BorisDDAA
BorisDDAA
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- BorisDDAA
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Tomorrow
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Can we also talk about the horrible stutters? Powers with special effects make the game stutters as survivor. Or during the anniversary the first game would always be like this.
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@TiredDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3971411#Comment_3971411
https://us.v-cdn.net/6030815/uploads/9R8W4DG0E3AX/screenshot-3375.png
I've noticed non-USA regions typically have better queues, but I am definitely waiting 3-5 minutes on average for a killer match.
EU 6 seconds? Yeah nuh uh
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Idk why you got downvoted but people love to ######### talk comp then in balance arguments they come up with "BUT 4 MAN SWF IN COMP DESTROYS X"
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From healing meta to exhaustion meta now?
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Incentives have been broken or reduced for some time.
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3971107#Comment_3971107
Well, to be fair, they really needed to fix those queue times. We'll see if it was the right way to do it.
I agree but I think this also means survivor will just stay the same at this point.
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3971087#Comment_3971087
I think the problem with 2v8 is that the only good reason to play survivor in 2v8 is the BP bonus, meanwhile the killer role has extremely long queues and many killers are still unavailable.
It does't really matter anymore with the next 2v8. Survivor becomes filler entertainment while waiting for killer games.
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Pov: average solo queue lobby
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@PigWithTvs said:
it doesnt do dmg tho no?
and it might be a bug
tbh half of the killer roaster is bugged so don't expect everything u see to be intended
Everything is intended with Ghoul. No thoughts required.
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@jedimaster505 said:
Don't worry, they'll give him a second nerf once they've maximized the licensed DLC profits from his target market of killer mains that want free easy 4Ks with minimal effort invested. The first nerf was just a little slap on the wrist to calm down the outraged mob of survivors at the fact that his "counterplay" was laughable and still is. The funny part is that DBD League commentators were pretending he has such great counter play in the grandfinal tournament today, despite having banned a kidnap tech, and imposing a ######### ton of other rules to make killer less oppressive.
Meanwhile I have to deal in solo queue with the most autopilot builds.
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No. What you must have is anti tunnel. Too many killers get early kills because they tunnel one survivor who doesn't run them.
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So last week we had survivors don't give up anymore and killer is so hard agenda, but now the give up epidemic is here again? Which one is it
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Yet again proof posted by multiple users but dismissed because it doesn't fit the narrative of forum killer mains. I don't know why anyone even bothers anymore.
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@TimberGoingDown said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967675#Comment_3967675
Yeah, all you have to do is give the survivors 60% of their objective for free.
"For free" if you're standing in a corner maybe. Honestly just wow
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@thrawn3054 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967684#Comment_3967684
I know it's not really the point you were making but for me 2 to 3 am is when things start to become more chill.
Why do you guys play dbd at 3 am
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@PigWithTvs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967680#Comment_3967680
i had a team a while go that were obvious swf, they all had some sort of speed perk, i basically couldn't touch them, at all…mind u i don't like camping or tunneling so i tend to just wanna play for fun, but by the end of the game i was frustated as hell, not because of the survivors ( they were actually respectful ) was because of the map, the moment i start chasing someone they would get on a gen and im an m1 killer i can't do much about it, because again speed and they are gone
and im not saying i never won it i did win on it before but i tunneled everyone out
this map can be misrable for both sides but saying its "killer sided" is just not right, people say badham is survivor sided because it has too many things going for it and i agree its a bad time for any killer that isn't nurse, people say haddonfield is killer sided cuz too many dead zones and i agree
this map ain't killer sided, unless the killer is higher tier, but for u to tell me an m1 can "pressure this map" is not gonna sit well with me, and also not to mention the fact sometimes grabbing a survivor off a portal just says nope, i love being robbed
Honestly it just sounds like you got a bad experience because a swf ran stacked haste perks which would have happened on any map.
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@tes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967518#Comment_3967518
The question is in proportion of playing. Compare stats of 80 hours against 8 isn’t actually good idea. Another person with 19 k matches had more decent way to prove his point
I can get overall opinion of “everything is fine”, but unfortunately the main point of my discussion was missed. Like, it’s harder and unfair for killer only against actually good sfw, where game balance rarely give any chances for kille comeback, yet solo queue still feels miserable. I’m confused cause every changes on killer feels like a huge nerf but still somehow solo queue keeps suffer, and that builds actually wrong picture of what game is actually sided. Game is killer sided only by the reason of poor mmr system where team will lose anyway cause they can get 8k guy in a lobby but others two have barely 100 and this basically makes them a burden and easy target.
I don’t feel any satisfaction to play games where survivors can’t do anything against me. But I also don’t really enjoy feel the need to tunnel or doing other dirty strategies against lobby of full genrushers or players which skill is way higher to me. It hits especially different cause responsibility of lose on survivors is shared while on killer doesn’t, and wait time is way higher, making u actually want to play “sweaty”. I can keep losing on survivor and feeling good (cause other 3 escaped or I had good chase), while on killer… nuh, I don’t feel good after losing usually.
Cause again, people around keep saying “this isn’t fair”. I agree, this isn’t, but it's just paranormal that the skill on survivors and the higher mmr of the opponent forces you to use unfair methods condemned by the community. In many situations this will be your only chance to win. And I don’t find this as way of showing low skill.I’m pretty sure after few more hundred hours of playing on pyramidhead my killrate will improve significantly, and from 56% it will be much higher. . He has a complex ability and terrible synergy with many perks, while me still having only 50 hours on him overall. So I'm not going to whine here about "my kill rate is terrible, so this game is on the side of the survivors". But I will not get rid of the feeling of a killjoy moment, where I get an unfair 4k simply because someone on the team gave up or acted silly, or where I get 0k despite all sorts of efforts, simply because the team of survivors who understand the rules of the game are unlikely to leave me a chance to fight back. I don’t want to play against lobbies of people which decisions ruin entire teamwork, and I also wish to be able having more chances to win by skill against good sfw rather pursuing one poor guy or slugging them.
At the same time, it seems that the eternal struggle between the two sides is overlooking the real solution to a problem that has been troubling many for a long time. As someone who plays 50/50 both solo survivor and killer, I feel sad in both cases
I don't know why you only answered to my comment out of everything, but it just sounds like you want better MMR.
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@PigWithTvs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967675#Comment_3967675
Bro the fact u refuse to think survivors can play it smart and make u go crazy is wild
but sure skill issue on my part
Only the survivors can play it smart and not you? Also explain what you mean by playing it "smart". Sounds like you chased someone going through portals over and over.
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@PigWithTvs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967670#Comment_3967670
yep my bad for trying to enjoy an m1 killer, screw it might as well put on nurse since every map is killer sided apprently
4 gens on upper part which has like 4-5 pallets at best. You can't ask more than that so no m1 killer excuse.
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@Deathstroke said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967518#Comment_3967518
https://us.v-cdn.net/6030815/uploads/4UNMNTWLHEGN/20250719-175825.jpg
Im already red grade 1. I've been playing too much... but I would not make it this fast if killer was hard. Well hardest thing was +2 pips in red grade.
It isn't which is why queues are long. 5 mins this afternoon then it went 15 mins at around 7 pm in my zone. And then there's the event with insanely strong killer powers.
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@PigWithTvs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967634#Comment_3967634
HOW DARE U
try to say 80% of the maps is so disgustingly survivor sided when there are like 5 killer sided maps
actually i had someone say forgotten ruins was killer sided, really makes u think how many people have major skill issue in this game
Maybe it's you who has a skill issue if you think forgotten ruins is survivor sided
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@Omputin said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967501#Comment_3967501
What do you mean? He has 84 hours in this month and only 4 of those on killer thus little less than 5% of his gametime. We have no way to know how many matches he has played but quessing from P5 mayers no where near 19k.
I got confused with another dude that posted stats. 5 hours this month is reasonable, with how long killer queues are.
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@Omputin said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967356#Comment_3967356
How can you say the game is super killer-sided if less than 5% of your playtime is on killer? Also those matches w/ Michael are obviously very essy when playing a new killer against lower mmr people.
It's pickrate… And really low mmr excuse when you see he has a total of 19k matches and 84% killrate?
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967478#Comment_3967478
Pick a Killer and I'll try to win 18 in a row.
Dw then they'll say the survivors sucked and ask you to play against 10000000000000 hours swf as m1 killer blindfolded with one arm
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3964311#Comment_3964311
Tell me a different patch that was more killer sided than today
I would say Gen Kick meta and Ruin-Undying meta.
Ruin + og undying + tinkerer
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@AmpersandUnderscore said:
There's one more component to macro that's missing here, which is related to strategy, but not identical. Essentially: how are you occupying the survivors' time during the match? How are you keeping them busy?
Effectively, pressure.
And although there are, unfortunately, a lot of people who think this is "pressuring gens", it's not. It's pressuring the survivors. The gens aren't the killers objective. At best, gens are an expendable resource for the killer, like health states or even hook states for survivors.
Which is the main reason the devs have spent 2 years buffing chase and nerfing maps. Reduced chase times, means more time you can spend pressuring survivors.
Also unfortunately, most killers use this feature to save time in chase with one survivor, to simply waste that time standing around a hook to tunnel them out, or camping because they can't find anyone else (or can't be bothered to look for anyone else).
Macro pressure is probably the hardest skill to learn as Killer.
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It's killer doomposting that has been on the rise again since QOL announcement (phase 2). According to the doomers on YT, a killer exodus is happening yet killer queues are 15 minutes, probably the highest I have seen excluding 2v8.
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Average solo queue game
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@SpringMyTrap said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3963668#Comment_3963668
im talking about hugtechs, rebounds, etc
and even that thing you're talking about isnt that common and mostly a ping issue
It's not ping.
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@SpringMyTrap said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3963487#Comment_3963487
one out of two things i heavily dislike about kaneki and 100% consider a massive issue is how neglectful devs are about addressing his bugs and exploits. and unlike wesker, these bugs and exploits are only causing misery.
Dunno about Wesker, because that one exploit is miserable af (he grabs you through walls/pallets/windows)
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Compared to years ago, 100% yes. But for last year, I don't think so because both are 6 chapters.
Also Ghoul got delayed to April so we had April Ghoul, May Orela, June FNAF, July TWD.
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Piss filter is disgusting.
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@MaTtRoSiTy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3957615#Comment_3957615
I disagree with that, every single person I see abusing ping could play on servers closer to them, they just CHOOSE to play on servers where they have obscene ping as that gives them an unfair advantage. It is essentially exploiting imo
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3957616#Comment_3957616
You would not mind facing someone with 700ms ping?!!! I don't even know if we can have any meaningful discussion if you consider 700ms ping is in any way acceptable in any online game other than PVE
Edit to add: people voting me down for my OP saying 700+ ms ping is ridiculous and should not happen?! I guess some people love going against killers with such high ping they hit you out of nowhere and it is literally unplayable? SMH…
I mean… we used to have ping in the lobby so we could avoid these people but it got removed. Clearly something's going on.
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Less customers
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Blight favoritism has been insane honestly. Recently, Ghoul received the token nerf when breaking pallets, why has this not been applied to Blight yet.
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I'm sure you also enjoyed waiting for the game to finally end because you can't off yourself on hook anymore for these kind of games.
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@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3955424#Comment_3955424
It didn't even do that, Botany was already doing that prior to the buff.
It only ensures you can use medkits out of a chest, and that you can get two healing actions from a medkit w/ Botany instead of one healing action and one syringe.
So just a minor buff. I was using we'll make it before patch but switched to botany with a no addons medkit
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@MaTtRoSiTy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3954927#Comment_3954927
I have to say, getting the same killer back to back is a big reason I end up just shutting the game and not playing again for days to weeks. New DLC is the worst for me, same killer over and over just gets so exhausting and unfun.
Unless it's Bubba, I will take Bubba all day every day
At least Springtrap is more manageable than Ghoul
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The only thing it did is make self healing with medkits faster (and of course you don't get screwed by botany if you use a medkit).
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I played only yesterday
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I was getting Ghoul almost every match so I switched to main mode.
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@AmpersandUnderscore said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3954143#Comment_3954143
One perk had a downside removed and suddenly people think it's a healing meta.
Maybe, just maybe, it's the fact that the devs pushed out not just one, but two poorly concieved mechanics this patch that both hard punished survivors for not doing gens. Probably has something to do with people focusing on gens more right now.
Nah, that can't be it. Clearly we need to find a survivor nerf in here somewhere.
Another whining campaign that will die in a few weeks. Before it was syringes, stb, orela haste and healing perk, abandon system, doom posting about tunneling/camping changes that haven't been shown yet and what not.
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@Rapid99 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3954255#Comment_3954255
Well if you would read the post… gens are going faster, because healing is going faster. Healing wasn't being complained about being healing didn't just get fresh buffs. But they did now.
The buffs are botany for medkits and felix perk. Resurgence and we'll make it insta healed you before this patch so nothing's changed when it comes to that.
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Ya'll just find the next thing to complain about. Suddenly healing is a problem when not too long ago there was a massive outcry on syringes and orela haste perk but those are not talked about anymore. Map offerings got nuked, survivor always spawn together so less gen efficiency but gens are going faster than ever? Mmm
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Dc penalty if the killer tunnels real 100%
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3949521#Comment_3949521
Ohh fair enough. I didn't think about that.
Event hasn't started so yeah
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Pretty sure that's a cheater
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3949366#Comment_3949366
I hope you have the same balance guidelines for phase 1 and phase 2.
Because you think the phase 1 survivor changes “should only punish extreme behaviors”, I hope you also think the phase 2 killer changes “should only punish extreme behaviors”
Because you think the phase 1 survivor changes “should err on the false negative side”, I hope you also think the phase 2 killer changes “should err on the false negative side”
Do you want them to say "YES I HOPE KILLERS GET BANNED FOR TUNNELING" with these posts?
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Linked videos with proof. Of course no response smh
@BorisDDAA said:
https://www.reddit.com/r/deadbydaylight/comments/1lg4rxl/videoproof_that_the_new_afkrule_is_insanly_bad/

