BenZ0
BenZ0
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- BenZ0
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Thats true at a specific point. A opinion cant overtake facts. You cant say that nurse or spirit are one of the worst killers in the game xD
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"Bluefangs" bait list
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That not true at all, I can understand that you say clown has low mobility and has to reload, but against a good clown, you will lose all your pallets in a few min. Clown is a threath compared to Legion, if you take slow down perks with him, like sloppy, pop, corrupt etc and you do good chases, you are atleast abit fine and can get more then 1 Kill.
Legion in the other hand has NO ability at all to down survivors, that means if the survivor is decent enough to loop you, you cant do anything against that, you just have to pray that the survivor does a mistake. And the "pressure" what you mean is not even there because in that time you run with your ######### 5.0 frenzy movementspeed to hit other ppl they last hitted ppl will just mend, so the "extra time" you get for the mend is the time to hit other, this is not how to slow down the game, and smart survivors will just not heal against you and just rush the gens, and you cant do anyting about that.
Sure it is a risk to stay injured, but you still have a HARD time to catch good survivors with Legion, only spirit fury can kind of carry you there, but if the survivor knows how to counter this perk then you are #########. And if the survivors heal for some reason, you still have to waste your time to spread your frenzy again. Clown in the other side dont has to do eitehr of them, he just goes on the hunt and is killing (atleast trying) everytime, that makes more pressure when you get survivors on hooks instead of healing.
That beeing said, it is still my opinion against your opinion, but I hope you understand what i mean^^
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Well Leatherface is for fact that hes is one of the weakest Killers in the game, his power doesnt help him in any way in the chase, he just relies on the survivors mistakes, obviously on low ranks you will dominate alot of survivors. But on high ranks where survivors kind of know what to do, even a decent survivor will loop you to oblivion. Just how I said, he relies on the survivors mistakes, if he doesnt do then you are helpless.
On clown on the other side, you can force down pallet drops and end chases waaaaaay quicker then leatherface because in that time when the survivor runs to another pallet, you can through the bottles into him and you could actually get a free hit before he reaches the pallet. Also you can end T walls, or other only window loops really quick, and leatherface cant do either of them.
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Yep, top 10 sadest anime deaths, RIP Legion
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Yeah true, agree, but I assume the devs are not gonna do something like that, because for some reason survivors mean he has "no counterplay at all" and is bad for the game, I personally dont agree with that and its not because of I was a Legion main. Even my best friend with over 2k hours that is survivor main says that Legion was besides the exploit and franks mixtape fine and fun, he misses him.
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I made a post about a Legion fix too and yours is pretty simular then mine. Thats what I am talking about, the most ppl talk about "just buff frenzy" but thats not it, Legion has now the problem that you have NO power to down survivors. The old Legion type with stabbing was completly fine and unique and new to play against. You can add counterplay but when you miss the hit the frenzy depletes, they can keep that in the kit for my opinion.
But overall I agree with you and I really wish that could be happen, I miss Legion and I want to main Legion again, but not with the current Legion ;C.
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Legion and Leatherface are both the weakest Killers, and thats why they are underplayed as hell on high ranks. But Killers that are fine but underplayed, they are for an example, Ghostface, Plague and Hag. These Killers can be really strong on the right hands, but sadly the majority of the players dont know how to play these Killers well so thats why noone touches them unless for dailys.
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Just learn the movement of survivors and your lunge ranges. There is not much we can tell you, you just have to learn the feeling of your lunge for your own. Just trial and error. I recommant to play a fast moventspeed killer because you get less punished if you miss a hit.
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Yeah I knew this one too, and that would be nice too :D
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Yeah thats true
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I wonder why clown should be worse then Legion dafuq? xD
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You forgot a fact, it depends on the survivor too, if the survivor can run super unpredictable then the spirit might mess up 1 or 2 phasewalks and the chase can take abit longer then. Happened to me too, I was playing against a 3k hour spirit and she killed everyone really quick exept for me, she needed many phase walk trys to catch me.
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As Spirit main this killer is not crutch and you have definatly counterplay to this killer, I think you should watch some guides? I personally cant recommand one because I never watch guides xD But maybe Pain Reliever has some.
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Yeah true ;C
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Killer besides of 2 special killers is overall weaker then survivors but on low ranks with ppl that dont know how to play the Killers seems alot stronger. But your friend did started completly wrong with you. They should play a private game with you and show you everything you need to know. Dbd is a competetiv game without any "newcomer" mode or something else, so that is normal that you get killers that already know way more then you.
But overall that is true, you get punished by playing with survivors that are already in the higher ranks, you should watch a guide or someone should show you the basics and then you have to learn the game by trial and error.
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Its over 4 months since the last Legion outfit came, I assume soon there will come a skin and I really hope more then only one, like a 4 skin collection maybe for every character in Legion? I would like to see a new susie and july skin oof
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But I wonder why there is no rule for smurfing or deranking actually, in other games it is bannable.
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But I wonder why do you want to derank? What are the reasons to smurf or play on lower ranks? I honestly kind of "smurfed" by playing and helping out a low ranked friend for bloodpoints but I was bored as hell. I always dominated all games in 1-3min and that was not fun for me and for them so yea, I wonder why you want to ruin ppl experience?
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Botting is something letting you doing automaticly, classic example is in world of warcraft a bot to farm items, and staying afk isnt botting and doesnt has anything to do with.
And unless you dont stay afk in almost everygame it shouldnt be a problem, I mean how often do you met a afk killer? xD I honestly saw 2 in my entire 2,4k hours. And they all had a reason.
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That is completly new to me, unless you bodyblock someone with that.
Edit: https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system
Here you can read all the ban reasons, staying afk is not here, and why should you get banned for that?? I mean there are alot of reasons to go afk, me for an example, I had to go afk to toilet, ez ban right.
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Or you just go afk and let the game go as killer lol, dont forgot to look up so survivors cant run infront of you to trigger a chase.
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Well flashlight clicking and teabagging isnt something that effects your or his gameplay. It is mean yea but its not something you should or can get reported and banned for lol. You can even tunnel and camp the survivor for that so ye.
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Legion is the weakest because he has the hardet time catching survivors, Clown can shorten loops to force early pallet dropps, Leatherface can break pallets eailier und zone ppl to other places. And I srsly wonder why trapper is there? xD You can block of specific areas and loops and that can be pretty strong.
And thats weird how many survivors underrate clown so hard.
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I agree to 90%, but I can explain really quick what happened yesterday, I was playing demogorgon and I already killed 1 survivor (he was really not good and died that fast because he hided really poor) on Badham Preschool 3. Now 3 survivors left in the game with 3 gens to do more, everyone was on second hook. Now 1 survivor was doing a gen in the house with 2 floors (I had a portal there). 1 at the school basement with a portal too and 1 in the street in the middle. I tryt to lure everyone from the gens away and obviously the will run far away if I run to them or teleport, after a teleport they destoryed the portals while i was away, i couldnt protect all of these portals obviously and now this situation was funny.
2 floor house gen is done while i chased someone and the chased guy just run from pallet to pallet, you cant do a shred around the loops cuz they are too round, i am not talking about the truck or car pallets, the pallets with the big plants around. 2 gens left, I tried to protect 2 gens on the street and I couldnt do anything because always when I ran or teleport away the will run to the gen that i kicked a few second ago and touched it. So I had to run back and kick it again, only to get touched again. While I was not there they always ran to a gen to keep doing it. This situation just kept going over 10min until they finished all gens and i just ended up having a second REALLY lucky kill. I mean with lucky really really lucky, if I wouldnt be that lucky it would be a 1kill game.
So what I am trying to explain is, even on new maps like badham, yes the loops are all balanced now but in some situations the gens are really getting way to fast done or how I would say is, the "kick" action of the killer is almost useless in most of the situations, so my solution is really easy, A better kick would solve alot of problems for my opinion!
My idea was, the survivors have to perform a 1-2 second action to get the "damage regression" away, its like a totem cleanse action, if you stop doing it you have to do it again. So that stopps the annoying gen tap and run away situation that i explained above. And the second change is (I am not sure about the numbers exactly) but after you kick a gen the gen regresses in a few seconds a few %, increase the regression for the first few seconds, for a example every 10sec 5% is basic and for the first 10sec 10% will regress after the kick and then after 10sec back to 10sec 5% damage. How I said, I am not sure about the numbers but I hope you guys understand what I mean, even with my bad english :D.
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You see in the picture 2 keys, and its not like only this one game, in the event a few days ago, I had EVERY game up too 1-3 Insta heals, purple toolboxes and a bunch of keys, I can totally understand that some killers will use moris. I personally dont need it because I know how to applie pressure and got almost every game 3-4kills. Sure that this killer should not write that toxic after this game but his mori over all is completly fine, I mean if you dont want a mor then dont use keys or other really strong items. :D
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I sometimes hate both, I love playing evey killer abit, but when you hit high ranks, you cant do that anymore because for an example as trapper or wraith you get bullied to oblivion against good survivors. Thats why i like low ranks but on the other side, for me it is not fun at all stomping those low ranks.
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Hooks doesnt spawn 5 meters each other and somtimes you dont even have a hook in a entire corner of a map, for an example in fractuated cowshed, sometimes there is no basement at the cowshed and NO hook in this entire place. And there are alot more places like that. The "improved hookspawn" system is actually still not good.
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Ghostface is really nice but michael is just sexeh. Hes really badass and scary while ghostface is just creepy but funny aswell.
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Besides of balances, every original characters is really nice and fits to the game well! I cant say honestly that any original character is bad made in any way.
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Agree, I personally love ghostface! Besides some weird hitboxes to reveal him, he feels very nice and smooth to play.
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Sounds fair enough, I agree, Its really important that the Killers or Perks should be balanced or atleast nice!
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When you stuck at rank 20
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I dont really have a problem with D strike, I slug mostly in those situations. And only because of that, I get actually alot of pressure from that when I can injure mutliple survivors that are trying to pick the slugged guy up.
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I dont have a real problem, I am pretty good at hitting bottles^^ And I mean, it doesnt hurt to try that out you know.
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That gives skins a extra charm but not something like the pig weapons, the sounds of these weapons are waaaaaaay to loud, still these days, but when they fix the loud noice then I would like to see this.
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Well when I am at home I will definatly try to interrupt pallet dropps like a wanna be doctor, thanks for telling me that btw, I appreciate that!
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Yeah got that, but I still wonder why noone does that as clown, either I never saw a clown main or actually noone knows that, me included. Or is the "brief" interrupt that short that it wouldnt matter because the survivor can still dropp the pallet fast enough before you can reach him?
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I just had yesterday a game where a wraith dcd at the start of the game with 3 Party Streamers and one Gatou Cake (I didnt play in a 4man swf, 2 randoms was there) and then the Killer wrote under the profile of a friend "nice offerings lol". Thats pretty toxic, but it was still funny xD
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Didnt know you can Interrupt vaults with direct hits, I am doing that with unhooks but if that works with vaults then you can do some sick plays with clown, I wonder I never saw someone trying this? xD
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That sounds nice, I especially the medium pallet vault, that would fix the main problem of clown, if a good or decent survivor team knows how to play against clown, just early thourgh pallets and force the clown to break it and in that time the teammates rush the gens, that how to counter clown. And that kinda sucks honestly, I really like clown and I feel that too that clown should get some buffs.
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Gameplay wise Legion is completly trash but Susie and Devil may care joe are so nice skins, one of the best looking skins in this game, and the story of this Killer is pretty nice.
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Yet agree, and besides that, I was a old Legion main but now Legion is srsly the most unfun Killer in this game. There are no aspects of fun in this killer or power, it is just annoying, you are forced to take enduring to dodge the fatigue stun. The old Legion was annoying, I agree but for the Killer side, it was a new type of gameplay and fun atleast. Even if Legion was bad, I am pretty sure with some quality of life changes the old Legion would still fit into the game, and I know that many ppl dont agree with this opinion, but it is just the truth.
Besides, a survivor main that I know, even he admits that Legion was fun and it is really sad that this Killer got "deleted".
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Survivor: I am a decent looper and playing altrustic, but I focus on gens really hard aswell. When the Killer plays toxic, I play toxic aswell. I use adrenaline, d strike, balance and borrow, but only because I always play in swf, I hate playing alone because it is not fun for me when I die mostly because of bad teammates.
Killer: I am a fair Killer (Many ppl just say that, but I mean that srsly). I never tunnel or camp, only if my situation requieres to do that. But I never farm with ppl or let them escape because one guy dcs, only if I see the survivor is really good. I never use op addons or perks especially Noed, noed is not op but for my opinion its really crutch and just a perk for bad killers.
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For my opinion, even with buffs or addons changes, Legion still has a main problem that many ppl dont see, when it comes to kill survivors, you are a killer without power, just like a wraith, but atleast wraith can cloak again to gain extra speed and then blodyblock a pallet or window. Legion cant do that, so thats why Legion is the worst killer, even Leatherface can break pallets abit faster with the chainsaw xD
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Maybe just dont cleanse, so you dont have to fight against it?