enjoyment. They said they'll fix the game before and messed it up. Like before, I'm sure they'll add in survivor buffs for the poor rank 20 survivors which will buff the high rank survs and we'll be back to square 1 in no time. Just wait and see.

  • @Spectre_UK said:
    Doesn't change the fact camping is a poor aspect of the game and a bad way to play killer they punished Survivors for Hook farming and I think this should be placed in the same mind set as that killer are supposed to patrol gens and chase survivors not sit by a hook and play jenga

    Oh so looping isn't a bad aspect? What about gen rushing? What about the perk exploits that are OP as hell? I'm guessing you're a rank 20 killer that mainly plays survivor. Judging how you're trying to make a strategy into a problem when there are far more pressing matters at hand that are wrong with the game.

  • Omfg can you stop trying to punish killers more than they already are? Jesus...

  • Put on the full bloody body and the Hallow's Eve eyes on Trapper and now you got a bear-trap, machete wielding demon. Enjoy being hunted.

  • @MineAntoiya said:
    This was why the whole ranking of Easy - Hard on the survivors didn't make sense. Now they do make a bit of sense as all survivors will start with the rank 1 of all of their specific perks. However this hasn't changed the fact that they are still skins at a players late game (in terms of hours)

    Maybe one perk could be labeled as Orange or "Ultimate" which could only ever be used by that specific survivor? So things like DS, Self Care, SB and Borrow Time?

    More powerful crutch perks for survs? HELL NAH! TO THE NAH NAH NAHHHHHH HELLLLL NAHHHH!

  • @MrDrakanator said:
    Welcome my friend, to the world of playing killer. This is where you will find the most stressful experience of any video game ever, Dark Souls envies this ######### it's so stressful. Playing Killer is an almost always awful experience where you are not in control of the game at all. If you do well as killer, it's not because your good at killer, not to say your bad either, but the only way the killer wins is due to survivors messing up and the killer being able to capitalise on it. The killer has been underpowered for about a year or so now,maybe longer, but balance means jack ######### to the developers, and whenever they do balance it always ends in favor of the survivors. Someday when enough killer mains like me have stopped playing killer due to the stress, maybe then the game will be fixed, but until then they seem to not give a ######### about the balance and have no intent of fixing it, and if they do intend to they do it a sluggish pace which is completely unjustifiable seeing as they have had at least a year to fix it.

    Basically what he said. But not_queen stated they are working on some balance issues to make Killer more enjoyable. I have a lot of doubts due to past instances regarding the same subject, but I'll have faith. Who knows? Maybe the devs will surprise us with some actual balance instead of just disappointing us again.

  • Yeah no. Sorry but I rather have the devs fix the balance to make SWF actually tolerable and not a complete rage fest

  • @Juya said:
    I agree, either that or killer shouldn't be able to see the players on the survivors side anymore either.

    Sorry but if there's a douchbag that makes your game a living hell as Killer, I think it's okay for the Killer to be able to see their names so that they can dodge that douche. If that douche is tired of being dodged, then he should clean up his act and play survivor as intended instead of being a dick.

  • @Shipthebread said:

    @CallMeRusty420 said:

    No offence but your gameplay of Huntress is cringy.

    None taken, no offense but your reading comprehension is cringy. As I said not my game, someone on console posted it. Was just showing what level 12 killers deal with. Aiming with a joystick isn't the easiest so I can sympathize with him a bit

    I didn't even read your comment I just watched the video and assumed it was you. My bad. And yeah I noticed it was controller play with the prompts and it just was so cringy >.<

  • @not_Queen said:
    The official patch notes comes at the launch of the patch. @weirdkid5
    This is why we make different patch notes for the PTB.

    The Trapper changes are planned in the MID-CHAPTER PATCH which is later in the summer. There will also be a PTB for that patch! :)

    Sweet! I love Trapper and I have him loaded out to look so evil with the fullbloody body, Hallow's Eve Mask, and the new Hot Iron outlined blade in the PTB. He looks like a demon that took a human form and yet he is so bad right now it makes me sad :(

  • @Tsulan said:

    @Shipthebread said:

    @Tsulan said:

    @theagitatedapricot said:
    And yet killers keep playing and I never have to wait more than 2 minutes to get into a new game. The constant whining from some people just doesn't mesh with the reality.

    Yes, certain killers need buffs, yes some survivor perks could use a nerf, yes there are toxic survivors. But the exact opposite could be said as well. Nurse needs a nerf, Hillbilly's instant chainsaw is OP, Doctor with the right perks and add ons is a hellish experience. There are plenty of toxic killers who body block survivors in the basement and go AFK, who hard camp for no other reason than to ensure a particular survivor gets no BP, etc. There are survivors and killers who team up to farm randoms.

    Stop acting like killers and survivors are two separate classes of people. Stop whining about how one side or the other has it so hard and being teabagged or called a noob or being camped and hit on the hook is just so hurtful. It's a game, if you choose to take it seriously that's on you. If you have no motivation to play then don't.

    You haven´t been around for long have you?
    Missed last Summer, where survivors had to wait 45+ minute queues, only to get dodged.
    Yes, those were fun times! Devs had to nerf WGLF, remove region lock and give killers BBQ. All in an attempt to give killers an incentive to actually play killer.

    3 out of 12 killers are viable at high ranks: Billy, Nurse and Huntress.
    Every other killer needs a buff.

    Have you tried playing nurse yourself? Nurse has the steepest learning curve.
    Billy has no instant chainsaw.
    And the doctor makes you scream, wow... so OP!

    I have over 850 hours. Half of them as survivor and i´ve never been held hostage by a killer. NEVER!
    But survivors sure have held the game hostage by using DH to reach unreachable spot and then go afk. Or by abusing a glitch. Crotus Penn was famous for having unreachable spots for the killer.

    Yup I have probably about the same amount of hours or more and until the last couple of months I never really played killer and not once have I been held hostage. Although I never play like a piece of ######### either maybe there is a correlation.

    I play on console and right now the lobby problem is real. If you want to play SWF past 9pm EST you will be waiting over 30 minutes or more for a game and don't think of bringing anything with you or the killer will dodge. He will probably dodge because you are 4 loading in at the same time. Do I fault them? not really, they can easily get another game in 1 minute since no one is playing killer. Not my game below but someone posted it on facebook, killer's skill aside the point is that if mid tier killers are getting these types of games and the stress that comes from them I can see why people would just rather play SWF and deal with no stress. I started a new account and at rank 18 I am getting full perked out survivor teams with their flashlights and all that mess.

    Inb4 run franklins, note the hotswitch. How is this not something that devs have addressed. I get hotswitches to 4 flashlights far more than I ever should. I would switch franklins on if I could..

    https://youtu.be/n2gIyhRnXgA

    Playing killer ends up being stressful and everything but fun.
    A match like this feels like hard work. But only for the killer. Survivors have their fun playing with the killer.
    Devs don´t seem to see that. Or they don´t care.

    No offence but your gameplay of Huntress is cringy.

  • @Judicar said:

    @Master said:

    @The_Manlet said:
    Self-care is really only a big deal against Freddy. Killers have Nurse's Calling and now a new Clown perk to help counter it. Sprint Burst and Decisive Strike, on the other hand, are completely broken, with Decisive Strike being a punch in the face to the killer and Sprint Burst being another get out of jail free card that also hard-counters the abilities of certain killers such as the Pig. Adrenaline isn't that bad, though it can be nasty when an entire SWF group are running it.

    Sprint Burst and Decisive Strike absolutely need to be reworked, but I think those are the only truly broken survivor perks.

    Selfcare is strong no matter what killer you face, it makes this game a solo-viable and this shouldnt be a thing in my opinion.

    Please, killers think literally any viable perk survivors have in their arsenal is OP. There's a guy in another thread here saying frickin' Iron Will is OP for gods sake. Some will never admit it but the truth is they won't be happy until survivors are stripped of all perks. Funny you never hear any survivors complain about bloodlust even though that was never originally in the game and it essentially made any player, no matter their skill level, competent against good survivors.

    Actually I was there when the steam forums of DbD were filled with 'Bloodlust is OP' threads. So your statement there is wrong and it never even helped and what you refer to as 'good' survivors are just the people who run in circles around a piece of wood or a near-infinity and the Bloodlust was supposed to be a counter to that even though it took 20 seconds before even getting the first tier of it. So you're wrong again. But I will agree with you and state that Iron Will isn't OP. It really isn't. But man don't try and make false accusations. Please don't try and pull that $hit.

  • Yeah the PTB does make the game run a lot smoother which is a huge plus I'll give ya that. But now it's time to see more balance fixes. Plus I really like the Clown but my boy Trapper is so weak and his trap placements glitch out. Any info on fixing that? @not_Queen

  • Tbh I those matches where you have fun and do well is all pure luck that the survs weren't good and/or didn't gen rush you. You are probably a very good Pig, but Killers have this skill cap that can only be extended if the survs make mistakes. It sucks.

  • I come here again and I see all these people saying Killers are fine and trying to say mechanic fixes are killer buffs. Ew >.>

  • Dude speaks the truth.

  • @Runiver said:
    You're basically asking for a strike.
    The last time people tried it, we got threatened of steam account bans. (Yes, not only Dbd)
    Tho it was on steam forums, so things might be different here. (I heavily doubt it)

    Lol they try that I'll make sure to stir the melting pot and make the bullshit spill their guts.

  • Yeah the ratio of toxic survivors to toxic killers, from my experience, is like 50 to 1. Most of the time when I play surv, the killer says gg and like once in a day will a killer be toxic. But as killer literally every other game is at least 2 survs that talk trash and boast about their 'skills' that only exist due to bad game design in the first place.

  • I'm a 2k+ hour Killer main and I actually like this idea. I think it would be a fiar change but only after the balance is fixed. Killers don't need a nerf right now. They need fair maps, fair mechanics, and slight buffs. Until then, no bad change for Killers.

  • @Setsune said:

    @mdg2018 said:
    I personally don't have a hard time as killer, maybe i just get lucky. I do feel freddy's power does need a buff but other then that I haven't had a bad killer experience .

    What rank are you and how many hours in game? xD

    I have to ask what he asked^

  • @Runiver said:

    @The_Manlet said:

    @Runiver said:
    Devs are aware.
    We had this discussion today again on Discord.

    They are starting to work actively since this patch to make the killer experience better in general.
    They told me to trust and wait, and tbh, there's nothing we can do to either : wait and trust, or leave and go (play civilization).

    I'll trust when I see signs of that Freddy rework. But the real reason I want all killers to be viable is so that my survivor experience is more varied. Nothing but Nurse, Billy and Huntress past mid-ranks, because when it isn't them you win the majority of the time.

    @CallMeRusty420 said:

    @Runiver said:
    Devs are aware.
    We had this discussion today again on Discord.

    They are starting to work actively since this patch to make the killer experience better in general.
    They told me to trust and wait, and tbh, there's nothing we can do to either : wait and trust, or leave and go (play civilization).

    I hope this is true. I really do. I'll wait with ya brother.

    I do not trust either.
    As I told them : 4 days of discussion and a decent patch won't make up for 2 years of frustrations.
    The only reason I'm still around is because they gave sign of hope recently. It doesn't make me to have to be a nice person with them considering all what happened.
    I have an excellent memory about the events that occured, can't be forgotten.

    The reason you're still here is the same as mine. Their mistakes can't be forgiven with such a babystep compared to all the bs us killers have gone through. I'll forgive them when they earned it.

  • @Runiver said:
    Devs are aware.
    We had this discussion today again on Discord.

    They are starting to work actively since this patch to make the killer experience better in general.
    They told me to trust and wait, and tbh, there's nothing we can do to either : wait and trust, or leave and go (play civilization).

    I hope this is true. I really do. I'll wait with ya brother.

  • @Dwight_Fairfield said:

    @CallMeRusty420 said:

    @Dwight_Fairfield said:

    @Master said:

    @Dwight_Fairfield said:
    Unfortunately most campers don't need an incentive to camp. They just do it regardless.

    Look at it analytically. Chase times are so high and gen times so low. If you want to kill someone, do really want to let your victim escape? I had games where I was only able to get a single hook, and sometimes when facing flashligth SWF, even no hook at all, just saying :wink:

    Well no disrespect intended, but maybe you just need to get better as killer if that was the case.

    Well that would be the case but gen rushing completely ruins any real chance for the Killer to even have a chance. It literally ends the game as soon as possible (before 5 minutes) and that's not the killer's fault, it's the dev's fault for having that design flaw. Survs have so many crutches and get-out-of-jail-free cards that it' funny when survs criticize killers. It's like a player playing on easy mode and wins is talking down on the player playing on hard and losing.

    A competent killer can handle 'gen rushing'. I usually play survive with friends, so its four survivors communicating and coordinating against one killer. I say this with no ego, but we're pretty good. We've played against some superb killers who stopped us from getting more than 2-3 gens done, killed us all, and they didn't even need the crutch of things like hex ruin or no one escapes death.

    Speaking of crutches, survivors have no more crutches than the killer. In fact the survivor needs theirs more as they have no defense against fending off a killer other than pallets (which have been nerfed), and flashlights. Borrowed time has been nerfed. Decisive strike is going to be nerfed. Killers will be able to close the hatch. They have overcharge. Barbeque and chili. Remember me. No one escapes death. Hex ruin. Make your choice etc. There is so many things killers have to seek out and screw with survivors.

    And to the member, who is obviously some salty killer player, I was not saying 'git gud' to trigger anyone. If I want to try and trigger someone I can be more inventive and effective than that. I said he probably needs to get better because I have played against many killers who have sweeped a lobby against great groups of survivors and did not need to camp, tunnel, or use a bunch hexes to slow us down.

    Yeah you proved my point for me with the first and second paragraph. I'm out. PEACE.

  • @Master said:

    @CallMeRusty420 said:

    @Dwight_Fairfield said:

    @Master said:

    @Dwight_Fairfield said:
    Unfortunately most campers don't need an incentive to camp. They just do it regardless.

    Look at it analytically. Chase times are so high and gen times so low. If you want to kill someone, do really want to let your victim escape? I had games where I was only able to get a single hook, and sometimes when facing flashligth SWF, even no hook at all, just saying :wink:

    Well no disrespect intended, but maybe you just need to get better as killer if that was the case.

    Well that would be the case but gen rushing completely ruins any real chance for the Killer to even have a chance. It literally ends the game as soon as possible (before 5 minutes) and that's not the killer's fault, it's the dev's fault for having that design flaw. Survs have so many crutches and get-out-of-jail-free cards that it' funny when survs criticize killers. It's like a player playing on easy mode and wins is talking down on the player playing on hard and losing.

    Dont even react to a survivor that tells you to git gud, he clearly just wants to trigger you

    Well if he wants to trigger me, he'll have to do a lot better than that. I'm just stating facts and if he can't give me a valid reason as to why he thinks the way he thinks, I consider it a win in my book. I appreciate the concern though.

  • @Fre_Shavacado0 said:
    i don’t think it’s camping, why would you leave the hook if all other survivors are there... it’s not like you’re gonna sight see lol. they should be smarter to back off until you venture off to find them. i don’t see why people get mad for that.

    They get mad because they think they should always win. and when their playstyle hurt them, they can't seem to fathom how they could play differently and decide to blame the Killer for adapting to the situation.

  • @Dwight_Fairfield said:

    @Master said:

    @Dwight_Fairfield said:
    Unfortunately most campers don't need an incentive to camp. They just do it regardless.

    Look at it analytically. Chase times are so high and gen times so low. If you want to kill someone, do really want to let your victim escape? I had games where I was only able to get a single hook, and sometimes when facing flashligth SWF, even no hook at all, just saying :wink:

    Well no disrespect intended, but maybe you just need to get better as killer if that was the case.

    Well that would be the case but gen rushing completely ruins any real chance for the Killer to even have a chance. It literally ends the game as soon as possible (before 5 minutes) and that's not the killer's fault, it's the dev's fault for having that design flaw. Survs have so many crutches and get-out-of-jail-free cards that it' funny when survs criticize killers. It's like a player playing on easy mode and wins is talking down on the player playing on hard and losing.

  • I hate Haddonfield with a passion. When chasing a surv and deciding to try and mindgame only to find out that the fence or hedge you were tryin to go around is neverending and causes you to lose the surv.

    I also hate the swamp maps. Why are the gens placed at the edge of the docks while the only way to get up there is by going all the way around or the ramp is literally forcing you to have to take a detour and go to the other side and around to get there?

    I also hate the farm maps because of the hanging cow tree. It's such a bad design. It should either have a window vault OR a pallet. Not both. I can abuse that thing so easily and survs abuse it when I chase them.

    My favorite maps include Lery's, Crotus Prenn, Mother's Dwelling, and believe it or not, but the Preschool too. The layout for the Preschool (especially in the PTB witht he reduced crutch pallets) is something I can work with.

  • @Jack11803 said:
    The way to balance killers and solo is to buff solo to have SWF style comms. With this they’d be equal strength to SWF, so both could be nerfed without gutting and making solo impossible. That’s why survivors aren’t nerfed as is, it’s make solo to weak. So if solo is as strong as SWF, it’d no longer be to weak, and a PROPER NERF could be applied, making the comms not a problem, and achieving the closest thing to balance we’ve had in a while.

    I disagree. I just feel that we need to reduce the number of pallets or add a secondary objective to make gen rushing no longer a thing or something along the line of that.

  • You have spoke the truth. Your grammar is buggin' the crap outta me (I'm a grammar nazi), but your message is loud and clear and too true. The advertisement videos for DbD says that the Killer is the power role when the only power that Killer has is the ability to block the basement stairs to secure the kill on that tbagging, DS using, flashlight spamming, pallet looping a$$hole lol

  • @mintchapstick said:

    @CallMeRusty420 said:
    Alright I gotcha man. Just damn this game, as a killer, pushes you to your limits and I appreciate that you're understanding enough to know when someone is pushed over the edge. You're a good person too and that's cool of ya. Thanks man.

    Tbh, you just really have to keep that in mind. I'm not entirely innocent myself. Sometimes if I play too long, I also fall into the "them vs us" mindset trap & forums and stuff actually make it worse, because you see inflammatory posts from people who have the same issue, so it just compounds the problem for everyone involved.

    But no one involved on either side is scum. We might disagree on things. I hate the hatch, you like it, I think some killer perks are OP, you think some survivor perks are OP, and so on and so forth, but no one is scum. Not even those flashlight wielding P3 Claudettes. They're probably just 15 or something.

    & as a sidenote, when it comes to downvoting: it generally isn't because people don't have anything to say back. It's because people want to express an opinion, "I don't like your opinion/I disagree" but it isn't worth an argument, or they don't want to go around quoting every single person they disagree with. It's a fast way to go, 'well, I don't like that', and move on.

    I know I personally don't have the time to disagree with everyone that posts an opinion I disagree with. Like, I'm a web developer; I only have a few hours of free time a day, and I don't want to use all of them arguing with every opinion I don't agree with, but I will click 'downvote', and people are free to do the same on my posts if they disagree! It doesn't hurt anything.

    Yeah I getcha. And thanks for understanding it's jut damn I've fought with so many a$$holes it's just second nature to man the guns and fire.

  • @Mc_Harty said:

    @CallMeRusty420 said:

    I never said survs are scum because of the downvoting, that's just my overall view of survs since they, themselves, proved that to me time and time and time again.

    Quit your ######### sir

    @CallMeRusty420 said:
    And another reason why I say survs are scum is that a you scroll down this post, you see people that actually present logical and good ideas and actual points upon their posts and yet, they're downvoted by people like you just because they disagree and don't even provide why they downvoted. You survs are scum. Yall can downvote all you like, but people will still read and see what yall try so desperately to hide. Yall even downvoted Peanits who's a mod just because he stated that survs don't deserve a free win with the hatch. Yall are pathetic.

    As for you. Stfu and be more like @Jack11803

  • @Jack11803 said:
    @CallMeRusty420

    A good metaphor for this would be you being a kite that was blown to high, and I’m trying to pull you back down, though you are right that some survivors had the strong to their kite released... and they’re gone forever... some killer mains too. But you seem like a good person that just made a heat in the moment comment.

    Alright I gotcha man. Just damn this game, as a killer, pushes you to your limits and I appreciate that you're understanding enough to know when someone is pushed over the edge. You're a good person too and that's cool of ya. Thanks man.

  • @Mc_Harty said:

    @CallMeRusty420 said:
    I only care to the extent that it proves my point that when people are called out, they'll take the cheap shot over the direct hit. In other words, can't really say anything back and so only depend on the voting for their own satisfaction.

    Calling people scum just because they down voted you is taking a cheap shot mate.

    I never said survs are scum because of the downvoting, that's just my overall view of survs since they, themselves, proved that to me time and time and time again.

  • @Jack11803 said:

    @CallMeRusty420 said:

    @Jack11803 said:
    @CallMeRusty420

    Please come out an reveal you were baiting or joking... no seriously, what you said was completely messed up... like, a lot. And That’s coming from me of all people.

    I know but I just have to say what I experience from survs in this game. I only call the majority of survs scum because that's how they portrayed themselves. You're one of the few that aren't and that is golden.

    Thanks, i try to be. But anyway, what you said was definitely not a good thing. Just like you, gotta give the reality check that it was quite absurd, for your own good as well as others.

    Well I'm sorry that you feel that way, but with all the survs that proved what I said to be true, it's gonna take a lot to change my mind. It's nothing against you, it's just over 2k+ hours as killer showed me a lot of surv's are scum.

  • @Jack11803 said:
    @CallMeRusty420

    Please come out an reveal you were baiting or joking... no seriously, what you said was completely messed up... like, a lot. And That’s coming from me of all people.

    I know but I just have to say what I experience from survs in this game. I only call the majority of survs scum because that's how they portrayed themselves. You're one of the few that aren't and that is golden.

  • @Mc_Harty said:

    @CallMeRusty420 said:
    Evidentally they must've cared enough to down vote me in the first place :P

    Because they don't like your opinion.

    Why do you care if someone doesn't likes your opinion?

    I only care to the extent that it proves my point that when people are called out, they'll take the cheap shot over the direct hit. In other words, can't really say anything back and so only depend on the voting for their own satisfaction.

  • @Setsune said:

    The idea is essencially some Dark being created by The Entity that possesses Survivors and uses them against each other

    Concept:

    Positive:
    1. Has its own world kinda like Freddy, so he can possess survivors.
    2. No heartbeat, just some demonic whispers when it is around.
    3. When in possession of a Survivor, they won't know and it can leave their body and attack other survivors in its physical form. (jump scares for everyone)

    Negative:
    1. Relatively weak outside possession kinda like the Nurse without blinks.
    2. If you possess a Survivor and decide to do nothing, the Survivor will start to hear whispers and some skill checks will pop up so they can release the Killer, it will come out and be exhausted so the others can escape.
    3. Flashlighting a Survivor can expose the Killer.

    Perks:

    Embrace the Entity: Pallets within the terror radious of the Killer will be unusable after "x" time.
    Beyond Salvation: Totems will be unbreakable until 1 generator is done.
    Always a Sacrifice: Rescuing Survivors outside the terror radious of the Killer will give your a random debuff (exhaustion, blindness, etc...)

    Thought process behind the Perks:
    Embrace the Entity - Could counter pallet looping, kinda like the Entity mechanic with the windows.
    Beyond Salvation - If you're unlucky with the positioning of totems, at least they won't be a complete waste.
    Always a Sacrifice - "Pat in the back" for Killers that don't camp and fun RNG factor.

    Feel free to comment if your think something should be changed or if you want to add something, i can edit later on if the idea is good. :)

    This is actually a REALLY cool idea. And the flashlight to expose the Killer would be cool too!. Man this idea i awesome

  • @Mc_Harty said:

    @CallMeRusty420 said:
    And another reason why I say survs are scum is that a you scroll down this post, you see people that actually present logical and good ideas and actual points upon their posts and yet, they're downvoted by people like you just because they disagree and don't even provide why they downvoted. You survs are scum. Yall can downvote all you like, but people will still read and see what yall try so desperately to hide. Yall even downvoted Peanits who's a mod just because he stated that survs don't deserve a free win with the hatch. Yall are pathetic.

    I can't think of anything more pathetic then worrying over the down-vote option. You're upset people don't like your opinion? Jesus Christ, who the [BAD WORD] cares? Clearly not the people that down-voted you...

    Evidentally they must've cared enough to down vote me in the first place :P

  • @Master said:

    @Saphira344 said:
    I am a suviver main, ill admit that, and yet i find it more of a challenge to run a build without self care, those who play with it are just scared or don't have Iron will. I actively prefer iron will, only suvivers who run self care are those who don't have iron will(like lauri come on she needs a way to shut up), because sometimes you cant find a teammate to heal you or like i once suffered, have a team that WILL NOT HEAL YOU no matter how hard you beg, had to spend the whole game injured it wasn't fun, couldn't even find a med kit in a chest.
    The downside, no matter how hard we try, and how much we try and think up nerfs(like maybe you can only use self care when no other suvivers are near you?) i don't think the devs would nerf it, i have a lot of killer main friends but i want this game to return to how its meant to be, where killer is stronger then the suvivers. But there player base is mostly suviver's not killers, and they keep on listening to them and not the side they need to. I would love for killer to be more fun, then getting trolled and tormented, i would like the game to be fun for everyone.

    When I started playing the game all most noone had selfcare.
    Nowadays noone will heal you anymore because they want to do other stuff while you SC yourself, it is basically assumed that you use SC

    In the old days it was much more fun, but thats only my opinion and I am a survivor who actually wants to be scared instead of being granted free wins, thats why I switched to killer, but well its not rlly enjoyable either =(

    With how you want to be scared by the killer instead of easy wins, you are a TRUE survivor. You want the game the way it should be, not keep it the way it is. I'm a killer main fighting for balance, and funny enough, a lot of biased survivors take that as me being biased. I guess they just have to project their insecurities onto other people.

  • @SadonicShadow said:

    @CallMeRusty420 said:

    @SadonicShadow said:

    @CallMeRusty420 said:
    I DC when survs gen rush. They want the match to end so badly so why not just finish the job? They're mad about losing a pip? I'm mad about waiting 10+minutes to find a match only to have it end in less than 5. Excuse me for wanting to have fun in this game.

    Gen rush is a serious problem in this game. It is the defacto weakness every killer has and it cannot be stopped or countered. The devs really need to rework the objective in this game in a way that lengthens the game while making it fun for both sides.

    I agree. I jut wonder how they're gonna do it. I bet they'll mess it up tho. I mean anything Killer friendly in any sense seems to spell disaster for the devs. I mean look at Wraith's cube that Killers waited for for over a year and a half. What a damn joke.

    Personally i would like something where you have to scavenge parts for generators. Example: You go up to one generator and it tells you, you need to find a spark plug and some motor oil. So you search the map for those items. Maybe a ruined truck or a pile of junk littered around the map. Once you have found it you bring it back to the gen and install it in a system similar to a BNP. Perhaps another generator just needs some gasoline to be ready to start. Go find a jerry can of fuel and bring it back. Atleast then the gens would not be boring M1 simulators. It would be fun and immersive looting the environment for parts and it would discourage toxic game play and gung ho play styles because the team is going to need help finding the right parts and then coordinate its installation in the proper generators.

    A lot of people have suggested that but I have a different approach to that idea you said. Instead of needing the part to repair a gen, the part actually allow survivors to repair the gens at the current base speed they have now, but if they try to repair without it, their repair speed is reduced to Dream State levels. Also, to make Freddy not OP, just make it so the Dream State doesn't affect their base repair speed, but only their repair speed with that part.

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