BorisDDAA
BorisDDAA
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- BorisDDAA
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Comments
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Ghoul has done irreparable damage to the game
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Good ideas unfortunately it will fall on deaf ears just like what happens with the game LOL. The forums perfectly represent the current state the of the game
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Anyone else noticed how it's always a new account with Kate or Steve portrait?
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Rat builds.
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/461585/whats-with-hooks-being-at-weird-angles
Yeah I am not sure what that is about lol. They are odd
BHVR's quality of life for hooks
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@cogsturning said:
The ones against walls on Lery's are so annoying. The most bodyblockable of all hooks.
Yeah it's extremely bad on indoors.
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This narrative that somehow asian survivors are top gods but they run self care is so annoyingly amusing.
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MMR not being dogshit in soloqueue
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Nope. Predropping simulator cus if you don't you die. Another victim of death of skill expression in dbd
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Kaneki is a money generator so of course he requires 0 skills. His free injury still goes throw walls and atp it's gonna stay like this.
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2022: 4500 shards
2023: 3000
2024: 2750
2025: 1000 -
@ChaosWam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4032865#Comment_4032865
I'd like to remind you that survivors also have echo chambers in other places. It's not a new concept, it's the annoying Us VS Them mentality that's been a problem for a long time because one side of mains think the game should work different than the other mains believe.
I can't blame BHVR for making bad decisions based on what people say at any given time, but I can blame them for going through with said changes without proper feedback, and the pallets should have been in the PTB for this very reason.Idk why you had to say "but survivors do it too!!". Grass is green
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Tbf just take a look on youtube. I saw a video of someone reacting to the forum posts here and the comments are literally a cult of killer players. Survivor mains deserve this, they are brats, crybabies etc, meanwhile they were ripping their hairs out over ptb changes till a few days ago. Lmao
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If killers could abandon when exit gates are open, we would see inflated kill rates too.
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Killer victim complex has been around since like forever, just like calling survivor players entitled then having the most entitled balance opinions yourself. Ironically, some things never change no matter how much the game balance shifts.
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Devs gave up. Everytime there's a massive uproar pre ptb and doomposting so I wouldn't blame them. Anti slugging got reverted like 3-4 times atp. Months of wasted resources.
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Totally didn't see this coming (reverts)
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Update is tomorrow?
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Why do people keep using "but the queues" excuse. They have been the same for every version. We had two bots at some point which made survivor miserable but were still as long as today on average. Some killer complaints are valid and should be addressed.
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Some lobbies are hopeless either way. I had one game with two afks, two dcd after the first down, I got trapped by one griefer and no gens got done.
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1000 questions for survivors but none were DO YOU WANT NEW CLASSES?????
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The classes are like here's 10% haste for 5 seconds and then 1 minute cooldown.
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@Pizzaman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4027141#Comment_4027141
Remember when people actually finished their thoughts instead of dropping half a memory and walking away?
Remember when the forums were not so hostile?
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We've been telling BHVR to add more classes and not just new killers for over a year and still nothing changed.
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@Roco45 said:
Yea it's a massive problem for matches against SWF's but not in matches against all randoms or mostly randoms, as per how the game usually is.
You don't need a SWF. Simply teammates that don't have 20 hours
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They just need to revert it to how it worked before august.
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Remember when people told BHVR to remove the cooldown on Windows?
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@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4026697#Comment_4026697
I'd agree with this so long as its not S-tier combo teams, they can be pretty oppressive. Like Nurse + Blight
I barely see experienced killer duos in this version so that also might be why. I played drac with a 4k hours wesker and we steamrolled the entire lobby.
That being said my ER and KR swapped. 60% to 70% ER and 70% to 60% KR. -
Survivor feels easier on average without Legion injuring the entire lobby all the time.
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@Hannacia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4026643#Comment_4026643
I usually always enjoy playing killer in 2v8, since i havent tried killer now is the new pallet density update also in this 2v8? I feel like i see more pallets now than in previous ones.
Pallet count no, but some tiles changed. On red forest, the main building has the god window in the back and the new pallet that is supposed to replace it.
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4026635#Comment_4026635
This whole forum feels like bait sometimes.
POV most of the fresh accounts during weekend.
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I dislike the hooking makes gens go faster mechanic. It promotes killing someone asap and not spreading hooks.
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Downvotes are like someone saying NUH UH and refusing to elaborate.
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Isn't it telling how the average escape rate by BHVR is 40-50% but everyone seems to have 60%+ or even absurdly high 80-90% with the stat tracker.
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@[Deleted User] said:
Dosnt make any sense, sprint burst was not there because of legion, and if THAT makes you constantly loose 2v8, then thats on you. Sorry..
I didn't say sprint burst in general. BHVR tied it to activate ability button in the previous version along with legion changes. It's obnoxious to deal with if you're not playing Blight, Oni.
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@Classic_Rando said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4025627#Comment_4025627
Yes, that’s the whole point. Some will find killer “unplayable” (I don’t) which helps reduce the number of people waiting in line to play killer. The whole point is to try to balance out the desirability of both sides as evenly as possible.
You're actually wrong. Survivors were extremely buffed in version 2, queues didn't change. Legion got removed queues didn't change. Survivor is not interesting to play because there's not much to do, not because they need buffing.
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@tes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4025600#Comment_4025600
They are zoning killers so I’m not surprised. If they are bad zoners, ngl, I enjoy e couple tech on them as surv. If good… Well that’s a shame and I’m doomed.
But good zoners playing on their own and cosplaying loving doves only if chase is too long or they literally 5m nearby from their lovely Oni or Wesker
I found your comment funny cus I got an actual e-couple doing that today with Huntress.
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@tes said:
I also find Huntress pretty weak in 2 vs 8. If player not doing insane throws and barely make mistakes she is feeling … off?
Her, DeathSlinger and PHead gonna be doomed suffering from “e couple” tech. I bet if you see two killers teaming it’s gonna be someone of them most of the time.
The e-couple tech is too true
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@chknTM said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4025582#Comment_4025582
I was expecting him to get more returns cause of that, but he barely got anything, if anything he is weaker than with decent Addons, Dracula a already strong killer got a 3rd Dash.
Average BHVR balancing
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@chknTM said:
https://forums.bhvr.com/dead-by-daylight/discussion/460106/executioner-in-2-vs-8
Not even mentioning how cages, one of his main mechanics, is basically basekit to 2v8, he really got given the short end of the stick.
This too. You could remove his cage power and it wouldn't change anything.
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Saw PH for a few games then never again. He's mid like Nemesis and gets screwed by people spamming sprint burst.
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@THE_Crazy_Hyena said:
https://forums.bhvr.com/dead-by-daylight/discussion/459839/solo-queue-is-hurt-again-buffing-swf
I too think the syringe changes are unhealthy for the game.
I made a few comments already about the Blood Rush effect, and how it would be an absolute heaven for those who run Exhaustion builds. Mind you, not all of us do.It buffs sprint burst especially which is already extremely strong. I think they just needed to put a stock timer like everyone was saying
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@BongoBoys said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4023607#Comment_4023607
I actually haven't tested that yet I sure hope not
Okay you can chain if they're in deep wound. Still stupid change
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Btw does this mean when you're in deep wound or if you have simply the protection effect?
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@supersonic853 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4023468#Comment_4023468
Instant 70% so you still need a teammate. With this you dont. You can just jump off full health and keep your protections.
My bad I read wicked change as "get healed 50% faster". I thought you meant super fast heal.
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@Choaron said:
Glad to see this oppressive OP killer getting what he deserves. Hopefully we're getting some buffs to Ghoul or Nurse next.
Blight too
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/459805/damn-the-heal-meta-in-full-force-now
Shouldn't be additive.
It'll probably be 50% of the remaining 30%. So, you will still be injured and need a medkit.
It's actually an insta heal. Lol
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Resurgence is already instant, you're wasting perk slots.
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Content creators will very soon be like: ABUSING EXHAUSTION WITH BLOOD RUSH AND SYRINGE REWORK FOR TRIPLE SPRINT BURST!



