Cake1100
Cake1100
About
- Username
- Cake1100
- Joined
- Visits
- 198
- Last Active
Comments
-
The Survivors do not get any alert when it's blocked. Instead of banning, just FIX the bug.
-
Highest amount of kills by a single player & who (any way of death).
-
@not_Queen said:
@Cake1100 If you want to appeal a ban, you need to send a ticket to our customer support. Our ACM team will review your case. Open a ticket here: support.deadbydaylight.com
What is the average wait time for the response?
-
@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/438367#Comment_438367
Basically if you were previously on the last step of the ban escalation process. So:
1 day > 2 day > 1 week > permanent
If you were on one week before, your next one would be permanent.
This is NOT the case for disconnection bans, which follow their own system. If you had a one week disconnection ban in the past, you wouldn't be permanently banned for your next ban, for example.
Well in this case, I have a question.
On the account I was banned on I have done NO previous convictions. Do you mind investigating or is there a reason for this? https://steamcommunity.com/id/cakewasnthere
-
@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/438361#Comment_438361
I think I was a potato back then, add me, I got the same username now, and I'm not such a potato at survivor. <3
Unfortunately not possible as of now, read above ^
-
@Peanits said:
Orion nailed it. Temporary bans escalate based on your ban history. If someone was banned multiple times before and on their last chance, they would have been permanently banned.
Can you define 'last chance', please? Like do you mean that if they have been temp banned previously, since I've been previously banned before and on a new account after 2000+ hours on this account with a clean slate (meaning no temporary bans EVER on this account), I'm now again permanently banned for doing a bug which I didn't know was bannable until it was announced, although, I only did it twice.
-
@Poweas said:
Cake! Remember me? We played together once.
Name is familiar <3
-
If you're going to add passives, making them more efficient and better them perks is not the right way to do it.
-
I'm PC Though. It's only recent.
-
Yikes. His ping wasn't that good on my side & sb + chainsaw can sometimes cause that bug to happen and Idk why.
-
Are you ever going to make new merchandise? If so, any dates planned? Are the prices ever going to drop for them too?
-
Can everyone who mentions "claudette with purple pants and flashlight cancer" stop talking about me please, thanks xoxo
-
Erm.. Think you're just bad hun, I'm doing to fine

-
Stop complaining and simply play the game. Others are going to be more difficult to find - just get good and listen to breathing & moaning.
-
@MyFreddyIsBae said:
Yes, A youtuber that I follow got perma banned for no reason at all. He talked to the devs and he isnt banned anymore .
Name?
-
Hotties
-
"BECAUSE IT'S ANNOYING AS F!C*......
....
....
....
...
.
Thanks Queen, fix the god damn game" - I can't stop laughing, this was great :chuffed: -
@Runiver said:
@Cake1100 said:
Like what are you guys all saying? He has been out for a short time, nobody has had the time to master him - go up against a good clown and he will destroy you. E.g: Nurse - if you dont know how to play her she is ass, master her, best killer in the game.Not being able to "master him yet" doesn't change the fact that you can see if a killer has potential or not, without being able to play him perfectly.
Nurse has HUGE rewards for being played right, since it's pretty much a nearly garanteed hit on a proper blink.
Does a properly placed bottle will give you a hit everytime ? I heavily doubt so. It sure will give you a strategic advantage, maybe an early pallet drop and such. But is it a solid tactic like the Nurse's ? Not really.Imo he could use a few tweaks. It's PTB, giving him a few more buffs to see how it goes, and eventually revert if it goes too far, wouldn't be excessive imo.
He has potential, alright?
-
Like what are you guys all saying? He has been out for a short time, nobody has had the time to master him - go up against a good clown and he will destroy you. E.g: Nurse - if you dont know how to play her she is ass, master her, best killer in the game.
-
I love this idea.
-
+1
-
He isnt weak. He is quite balanced just you need to be skilled and predict well.
-
@deadwolfwalking said:
@iOrangeStain said:
@Cake1100 said:
@Dwight_Confusion said:
Are we feeding this troll? Come on guys...He says "fam"... that's a great indication of him being silly.
Can you guys stop? I was just posting my accomplishment as when I started juking I managed to juke true3tal3nt and I was really proud of myself at the time.
Wow!! You pressed WASD and moved your mouse!! SO COOL!!
Seriously though, even though I think it's a little ego stroking to post about, but congrats dude.if you're handing out 'wow's.... one time i pressed the button on my coffee maker with my toe while i lit a cigarette and read a magazine....

Thats awesome tbh
-
@Dwight_Confusion said:
Are we feeding this troll? Come on guys...He says "fam"... that's a great indication of him being silly.
Can you guys stop? I was just posting my accomplishment as when I started juking I managed to juke true3tal3nt and I was really proud of myself at the time.
-
@boogiewoogie said:
9 months ago • Clipped by Cake1100_It's taken 9 months for you to post this? Or am I missing something?
The forum just came out fam
-
I signed up and my team called daddies arent on the list, feelsbad.
-
@AsianMammoth said:
Congrats
Funny how he's one of the best killers but still doesn't know how to counter 360s lel (pro-tip: don't lunge, just click)its very rare people 360 him, that's why I posted my accomplishment. I managed to get it because he didnt expect me to 360 as he shocked me.
-
@RSB - Perhaps we should attempt to create a much more adjusted ranking system which could suit the purposes which we need? Me, assuming you are a killer main, will be good at the killer objectives and myself should be able to contribute to the survivor objectives and pipping.
-
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
In the old system, survivors were ranking easily, while killers struggled to. Now both sides have it hard to rank up.Precisely, however, they could do some changes to stop the loss of the replay value which I hope you could agree on? The killer doesn't struggle to rank up to say to most, nothing much has changed for the killer in my perspective as the killer is like the controller of the game and what really happens, example: if the killer body blocks a survivor in the corner the survivor is unable to get out. On the other hand, if the survivor body blocked the killer they would be able to get out, so clearly, the killer shows dominance over how the match is played out and ran.Therefor, the ranking system is based off how the killer interacts and not how the survivors are forced to play as.
No, the game flows as the survivors dictate it, because they have the dominant role in this game, sadly.
Please elaborate how? Survivors are unable to completely control the game, unlike the killer. Survivors have to be forced to dc if the killers body block them in the corner?
May I ask to which rank you managed in this game? If you are new, I can understand your lack of informations about this game, but if you are a veteran player... Well, I will try.
The survivors dictate the flow of the game, because:
-if they want, they can do 5 gens in about 6-7 minutes
-one survivor can loop the killer for average time of 2-3 generators, and please remember, that it is just the first hook (by the way that's why some killer camp)
-survivors have WAY better perks than killers
-survivors have SECOND CHANCES if they [BAD WORD] something up. For example "Did the killer downed you and grabbed? Decisive Strike is here to help you!"; "Are you hurt? Do not worry, Self Care will heal you!"; "Oh, the Pig is charging / the Wraith is uncloaking? Boom! Sprint Burst!"; "Are your teammates dead, and you managed to repair only 2 generators? You deserve a free win, dear mister! Hatch is there for you!"
-the stronger killers' perks (which are not as good as survivors') are tied to the totmes, which can be destroyed by survviors BEFORE killers can use them
-As Marth did prove it, perkless Survivors at R1 can easily depip about 80-90% of fully perked killers
Do you have any questions?
I have approximately 1.2k hours in this game - No no, I understand what you're saying but thats not my point. My point is the killer can single handedly make the match pointless and defeat the objective - survivors are capable of this too by not doing gens etc, but killers can do this and force survivors to do nothing the whole game and body block them in a corner.
Did... Did somebody bodyblocked you in the corner on the map, and it was a big trauma to you? That's why you are talking about it so much? Also please tell my where killer can bodyblock you in the corner of the map, because I'm curious. Blocking one survivor somewhere (I assume you are talking about basement) will not win the game for the killer, when survivors can win it in the easy way, compared to how killer can win.
I beg you to leave this post please because you are trying to build up salt & tension. I'm just giving examples rather than from personal experience.
I'm not building anything here, since when not agreeing with you is toxic? I'm just asking what do you mean, when you say that "killers can block 4 survivors in the corner of the map", because it is totally incomprehensible and it is wrong argument, when you say, that killers hold the flow of the game, not survivors.
No, you were stirring. Killer do contribute to the flow of the game so do survivors but killers hold the majority in certain aspects.
No, they don't, and that is the problem of the balance in this game. Killers SHOULD hold the flow, but, in fact, they don't.
Mmm, I guess I should agree with you on that. But the killer can stop the flow of the game aswell as survivors.
So how can killer stop it?
And we consider non-bannable thing here.Considering you edited your post, i'm almost left without any answer as you are putting up a good debate, however, killers can stop the flow by facecamping (even though its been slightly countered now, its still equally as game breaking). But killers are able to also do the hatch stand off where the survivor is unable to go else they get grabbed.
I've edited my post, because there were a typo in one word. Facecamping (blocking the ability to unhook a survivor) was patched in update 1.8(?) - that update, when Freddy came into the game. I assume you are talking about the camping. Well, this is not blocking the flow of the game, as there are other 3 survivors, who can do gen. Killers often camp, when they see survivors running around hooks, so it is up to them if they want to allow the killer to move out of the hook zone.
Hatch standoff is in the hand of survivors, as they can:a) Repair the gens
b)Escape through the hatchThe killer can only find and down a survivor, and if the survivor is camping a hatch they can't do it. Please, note that the killer is punished in this case, because he did a good work in killing 3 survivors, but the game decides to reward the survivor with almost free escape.
Congratulations, you defeated me but can you suggest further improvements on the system rather than debating on the flow of the game. The ranking system forces you to play a certain way & punishing survivors for not doing certain actions when they should be able to pip for assisting the team by playing a certain role in the team. For example: you run the killer the whole match because they tunnel you and you are unable to escape due to the killers skill - FYI killers are supposed to catch you eventually, which obviously they should and will in this case, and you don't pip because you didn't contribute in all actions but as a team you should be parted and settle down in a role instead of having 4 objectives.
Summary:
An individual survivor should only have a single objective unless the match turns out differently then they may be required to switch objectives and cooperate with there team in the manor that they have to. -
@MonitorZero said:
Where I don't believe the old system was right either. They shouldn't have made killer and survivor objectives the same But they wanted a "tug of war" which just didn't work. And we told them in both the PTBsSo now they essentially have 1 person with 4 objectives and 4 people with 4 objectives. Not a good system
You can still rank up but it just isn't worth it without any sort of rewards for ranking up besides longer que times
@RSB - If we slightly changed the topic on who holds the flow & focus on this. The ranking system needs adjustments and survivors should have an objective each and consider the quote above, rather than a survivor having to do each objective, they should focus on one or contribute to every section rather than doing all four.
-
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
In the old system, survivors were ranking easily, while killers struggled to. Now both sides have it hard to rank up.Precisely, however, they could do some changes to stop the loss of the replay value which I hope you could agree on? The killer doesn't struggle to rank up to say to most, nothing much has changed for the killer in my perspective as the killer is like the controller of the game and what really happens, example: if the killer body blocks a survivor in the corner the survivor is unable to get out. On the other hand, if the survivor body blocked the killer they would be able to get out, so clearly, the killer shows dominance over how the match is played out and ran.Therefor, the ranking system is based off how the killer interacts and not how the survivors are forced to play as.
No, the game flows as the survivors dictate it, because they have the dominant role in this game, sadly.
Please elaborate how? Survivors are unable to completely control the game, unlike the killer. Survivors have to be forced to dc if the killers body block them in the corner?
May I ask to which rank you managed in this game? If you are new, I can understand your lack of informations about this game, but if you are a veteran player... Well, I will try.
The survivors dictate the flow of the game, because:
-if they want, they can do 5 gens in about 6-7 minutes
-one survivor can loop the killer for average time of 2-3 generators, and please remember, that it is just the first hook (by the way that's why some killer camp)
-survivors have WAY better perks than killers
-survivors have SECOND CHANCES if they [BAD WORD] something up. For example "Did the killer downed you and grabbed? Decisive Strike is here to help you!"; "Are you hurt? Do not worry, Self Care will heal you!"; "Oh, the Pig is charging / the Wraith is uncloaking? Boom! Sprint Burst!"; "Are your teammates dead, and you managed to repair only 2 generators? You deserve a free win, dear mister! Hatch is there for you!"
-the stronger killers' perks (which are not as good as survivors') are tied to the totmes, which can be destroyed by survviors BEFORE killers can use them
-As Marth did prove it, perkless Survivors at R1 can easily depip about 80-90% of fully perked killers
Do you have any questions?
I have approximately 1.2k hours in this game - No no, I understand what you're saying but thats not my point. My point is the killer can single handedly make the match pointless and defeat the objective - survivors are capable of this too by not doing gens etc, but killers can do this and force survivors to do nothing the whole game and body block them in a corner.
Did... Did somebody bodyblocked you in the corner on the map, and it was a big trauma to you? That's why you are talking about it so much? Also please tell my where killer can bodyblock you in the corner of the map, because I'm curious. Blocking one survivor somewhere (I assume you are talking about basement) will not win the game for the killer, when survivors can win it in the easy way, compared to how killer can win.
I beg you to leave this post please because you are trying to build up salt & tension. I'm just giving examples rather than from personal experience.
I'm not building anything here, since when not agreeing with you is toxic? I'm just asking what do you mean, when you say that "killers can block 4 survivors in the corner of the map", because it is totally incomprehensible and it is wrong argument, when you say, that killers hold the flow of the game, not survivors.
No, you were stirring. Killer do contribute to the flow of the game so do survivors but killers hold the majority in certain aspects.
No, they don't, and that is the problem of the balance in this game. Killers SHOULD hold the flow, but, in fact, they don't.
Mmm, I guess I should agree with you on that. But the killer can stop the flow of the game aswell as survivors.
So how can killer stop it?
And we consider non-bannable thing here.Considering you edited your post, i'm almost left without any answer as you are putting up a good debate, however, killers can stop the flow by facecamping (even though its been slightly countered now, its still equally as game breaking). But killers are able to also do the hatch stand off where the survivor is unable to go else they get grabbed.
-
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
In the old system, survivors were ranking easily, while killers struggled to. Now both sides have it hard to rank up.Precisely, however, they could do some changes to stop the loss of the replay value which I hope you could agree on? The killer doesn't struggle to rank up to say to most, nothing much has changed for the killer in my perspective as the killer is like the controller of the game and what really happens, example: if the killer body blocks a survivor in the corner the survivor is unable to get out. On the other hand, if the survivor body blocked the killer they would be able to get out, so clearly, the killer shows dominance over how the match is played out and ran.Therefor, the ranking system is based off how the killer interacts and not how the survivors are forced to play as.
No, the game flows as the survivors dictate it, because they have the dominant role in this game, sadly.
Please elaborate how? Survivors are unable to completely control the game, unlike the killer. Survivors have to be forced to dc if the killers body block them in the corner?
May I ask to which rank you managed in this game? If you are new, I can understand your lack of informations about this game, but if you are a veteran player... Well, I will try.
The survivors dictate the flow of the game, because:
-if they want, they can do 5 gens in about 6-7 minutes
-one survivor can loop the killer for average time of 2-3 generators, and please remember, that it is just the first hook (by the way that's why some killer camp)
-survivors have WAY better perks than killers
-survivors have SECOND CHANCES if they [BAD WORD] something up. For example "Did the killer downed you and grabbed? Decisive Strike is here to help you!"; "Are you hurt? Do not worry, Self Care will heal you!"; "Oh, the Pig is charging / the Wraith is uncloaking? Boom! Sprint Burst!"; "Are your teammates dead, and you managed to repair only 2 generators? You deserve a free win, dear mister! Hatch is there for you!"
-the stronger killers' perks (which are not as good as survivors') are tied to the totmes, which can be destroyed by survviors BEFORE killers can use them
-As Marth did prove it, perkless Survivors at R1 can easily depip about 80-90% of fully perked killers
Do you have any questions?
I have approximately 1.2k hours in this game - No no, I understand what you're saying but thats not my point. My point is the killer can single handedly make the match pointless and defeat the objective - survivors are capable of this too by not doing gens etc, but killers can do this and force survivors to do nothing the whole game and body block them in a corner.
Did... Did somebody bodyblocked you in the corner on the map, and it was a big trauma to you? That's why you are talking about it so much? Also please tell my where killer can bodyblock you in the corner of the map, because I'm curious. Blocking one survivor somewhere (I assume you are talking about basement) will not win the game for the killer, when survivors can win it in the easy way, compared to how killer can win.
I beg you to leave this post please because you are trying to build up salt & tension. I'm just giving examples rather than from personal experience.
I'm not building anything here, since when not agreeing with you is toxic? I'm just asking what do you mean, when you say that "killers can block 4 survivors in the corner of the map", because it is totally incomprehensible and it is wrong argument, when you say, that killers hold the flow of the game, not survivors.
No, you were stirring. Killer do contribute to the flow of the game so do survivors but killers hold the majority in certain aspects.
No, they don't, and that is the problem of the balance in this game. Killers SHOULD hold the flow, but, in fact, they don't.
Mmm, I guess I should agree with you on that. But the killer can stop the flow of the game aswell as survivors.
So how can killer stop it?
Bodyblocking survivors.
-
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
In the old system, survivors were ranking easily, while killers struggled to. Now both sides have it hard to rank up.Precisely, however, they could do some changes to stop the loss of the replay value which I hope you could agree on? The killer doesn't struggle to rank up to say to most, nothing much has changed for the killer in my perspective as the killer is like the controller of the game and what really happens, example: if the killer body blocks a survivor in the corner the survivor is unable to get out. On the other hand, if the survivor body blocked the killer they would be able to get out, so clearly, the killer shows dominance over how the match is played out and ran.Therefor, the ranking system is based off how the killer interacts and not how the survivors are forced to play as.
No, the game flows as the survivors dictate it, because they have the dominant role in this game, sadly.
Please elaborate how? Survivors are unable to completely control the game, unlike the killer. Survivors have to be forced to dc if the killers body block them in the corner?
May I ask to which rank you managed in this game? If you are new, I can understand your lack of informations about this game, but if you are a veteran player... Well, I will try.
The survivors dictate the flow of the game, because:
-if they want, they can do 5 gens in about 6-7 minutes
-one survivor can loop the killer for average time of 2-3 generators, and please remember, that it is just the first hook (by the way that's why some killer camp)
-survivors have WAY better perks than killers
-survivors have SECOND CHANCES if they [BAD WORD] something up. For example "Did the killer downed you and grabbed? Decisive Strike is here to help you!"; "Are you hurt? Do not worry, Self Care will heal you!"; "Oh, the Pig is charging / the Wraith is uncloaking? Boom! Sprint Burst!"; "Are your teammates dead, and you managed to repair only 2 generators? You deserve a free win, dear mister! Hatch is there for you!"
-the stronger killers' perks (which are not as good as survivors') are tied to the totmes, which can be destroyed by survviors BEFORE killers can use them
-As Marth did prove it, perkless Survivors at R1 can easily depip about 80-90% of fully perked killers
Do you have any questions?
I have approximately 1.2k hours in this game - No no, I understand what you're saying but thats not my point. My point is the killer can single handedly make the match pointless and defeat the objective - survivors are capable of this too by not doing gens etc, but killers can do this and force survivors to do nothing the whole game and body block them in a corner.
Did... Did somebody bodyblocked you in the corner on the map, and it was a big trauma to you? That's why you are talking about it so much? Also please tell my where killer can bodyblock you in the corner of the map, because I'm curious. Blocking one survivor somewhere (I assume you are talking about basement) will not win the game for the killer, when survivors can win it in the easy way, compared to how killer can win.
I beg you to leave this post please because you are trying to build up salt & tension. I'm just giving examples rather than from personal experience.
I'm not building anything here, since when not agreeing with you is toxic? I'm just asking what do you mean, when you say that "killers can block 4 survivors in the corner of the map", because it is totally incomprehensible and it is wrong argument, when you say, that killers hold the flow of the game, not survivors.
No, you were stirring. Killer do contribute to the flow of the game so do survivors but killers hold the majority in certain aspects.
No, they don't, and that is the problem of the balance in this game. Killers SHOULD hold the flow, but, in fact, they don't.
Mmm, I guess I should agree with you on that. But the killer can stop the flow of the game aswell as survivors.
-
@RSB I also fail to see how killers have it hard to rank up? They still have to contribute as much as they did before, if not less, they just play the game by killing people etc - as the killer is supposed to do more than one action and push pressure aswell as kill people.
-
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
In the old system, survivors were ranking easily, while killers struggled to. Now both sides have it hard to rank up.Precisely, however, they could do some changes to stop the loss of the replay value which I hope you could agree on? The killer doesn't struggle to rank up to say to most, nothing much has changed for the killer in my perspective as the killer is like the controller of the game and what really happens, example: if the killer body blocks a survivor in the corner the survivor is unable to get out. On the other hand, if the survivor body blocked the killer they would be able to get out, so clearly, the killer shows dominance over how the match is played out and ran.Therefor, the ranking system is based off how the killer interacts and not how the survivors are forced to play as.
No, the game flows as the survivors dictate it, because they have the dominant role in this game, sadly.
Please elaborate how? Survivors are unable to completely control the game, unlike the killer. Survivors have to be forced to dc if the killers body block them in the corner?
May I ask to which rank you managed in this game? If you are new, I can understand your lack of informations about this game, but if you are a veteran player... Well, I will try.
The survivors dictate the flow of the game, because:
-if they want, they can do 5 gens in about 6-7 minutes
-one survivor can loop the killer for average time of 2-3 generators, and please remember, that it is just the first hook (by the way that's why some killer camp)
-survivors have WAY better perks than killers
-survivors have SECOND CHANCES if they [BAD WORD] something up. For example "Did the killer downed you and grabbed? Decisive Strike is here to help you!"; "Are you hurt? Do not worry, Self Care will heal you!"; "Oh, the Pig is charging / the Wraith is uncloaking? Boom! Sprint Burst!"; "Are your teammates dead, and you managed to repair only 2 generators? You deserve a free win, dear mister! Hatch is there for you!"
-the stronger killers' perks (which are not as good as survivors') are tied to the totmes, which can be destroyed by survviors BEFORE killers can use them
-As Marth did prove it, perkless Survivors at R1 can easily depip about 80-90% of fully perked killers
Do you have any questions?
I have approximately 1.2k hours in this game - No no, I understand what you're saying but thats not my point. My point is the killer can single handedly make the match pointless and defeat the objective - survivors are capable of this too by not doing gens etc, but killers can do this and force survivors to do nothing the whole game and body block them in a corner.
Did... Did somebody bodyblocked you in the corner on the map, and it was a big trauma to you? That's why you are talking about it so much? Also please tell my where killer can bodyblock you in the corner of the map, because I'm curious. Blocking one survivor somewhere (I assume you are talking about basement) will not win the game for the killer, when survivors can win it in the easy way, compared to how killer can win.
I beg you to leave this post please because you are trying to build up salt & tension. I'm just giving examples rather than from personal experience.
I'm not building anything here, since when not agreeing with you is toxic? I'm just asking what do you mean, when you say that "killers can block 4 survivors in the corner of the map", because it is totally incomprehensible and it is wrong argument, when you say, that killers hold the flow of the game, not survivors.
No, you were stirring. Killer do contribute to the flow of the game so do survivors but killers hold the majority in certain aspects.
-
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
In the old system, survivors were ranking easily, while killers struggled to. Now both sides have it hard to rank up.Precisely, however, they could do some changes to stop the loss of the replay value which I hope you could agree on? The killer doesn't struggle to rank up to say to most, nothing much has changed for the killer in my perspective as the killer is like the controller of the game and what really happens, example: if the killer body blocks a survivor in the corner the survivor is unable to get out. On the other hand, if the survivor body blocked the killer they would be able to get out, so clearly, the killer shows dominance over how the match is played out and ran.Therefor, the ranking system is based off how the killer interacts and not how the survivors are forced to play as.
No, the game flows as the survivors dictate it, because they have the dominant role in this game, sadly.
Please elaborate how? Survivors are unable to completely control the game, unlike the killer. Survivors have to be forced to dc if the killers body block them in the corner?
May I ask to which rank you managed in this game? If you are new, I can understand your lack of informations about this game, but if you are a veteran player... Well, I will try.
The survivors dictate the flow of the game, because:
-if they want, they can do 5 gens in about 6-7 minutes
-one survivor can loop the killer for average time of 2-3 generators, and please remember, that it is just the first hook (by the way that's why some killer camp)
-survivors have WAY better perks than killers
-survivors have SECOND CHANCES if they [BAD WORD] something up. For example "Did the killer downed you and grabbed? Decisive Strike is here to help you!"; "Are you hurt? Do not worry, Self Care will heal you!"; "Oh, the Pig is charging / the Wraith is uncloaking? Boom! Sprint Burst!"; "Are your teammates dead, and you managed to repair only 2 generators? You deserve a free win, dear mister! Hatch is there for you!"
-the stronger killers' perks (which are not as good as survivors') are tied to the totmes, which can be destroyed by survviors BEFORE killers can use them
-As Marth did prove it, perkless Survivors at R1 can easily depip about 80-90% of fully perked killers
Do you have any questions?
I have approximately 1.2k hours in this game - No no, I understand what you're saying but thats not my point. My point is the killer can single handedly make the match pointless and defeat the objective - survivors are capable of this too by not doing gens etc, but killers can do this and force survivors to do nothing the whole game and body block them in a corner.
Did... Did somebody bodyblocked you in the corner on the map, and it was a big trauma to you? That's why you are talking about it so much? Also please tell my where killer can bodyblock you in the corner of the map, because I'm curious. Blocking one survivor somewhere (I assume you are talking about basement) will not win the game for the killer, when survivors can win it in the easy way, compared to how killer can win.
I beg you to leave this post please because you are trying to build up salt & tension. I'm just giving examples rather than from personal experience.
-
Addition:
Of course, the OLD system isn't the best nor is this one but they need some adjustments. It should be based on the progress you made and the objective that you served rather than you doing apart in everything & forcing you to play a certain playstyle. For example: Your objective is to serve the killers attention & occupy him/her/it for as long as possible. Another players objective is to server the gen duty, etc etc.
-
@RSB said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
In the old system, survivors were ranking easily, while killers struggled to. Now both sides have it hard to rank up.Precisely, however, they could do some changes to stop the loss of the replay value which I hope you could agree on? The killer doesn't struggle to rank up to say to most, nothing much has changed for the killer in my perspective as the killer is like the controller of the game and what really happens, example: if the killer body blocks a survivor in the corner the survivor is unable to get out. On the other hand, if the survivor body blocked the killer they would be able to get out, so clearly, the killer shows dominance over how the match is played out and ran.Therefor, the ranking system is based off how the killer interacts and not how the survivors are forced to play as.
No, the game flows as the survivors dictate it, because they have the dominant role in this game, sadly.
Please elaborate how? Survivors are unable to completely control the game, unlike the killer. Survivors have to be forced to dc if the killers body block them in the corner?
May I ask to which rank you managed in this game? If you are new, I can understand your lack of informations about this game, but if you are a veteran player... Well, I will try.
The survivors dictate the flow of the game, because:
-if they want, they can do 5 gens in about 6-7 minutes
-one survivor can loop the killer for average time of 2-3 generators, and please remember, that it is just the first hook (by the way that's why some killer camp)
-survivors have WAY better perks than killers
-survivors have SECOND CHANCES if they [BAD WORD] something up. For example "Did the killer downed you and grabbed? Decisive Strike is here to help you!"; "Are you hurt? Do not worry, Self Care will heal you!"; "Oh, the Pig is charging / the Wraith is uncloaking? Boom! Sprint Burst!"; "Are your teammates dead, and you managed to repair only 2 generators? You deserve a free win, dear mister! Hatch is there for you!"
-the stronger killers' perks (which are not as good as survivors') are tied to the totmes, which can be destroyed by survviors BEFORE killers can use them
-As Marth did prove it, perkless Survivors at R1 can easily depip about 80-90% of fully perked killers
Do you have any questions?
I have approximately 1.2k hours in this game - No no, I understand what you're saying but thats not my point. My point is the killer can single handedly make the match pointless and defeat the objective - survivors are capable of this too by not doing gens etc, but killers can do this and force survivors to do nothing the whole game and body block them in a corner.
-
@weirdkid5 said:
@Cake1100 said:
@RSB said:
@Cake1100 said:
@RSB said:
In the old system, survivors were ranking easily, while killers struggled to. Now both sides have it hard to rank up.Precisely, however, they could do some changes to stop the loss of the replay value which I hope you could agree on? The killer doesn't struggle to rank up to say to most, nothing much has changed for the killer in my perspective as the killer is like the controller of the game and what really happens, example: if the killer body blocks a survivor in the corner the survivor is unable to get out. On the other hand, if the survivor body blocked the killer they would be able to get out, so clearly, the killer shows dominance over how the match is played out and ran.Therefor, the ranking system is based off how the killer interacts and not how the survivors are forced to play as.
No, the game flows as the survivors dictate it, because they have the dominant role in this game, sadly.
Please elaborate how? Survivors are unable to completely control the game, unlike the killer. Survivors have to be forced to dc if the killers body block them in the corner?
Because the only way a Killer will really catch a Survivor is if they make some form of mistake. The Killer can only be on one Survivor at a time. This means the other 3 are free to control the pace of the match by just rushing gens or farting around with other stuff. The Killer has no direct control over this because he can only be on one person at a time.
I see your POV but thats not the point I'm trying to make. The Killer has direct control on if the game can continue or not. The killer can stop the game from functioning by body blocking all 4 survivors in a corner (for example), yet the survivors are incapable of this.
-
@RSB said:
@Cake1100 said:
@RSB said:
In the old system, survivors were ranking easily, while killers struggled to. Now both sides have it hard to rank up.Precisely, however, they could do some changes to stop the loss of the replay value which I hope you could agree on? The killer doesn't struggle to rank up to say to most, nothing much has changed for the killer in my perspective as the killer is like the controller of the game and what really happens, example: if the killer body blocks a survivor in the corner the survivor is unable to get out. On the other hand, if the survivor body blocked the killer they would be able to get out, so clearly, the killer shows dominance over how the match is played out and ran.Therefor, the ranking system is based off how the killer interacts and not how the survivors are forced to play as.
No, the game flows as the survivors dictate it, because they have the dominant role in this game, sadly.
Please elaborate how? Survivors are unable to completely control the game, unlike the killer. Survivors have to be forced to dc if the killers body block them in the corner?
-
@Jormodn said:
I SUPPORT THIS!!!:chuffed:
-
@RSB said:
In the old system, survivors were ranking easily, while killers struggled to. Now both sides have it hard to rank up.Precisely, however, they could do some changes to stop the loss of the replay value which I hope you could agree on? The killer doesn't struggle to rank up to say to most, nothing much has changed for the killer in my perspective as the killer is like the controller of the game and what really happens, example: if the killer body blocks a survivor in the corner the survivor is unable to get out. On the other hand, if the survivor body blocked the killer they would be able to get out, so clearly, the killer shows dominance over how the match is played out and ran.Therefor, the ranking system is based off how the killer interacts and not how the survivors are forced to play as.
-
@Peanits said:
@Cake1100 said:
I really love this idea but I have question, will you be able to throw the match over pallets?
So for example: you plant some oil next to the shack pallet - it gets smashed down, will you be able to throw the match over it to stop him from going? Maybe the match could be more like the huntress hatchet and you can throw it at quick speeds but in a certain radius? If you add this then it should have like a small cross-hair, other than that, I love it! :chuffed:It could. I was thinking as long as you're 1-2 meters away you could toss it, so you should be able to toss it over pallets or through windows.
Mmmm, exactly. I'm more interested in if you keep getting more fuel and connected it all up, will it all set on fire from a single match or will it more like the match can only light up like 5 meters on each side? FYI - You should add this to the wishlist so the devs may consider it?
-
@Goldmund said:
Aaaaaand...?I was just showing my accomplishment...
-
I really love this idea but I have question, will you be able to throw the match over pallets?
So for example: you plant some oil next to the shack pallet - it gets smashed down, will you be able to throw the match over it to stop him from going? Maybe the match could be more like the huntress hatchet and you can throw it at quick speeds but in a certain radius? If you add this then it should have like a small cross-hair, other than that, I love it! :chuffed: -
License players are very hard to get custom cosmetics for and probably cost a lot more money, therefor the devs arent going to go out of there time to get these cosmetics.
-
@HorsePower said:
pretty sure it was FOOKIN DEAD HARDIt clearly wasn't though fam... I wasnt injured so how was it deadhard?
-
like my blood