BorisDDAA
BorisDDAA
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- BorisDDAA
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Comments
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Having plenty of killers who dc when they don't get a down fast and no one cares. People don't want to stay in hopeless matches who would have thought.
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@Nazzzak said:
I could be wrong but i think only around 4 of those maps were given the extra pallets (Ormond, Blood Lodge, FCC, and Suffocation Pit). I haven't really noticed a difference in the others.
Correct.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4015945#Comment_4015945
Looks like it was just some data for Japanese players, showing them how they compare overall to the rest of the world's playerbase.
Unless I'm misunderstanding your question
Nope. Just wondering if there was more to them.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4015936#Comment_4015936
The 48% is specifically high MMR, so it's probably more comparable to the overall stat of 41%. Plus your one is over the course of 3 months while OPs is over the course of 12 months. So some differences there.
Okay but then what's the point of this comparison if it's not even "high MMR"?
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So swf escape rate dropped from 48% to 40% or what
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@Pulsar said:
I have a suspicion that this isn't a bug or something they consider fixable.
I imagine this is part of his kit, meant to replace kidnap tech.
yikes
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@I_CAME said:
The event item for survivors doesn't even seem worth it to me. You make way more progress just sitting on gens normally. There's no reason to get it except for doing the quest.
It also blocks the generator for survivors so you can't stack repair. The killer can still kick
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@cogsturning said:
I haven't had a chance to play it yet but I'm guessing I'll do what I do every event: play enough to unlock stuff and not a bit more.
The void has been nerfed further for survivors. And apparently I got attacked by a prop or something which gave me hindered too.
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Yeah it's garbage. Also the building in the void has been removed!
Edit: fps drops all over the place very cool
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My biggest issue is the chicken head addon. It's an easy quick down and then you can tunnel.
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Downvotes made the echo chamber here on the forums way worse.
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I don't trust BHVR with this, but why not make the maps generate current pallets if it's an S tier, while everyone else gets pre patch maps?
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Flooded map where everybody is always hindered by 50% for realism.
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People were already talking about how overtuned this change was before content creators did, it was just buried under Krasue complaints.
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They could make it based on who the killer is. They coded the basekit pop bonus differently for high tier killers so make the same for maps pallet count.
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You don't know what you're talking about if you think those would be "minor nerfs"
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@Choaron said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4011663#Comment_4011663
Yeah, they could have given Slaughtering Strike to a brand new character or maybe adapt it to Sadako or something. Myers rework should have taken a very different direction.
Ehm Chucky
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BHVR is never gonna touch Blight. This killer has been left overpowered for years.
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Myers becomes the next Skull Merchant
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BHVR added more pallets to previously balanced maps so now dealing with the average survivor who just runs Woo + predrop + lithe is miserable for non strong killers.
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@Monlyth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008375#Comment_4008375
I didn't say they were being super aggressive, I said they were being dishonest and intentionally provocative.
Tone isn't everything; manipulative people will often say some of the most vile things imaginable with a smile on their face, and a "Please" and "Thank you".
If people like that get removed from the forums, good. They're not contributing to constructive feedback or productive solutions.
You just can't accept people disagreeing with you. First the punch in the face, then getting removed from the forums. Yep
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False. Nurse might be faster at getting downs, but she suffers on big maps due to bad mobility. Krasue has everything going on for her.
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4006641#Comment_4006641
Nine years down the line, they finally announce a rework for survivor items and then some forum killer complains and we somehow come out of it with no changes except Appraisal lost its rummage speed bonus, somehow.
Classic BHVR reworks which are nerfs in disguise. Maybe they should do flashlights next
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Don't worry. Maybe they'll get buffed in one year.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4006275#Comment_4006275
I was gonna say this. The first couple iterations of 2v8 felt fun and balanced, but now it's as predictable and boring as 1v4. Boring Killer combos, unchecked camping and tunneling, weak comebacks, etc. I easily had an escape rate in the 50s when it started, but it dropped to 21% or so this last iteration if I recall. Absolutely miserable.
It's something some people like to claim but in reality whenever 2v8 is out, OMG SURVIVOR IS MISERABLE, OMG LEGION MAKES ME RIP MY HAIR OUT, OMG ONI OP. I bet you if there wasn't a 5x bp going on, they wouldn't ask for 2v8. 2v8 peaked with RE then it's been downhill from there.
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Everything about the dash attack is awful. I would have gotten the same result with old Myers but faster
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My first Krasue match had people give up after the first hook with everyone else healthy. This was 30 minutes after the update dropped while I was doing adept. But other than this, I only had two more dcs in over 25 killer games.
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Survivor mains are masochists because as much as they complain, they still play solo queue daily.
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The game brightness is scarier than the two pallets
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I don't know how you can enjoy 2v8 for more than a few days when it's just legion, wesker, oni simulator and getting double teammed.
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The rework is just boring to play as and feels restricting. Never touching Myers again after this.
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I'm playing a lot of matches AS her. Survivors can give me trouble if they spread out so I can't infect easily. Her chase power is strong on most loops if you can "curve" with it. I barely use the vault power honestly.
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It's whatever but why did this not get delayed with the whole anti tunnel?
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@Throw said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4004559#Comment_4004559
Oh right they didn't go through with the 30 seconds unhook protection buff didn't they? Well that's miserable.
With how rampant tunneling is lately, this is just the icing on the cake.
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@rydiafan said:
OTR was a side grade. You lost endurance, but gained leaving no scratch marks. This is less abusable now, but still protects you from tunneling.
The Tenacity changes make no sense, however, because they obviously were being made due to the base kit changes that are no longer being added.
Dude the killer is gonna wait 10 seconds to down you
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Yeah keep adding abandon for everything instead of making survivor more fun. Next: survivors can abandon the match if a gen hasn't popped in 120 seconds.
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Crazy.
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Some killers used to have a custom number of addons like Hillbilly, Huntress, Nurse. Having 10000 addons when only 4 are useful is pointless, they should just go back to custom numbers instead.
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4003764#Comment_4003764
Buffs without penalties aren't enough. I already don't tunnel so the proposed buffs would have helped players like me with almost zero chance of being hit by the penalties. So one group of players would be elevated while the tunnelers would just keep tunneling because it already works for them. So survivors lose out regardless of which flavor of opponenet they get.
Exactly. Tunnelers would tunnel then go for the buffs in 3v1
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If they spam noises, they aren't doing gens.
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@SkeletonDance said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4002217#Comment_4002217
Didn't they said that it's gonna be back in the next PTB?
In an upcoming ptb.
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Killer mains always bring up the comp swf argument but the blight winstreak is justified because it's not all players.
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@Wolf65 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4000552#Comment_4000552
I don't need to, because killer don't brag about how the other plays should be allowed to play.
Survivors mindset: there is no gen rush, we just die our objective, it's the killers Lack of skill.
But killer should only be allowed to kill the way we wabt it. Killer should be not allowed to chase after an an unhooked znless he gut fully healed. Killer should be allowed to hook the same survivor in a row. But in case he dowbs a recwbt hooked survivor,, that guy deserves a free unbreakable.
You notice the difference? Survivor DEMAND rules hiw the killer should play. That's not healthy for a PVP game. If you want that, go ask for a PVE mode with killer bots.
Killer players complain about predropping, prerunning and genrushing…
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I don't like the rework either. It's generic, unneeded and doesn't look good (Myers looking at his knife when entering tier 3 is clunky, t-posing when using the dash attack on the survivor pov like bruh). Also if the goal was to make him stronger, yeah I'd say he's worse. Myers was more than fine with his current power design.
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BHVR had years to come up with anti slugging features since that mori-slugging ptb (which ironically was around september too) and they basically made basekit unbreakable 90 seconds instead of 45, only to delay everything again. Maybe next time in a few more years it will be 180 seconds instead LOL
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The game is never going to get anti slug and anti tunnel. Two years ago they made basekit unbreakable every 45 seconds, then delayed it until now just to make it every 90 seconds. And it got delayed again.
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The rework is awful. Not only he's just another killer with a dash attack but he's legit worse than before (tier 3 animation slows you down, the dash is worse than chucky, no insta down on regular M1).
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Make sure to say the survivor experience is #########
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Survivor got more miserable with each iteration. Just bullshit Oni and Legion spamming frenzy.
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You need a few scouts just so you don't run out of pallets in important zones but that's it. 2 scouts is more than enough, like medics. Guides are useless now. Escapists with sprint burst on command is the strongest tool.
