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BioX
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@Toblerone007 said:
Then what is the point of rank and mmr? Dismissing it and pretending it doesn't exist is just proof of poor design. Something needs to change eventually. Why can't you use that same argument in the League of Legends subreddit? Because they have created a ranked and casual system that works! Casual queue is quick and competitive queue takes a little longer. I don't play ptb because it's too far away but I've seen the games and it suits. That's why I suggested a smaller gamemode.
the only point is to put people of equal skill together....however that is deterimined is beyond anyones guesses because this game has no real win criteria but whatever.
If you want to as you say "not play optimally" aka mess around and/or practice....then just go ahead and do that, rank does not matter, it does not give you more or less points if you Derank, if anything it will give you more space for your practicing because now you go (if it miraculously would actually work) against worse players.
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grandfather clause, but no, wont happen, suck it up or just stop playing all together.
I hate the new wounded animations, just grab your side and run normally? currently a survivor actually looks like they are in trouble when wounded....and also the shoulder dip makes it seem like they are dead harding sooo yeah but whatever its not like the devs are going to change anything now, suck it up or stop playing.
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dont know if you noticed but players are absolute ######### on the ptb which is basically exactly what you are asking for soooo probably wont work.
what people need to do is stop caring about rank and mmr in the future, go play your normal games casually and do whatever you feel like doing or trying, who cares if it fails and everyone dies? move on to the next game, nothing bad happens.
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then dont watch?
honestly watching survivor gameplay is always boring to me, too many factors involved, killer is fun to watch though
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what is the point of this thread?
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another exceptionally unintelligent post, good stuff
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soooo you expect to be good at a game right away and if you are not you get sad?
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I read the title, you wont believe what happened next!
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Nothing wrong with Legion imo, yeah I have plenty fun going against them
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@[Deleted User] said:
Take knock out, third seal and sloppy butcher on a hag and then just leave people on the ground after you down them; kill people by using the bleedout timer instead of sacrificing them. Unless everyone is down and no longer has unbreakable; then hook them of course..
Works with trapper and honing stone as well somewhat. Works on insta down killers too without knockout if you take like undying in its place.
You'll get plenty of insults, death threats and obscenities postgame- but you'll never be decisive striked or flashlight stunned out of a pickup ever again lol. Can't sabo a hook if you never use one xDDD
well sure...but like....what are you even doing? if you actually resort to limiting your gameplay to that then idk why you would even sitll play in the first place.
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I fail to see the point of this request
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Idk how to help you, it just….really doesnt matter, just play to have fun and if you are not having fun, move asap to a match that is because its a game and if you are not having fun you are literally wasting your time.
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ruin doesnt do crap if you just Gen Rush, just saying.
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seems like a lot of work for a silly gimmick, could try to just play the game ya know?
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what a weird thread
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or you could be like me and not run add ons at all ever
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@Ace_Ventura said:
https://forum.deadbydaylight.com/en/discussion/comment/1819840#Comment_1819840
You didn't, and could never lose me. You used a half-cocked metaphor that made no sense in response to my original statement. I'll let you try again.
There is nothing half-cocked about it...and its not a metaphor either lol, its an analogy.
Honestly though I dont know any simpler way to explain it other then ot just repeat myself which seems pointless but here we go:
The satisfaction of "winning" is directly connected to the effort required.
The less effort it took, the less impressive your win is.
Succesfully pooring a glass of milk is hardly praise worthy unless you are disabled in some way or perhaps a very young child.
Becoming the deadlift recordholder, especially when you arent born a giant however is quite a feat and worthy of admiration.
Tunneling or camping is not playing skillfully, its easy and therefor its weak so "winning" that way is not something to be proud of in any way. Heck personally I would not even call it winning, you killed people yeah but.... I mean might as well use cheats, same level of skill required.
Otz did not get his following because he camped and tunneled and (old) mori'd players, he earned it through playing really well and that is impressive and therefor fun to watch.
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I think its too early to say, I do believe Victor riding a survivor is weirdly inconsequencial to the survivor, really the only thing I find "harms" me is the sound playing.... and also I feel kicking Victor should have some negative impact on the survivor
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then dont grind again? they always said everyhing in the rift would just end up in the game eventually, thanks to your grind you had it earlier if you dont care about that then yeah, forget about the rift.
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@Ace_Ventura said:
https://forum.deadbydaylight.com/en/discussion/comment/1819834#Comment_1819834
Your argument makes no sense.
Where did I lose you?
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See slugging is fine, the problem is that we call forth 2 different scenarios with one word.
If you down a survivor and instandly see another then often its better to leave the one survivor slugged and go for the other because some other survivor is bound to run to them to get them up which is time not spend on gens so thats good for you, thats just playing the game really.
the other slugging is a killer who never hooks anyone and just downs survivor after survivor and maybe in the end if they are all down just waits for everyone to bleed out, both called slugging but very different things all together.
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@Ace_Ventura said:
https://forum.deadbydaylight.com/en/discussion/comment/1819825#Comment_1819825
Last time I checked, winning is fun.
last time I checked the satisfaction of "winning" is directly connected to the effort required.
imagine being a pro runner and everyone else is sick at home and you are the only one so you just get the medal because nobody challenged you, woooh you are the winner!!!...yeah....fantastic? must be so proud?
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camping isnt toxic, it just denies a proper actual meaningful game, camping means that entire thing was just a waste of time.
Camping, tunneling, afk-ing, it all just makes that match utterly pointless.
Now DCing they can punish, but if survivors just run around throwing pallets for no reason and kill themselves on first hook, totally fine yo, go ahead, it completely "ruins the game for the other 4" like is the (flawed) argument with DCing, but its totally allowed, still completely ruins the game though.....
Anywho, I would suggest you just dip out and try again, until you get a killer who is actually a gamer and wants to play a match.
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@Ace_Ventura said:
What you need to do, is just play to win. Whether that be by slugging, camping, or tunneling. Play to win.
Then, when they talk trash after the game, wait for them to finish. Then hit them with a GG.
That's how winnin' is done - Rocky Balboa
no, that is the worst advice ever..you play to have fun, its a freaking game man, its something to relax with after a day at work etc.
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@HeyheyheyItsme said:
https://forum.deadbydaylight.com/en/discussion/comment/1818083#Comment_1818083
So games like Goat simulator are boring? There's no challenge in them, yet millions people played it when it was popular
yeah goat simulator is boring, but dont fool yourself, people do challenge themselves in those pointless games as well, they want to push the limits of the game in the hope of finding hilarious results, that is a challenge as well, they are trying to do something, accomplish something.
Same for minecraft, if you go design some new castle or something and then build it, the game wont reward or punish you or whatever, its your own rules and objectives, but you are challenging yourself, you have a goal and feel happy when that is achieved when that goal was somethign difficult to do.
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I would just say that if you have it and you are in the broken state and get downed it should not deactivate but allow you to get back up to wounded state once the timer runs out unless you are actually hooked, thats it
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The auras were changed purely because they were switching the graphics rendering of them for the future, it was just something that was meant ot happen purely under the hood, behind the scenes, it was not meant to affect how they looked and so that was fixed later, that was not a change they wanted to make so bad example.
Auto haven is not too dark for me, maybe adjust your monitor settings a bit? my only problem is that its just kinda ugly looking, it does not form a whole but just individual parts scattered on a flat as a mirror surface, but regardless its weird to point out "going with the times in terms of graphics" as an unneeded change.
Your reasoning for why the mori change is bad is flawed, "the only way to deal with toxic survivors ruining your day", one git gut and two, you did not know beforehand if anyone was going to be toxic and you do have to equipe a mori before the match starts....so you basically imply you brought a mori every match just in case?
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Im sorry but you really think too highly of yourself regarding saboing requiring "so much planning and skill"...
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new maps require a lot of work and effort and they would really like to do it, but for now, no
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@HeyheyheyItsme said:
https://forum.deadbydaylight.com/en/discussion/comment/1818048#Comment_1818048
Do you really think that fun=challenge? You must be very fun at parties
for a videogame? yes.... of course...thats why 99.9% of the games are played...
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@HeyheyheyItsme said:
https://forum.deadbydaylight.com/en/discussion/comment/1818023#Comment_1818023
Camping is fun when it works. You won't believe how fun it is to get a free down on basement ghostface or go inside basement while revving chainsaw as bubba, knowing they have nowhere to run and so on.
I mean, yeah they have nowhere to run....sooo what did you accomplish? what did you gain? what was this terrific amazing gaming feat you pulled off?
I mean its like going for an unhook with the full survivor meta, wow, such a gamer, such skill....
Or playing doom wiht iddqd entered in, again, what is the point, dont you want any challenge? something where you can be somewhat proud of yourself?
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"I ain't saying he doesn't need changes; he's way too easy and boring as hell even when you're winning.
That said, changes shouldn't be aimed at making Freddy weaker; they should be aimed at raising his skill ceiling and removing the ability to play Freddy while simultaneously doing your taxes, wrapping Christmas presents, and making a quiche."
aka a rework...a look at, exactly what they said
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@savevatznick said:
https://forum.deadbydaylight.com/en/discussion/comment/1818012#Comment_1818012
I don't camp because rank penalizes me. I allow unhooks because the only way I pip is a 10 to 11 hook game. If I let that go, I'll be a camper. What now?
really? you play entirely to how the game demands you to play for a "high score"? really?
honestly this is like those religious people asking why someone who is not religious doesnt go around commiting horrible crimes...
What is fun about camping...what is the point? might as well watch paint dry, I take it you play a videoGAME to have fun right?
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did you set out to kill people? then its a loss
did you set out to hook peopple? then its a win
did you set out to have fun in a game? well you tell us.
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stop caring about rank, stop caring about pipping or not, it is meaningless.
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its really hard to program and animate things ok?!?! its like SUPER difficult and like requires some dude to do something for a week or so, thats rediculous to ask of a company.
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@Xzan said:
Don't want to get tunneled? Stop making yourself a target. Blame your teammates if they unhook you with the killer behind them.
Want to stop camping? Stop rewarding it. Do gens. Get out. If someone dies, so be it. Better 1k then a 4k because the whole team decides to hookrush.
A tactic (be it scummy or not) is not bad, if it works.
Yeah because that is the problem right, the teammates? with a hag, spirit, huntress, nurse, billy, oni, blight and more in the game....
Not rewarding camping does not matter or do anything, just like every gamer out there they will just think "next game will go better" they dont play for points or whatever, and those matches are completely and utterly worthless and a waste of time no matter how you slice it.
Just like survivors instandly killing themselves on hook, DCing, just being AFK, it does not matter, its not a match and thus just a waste of time.
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@Rin_is_my_waifu said:
I've just checked the game rules and I didn't find any reference on why killers should care about survivors fun or the opposite
Also, I didn't find any rule stating that killers must follow the survivors' rulebook or the opposite
Just my 2 cents
jeez man, ITS A GAME, of course both sides should have fun, what the hell is wrong with you?
how did you play tag? by shooting the person you ran for in the leg so you could get them and claim you are the winner?
how do you play monopoly with your family or friends? do you flip the board in anger when you arnt doing well just so you dont lose and who cares about the other players?
why do you even play ONLINE when you dont care about the people you play against? dear lord we need bots just for people like you.
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@Asssblasster625 said:
https://forum.deadbydaylight.com/en/discussion/comment/1812707#Comment_1812707
Stop the cap. But actually he is winning if he gets to or more survivors dead it’s a win. And you can definitely get better by tunneling maybe not camping.
if pure kills means winning to you...then idk what to say, weird mindset.
basically if a survivor or 2 just afk and you kill them you are the big epic winner of the match? really? seems rather pointless to me.
Honestly makes me question why certain people even play a game when they are not willing to actually play....
I wonder if they just need some daily email telling them they are fantastic and great and the best so as to make sure they dont get too insecure in life....
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below 8 = absolute baby
rank 1 or 2 = sad you see you reached this rank by tunneling and camping....
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@Demiurg said:
Fun is 8 hooks in 4 minutes, and 4 tbaggers in exit gates?
More fun then just standing there and waiting till some survivor actualy does try to play the game and go for an unhook I say.
Would be good if bots get introduced to the game and campers can just play with those.
"Camping and tunneling is a way to win this game."
You are not winning, you are not even playing the game, you are just taking candy from a baby and accomplishing nothing in the progress.
I have to wonder about the mindset of a person who is willing to do that all day....like....what is the point even? might as well watch paint dry.
"Playing the way that survivors have fun means losing the game if you aren't a few times better than them at performing in your role"
And you will never get better by camping/tunneling, properly learn to play.......
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if enough killers would do this the game would die, thankfully most out there do not....or atleast enough, to the killers: dont be part of the problem.
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@Venzhas said:
Entity be like " Its magiiiiiiic "
But yep shes dead. All the killers are. All the survivors too. Its the entity kingdom so basically some kind of purgatory.
They are transported to another dimension, that does not mean they are dead.
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conjoined twins, look it up
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Nurse becasue I have not bothered learning her yet
Freddy because he is a cheap pos and nothing like the original freddy I enjoyed immensely, infact, he was my fav #bringbackoldfreddy
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Just bring back old Freddy but keep the gen teleportation for some mobility.
And add a massive slowdown to all actions during the transistion period so that all but 99'nd objectives should be abandoned rather then pursuit with freddy just standing there waiting for you to go into the dreamworld.
that would be my dream, but if you want to be ez about it, lets start by just not automatically throwing survivors into the dream state but having the killer work for it.
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Its not necessary at all....... git gut
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what happened to gamers man? is this just some new new new generation?
Where are my fellow 90s gamers who would spend days, weeks, on the same level in megaman or something jeez.
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confirmation bias + who the hell cares?
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Well I just want to start a new sentense for clearity on a new row sometimes when technically the subject changes, or have a space between the parts again, clearity, but this forum makes a mess out of it.
now I changed the top and it becomes far too cluttered and not very clear, I just want the next line to start right under the other without the space in between :(
Edit, damn, messed it up even more, ok, time for desperate meassures.